1/* Functions to support general ended bitmaps.
2 Copyright (C) 1997-2023 Free Software Foundation, Inc.
3
4This file is part of GCC.
5
6GCC is free software; you can redistribute it and/or modify it under
7the terms of the GNU General Public License as published by the Free
8Software Foundation; either version 3, or (at your option) any later
9version.
10
11GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12WARRANTY; without even the implied warranty of MERCHANTABILITY or
13FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14for more details.
15
16You should have received a copy of the GNU General Public License
17along with GCC; see the file COPYING3. If not see
18<http://www.gnu.org/licenses/>. */
19
20#include "config.h"
21#include "system.h"
22#include "coretypes.h"
23#include "bitmap.h"
24#include "selftest.h"
25
26/* Memory allocation statistics purpose instance. */
27mem_alloc_description<bitmap_usage> bitmap_mem_desc;
28
29/* Static zero-initialized bitmap obstack used for default initialization
30 of bitmap_head. */
31bitmap_obstack bitmap_head::crashme;
32
33static bitmap_element *bitmap_tree_listify_from (bitmap, bitmap_element *);
34
35/* Register new bitmap. */
36void
37bitmap_register (bitmap b MEM_STAT_DECL)
38{
39 static unsigned alloc_descriptor_max_uid = 1;
40 gcc_assert (b->alloc_descriptor == 0);
41 b->alloc_descriptor = alloc_descriptor_max_uid++;
42
43 bitmap_mem_desc.register_descriptor (ptr: b->get_descriptor (), origin: BITMAP_ORIGIN,
44 ggc: false FINAL_PASS_MEM_STAT);
45}
46
47/* Account the overhead. */
48static void
49register_overhead (bitmap b, size_t amount)
50{
51 unsigned *d = b->get_descriptor ();
52 if (bitmap_mem_desc.contains_descriptor_for_instance (ptr: d))
53 bitmap_mem_desc.register_instance_overhead (size: amount, ptr: d);
54}
55
56/* Release the overhead. */
57static void
58release_overhead (bitmap b, size_t amount, bool remove_from_map)
59{
60 unsigned *d = b->get_descriptor ();
61 if (bitmap_mem_desc.contains_descriptor_for_instance (ptr: d))
62 bitmap_mem_desc.release_instance_overhead (ptr: d, size: amount, remove_from_map);
63}
64
65
66/* Global data */
67bitmap_element bitmap_zero_bits; /* An element of all zero bits. */
68bitmap_obstack bitmap_default_obstack; /* The default bitmap obstack. */
69static int bitmap_default_obstack_depth;
70static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
71 GC'd elements. */
72
73
74/* Bitmap memory management. */
75
76/* Add ELT to the appropriate freelist. */
77static inline void
78bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
79{
80 bitmap_obstack *bit_obstack = head->obstack;
81
82 if (GATHER_STATISTICS)
83 release_overhead (b: head, amount: sizeof (bitmap_element), remove_from_map: false);
84
85 elt->next = NULL;
86 elt->indx = -1;
87 if (bit_obstack)
88 {
89 elt->prev = bit_obstack->elements;
90 bit_obstack->elements = elt;
91 }
92 else
93 {
94 elt->prev = bitmap_ggc_free;
95 bitmap_ggc_free = elt;
96 }
97}
98
99/* Allocate a bitmap element. The bits are cleared, but nothing else is. */
100
101static inline bitmap_element *
102bitmap_element_allocate (bitmap head)
103{
104 bitmap_element *element;
105 bitmap_obstack *bit_obstack = head->obstack;
106
107 if (bit_obstack)
108 {
109 element = bit_obstack->elements;
110
111 if (element)
112 /* Use up the inner list first before looking at the next
113 element of the outer list. */
114 if (element->next)
115 {
116 bit_obstack->elements = element->next;
117 bit_obstack->elements->prev = element->prev;
118 }
119 else
120 /* Inner list was just a singleton. */
121 bit_obstack->elements = element->prev;
122 else
123 element = XOBNEW (&bit_obstack->obstack, bitmap_element);
124 }
125 else
126 {
127 element = bitmap_ggc_free;
128 if (element)
129 /* Use up the inner list first before looking at the next
130 element of the outer list. */
131 if (element->next)
132 {
133 bitmap_ggc_free = element->next;
134 bitmap_ggc_free->prev = element->prev;
135 }
136 else
137 /* Inner list was just a singleton. */
138 bitmap_ggc_free = element->prev;
139 else
140 element = ggc_alloc<bitmap_element> ();
141 }
142
143 if (GATHER_STATISTICS)
144 register_overhead (b: head, amount: sizeof (bitmap_element));
145
146 memset (s: element->bits, c: 0, n: sizeof (element->bits));
147
148 return element;
149}
150
151/* Remove ELT and all following elements from bitmap HEAD.
152 Put the released elements in the freelist for HEAD. */
153
154void
155bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
156{
157 bitmap_element *prev;
158 bitmap_obstack *bit_obstack = head->obstack;
159
160 if (!elt)
161 return;
162
163 if (head->tree_form)
164 elt = bitmap_tree_listify_from (head, elt);
165
166 if (GATHER_STATISTICS)
167 {
168 int n = 0;
169 for (prev = elt; prev; prev = prev->next)
170 n++;
171 release_overhead (b: head, amount: sizeof (bitmap_element) * n, remove_from_map: false);
172 }
173
174 prev = elt->prev;
175 if (prev)
176 {
177 prev->next = NULL;
178 if (head->current->indx > prev->indx)
179 {
180 head->current = prev;
181 head->indx = prev->indx;
182 }
183 }
184 else
185 {
186 head->first = NULL;
187 head->current = NULL;
188 head->indx = 0;
189 }
190
191 /* Put the entire list onto the freelist in one operation. */
192 if (bit_obstack)
193 {
194 elt->prev = bit_obstack->elements;
195 bit_obstack->elements = elt;
196 }
197 else
198 {
199 elt->prev = bitmap_ggc_free;
200 bitmap_ggc_free = elt;
201 }
202}
203
204/* Linked-list view of bitmaps.
205
206 In this representation, the bitmap elements form a double-linked list
207 with elements sorted by increasing index. */
208
209/* Link the bitmap element into the current bitmap linked list. */
210
211static inline void
212bitmap_list_link_element (bitmap head, bitmap_element *element)
213{
214 unsigned int indx = element->indx;
215 bitmap_element *ptr;
216
217 gcc_checking_assert (!head->tree_form);
218
219 /* If this is the first and only element, set it in. */
220 if (head->first == 0)
221 {
222 element->next = element->prev = 0;
223 head->first = element;
224 }
225
226 /* If this index is less than that of the current element, it goes someplace
227 before the current element. */
228 else if (indx < head->indx)
229 {
230 for (ptr = head->current;
231 ptr->prev != 0 && ptr->prev->indx > indx;
232 ptr = ptr->prev)
233 ;
234
235 if (ptr->prev)
236 ptr->prev->next = element;
237 else
238 head->first = element;
239
240 element->prev = ptr->prev;
241 element->next = ptr;
242 ptr->prev = element;
243 }
244
245 /* Otherwise, it must go someplace after the current element. */
246 else
247 {
248 for (ptr = head->current;
249 ptr->next != 0 && ptr->next->indx < indx;
250 ptr = ptr->next)
251 ;
252
253 if (ptr->next)
254 ptr->next->prev = element;
255
256 element->next = ptr->next;
257 element->prev = ptr;
258 ptr->next = element;
259 }
260
261 /* Set up so this is the first element searched. */
262 head->current = element;
263 head->indx = indx;
264}
265
266/* Unlink the bitmap element from the current bitmap linked list,
267 and return it to the freelist. */
268
269static inline void
270bitmap_list_unlink_element (bitmap head, bitmap_element *element,
271 bool to_freelist = true)
272{
273 bitmap_element *next = element->next;
274 bitmap_element *prev = element->prev;
275
276 gcc_checking_assert (!head->tree_form);
277
278 if (prev)
279 prev->next = next;
280
281 if (next)
282 next->prev = prev;
283
284 if (head->first == element)
285 head->first = next;
286
287 /* Since the first thing we try is to insert before current,
288 make current the next entry in preference to the previous. */
289 if (head->current == element)
290 {
291 head->current = next != 0 ? next : prev;
292 if (head->current)
293 head->indx = head->current->indx;
294 else
295 head->indx = 0;
296 }
297
298 if (to_freelist)
299 bitmap_elem_to_freelist (head, elt: element);
300}
301
302/* Insert a new uninitialized element (or NODE if not NULL) into bitmap
303 HEAD after element ELT. If ELT is NULL, insert the element at the start.
304 Return the new element. */
305
306static bitmap_element *
307bitmap_list_insert_element_after (bitmap head,
308 bitmap_element *elt, unsigned int indx,
309 bitmap_element *node = NULL)
310{
311 if (!node)
312 node = bitmap_element_allocate (head);
313 node->indx = indx;
314
315 gcc_checking_assert (!head->tree_form);
316
317 if (!elt)
318 {
319 if (!head->current)
320 {
321 head->current = node;
322 head->indx = indx;
323 }
324 node->next = head->first;
325 if (node->next)
326 node->next->prev = node;
327 head->first = node;
328 node->prev = NULL;
329 }
330 else
331 {
332 gcc_checking_assert (head->current);
333 node->next = elt->next;
334 if (node->next)
335 node->next->prev = node;
336 elt->next = node;
337 node->prev = elt;
338 }
339 return node;
340}
341
342/* Return the element for INDX, or NULL if the element doesn't exist.
