| 1 | // Copyright 2008 Christophe Henry |
| 2 | // henry UNDERSCORE christophe AT hotmail DOT com |
| 3 | // This is an extended version of the state machine available in the boost::mpl library |
| 4 | // Distributed under the same license as the original. |
| 5 | // Copyright for the original version: |
| 6 | // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed |
| 7 | // under the Boost Software License, Version 1.0. (See accompanying |
| 8 | // file LICENSE_1_0.txt or copy at |
| 9 | // http://www.boost.org/LICENSE_1_0.txt) |
| 10 | |
| 11 | #ifndef BOOST_MSM_BACK_HISTORY_POLICIES_H |
| 12 | #define BOOST_MSM_BACK_HISTORY_POLICIES_H |
| 13 | |
| 14 | #include <boost/mpl/contains.hpp> |
| 15 | |
| 16 | namespace boost { namespace msm { namespace back |
| 17 | { |
| 18 | |
| 19 | // policy classes |
| 20 | |
| 21 | // Default: no history used |
| 22 | template <int NumberOfRegions> |
| 23 | class NoHistoryImpl |
| 24 | { |
| 25 | public: |
| 26 | NoHistoryImpl(){} |
| 27 | ~NoHistoryImpl(){} |
| 28 | void set_initial_states(int* const initial_states) |
| 29 | { |
| 30 | for (int i=0;i<NumberOfRegions;++i) |
| 31 | m_initialStates[i] = initial_states[i]; |
| 32 | } |
| 33 | void history_exit(int* const ) |
| 34 | { |
| 35 | // ignore |
| 36 | } |
| 37 | // returns the state where the state machine should be at start |
| 38 | template <class Event> |
| 39 | const int* history_entry(Event const& ) |
| 40 | { |
| 41 | // always come back to the original state |
| 42 | return m_initialStates; |
| 43 | } |
| 44 | NoHistoryImpl<NumberOfRegions>& operator=(NoHistoryImpl<NumberOfRegions> const& rhs) |
| 45 | { |
| 46 | for (int i=0; i<NumberOfRegions;++i) |
| 47 | { |
| 48 | m_initialStates[i] = rhs.m_initialStates[i]; |
| 49 | } |
| 50 | return *this; |
| 51 | } |
| 52 | // this policy deletes all waiting deferred events |
| 53 | template <class Event> |
| 54 | bool process_deferred_events(Event const&)const |
| 55 | { |
| 56 | return false; |
| 57 | } |
| 58 | template<class Archive> |
| 59 | void serialize(Archive & ar, const unsigned int) |
| 60 | { |
| 61 | ar & m_initialStates; |
| 62 | } |
| 63 | private: |
| 64 | int m_initialStates[NumberOfRegions]; |
| 65 | }; |
| 66 | |
| 67 | // not UML standard. Always activates history, no matter which event generated the transition |
| 68 | template <int NumberOfRegions> |
| 69 | class AlwaysHistoryImpl |
| 70 | { |
| 71 | public: |
| 72 | AlwaysHistoryImpl(){} |
| 73 | ~AlwaysHistoryImpl(){} |
| 74 | void set_initial_states(int* const initial_states) |
| 75 | { |
| 76 | for (int i=0;i<NumberOfRegions;++i) |
| 77 | m_initialStates[i] = initial_states[i]; |
| 78 | } |
| 79 | void history_exit(int* const current_states) |
| 80 | { |
| 81 | for (int i=0;i<NumberOfRegions;++i) |
| 82 | m_initialStates[i] = current_states[i]; |
| 83 | } |
| 84 | // returns the state where the state machine should be at start |
| 85 | template <class Event> |
| 86 | const int* history_entry(Event const& ) |
| 87 | { |
| 88 | // always load back the last active state |
| 89 | return m_initialStates; |
| 90 | } |
| 91 | AlwaysHistoryImpl<NumberOfRegions>& operator=(AlwaysHistoryImpl<NumberOfRegions> const& rhs) |
| 92 | { |
| 93 | for (int i=0; i<NumberOfRegions;++i) |
| 94 | { |
| 95 | m_initialStates[i] = rhs.m_initialStates[i]; |
| 96 | } |
| 97 | return *this; |
| 98 | } |