343 Update the `current' field even if we can't find an element that
344 would hold the bitmap's bit to make eventual allocation
345 faster. */
346
347static inline bitmap_element *
348bitmap_list_find_element (bitmap head, unsigned int indx)
349{
350 bitmap_element *element;
351
352 if (head->current == NULL
353 || head->indx == indx)
354 return head->current;
355
356 if (head->current == head->first
357 && head->first->next == NULL)
358 return NULL;
359
360 /* Usage can be NULL due to allocated bitmaps for which we do not
361 call initialize function. */
362 bitmap_usage *usage = NULL;
363 if (GATHER_STATISTICS)
364 usage = bitmap_mem_desc.get_descriptor_for_instance (ptr: head);
365
366 /* This bitmap has more than one element, and we're going to look
367 through the elements list. Count that as a search. */
368 if (GATHER_STATISTICS && usage)
369 usage->m_nsearches++;
370
371 if (head->indx < indx)
372 /* INDX is beyond head->indx. Search from head->current
373 forward. */
374 for (element = head->current;
375 element->next != 0 && element->indx < indx;
376 element = element->next)
377 {
378 if (GATHER_STATISTICS && usage)
379 usage->m_search_iter++;
380 }
381
382 else if (head->indx / 2 < indx)
383 /* INDX is less than head->indx and closer to head->indx than to
384 0. Search from head->current backward. */
385 for (element = head->current;
386 element->prev != 0 && element->indx > indx;
387 element = element->prev)
388 {
389 if (GATHER_STATISTICS && usage)
390 usage->m_search_iter++;
391 }
392
393 else
394 /* INDX is less than head->indx and closer to 0 than to
395 head->indx. Search from head->first forward. */
396 for (element = head->first;
397 element->next != 0 && element->indx < indx;
398 element = element->next)
399 {
400 if (GATHER_STATISTICS && usage)
401 usage->m_search_iter++;
402 }
403
404 /* `element' is the nearest to the one we want. If it's not the one we
405 want, the one we want doesn't exist. */
406 gcc_checking_assert (element != NULL);
407 head->current = element;
408 head->indx = element->indx;
409 if (element->indx != indx)
410 element = 0;
411 return element;
412}
413
414
415/* Splay-tree view of bitmaps.
416
417 This is an almost one-to-one the implementatin of the simple top-down
418 splay tree in Sleator and Tarjan's "Self-adjusting Binary Search Trees".
419 It is probably not the most efficient form of splay trees, but it should
420 be good enough to experiment with this idea of bitmaps-as-trees.
421
422 For all functions below, the variable or function argument "t" is a node
423 in the tree, and "e" is a temporary or new node in the tree. The rest
424 is sufficiently straigh-forward (and very well explained in the paper)
425 that comment would only clutter things. */
426
427static inline void
428bitmap_tree_link_left (bitmap_element * &t, bitmap_element * &l)
429{
430 l->next = t;
431 l = t;
432 t = t->next;
433}
434
435static inline void
436bitmap_tree_link_right (bitmap_element * &t, bitmap_element * &r)
437{
438 r->prev = t;
439 r = t;
440 t = t->prev;
441}
442
443static inline void
444bitmap_tree_rotate_left (bitmap_element * &t)
445{
446 bitmap_element *e = t->next;
447 t->next = t->next->prev;
448 e->prev = t;
449 t = e;
450}
451
452static inline void
453bitmap_tree_rotate_right (bitmap_element * &t)
454{
455 bitmap_element *e = t->prev;
456 t->prev = t->prev->next;
457 e->next = t;
458 t = e;
459}
460
461static bitmap_element *
462bitmap_tree_splay (bitmap head, bitmap_element *t, unsigned int indx)
463{
464 bitmap_element N, *l, *r;
465
466 if (t == NULL)
467 return NULL;
468
469 bitmap_usage *usage = NULL;
470 if (GATHER_STATISTICS)
471 usage = bitmap_mem_desc.get_descriptor_for_instance (ptr: head);
472
473 N.prev = N.next = NULL;
474 l = r = &N;
475
476 while (indx != t->indx)
477 {
478 if (GATHER_STATISTICS && usage)
479 usage->m_search_iter++;
480
481 if (indx < t->indx)
482 {
483 if (t->prev != NULL && indx < t->prev->indx)
484 bitmap_tree_rotate_right (t);
485 if (t->prev == NULL)
486 break;
487 bitmap_tree_link_right (t, r);
488 }
489 else if (indx > t->indx)
490 {
491 if (t->next != NULL && indx > t->next->indx)
492 bitmap_tree_rotate_left (t);
493 if (t->next == NULL)
494 break;
495 bitmap_tree_link_left (t, l);
496 }
497 }
498
499 l->next = t->prev;
500 r->prev = t->next;
501 t->prev = N.next;
502 t->next = N.prev;
503 return t;
504}
505
506/* Link bitmap element E into the current bitmap splay tree. */
507
508static inline void
509bitmap_tree_link_element (bitmap head, bitmap_element *e)
510{
511 if (head->first == NULL)
512 e->prev = e->next = NULL;
513 else
514 {
515 bitmap_element *t = bitmap_tree_splay (head, t: head->first, indx: e->indx);
516 if (e->indx < t->indx)
517 {
518 e->prev = t->prev;
519 e->next = t;
520 t->prev = NULL;
521 }
522 else if (e->indx > t->indx)
523 {
524 e->next = t->next;
525 e->prev = t;
526 t->next = NULL;
527 }
528 else
529 gcc_unreachable ();
530 }
531 head->first = e;
532 head->current = e;
533 head->indx = e->indx;
534}
535
536/* Unlink bitmap element E from the current bitmap splay tree,
537 and return it to the freelist. */
538
539static void
540bitmap_tree_unlink_element (bitmap head, bitmap_element *e)
541{
542 bitmap_element *t = bitmap_tree_splay (head, t: head->first, indx: e->indx);
543
544 gcc_checking_assert (t == e);
545
546 if (e->prev == NULL)
547 t = e->next;
548 else
549 {
550 t = bitmap_tree_splay (head, t: e->prev, indx: e->indx);
551 t->next = e->next;
552 }
553 head->first = t;
554 head->current = t;
555 head->indx = (t != NULL) ? t->indx : 0;
556
557 bitmap_elem_to_freelist (head, elt: e);
558}
559
560/* Return the element for INDX, or NULL if the element doesn't exist. */
561
562static inline bitmap_element *
563bitmap_tree_find_element (bitmap head, unsigned int indx)
564{
565 if (head->current == NULL
566 || head->indx == indx)
567 return head->current;
568
569 /* Usage can be NULL due to allocated bitmaps for which we do not
570 call initialize function. */
571 bitmap_usage *usage = NULL;
572 if (GATHER_STATISTICS)
573 usage = bitmap_mem_desc.get_descriptor_for_instance (ptr: head);
574
575 /* This bitmap has more than one element, and we're going to look
576 through the elements list. Count that as a search. */
577 if (GATHER_STATISTICS && usage)
578 usage->m_nsearches++;
579
580 bitmap_element *element = bitmap_tree_splay (head, t: head->first, indx);
581 gcc_checking_assert (element != NULL);
582 head->first = element;
583 head->current = element;
584 head->indx = element->indx;
585 if (element->indx != indx)
586 element = 0;
587 return element;
588}
589
590/* Converting bitmap views from linked-list to tree and vice versa. */
591
592/* Splice element E and all elements with a larger index from
593 bitmap HEAD, convert the spliced elements to the linked-list
594 view, and return the head of the list (which should be E again), */
595
596static bitmap_element *
597bitmap_tree_listify_from (bitmap head, bitmap_element *e)
598{
599 bitmap_element *t, *erb;
600
601 /* Detach the right branch from E (all elements with indx > E->indx),
602 and splay E to the root. */
603 erb = e->next;
604 e->next = NULL;
605 t = bitmap_tree_splay (head, t: head->first, indx: e->indx);
606 gcc_checking_assert (t == e);
607
608 /* Because E has no right branch, and we rotated it to the root,
609 the left branch is the new root. */
610 t = e->prev;
611 head->first = t;
612 head->current = t;
613 head->indx = (t != NULL) ? t->indx : 0;
614
615 /* Detach the tree from E, and re-attach the right branch of E. */
616 e->prev = NULL;
617 e->next = erb;
618
619 /* The tree is now valid again. Now we need to "un-tree" E.
620 It is imperative that a non-recursive implementation is used
621 for this, because splay trees have a worst case depth of O(N)
622 for a tree with N nodes. A recursive implementation could
623 result in a stack overflow for a sufficiently large, unbalanced
624 bitmap tree. */
625
626 auto_vec<bitmap_element *, 32> stack;
627 auto_vec<bitmap_element *, 32> sorted_elements;
628 bitmap_element *n = e;
629
630 while (true)
631 {
632 while (n != NULL)
633 {
634 stack.safe_push (obj: n);
635 n = n->prev;
636 }
637
638 if (stack.is_empty ())
639 break;
640
641 n = stack.pop ();
642 sorted_elements.safe_push (obj: n);
643 n = n->next;
644 }
645
646 gcc_assert (sorted_elements[0] == e);
647
648 bitmap_element *prev = NULL;
649 unsigned ix;
650 FOR_EACH_VEC_ELT (sorted_elements, ix, n)
651 {
652 if (prev != NULL)
653 prev->next = n;
654 n->prev = prev;
655 n->next = NULL;
656 prev = n;
657 }
658
659 return e;
660}
661
662/* Convert bitmap HEAD from splay-tree view to linked-list view. */
663
664void
665bitmap_list_view (bitmap head)
666{
667 bitmap_element *ptr;
668
669 gcc_assert (head->tree_form);
670
671 ptr = head->first;
672 if (ptr)
673 {
674 while (ptr->prev)
675 bitmap_tree_rotate_right (t&: ptr);
676 head->first = ptr;
677 head->first = bitmap_tree_listify_from (head, e: ptr);
678 }
679
680 head->tree_form = false;
681 if (!head->current)
682 {
683 head->current = head->first;
684 head->indx = head->current ? head->current->indx : 0;
685 }
686}
687
688/* Convert bitmap HEAD from linked-list view to splay-tree view.
689 This is simply a matter of dropping the prev or next pointers
690 and setting the tree_form flag. The tree will balance itself
691 if and when it is used. */
692
693void
694bitmap_tree_view (bitmap head)
695{
696 bitmap_element *ptr;
697
698 gcc_assert (! head->tree_form);
699
700 ptr = head->first;
701 while (ptr)
702 {
703 ptr->prev = NULL;
704 ptr = ptr->next;
705 }
706
707 head->tree_form = true;
708}
709
710/* Clear a bitmap by freeing all its elements. */
711
712void
713bitmap_clear (bitmap head)
714{
715 if (head->first == NULL)
716 return;
717 if (head->tree_form)
718 {
719 bitmap_element *e, *t;
720 for (e = head->first; e->prev; e = e->prev)
721 /* Loop to find the element with the smallest index. */ ;
722 t = bitmap_tree_splay (head, t: head->first, indx: e->indx);
723 gcc_checking_assert (t == e);
724 head->first = t;
725 }
726 bitmap_elt_clear_from (head, elt: head->first);
727}
728
729/* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize
730 the default bitmap obstack. */
731
732void
733bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
734{
735 if (!bit_obstack)
736 {
737 if (bitmap_default_obstack_depth++)
738 return;
739 bit_obstack = &bitmap_default_obstack;
740 }
741
742#if !defined(__GNUC__) || (__GNUC__ < 2)
743#define __alignof__(type) 0
744#endif
745
746 bit_obstack->elements = NULL;
747 bit_obstack->heads = NULL;
748 obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
749 __alignof__ (bitmap_element),
750 obstack_chunk_alloc,
751 obstack_chunk_free);
752}
753
754/* Release the memory from a bitmap obstack. If BIT_OBSTACK is NULL,
755 release the default bitmap obstack. */
756
757void
758bitmap_obstack_release (bitmap_obstack *bit_obstack)
759{
760 if (!bit_obstack)
761 {
762 if (--bitmap_default_obstack_depth)
763 {
764 gcc_assert (bitmap_default_obstack_depth > 0);
765 return;
766 }
767 bit_obstack = &bitmap_default_obstack;
768 }
769
770 bit_obstack->elements = NULL;
771 bit_obstack->heads = NULL;
772 obstack_free (&bit_obstack->obstack, NULL);
773}
774
775/* Create a new bitmap on an obstack. If BIT_OBSTACK is NULL, create
776 it on the default bitmap obstack. */
777
778bitmap
779bitmap_alloc (bitmap_obstack *bit_obstack MEM_STAT_DECL)
780{
781 bitmap map;
782
783 if (!bit_obstack)
784 bit_obstack = &bitmap_default_obstack;
785 map = bit_obstack->heads;
786 if (map)
787 bit_obstack->heads = (class bitmap_head *) map->first;
788 else
789 map = XOBNEW (&bit_obstack->obstack, bitmap_head);
790 bitmap_initialize (head: map, obstack: bit_obstack PASS_MEM_STAT);
791
792 if (GATHER_STATISTICS)
793 register_overhead (b: map, amount: sizeof (bitmap_head));
794
795 return map;
796}
797
798/* Create a new GCd bitmap. */
799
800bitmap
801bitmap_gc_alloc (ALONE_MEM_STAT_DECL)
802{
803 bitmap map;
804
805 map = ggc_alloc<bitmap_head> ();
806 bitmap_initialize (head: map, NULL PASS_MEM_STAT);
807
808 if (GATHER_STATISTICS)
809 register_overhead (b: map, amount: sizeof (bitmap_head));
810
811 return map;
812}
813
814/* Release an obstack allocated bitmap. */
815
816void
817bitmap_obstack_free (bitmap map)
818{
819 if (map)
820 {
821 bitmap_clear (head: map);
822 map->first = (bitmap_element *) map->obstack->heads;
823
824 if (GATHER_STATISTICS)
825 release_overhead (b: map, amount: sizeof (bitmap_head), remove_from_map: true);
826
827 map->obstack->heads = map;
828 }
829}
830
831
832/* Return nonzero if all bits in an element are zero. */
833
834static inline int
835bitmap_element_zerop (const bitmap_element *element)
836{
837#if BITMAP_ELEMENT_WORDS == 2
838 return (element->bits[0] | element->bits[1]) == 0;
839#else
840 unsigned i;
841
842 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
843 if (element->bits[i] != 0)
844 return 0;
845
846 return 1;
847#endif
848}
849
850/* Copy a bitmap to another bitmap. */
851
852void
853bitmap_copy (bitmap to, const_bitmap from)
854{
855 const bitmap_element *from_ptr;
856 bitmap_element *to_ptr = 0;
857
858 gcc_checking_assert (!to->tree_form && !from->tree_form);
859
860 bitmap_clear (head: to);
861
862 /* Copy elements in forward direction one at a time. */
863 for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
864 {
865 bitmap_element *to_elt = bitmap_element_allocate (head: to);
866
867 to_elt->indx = from_ptr->indx;
868 memcpy (dest: to_elt->bits, src: from_ptr->bits, n: sizeof (to_elt->bits));
869
870 /* Here we have a special case of bitmap_list_link_element,
871 for the case where we know the links are being entered
872 in sequence. */
873 if (to_ptr == 0)
874 {
875 to->first = to->current = to_elt;
876 to->indx = from_ptr->indx;
877 to_elt->next = to_elt->prev = 0;
878 }
879 else
880 {
881 to_elt->prev = to_ptr;
882 to_elt->next = 0;
883 to_ptr->next = to_elt;
884 }
885
886 to_ptr = to_elt;
887 }
888}
889
890/* Move a bitmap to another bitmap. */
891
892void
893bitmap_move (bitmap to, bitmap from)
894{
895 gcc_assert (to->obstack == from->obstack);
896
897 bitmap_clear (head: to);
898
899 size_t sz = 0;
900 if (GATHER_STATISTICS)
901 {
902 for (bitmap_element *e = to->first; e; e = e->next)
903 sz += sizeof (bitmap_element);
904 register_overhead (b: to, amount: sz);
905 }
906
907 *to = *from;
908
909 if (GATHER_STATISTICS)
910 release_overhead (b: from, amount: sz, remove_from_map: false);
911}
912
913/* Clear a single bit in a bitmap. Return true if the bit changed. */
914
915bool
916bitmap_clear_bit (bitmap head, int bit)
917{
918 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
919 bitmap_element *ptr;
920
921 if (!head->tree_form)
922 ptr = bitmap_list_find_element (head, indx);
923 else
924 ptr = bitmap_tree_find_element (head, indx);
925 if (ptr != 0)
926 {
927 unsigned bit_num = bit % BITMAP_WORD_BITS;
928 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
929 BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
930 bool res = (ptr->bits[word_num] & bit_val) != 0;
931 if (res)
932 {
933 ptr->bits[word_num] &= ~bit_val;
934 /* If we cleared the entire word, free up the element. */
935 if (!ptr->bits[word_num]
936 && bitmap_element_zerop (element: ptr))
937 {
938 if (!head->tree_form)
939 bitmap_list_unlink_element (head, element: ptr);
940 else
941 bitmap_tree_unlink_element (head, e: ptr);
942 }
943 }
944
945 return res;
946 }
947
948 return false;
949}
950
951/* Set a single bit in a bitmap. Return true if the bit changed. */
952
953bool
954bitmap_set_bit (bitmap head, int bit)
955{
956 unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS;
957 bitmap_element *ptr;
958 if (!head->tree_form)
959 ptr = bitmap_list_find_element (head, indx);
960 else
961 ptr = bitmap_tree_find_element (head, indx);
962 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
963 unsigned bit_num = bit % BITMAP_WORD_BITS;
964 BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
965
966 if (ptr != 0)
967 {
968 bool res = (ptr->bits[word_num] & bit_val) == 0;
969 if (res)
970 ptr->bits[word_num] |= bit_val;
971 return res;
972 }
973
974 ptr = bitmap_element_allocate (head);
975 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
976 ptr->bits[word_num] = bit_val;
977 if (!head->tree_form)
978 bitmap_list_link_element (head, element: ptr);
979 else
980 bitmap_tree_link_element (head, e: ptr);
981 return true;
982}
983
984/* Return whether a bit is set within a bitmap. */
985
986bool
987bitmap_bit_p (const_bitmap head, int bit)
988{
989 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
990 const bitmap_element *ptr;
991 unsigned bit_num;
992 unsigned word_num;
993
994 if (!head->tree_form)
995 ptr = bitmap_list_find_element (head: const_cast<bitmap> (head), indx);
996 else
997 ptr = bitmap_tree_find_element (head: const_cast<bitmap> (head), indx);
998 if (ptr == 0)
999 return 0;
1000
1001 bit_num = bit % BITMAP_WORD_BITS;
1002 word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
1003
1004 return (ptr->bits[word_num] >> bit_num) & 1;
1005}
1006
1007/* Set CHUNK_SIZE bits at a time in bitmap HEAD.
1008 Store CHUNK_VALUE starting at bits CHUNK * chunk_size.
1009 This is the set routine for viewing bitmap as a multi-bit sparse array. */
1010
1011void
1012bitmap_set_aligned_chunk (bitmap head, unsigned int chunk,
1013 unsigned int chunk_size, BITMAP_WORD chunk_value)
1014{
1015 // Ensure chunk size is a power of 2 and fits in BITMAP_WORD.
1016 gcc_checking_assert (pow2p_hwi (chunk_size));
1017 gcc_checking_assert (chunk_size < (sizeof (BITMAP_WORD) * CHAR_BIT));
1018
1019 // Ensure chunk_value is within range of chunk_size bits.
1020 BITMAP_WORD max_value = (1 << chunk_size) - 1;
1021 gcc_checking_assert (chunk_value <= max_value);
1022
1023 unsigned bit = chunk * chunk_size;
1024 unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS;
1025 bitmap_element *ptr;
1026 if (!head->tree_form)
1027 ptr = bitmap_list_find_element (head, indx);
1028 else
1029 ptr = bitmap_tree_find_element (head, indx);
1030 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
1031 unsigned bit_num = bit % BITMAP_WORD_BITS;
1032 BITMAP_WORD bit_val = chunk_value << bit_num;
1033 BITMAP_WORD mask = ~(max_value << bit_num);
1034
1035 if (ptr != 0)
1036 {
1037 ptr->bits[word_num] &= mask;
1038 ptr->bits[word_num] |= bit_val;
1039 return;
1040 }
1041
1042 ptr = bitmap_element_allocate (head);
1043 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
1044 ptr->bits[word_num] = bit_val;
1045 if (!head->tree_form)
1046 bitmap_list_link_element (head, element: ptr);
1047 else
1048 bitmap_tree_link_element (head, e: ptr);
1049}
1050
1051/* This is the get routine for viewing bitmap as a multi-bit sparse array.
1052 Return a set of CHUNK_SIZE consecutive bits from HEAD, starting at bit
1053 CHUNK * chunk_size. */
1054
1055BITMAP_WORD
1056bitmap_get_aligned_chunk (const_bitmap head, unsigned int chunk,
1057 unsigned int chunk_size)
1058{
1059 // Ensure chunk size is a power of 2, fits in BITMAP_WORD and is in range.
1060 gcc_checking_assert (pow2p_hwi (chunk_size));
1061 gcc_checking_assert (chunk_size < (sizeof (BITMAP_WORD) * CHAR_BIT));
1062
1063 BITMAP_WORD max_value = (1 << chunk_size) - 1;
1064 unsigned bit = chunk * chunk_size;
1065 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
1066 const bitmap_element *ptr;
1067 unsigned bit_num;
1068 unsigned word_num;
1069
1070 if (!head->tree_form)
1071 ptr = bitmap_list_find_element (head: const_cast<bitmap> (head), indx);
1072 else
1073 ptr = bitmap_tree_find_element (head: const_cast<bitmap> (head), indx);
1074 if (ptr == 0)
1075 return 0;
1076
1077 bit_num = bit % BITMAP_WORD_BITS;
1078 word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
1079
1080 // Return 4 bits.