| 99 | // the history policy keeps all deferred events until next reentry |
| 100 | template <class Event> |
| 101 | bool process_deferred_events(Event const&)const |
| 102 | { |
| 103 | return true; |
| 104 | } |
| 105 | |
| 106 | template<class Archive> |
| 107 | void serialize(Archive & ar, const unsigned int) |
| 108 | { |
| 109 | ar & m_initialStates; |
| 110 | } |
| 111 | private: |
| 112 | int m_initialStates[NumberOfRegions]; |
| 113 | }; |
| 114 | |
| 115 | // UML Shallow history. For deep history, just use this policy for all the contained state machines |
| 116 | template <class Events,int NumberOfRegions> |
| 117 | class ShallowHistoryImpl |
| 118 | { |
| 119 | public: |
| 120 | ShallowHistoryImpl(){} |
| 121 | ~ShallowHistoryImpl(){} |
| 122 | void set_initial_states(int* const initial_states) |
| 123 | { |
| 124 | for (int i=0;i<NumberOfRegions;++i) |
| 125 | { |
| 126 | m_currentStates[i] = initial_states[i]; |
| 127 | m_initialStates[i] = initial_states[i]; |
| 128 | } |
| 129 | } |
| 130 | void history_exit(int* const current_states) |
| 131 | { |
| 132 | for (int i=0;i<NumberOfRegions;++i) |
| 133 | m_currentStates[i] = current_states[i]; |
| 134 | } |
| 135 | // returns the state where the state machine should be at start |
| 136 | template <class Event> |
| 137 | const int* history_entry(Event const&) |
| 138 | { |
| 139 | if ( ::boost::mpl::contains<Events,Event>::value) |
| 140 | { |
| 141 | return m_currentStates; |
| 142 | } |
| 143 | // not one of our events, no history |
| 144 | return m_initialStates; |
| 145 | } |
| 146 | ShallowHistoryImpl<Events,NumberOfRegions>& operator=(ShallowHistoryImpl<Events,NumberOfRegions> const& rhs) |
| 147 | { |
| 148 | for (int i=0; i<NumberOfRegions;++i) |
| 149 | { |
| 150 | m_initialStates[i] = rhs.m_initialStates[i]; |
| 151 | m_currentStates[i] = rhs.m_currentStates[i]; |
| 152 | } |
| 153 | return *this; |
| 154 | } |
| 155 | // the history policy keeps deferred events until next reentry if coming from our history event |
| 156 | template <class Event> |
| 157 | bool process_deferred_events(Event const&)const |
| 158 | { |
| 159 | return ::boost::mpl::contains<Events,Event>::value; |
| 160 | } |
| 161 | template<class Archive> |
| 162 | void serialize(Archive & ar, const unsigned int) |
| 163 | { |
| 164 | ar & m_initialStates; |
| 165 | ar & m_currentStates; |
| 166 | } |
| 167 | private: |
| 168 | int m_initialStates[NumberOfRegions]; |
| 169 | int m_currentStates[NumberOfRegions]; |
| 170 | }; |
| 171 | |
| 172 | struct NoHistory |
| 173 | { |
| 174 | typedef int history_policy; |
| 175 | template <int NumberOfRegions> |
| 176 | struct apply |
| 177 | { |
| 178 | typedef NoHistoryImpl<NumberOfRegions> type; |
| 179 | }; |
| 180 | }; |
| 181 | struct AlwaysHistory |
| 182 | { |
| 183 | typedef int history_policy; |
| 184 | template <int NumberOfRegions> |
| 185 | struct apply |
| 186 | { |
| 187 | typedef AlwaysHistoryImpl<NumberOfRegions> type; |
| 188 | }; |
| 189 | }; |
| 190 | template <class Events> |
| 191 | struct ShallowHistory |
| 192 | { |
| 193 | typedef int history_policy; |
| 194 | template <int NumberOfRegions> |
| 195 | struct apply |
| 196 | { |
| 197 | typedef ShallowHistoryImpl<Events,NumberOfRegions> type; |
| 198 | }; |
| 199 | }; |
| 200 | } } }//boost::msm::back |
| 201 | #endif //BOOST_MSM_BACK_HISTORY_POLICIES_H |
| 202 | |