1081 return (ptr->bits[word_num] >> bit_num) & max_value;
1082}
1083
1084#if GCC_VERSION < 3400
1085/* Table of number of set bits in a character, indexed by value of char. */
1086static const unsigned char popcount_table[] =
1087{
1088 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
1089 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
1090 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
1091 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
1092 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
1093 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
1094 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
1095 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
1096};
1097
1098static unsigned long
1099bitmap_popcount (BITMAP_WORD a)
1100{
1101 unsigned long ret = 0;
1102 unsigned i;
1103
1104 /* Just do this the table way for now */
1105 for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
1106 ret += popcount_table[(a >> i) & 0xff];
1107 return ret;
1108}
1109#endif
1110
1111/* Count and return the number of bits set in the bitmap word BITS. */
1112static unsigned long
1113bitmap_count_bits_in_word (const BITMAP_WORD *bits)
1114{
1115 unsigned long count = 0;
1116
1117 for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1118 {
1119#if GCC_VERSION >= 3400
1120 /* Note that popcountl matches BITMAP_WORD in type, so the actual size
1121 of BITMAP_WORD is not material. */
1122 count += __builtin_popcountl (bits[ix]);
1123#else
1124 count += bitmap_popcount (bits[ix]);
1125#endif
1126 }
1127 return count;
1128}
1129
1130/* Count the number of bits set in the bitmap, and return it. */
1131
1132unsigned long
1133bitmap_count_bits (const_bitmap a)
1134{
1135 unsigned long count = 0;
1136 const bitmap_element *elt;
1137
1138 gcc_checking_assert (!a->tree_form);
1139 for (elt = a->first; elt; elt = elt->next)
1140 count += bitmap_count_bits_in_word (bits: elt->bits);
1141
1142 return count;
1143}
1144
1145/* Count the number of unique bits set in A and B and return it. */
1146
1147unsigned long
1148bitmap_count_unique_bits (const_bitmap a, const_bitmap b)
1149{
1150 unsigned long count = 0;
1151 const bitmap_element *elt_a, *elt_b;
1152
1153 for (elt_a = a->first, elt_b = b->first; elt_a && elt_b; )
1154 {
1155 /* If we're at different indices, then count all the bits
1156 in the lower element. If we're at the same index, then
1157 count the bits in the IOR of the two elements. */
1158 if (elt_a->indx < elt_b->indx)
1159 {
1160 count += bitmap_count_bits_in_word (bits: elt_a->bits);
1161 elt_a = elt_a->next;
1162 }
1163 else if (elt_b->indx < elt_a->indx)
1164 {
1165 count += bitmap_count_bits_in_word (bits: elt_b->bits);
1166 elt_b = elt_b->next;
1167 }
1168 else
1169 {
1170 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS];
1171 for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1172 bits[ix] = elt_a->bits[ix] | elt_b->bits[ix];
1173 count += bitmap_count_bits_in_word (bits);
1174 elt_a = elt_a->next;
1175 elt_b = elt_b->next;
1176 }
1177 }
1178 return count;
1179}
1180
1181/* Return true if the bitmap has a single bit set. Otherwise return
1182 false. */
1183
1184bool
1185bitmap_single_bit_set_p (const_bitmap a)
1186{
1187 unsigned long count = 0;
1188 const bitmap_element *elt;
1189 unsigned ix;
1190
1191 if (bitmap_empty_p (map: a))
1192 return false;
1193
1194 elt = a->first;
1195
1196 /* As there are no completely empty bitmap elements, a second one
1197 means we have more than one bit set. */
1198 if (elt->next != NULL
1199 && (!a->tree_form || elt->prev != NULL))
1200 return false;
1201
1202 for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1203 {
1204#if GCC_VERSION >= 3400
1205 /* Note that popcountl matches BITMAP_WORD in type, so the actual size
1206 of BITMAP_WORD is not material. */
1207 count += __builtin_popcountl (elt->bits[ix]);
1208#else
1209 count += bitmap_popcount (elt->bits[ix]);
1210#endif
1211 if (count > 1)
1212 return false;
1213 }
1214
1215 return count == 1;
1216}
1217
1218
1219/* Return the bit number of the first set bit in the bitmap. The
1220 bitmap must be non-empty. When CLEAR is true it clears the bit. */
1221
1222static unsigned
1223bitmap_first_set_bit_worker (bitmap a, bool clear)
1224{
1225 bitmap_element *elt = a->first;
1226 unsigned bit_no;
1227 BITMAP_WORD word;
1228 unsigned ix;
1229
1230 gcc_checking_assert (elt);
1231
1232 if (a->tree_form)
1233 while (elt->prev)
1234 elt = elt->prev;
1235
1236 bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
1237 for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1238 {
1239 word = elt->bits[ix];
1240 if (word)
1241 goto found_bit;
1242 }
1243 gcc_unreachable ();
1244 found_bit:
1245 bit_no += ix * BITMAP_WORD_BITS;
1246
1247#if GCC_VERSION >= 3004
1248 gcc_assert (sizeof (long) == sizeof (word));
1249 bit_no += __builtin_ctzl (word);
1250#else
1251 /* Binary search for the first set bit. */
1252#if BITMAP_WORD_BITS > 64
1253#error "Fill out the table."
1254#endif
1255#if BITMAP_WORD_BITS > 32
1256 if (!(word & 0xffffffff))
1257 word >>= 32, bit_no += 32;
1258#endif
1259 if (!(word & 0xffff))
1260 word >>= 16, bit_no += 16;
1261 if (!(word & 0xff))
1262 word >>= 8, bit_no += 8;
1263 if (!(word & 0xf))
1264 word >>= 4, bit_no += 4;
1265 if (!(word & 0x3))
1266 word >>= 2, bit_no += 2;
1267 if (!(word & 0x1))
1268 word >>= 1, bit_no += 1;
1269
1270 gcc_checking_assert (word & 1);
1271#endif
1272
1273 if (clear)
1274 {
1275 elt->bits[ix] &= ~((BITMAP_WORD) 1 << (bit_no % BITMAP_WORD_BITS));
1276 /* If we cleared the entire word, free up the element. */
1277 if (!elt->bits[ix]
1278 && bitmap_element_zerop (element: elt))
1279 {
1280 if (!a->tree_form)
1281 bitmap_list_unlink_element (head: a, element: elt);
1282 else
1283 bitmap_tree_unlink_element (head: a, e: elt);
1284 }
1285 }
1286
1287 return bit_no;
1288}
1289
1290/* Return the bit number of the first set bit in the bitmap. The
1291 bitmap must be non-empty. */
1292
1293unsigned
1294bitmap_first_set_bit (const_bitmap a)
1295{
1296 return bitmap_first_set_bit_worker (a: const_cast<bitmap> (a), clear: false);
1297}
1298
1299/* Return and clear the bit number of the first set bit in the bitmap. The
1300 bitmap must be non-empty. */
1301
1302unsigned
1303bitmap_clear_first_set_bit (bitmap a)
1304{
1305 return bitmap_first_set_bit_worker (a, clear: true);
1306}
1307
1308/* Return the bit number of the first set bit in the bitmap. The
1309 bitmap must be non-empty. */
1310
1311unsigned
1312bitmap_last_set_bit (const_bitmap a)
1313{
1314 const bitmap_element *elt;
1315 unsigned bit_no;
1316 BITMAP_WORD word;
1317 int ix;
1318
1319 if (a->tree_form)
1320 elt = a->first;
1321 else
1322 elt = a->current ? a->current : a->first;
1323 gcc_checking_assert (elt);
1324
1325 while (elt->next)
1326 elt = elt->next;
1327
1328 bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
1329 for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 1; ix--)
1330 {
1331 word = elt->bits[ix];
1332 if (word)
1333 goto found_bit;
1334 }
1335 gcc_assert (elt->bits[ix] != 0);
1336 found_bit:
1337 bit_no += ix * BITMAP_WORD_BITS;
1338#if GCC_VERSION >= 3004
1339 gcc_assert (sizeof (long) == sizeof (word));
1340 bit_no += BITMAP_WORD_BITS - __builtin_clzl (word) - 1;
1341#else
1342 /* Hopefully this is a twos-complement host... */
1343 BITMAP_WORD x = word;
1344 x |= (x >> 1);
1345 x |= (x >> 2);
1346 x |= (x >> 4);
1347 x |= (x >> 8);
1348 x |= (x >> 16);
1349#if BITMAP_WORD_BITS > 32
1350 x |= (x >> 32);
1351#endif
1352 bit_no += bitmap_popcount (x) - 1;
1353#endif
1354
1355 return bit_no;
1356}
1357
1358
1359/* DST = A & B. */
1360
1361void
1362bitmap_and (bitmap dst, const_bitmap a, const_bitmap b)
1363{
1364 bitmap_element *dst_elt = dst->first;
1365 const bitmap_element *a_elt = a->first;
1366 const bitmap_element *b_elt = b->first;
1367 bitmap_element *dst_prev = NULL;
1368
1369 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
1370 gcc_assert (dst != a && dst != b);
1371
1372 if (a == b)
1373 {
1374 bitmap_copy (to: dst, from: a);
1375 return;
1376 }
1377
1378 while (a_elt && b_elt)
1379 {
1380 if (a_elt->indx < b_elt->indx)
1381 a_elt = a_elt->next;
1382 else if (b_elt->indx < a_elt->indx)
1383 b_elt = b_elt->next;
1384 else
1385 {
1386 /* Matching elts, generate A & B. */
1387 unsigned ix;
1388 BITMAP_WORD ior = 0;
1389
1390 if (!dst_elt)
1391 dst_elt = bitmap_list_insert_element_after (head: dst, elt: dst_prev,
1392 indx: a_elt->indx);
1393 else
1394 dst_elt->indx = a_elt->indx;
1395 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1396 {
1397 BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
1398
1399 dst_elt->bits[ix] = r;
1400 ior |= r;
1401 }
1402 if (ior)
1403 {
1404 dst_prev = dst_elt;
1405 dst_elt = dst_elt->next;
1406 }
1407 a_elt = a_elt->next;
1408 b_elt = b_elt->next;
1409 }
1410 }
1411 /* Ensure that dst->current is valid. */
1412 dst->current = dst->first;
1413 bitmap_elt_clear_from (head: dst, elt: dst_elt);
1414 gcc_checking_assert (!dst->current == !dst->first);
1415 if (dst->current)
1416 dst->indx = dst->current->indx;
1417}
1418
1419/* A &= B. Return true if A changed. */
1420
1421bool
1422bitmap_and_into (bitmap a, const_bitmap b)
1423{
1424 bitmap_element *a_elt = a->first;
1425 const bitmap_element *b_elt = b->first;
1426 bitmap_element *next;
1427 bool changed = false;
1428
1429 gcc_checking_assert (!a->tree_form && !b->tree_form);
1430
1431 if (a == b)
1432 return false;
1433
1434 while (a_elt && b_elt)
1435 {
1436 if (a_elt->indx < b_elt->indx)
1437 {
1438 next = a_elt->next;
1439 bitmap_list_unlink_element (head: a, element: a_elt);
1440 a_elt = next;
1441 changed = true;
1442 }
1443 else if (b_elt->indx < a_elt->indx)
1444 b_elt = b_elt->next;
1445 else
1446 {
1447 /* Matching elts, generate A &= B. */
1448 unsigned ix;
1449 BITMAP_WORD ior = 0;
1450
1451 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1452 {
1453 BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
1454 if (a_elt->bits[ix] != r)
1455 changed = true;
1456 a_elt->bits[ix] = r;
1457 ior |= r;
1458 }
1459 next = a_elt->next;
1460 if (!ior)
1461 bitmap_list_unlink_element (head: a, element: a_elt);
1462 a_elt = next;
1463 b_elt = b_elt->next;
1464 }
1465 }
1466
1467 if (a_elt)
1468 {
1469 changed = true;
1470 bitmap_elt_clear_from (head: a, elt: a_elt);
1471 }
1472
1473 gcc_checking_assert (!a->current == !a->first
1474 && (!a->current || a->indx == a->current->indx));
1475
1476 return changed;
1477}
1478
1479
1480/* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT
1481 if non-NULL. CHANGED is true if the destination bitmap had already been
1482 changed; the new value of CHANGED is returned. */
1483
1484static inline bool
1485bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
1486 const bitmap_element *src_elt, bool changed)
1487{
1488 if (!changed && dst_elt && dst_elt->indx == src_elt->indx)
1489 {
1490 unsigned ix;
1491
1492 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1493 if (src_elt->bits[ix] != dst_elt->bits[ix])
1494 {
1495 dst_elt->bits[ix] = src_elt->bits[ix];
1496 changed = true;
1497 }
1498 }
1499 else
1500 {
1501 changed = true;
1502 if (!dst_elt)
1503 dst_elt = bitmap_list_insert_element_after (head: dst, elt: dst_prev,
1504 indx: src_elt->indx);
1505 else
1506 dst_elt->indx = src_elt->indx;
1507 memcpy (dest: dst_elt->bits, src: src_elt->bits, n: sizeof (dst_elt->bits));
1508 }
1509 return changed;
1510}
1511
1512
1513
1514/* DST = A & ~B */
1515
1516bool
1517bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b)
1518{
1519 bitmap_element *dst_elt = dst->first;
1520 const bitmap_element *a_elt = a->first;
1521 const bitmap_element *b_elt = b->first;
1522 bitmap_element *dst_prev = NULL;
1523 bitmap_element **dst_prev_pnext = &dst->first;
1524 bool changed = false;
1525
1526 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
1527 gcc_assert (dst != a && dst != b);
1528
1529 if (a == b)
1530 {
1531 changed = !bitmap_empty_p (map: dst);
1532 bitmap_clear (head: dst);
1533 return changed;
1534 }
1535
1536 while (a_elt)
1537 {
1538 while (b_elt && b_elt->indx < a_elt->indx)
1539 b_elt = b_elt->next;
1540
1541 if (!b_elt || b_elt->indx > a_elt->indx)
1542 {
1543 changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src_elt: a_elt, changed);
1544 dst_prev = *dst_prev_pnext;
1545 dst_prev_pnext = &dst_prev->next;
1546 dst_elt = *dst_prev_pnext;
1547 a_elt = a_elt->next;
1548 }
1549
1550 else
1551 {
1552 /* Matching elts, generate A & ~B. */
1553 unsigned ix;
1554 BITMAP_WORD ior = 0;
1555
1556 if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
1557 {
1558 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1559 {
1560 BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
1561
1562 if (dst_elt->bits[ix] != r)
1563 {
1564 changed = true;
1565 dst_elt->bits[ix] = r;
1566 }
1567 ior |= r;
1568 }
1569 }
1570 else
1571 {
1572 bool new_element;
1573 if (!dst_elt || dst_elt->indx > a_elt->indx)
1574 {
1575 dst_elt = bitmap_list_insert_element_after (head: dst, elt: dst_prev,
1576 indx: a_elt->indx);
1577 new_element = true;
1578 }
1579 else
1580 {
1581 dst_elt->indx = a_elt->indx;
1582 new_element = false;
1583 }
1584
1585 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1586 {
1587 BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
1588
1589 dst_elt->bits[ix] = r;
1590 ior |= r;
1591 }
1592
1593 if (ior)
1594 changed = true;
1595 else
1596 {
1597 changed |= !new_element;
1598 bitmap_list_unlink_element (head: dst, element: dst_elt);
1599 dst_elt = *dst_prev_pnext;
1600 }
1601 }
1602
1603 if (ior)
1604 {
1605 dst_prev = *dst_prev_pnext;
1606 dst_prev_pnext = &dst_prev->next;
1607 dst_elt = *dst_prev_pnext;
1608 }
1609 a_elt = a_elt->next;
1610 b_elt = b_elt->next;
1611 }
1612 }
1613
1614 /* Ensure that dst->current is valid. */
1615 dst->current = dst->first;
1616
1617 if (dst_elt)
1618 {
1619 changed = true;
1620 bitmap_elt_clear_from (head: dst, elt: dst_elt);
1621 }
1622 gcc_checking_assert (!dst->current == !dst->first);
1623 if (dst->current)
1624 dst->indx = dst->current->indx;
1625
1626 return changed;
1627}
1628
1629/* A &= ~B. Returns true if A changes */
1630
1631bool
1632bitmap_and_compl_into (bitmap a, const_bitmap b)
1633{
1634 bitmap_element *a_elt = a->first;
1635 const bitmap_element *b_elt = b->first;
1636 bitmap_element *next;
1637 BITMAP_WORD changed = 0;
1638
1639 gcc_checking_assert (!a->tree_form && !b->tree_form);
1640
1641 if (a == b)
1642 {
1643 if (bitmap_empty_p (map: a))
1644 return false;
1645 else
1646 {
1647 bitmap_clear (head: a);
1648 return true;
1649 }
1650 }
1651
1652 while (a_elt && b_elt)
1653 {
1654 if (a_elt->indx < b_elt->indx)
1655 a_elt = a_elt->next;
1656 else if (b_elt->indx < a_elt->indx)
1657 b_elt = b_elt->next;
1658 else
1659 {
1660 /* Matching elts, generate A &= ~B. */
1661 unsigned ix;
1662 BITMAP_WORD ior = 0;
1663
1664 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1665 {
1666 BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
1667 BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
1668
1669 a_elt->bits[ix] = r;
1670 changed |= cleared;
1671 ior |= r;
1672 }
1673 next = a_elt->next;
1674 if (!ior)
1675 bitmap_list_unlink_element (head: a, element: a_elt);
1676 a_elt = next;
1677 b_elt = b_elt->next;
1678 }
1679 }
1680 gcc_checking_assert (!a->current == !a->first
1681 && (!a->current || a->indx == a->current->indx));
1682 return changed != 0;
1683}
1684
1685/* Set COUNT bits from START in HEAD. */
1686void
1687bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
1688{
1689 unsigned int first_index, end_bit_plus1, last_index;
1690 bitmap_element *elt, *elt_prev;
1691 unsigned int i;
1692
1693 gcc_checking_assert (!head->tree_form);
1694
1695 if (!count)
1696 return;
1697
1698 if (count == 1)
1699 {
1700 bitmap_set_bit (head, bit: start);
1701 return;
1702 }
1703
1704 first_index = start / BITMAP_ELEMENT_ALL_BITS;
1705 end_bit_plus1 = start + count;
1706 last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
1707 elt = bitmap_list_find_element (head, indx: first_index);
1708
1709 /* If bitmap_list_find_element returns zero, the current is the closest block
1710 to the result. Otherwise, just use bitmap_element_allocate to
1711 ensure ELT is set; in the loop below, ELT == NULL means "insert
1712 at the end of the bitmap". */
1713 if (!elt)
1714 {
1715 elt = bitmap_element_allocate (head);
1716 elt->indx = first_index;
1717 bitmap_list_link_element (head, element: elt);
1718 }
1719
1720 gcc_checking_assert (elt->indx == first_index);
1721 elt_prev = elt->prev;
1722 for (i = first_index; i <= last_index; i++)
1723 {
1724 unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
1725 unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
1726
1727 unsigned int first_word_to_mod;
1728 BITMAP_WORD first_mask;
1729 unsigned int last_word_to_mod;
1730 BITMAP_WORD last_mask;
1731 unsigned int ix;
1732
1733 if (!elt || elt->indx != i)
1734 elt = bitmap_list_insert_element_after (head, elt: elt_prev, indx: i);
1735
1736 if (elt_start_bit <= start)
1737 {
1738 /* The first bit to turn on is somewhere inside this
1739 elt. */
1740 first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
1741
1742 /* This mask should have 1s in all bits >= start position. */
1743 first_mask =
1744 (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
1745 first_mask = ~first_mask;
1746 }
1747 else
1748 {
1749 /* The first bit to turn on is below this start of this elt. */
1750 first_word_to_mod = 0;
1751 first_mask = ~(BITMAP_WORD) 0;
1752 }
1753
1754 if (elt_end_bit_plus1 <= end_bit_plus1)
1755 {
1756 /* The last bit to turn on is beyond this elt. */
1757 last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
1758 last_mask = ~(BITMAP_WORD) 0;
1759 }
1760 else
1761 {
1762 /* The last bit to turn on is inside to this elt. */
1763 last_word_to_mod =
1764 (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
1765
1766 /* The last mask should have 1s below the end bit. */
1767 last_mask =
1768 (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
1769 }
1770
1771 if (first_word_to_mod == last_word_to_mod)
1772 {
1773 BITMAP_WORD mask = first_mask & last_mask;
1774 elt->bits[first_word_to_mod] |= mask;
1775 }
1776 else
1777 {
1778 elt->bits[first_word_to_mod] |= first_mask;
1779 if (BITMAP_ELEMENT_WORDS > 2)
1780 for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
1781 elt->bits[ix] = ~(BITMAP_WORD) 0;
1782 elt->bits[last_word_to_mod] |= last_mask;
1783 }
1784
1785 elt_prev = elt;
1786 elt = elt->next;
1787 }
1788
1789 head->current = elt ? elt : elt_prev;
1790 head->indx = head->current->indx;
1791}
1792
1793/* Clear COUNT bits from START in HEAD. */
1794void
1795bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
1796{
1797 unsigned int first_index, end_bit_plus1, last_index;
1798 bitmap_element *elt;
1799
1800 gcc_checking_assert (!head->tree_form);
1801
1802 if (!count)
1803 return;
1804
1805 if (count == 1)
1806 {
1807 bitmap_clear_bit (head, bit: start);
1808 return;
1809 }
1810
1811 first_index = start / BITMAP_ELEMENT_ALL_BITS;
1812 end_bit_plus1 = start + count;
1813 last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
1814 elt = bitmap_list_find_element (head, indx: first_index);
1815
1816 /* If bitmap_list_find_element returns zero, the current is the closest block
1817 to the result. If the current is less than first index, find the
1818 next one. Otherwise, just set elt to be current. */
1819 if (!elt)
1820 {
1821 if (head->current)
1822 {
1823 if (head->indx < first_index)
1824 {
1825 elt = head->current->next;
1826 if (!elt)
1827 return;
1828 }
1829 else
1830 elt = head->current;
1831 }
1832 else
1833 return;
1834 }
1835
1836 while (elt && (elt->indx <= last_index))
1837 {
1838 bitmap_element * next_elt = elt->next;
1839 unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
1840 unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
1841
1842
1843 if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
1844 /* Get rid of the entire elt and go to the next one. */
1845 bitmap_list_unlink_element (head, element: elt);
1846 else
1847 {
1848 /* Going to have to knock out some bits in this elt. */
1849 unsigned int first_word_to_mod;
1850 BITMAP_WORD first_mask;
1851 unsigned int last_word_to_mod;
1852 BITMAP_WORD last_mask;
1853 unsigned int i;
1854 bool clear = true;
1855
1856 if (elt_start_bit <= start)
1857 {
1858 /* The first bit to turn off is somewhere inside this
1859 elt. */
1860 first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
1861
1862 /* This mask should have 1s in all bits >= start position. */
1863 first_mask =
1864 (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
1865 first_mask = ~first_mask;
1866 }
1867 else
1868 {
1869 /* The first bit to turn off is below this start of this elt. */
1870 first_word_to_mod = 0;
1871 first_mask = 0;
1872 first_mask = ~first_mask;
1873 }
1874
1875 if (elt_end_bit_plus1 <= end_bit_plus1)
1876 {
1877 /* The last bit to turn off is beyond this elt. */
1878 last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
1879 last_mask = 0;
1880 last_mask = ~last_mask;
1881 }
1882 else
1883 {
1884 /* The last bit to turn off is inside to this elt. */
1885 last_word_to_mod =
1886 (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
1887
1888 /* The last mask should have 1s below the end bit. */
1889 last_mask =
1890 (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
1891 }
1892
1893
1894 if (first_word_to_mod == last_word_to_mod)
1895 {
1896 BITMAP_WORD mask = first_mask & last_mask;
1897 elt->bits[first_word_to_mod] &= ~mask;
1898 }
1899 else
1900 {
1901 elt->bits[first_word_to_mod] &= ~first_mask;
1902 if (BITMAP_ELEMENT_WORDS > 2)
1903 for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
1904 elt->bits[i] = 0;
1905 elt->bits[last_word_to_mod] &= ~last_mask;
1906 }
1907 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
1908 if (elt->bits[i])
1909 {
1910 clear = false;
1911 break;
1912 }
1913 /* Check to see if there are any bits left. */
1914 if (clear)
1915 bitmap_list_unlink_element (head, element: elt);
1916 }
1917 elt = next_elt;
1918 }
1919
1920 if (elt)
1921 {
1922 head->current = elt;
1923 head->indx = head->current->indx;
1924 }
1925}
1926
1927/* A = ~A & B. */
1928
1929void
1930bitmap_compl_and_into (bitmap a, const_bitmap b)
1931{
1932 bitmap_element *a_elt = a->first;
1933 const bitmap_element *b_elt = b->first;
1934 bitmap_element *a_prev = NULL;
1935 bitmap_element *next;
1936
1937 gcc_checking_assert (!a->tree_form && !b->tree_form);
1938 gcc_assert (a != b);
1939
1940 if (bitmap_empty_p (map: a))
1941 {
1942 bitmap_copy (to: a, from: b);
1943 return;
1944 }
1945 if (bitmap_empty_p (map: b))
1946 {
1947 bitmap_clear (head: a);
1948 return;
1949 }
1950
1951 while (a_elt || b_elt)
1952 {
1953 if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
1954 {
1955 /* A is before B. Remove A */
1956 next = a_elt->next;
1957 a_prev = a_elt->prev;
1958 bitmap_list_unlink_element (head: a, element: a_elt);
1959 a_elt = next;
1960 }
1961 else if (!a_elt || b_elt->indx < a_elt->indx)
1962 {
1963 /* B is before A. Copy B. */
1964 next = bitmap_list_insert_element_after (head: a, elt: a_prev, indx: b_elt->indx);
1965 memcpy (dest: next->bits, src: b_elt->bits, n: sizeof (next->bits));
1966 a_prev = next;
1967 b_elt = b_elt->next;
1968 }
1969 else
1970 {
1971 /* Matching elts, generate A = ~A & B. */
1972 unsigned ix;
1973 BITMAP_WORD ior = 0;
1974
1975 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1976 {
1977 BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
1978 BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
1979
1980 a_elt->bits[ix] = r;
1981 ior |= r;
1982 }
1983 next = a_elt->next;
1984 if (!ior)
1985 bitmap_list_unlink_element (head: a, element: a_elt);
1986 else
1987 a_prev = a_elt;
1988 a_elt = next;
1989 b_elt = b_elt->next;
1990 }
1991 }
1992 gcc_checking_assert (!a->current == !a->first
1993 && (!a->current || a->indx == a->current->indx));
1994 return;
1995}
1996
1997
1998/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
1999 overwriting DST_ELT if non-NULL. CHANGED is true if the destination bitmap
2000 had already been changed; the new value of CHANGED is returned. */
2001
2002static inline bool
2003bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
2004 const bitmap_element *a_elt, const bitmap_element *b_elt,
2005 bool changed)
2006{
2007 gcc_assert (a_elt || b_elt);
2008
2009 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2010 {
2011 /* Matching elts, generate A | B. */
2012 unsigned ix;
2013
2014 if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
2015 {
2016 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2017 {
2018 BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
2019 if (r != dst_elt->bits[ix])
2020 {
2021 dst_elt->bits[ix] = r;
2022 changed = true;
2023 }
2024 }
2025 }
2026 else
2027 {
2028 changed = true;
2029 if (!dst_elt)
2030 dst_elt = bitmap_list_insert_element_after (head: dst, elt: dst_prev,
2031 indx: a_elt->indx);
2032 else
2033 dst_elt->indx = a_elt->indx;
2034 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2035 {
2036 BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
2037 dst_elt->bits[ix] = r;
2038 }
2039 }
2040 }
2041 else
2042 {
2043 /* Copy a single element. */
2044 const bitmap_element *src;
2045
2046 if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
2047 src = a_elt;
2048 else
2049 src = b_elt;
2050
2051 gcc_checking_assert (src);
2052 changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src_elt: src, changed);
2053 }
2054 return changed;
2055}
2056
2057
2058/* DST = A | B. Return true if DST changes. */
2059
2060bool
2061bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
2062{
2063 bitmap_element *dst_elt = dst->first;
2064 const bitmap_element *a_elt = a->first;
2065 const bitmap_element *b_elt = b->first;
2066 bitmap_element *dst_prev = NULL;
2067 bitmap_element **dst_prev_pnext = &dst->first;
2068 bool changed = false;
2069
2070 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
2071 gcc_assert (dst != a && dst != b);
2072
2073 while (a_elt || b_elt)
2074 {
2075 changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
2076
2077 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2078 {
2079 a_elt = a_elt->next;
2080 b_elt = b_elt->next;
2081 }
2082 else
2083 {
2084 if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
2085 a_elt = a_elt->next;
2086 else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
2087 b_elt = b_elt->next;
2088 }
2089
2090 dst_prev = *dst_prev_pnext;
2091 dst_prev_pnext = &dst_prev->next;
2092 dst_elt = *dst_prev_pnext;
2093 }
2094
2095 if (dst_elt)
2096 {
2097 changed = true;
2098 /* Ensure that dst->current is valid. */
2099 dst->current = dst->first;
2100 bitmap_elt_clear_from (head: dst, elt: dst_elt);
2101 }
2102 gcc_checking_assert (!dst->current == !dst->first);
2103 if (dst->current)
2104 dst->indx = dst->current->indx;
2105 return changed;
2106}
2107
2108/* A |= B. Return true if A changes. */
2109
2110bool
2111bitmap_ior_into (bitmap a, const_bitmap b)
2112{
2113 bitmap_element *a_elt = a->first;
2114 const bitmap_element *b_elt = b->first;
2115 bitmap_element *a_prev = NULL;
2116 bitmap_element **a_prev_pnext = &a->first;
2117 bool changed = false;
2118
2119 gcc_checking_assert (!a->tree_form && !b->tree_form);
2120 if (a == b)
2121 return false;
2122
2123 while (b_elt)
2124 {
2125 /* If A lags behind B, just advance it. */
2126 if (!a_elt || a_elt->indx == b_elt->indx)
2127 {
2128 changed = bitmap_elt_ior (dst: a, dst_elt: a_elt, dst_prev: a_prev, a_elt, b_elt, changed);
2129 b_elt = b_elt->next;
2130 }
2131 else if (a_elt->indx > b_elt->indx)
2132 {
2133 changed = bitmap_elt_copy (dst: a, NULL, dst_prev: a_prev, src_elt: b_elt, changed);
2134 b_elt = b_elt->next;
2135 }
2136
2137 a_prev = *a_prev_pnext;
2138 a_prev_pnext = &a_prev->next;
2139 a_elt = *a_prev_pnext;
2140 }
2141
2142 gcc_checking_assert (!a->current == !a->first);
2143 if (a->current)
2144 a->indx = a->current->indx;
2145 return changed;
2146}
2147
2148/* A |= B. Return true if A changes. Free B (re-using its storage
2149 for the result). */
2150
2151bool
2152bitmap_ior_into_and_free (bitmap a, bitmap *b_)
2153{
2154 bitmap b = *b_;
2155 bitmap_element *a_elt = a->first;
2156 bitmap_element *b_elt = b->first;
2157 bitmap_element *a_prev = NULL;
2158 bitmap_element **a_prev_pnext = &a->first;
2159 bool changed = false;
2160
2161 gcc_checking_assert (!a->tree_form && !b->tree_form);
2162 gcc_assert (a->obstack == b->obstack);
2163 if (a == b)
2164 return false;
2165
2166 while (b_elt)
2167 {
2168 /* If A lags behind B, just advance it. */
2169 if (!a_elt || a_elt->indx == b_elt->indx)
2170 {
2171 changed = bitmap_elt_ior (dst: a, dst_elt: a_elt, dst_prev: a_prev, a_elt, b_elt, changed);
2172 b_elt = b_elt->next;
2173 }
2174 else if (a_elt->indx > b_elt->indx)
2175 {
2176 bitmap_element *b_elt_next = b_elt->next;
2177 bitmap_list_unlink_element (head: b, element: b_elt, to_freelist: false);
2178 bitmap_list_insert_element_after (head: a, elt: a_prev, indx: b_elt->indx, node: b_elt);
2179 b_elt = b_elt_next;
2180 }
2181
2182 a_prev = *a_prev_pnext;
2183 a_prev_pnext = &a_prev->next;
2184 a_elt = *a_prev_pnext;
2185 }
2186
2187 gcc_checking_assert (!a->current == !a->first);
2188 if (a->current)
2189 a->indx = a->current->indx;
2190
2191 if (b->obstack)
2192 BITMAP_FREE (*b_);
2193 else
2194 bitmap_clear (head: b);
2195 return changed;
2196}
2197
2198/* DST = A ^ B */
2199
2200void
2201bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
2202{
2203 bitmap_element *dst_elt = dst->first;
2204 const bitmap_element *a_elt = a->first;
2205 const bitmap_element *b_elt = b->first;
2206 bitmap_element *dst_prev = NULL;
2207
2208 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
2209 gcc_assert (dst != a && dst != b);
2210
2211 if (a == b)
2212 {
2213 bitmap_clear (head: dst);
2214 return;
2215 }
2216
2217 while (a_elt || b_elt)
2218 {
2219 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2220 {
2221 /* Matching elts, generate A ^ B. */
2222 unsigned ix;
2223 BITMAP_WORD ior = 0;
2224
2225 if (!dst_elt)
2226 dst_elt = bitmap_list_insert_element_after (head: dst, elt: dst_prev,
2227 indx: a_elt->indx);
2228 else
2229 dst_elt->indx = a_elt->indx;
2230 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2231 {
2232 BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
2233
2234 ior |= r;
2235 dst_elt->bits[ix] = r;
2236 }
2237 a_elt = a_elt->next;
2238 b_elt = b_elt->next;
2239 if (ior)
2240 {
2241 dst_prev = dst_elt;
2242 dst_elt = dst_elt->next;
2243 }
2244 }
2245 else
2246 {
2247 /* Copy a single element. */
2248 const bitmap_element *src;
2249
2250 if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
2251 {
2252 src = a_elt;
2253 a_elt = a_elt->next;
2254 }
2255 else
2256 {
2257 src = b_elt;
2258 b_elt = b_elt->next;
2259 }
2260
2261 if (!dst_elt)
2262 dst_elt = bitmap_list_insert_element_after (head: dst, elt: dst_prev,
2263 indx: src->indx);
2264 else
2265 dst_elt->indx = src->indx;
2266 memcpy (dest: dst_elt->bits, src: src->bits, n: sizeof (dst_elt->bits));
2267 dst_prev = dst_elt;
2268 dst_elt = dst_elt->next;
2269 }
2270 }
2271 /* Ensure that dst->current is valid. */
2272 dst->current = dst->first;
2273 bitmap_elt_clear_from (head: dst, elt: dst_elt);
2274 gcc_checking_assert (!dst->current == !dst->first);
2275 if (dst->current)
2276 dst->indx = dst->current->indx;
2277}
2278
2279/* A ^= B */
2280
2281void
2282bitmap_xor_into (bitmap a, const_bitmap b)
2283{
2284 bitmap_element *a_elt = a->first;
2285 const bitmap_element *b_elt = b->first;
2286 bitmap_element *a_prev = NULL;
2287
2288 gcc_checking_assert (!a->tree_form && !b->tree_form);
2289
2290 if (a == b)
2291 {
2292 bitmap_clear (head: a);
2293 return;
2294 }
2295
2296 while (b_elt)
2297 {
2298 if (!a_elt || b_elt->indx < a_elt->indx)
2299 {
2300 /* Copy b_elt. */
2301 bitmap_element *dst = bitmap_list_insert_element_after (head: a, elt: a_prev,
2302 indx: b_elt->indx);
2303 memcpy (dest: dst->bits, src: b_elt->bits, n: sizeof (dst->bits));
2304 a_prev = dst;
2305 b_elt = b_elt->next;
2306 }
2307 else if (a_elt->indx < b_elt->indx)
2308 {
2309 a_prev = a_elt;
2310 a_elt = a_elt->next;
2311 }
2312 else
2313 {
2314 /* Matching elts, generate A ^= B. */
2315 unsigned ix;
2316 BITMAP_WORD ior = 0;
2317 bitmap_element *next = a_elt->next;
2318
2319 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2320 {
2321 BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
2322
2323 ior |= r;
2324 a_elt->bits[ix] = r;
2325 }
2326 b_elt = b_elt->next;
2327 if (ior)
2328 a_prev = a_elt;
2329 else
2330 bitmap_list_unlink_element (head: a, element: a_elt);
2331 a_elt = next;
2332 }
2333 }
2334 gcc_checking_assert (!a->current == !a->first);
2335 if (a->current)
2336 a->indx = a->current->indx;
2337}
2338
2339/* Return true if two bitmaps are identical.
2340 We do not bother with a check for pointer equality, as that never
2341 occurs in practice. */
2342
2343bool
2344bitmap_equal_p (const_bitmap a, const_bitmap b)
2345{
2346 const bitmap_element *a_elt;
2347 const bitmap_element *b_elt;
2348 unsigned ix;
2349
2350 gcc_checking_assert (!a->tree_form && !b->tree_form);
2351
2352 for (a_elt = a->first, b_elt = b->first;
2353 a_elt && b_elt;
2354 a_elt = a_elt->next, b_elt = b_elt->next)
2355 {
2356 if (a_elt->indx != b_elt->indx)
2357 return false;
2358 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2359 if (a_elt->bits[ix] != b_elt->bits[ix])
2360 return false;
2361 }
2362 return !a_elt && !b_elt;
2363}
2364
2365/* Return true if A AND B is not empty. */
2366
2367bool
2368bitmap_intersect_p (const_bitmap a, const_bitmap b)
2369{
2370 const bitmap_element *a_elt;
2371 const bitmap_element *b_elt;
2372 unsigned ix;
2373
2374 gcc_checking_assert (!a->tree_form && !b->tree_form);
2375
2376 for (a_elt = a->first, b_elt = b->first;
2377 a_elt && b_elt;)
2378 {
2379 if (a_elt->indx < b_elt->indx)
2380 a_elt = a_elt->next;
2381 else if (b_elt->indx < a_elt->indx)
2382 b_elt = b_elt->next;
2383 else
2384 {
2385 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2386 if (a_elt->bits[ix] & b_elt->bits[ix])
2387 return true;
2388 a_elt = a_elt->next;
2389 b_elt = b_elt->next;
2390 }
2391 }
2392 return false;
2393}
2394
2395/* Return true if A AND NOT B is not empty. */
2396
2397bool
2398bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
2399{
2400 const bitmap_element *a_elt;
2401 const bitmap_element *b_elt;
2402 unsigned ix;
2403
2404 gcc_checking_assert (!a->tree_form && !b->tree_form);
2405
2406 for (a_elt = a->first, b_elt = b->first;
2407 a_elt && b_elt;)
2408 {
2409 if (a_elt->indx < b_elt->indx)
2410 return true;
2411 else if (b_elt->indx < a_elt->indx)
2412 b_elt = b_elt->next;
2413 else
2414 {
2415 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2416 if (a_elt->bits[ix] & ~b_elt->bits[ix])
2417 return true;
2418 a_elt = a_elt->next;
2419 b_elt = b_elt->next;
2420 }
2421 }
2422 return a_elt != NULL;
2423}
2424
2425
2426/* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */
2427
2428bool
2429bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
2430{
2431 bool changed = false;
2432
2433 bitmap_element *dst_elt = dst->first;
2434 const bitmap_element *a_elt = a->first;
2435 const bitmap_element *b_elt = b->first;
2436 const bitmap_element *kill_elt = kill->first;
2437 bitmap_element *dst_prev = NULL;
2438 bitmap_element **dst_prev_pnext = &dst->first;
2439
2440 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form
2441 && !kill->tree_form);
2442 gcc_assert (dst != a && dst != b && dst != kill);
2443
2444 /* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */
2445 if (b == kill || bitmap_empty_p (map: b))
2446 {
2447 changed = !bitmap_equal_p (a: dst, b: a);
2448 if (changed)
2449 bitmap_copy (to: dst, from: a);
2450 return changed;
2451 }
2452 if (bitmap_empty_p (map: kill))
2453 return bitmap_ior (dst, a, b);
2454 if (bitmap_empty_p (map: a))
2455 return bitmap_and_compl (dst, a: b, b: kill);
2456
2457 while (a_elt || b_elt)
2458 {
2459 bool new_element = false;
2460
2461 if (b_elt)
2462 while (kill_elt && kill_elt->indx < b_elt->indx)
2463 kill_elt = kill_elt->next;
2464
2465 if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
2466 && (!a_elt || a_elt->indx >= b_elt->indx))
2467 {
2468 bitmap_element tmp_elt;
2469 unsigned ix;
2470
2471 BITMAP_WORD ior = 0;
2472 tmp_elt.indx = b_elt->indx;
2473 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2474 {
2475 BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
2476 ior |= r;
2477 tmp_elt.bits[ix] = r;
2478 }
2479
2480 if (ior)
2481 {
2482 changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
2483 a_elt, b_elt: &tmp_elt, changed);
2484 new_element = true;
2485 if (a_elt && a_elt->indx == b_elt->indx)
2486 a_elt = a_elt->next;
2487 }
2488
2489 b_elt = b_elt->next;
2490 kill_elt = kill_elt->next;
2491 }
2492 else
2493 {
2494 changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
2495 a_elt, b_elt, changed);
2496 new_element = true;
2497
2498 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2499 {
2500 a_elt = a_elt->next;
2501 b_elt = b_elt->next;
2502 }
2503 else
2504 {
2505 if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
2506 a_elt = a_elt->next;
2507 else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
2508 b_elt = b_elt->next;
2509 }
2510 }
2511
2512 if (new_element)
2513 {
2514 dst_prev = *dst_prev_pnext;
2515 dst_prev_pnext = &dst_prev->next;
2516 dst_elt = *dst_prev_pnext;
2517 }
2518 }
2519
2520 if (dst_elt)
2521 {
2522 changed = true;
2523 /* Ensure that dst->current is valid. */
2524 dst->current = dst->first;
2525 bitmap_elt_clear_from (head: dst, elt: dst_elt);
2526 }
2527 gcc_checking_assert (!dst->current == !dst->first);
2528 if (dst->current)
2529 dst->indx = dst->current->indx;
2530
2531 return changed;
2532}
2533
2534/* A |= (B & ~C). Return true if A changes. */
2535
2536bool
2537bitmap_ior_and_compl_into (bitmap a, const_bitmap b, const_bitmap c)
2538{
2539 bitmap_element *a_elt = a->first;
2540 const bitmap_element *b_elt = b->first;
2541 const bitmap_element *c_elt = c->first;
2542 bitmap_element and_elt;
2543 bitmap_element *a_prev = NULL;
2544 bitmap_element **a_prev_pnext = &a->first;
2545 bool changed = false;
2546 unsigned ix;
2547
2548 gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form);
2549
2550 if (a == b)
2551 return false;
2552 if (bitmap_empty_p (map: c))
2553 return bitmap_ior_into (a, b);
2554 else if (bitmap_empty_p (map: a))
2555 return bitmap_and_compl (dst: a, a: b, b: c);
2556
2557 and_elt.indx = -1;
2558 while (b_elt)
2559 {
2560 /* Advance C. */
2561 while (c_elt && c_elt->indx < b_elt->indx)
2562 c_elt = c_elt->next;
2563
2564 const bitmap_element *and_elt_ptr;
2565 if (c_elt && c_elt->indx == b_elt->indx)
2566 {
2567 BITMAP_WORD overall = 0;
2568 and_elt_ptr = &and_elt;
2569 and_elt.indx = b_elt->indx;
2570 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2571 {
2572 and_elt.bits[ix] = b_elt->bits[ix] & ~c_elt->bits[ix];
2573 overall |= and_elt.bits[ix];
2574 }
2575 if (!overall)
2576 {
2577 b_elt = b_elt->next;
2578 continue;
2579 }
2580 }
2581 else
2582 and_elt_ptr = b_elt;
2583
2584 b_elt = b_elt->next;
2585
2586 /* Now find a place to insert AND_ELT. */
2587 do
2588 {
2589 ix = a_elt ? a_elt->indx : and_elt_ptr->indx;
2590 if (ix == and_elt_ptr->indx)
2591 changed = bitmap_elt_ior (dst: a, dst_elt: a_elt, dst_prev: a_prev, a_elt,
2592 b_elt: and_elt_ptr, changed);
2593 else if (ix > and_elt_ptr->indx)
2594 changed = bitmap_elt_copy (dst: a, NULL, dst_prev: a_prev, src_elt: and_elt_ptr, changed);
2595
2596 a_prev = *a_prev_pnext;
2597 a_prev_pnext = &a_prev->next;
2598 a_elt = *a_prev_pnext;
2599
2600 /* If A lagged behind B/C, we advanced it so loop once more. */
2601 }
2602 while (ix < and_elt_ptr->indx);
2603 }
2604
2605 gcc_checking_assert (!a->current == !a->first);
2606 if (a->current)
2607 a->indx = a->current->indx;
2608 return changed;
2609}
2610
2611/* A |= (B & C). Return true if A changes. */
2612
2613bool
2614bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c)
2615{
2616 bitmap_element *a_elt = a->first;
2617 const bitmap_element *b_elt = b->first;
2618 const bitmap_element *c_elt = c->first;
2619 bitmap_element and_elt;
2620 bitmap_element *a_prev = NULL;
2621 bitmap_element **a_prev_pnext = &a->first;
2622 bool changed = false;
2623 unsigned ix;
2624
2625 gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form);
2626
2627 if (b == c)
2628 return bitmap_ior_into (a, b);
2629 if (bitmap_empty_p (map: b) || bitmap_empty_p (map: c))
2630 return false;
2631
2632 and_elt.indx = -1;
2633 while (b_elt && c_elt)
2634 {
2635 BITMAP_WORD overall;
2636
2637 /* Find a common item of B and C. */
2638 while (b_elt->indx != c_elt->indx)
2639 {
2640 if (b_elt->indx < c_elt->indx)
2641 {
2642 b_elt = b_elt->next;
2643 if (!b_elt)
2644 goto done;
2645 }
2646 else
2647 {
2648 c_elt = c_elt->next;
2649 if (!c_elt)
2650 goto done;
2651 }
2652 }
2653
2654 overall = 0;
2655 and_elt.indx = b_elt->indx;
2656 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2657 {
2658 and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix];
2659 overall |= and_elt.bits[ix];
2660 }
2661
2662 b_elt = b_elt->next;
2663 c_elt = c_elt->next;
2664 if (!overall)
2665 continue;
2666
2667 /* Now find a place to insert AND_ELT. */
2668 do
2669 {
2670 ix = a_elt ? a_elt->indx : and_elt.indx;
2671 if (ix == and_elt.indx)
2672 changed = bitmap_elt_ior (dst: a, dst_elt: a_elt, dst_prev: a_prev, a_elt, b_elt: &and_elt, changed);
2673 else if (ix > and_elt.indx)
2674 changed = bitmap_elt_copy (dst: a, NULL, dst_prev: a_prev, src_elt: &and_elt, changed);
2675
2676 a_prev = *a_prev_pnext;
2677 a_prev_pnext = &a_prev->next;
2678 a_elt = *a_prev_pnext;
2679
2680 /* If A lagged behind B/C, we advanced it so loop once more. */
2681 }
2682 while (ix < and_elt.indx);
2683 }
2684
2685 done:
2686 gcc_checking_assert (!a->current == !a->first);
2687 if (a->current)
2688 a->indx = a->current->indx;
2689 return changed;
2690}
2691
2692/* Compute hash of bitmap (for purposes of hashing). */
2693
2694hashval_t
2695bitmap_hash (const_bitmap head)
2696{
2697 const bitmap_element *ptr;
2698 BITMAP_WORD hash = 0;
2699 int ix;
2700
2701 gcc_checking_assert (!head->tree_form);
2702
2703 for (ptr = head->first; ptr; ptr = ptr->next)
2704 {
2705 hash ^= ptr->indx;
2706 for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
2707 hash ^= ptr->bits[ix];
2708 }
2709 return (hashval_t)hash;
2710}
2711
2712
2713/* Function to obtain a vector of bitmap elements in bit order from
2714 HEAD in tree view. */
2715
2716static void
2717bitmap_tree_to_vec (vec<bitmap_element *> &elts, const_bitmap head)
2718{
2719 gcc_checking_assert (head->tree_form);
2720 auto_vec<bitmap_element *, 32> stack;
2721 bitmap_element *e = head->first;
2722 while (true)
2723 {
2724 while (e != NULL)
2725 {
2726 stack.safe_push (obj: e);
2727 e = e->prev;
2728 }
2729 if (stack.is_empty ())
2730 break;
2731
2732 e = stack.pop ();
2733 elts.safe_push (obj: e);
2734 e = e->next;
2735 }
2736}
2737
2738/* Debugging function to print out the contents of a bitmap element. */
2739
2740DEBUG_FUNCTION void
2741debug_bitmap_elt_file (FILE *file, const bitmap_element *ptr)
2742{
2743 unsigned int i, j, col = 26;
2744
2745 fprintf (stream: file, format: "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF
2746 " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {",
2747 (const void*) ptr, (const void*) ptr->next,
2748 (const void*) ptr->prev, ptr->indx);
2749
2750 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
2751 for (j = 0; j < BITMAP_WORD_BITS; j++)
2752 if ((ptr->bits[i] >> j) & 1)
2753 {
2754 if (col > 70)
2755 {
2756 fprintf (stream: file, format: "\n\t\t\t");
2757 col = 24;
2758 }
2759
2760 fprintf (stream: file, format: " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
2761 + i * BITMAP_WORD_BITS + j));
2762 col += 4;
2763 }
2764
2765 fprintf (stream: file, format: " }\n");
2766}
2767
2768/* Debugging function to print out the contents of a bitmap. */
2769
2770DEBUG_FUNCTION void
2771debug_bitmap_file (FILE *file, const_bitmap head)
2772{
2773 const bitmap_element *ptr;
2774
2775 fprintf (stream: file, format: "\nfirst = " HOST_PTR_PRINTF
2776 " current = " HOST_PTR_PRINTF " indx = %u\n",
2777 (void *) head->first, (void *) head->current, head->indx);
2778
2779 if (head->tree_form)
2780 {
2781 auto_vec<bitmap_element *, 32> elts;
2782 bitmap_tree_to_vec (elts, head);
2783 for (unsigned i = 0; i < elts.length (); ++i)
2784 debug_bitmap_elt_file (file, ptr: elts[i]);
2785 }
2786 else
2787 for (ptr = head->first; ptr; ptr = ptr->next)
2788 debug_bitmap_elt_file (file, ptr);
2789}
2790
2791/* Function to be called from the debugger to print the contents
2792 of a bitmap. */
2793
2794DEBUG_FUNCTION void
2795debug_bitmap (const_bitmap head)
2796{
2797 debug_bitmap_file (stderr, head);
2798}
2799
2800/* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
2801 it does not print anything but the bits. */
2802
2803DEBUG_FUNCTION void
2804bitmap_print (FILE *file, const_bitmap head, const char *prefix,
2805 const char *suffix)
2806{
2807 const char *comma = "";
2808 unsigned i;
2809
2810 fputs (s: prefix, stream: file);
2811 if (head->tree_form)
2812 {
2813 auto_vec<bitmap_element *, 32> elts;
2814 bitmap_tree_to_vec (elts, head);
2815 for (i = 0; i < elts.length (); ++i)
2816 for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ++ix)
2817 {
2818 BITMAP_WORD word = elts[i]->bits[ix];
2819 for (unsigned bit = 0; bit != BITMAP_WORD_BITS; ++bit)
2820 if (word & ((BITMAP_WORD)1 << bit))
2821 {
2822 fprintf (stream: file, format: "%s%d", comma,
2823 (bit + BITMAP_WORD_BITS * ix
2824 + elts[i]->indx * BITMAP_ELEMENT_ALL_BITS));
2825 comma = ", ";
2826 }
2827 }
2828 }
2829 else
2830 {
2831 bitmap_iterator bi;
2832 EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
2833 {
2834 fprintf (stream: file, format: "%s%d", comma, i);
2835 comma = ", ";
2836 }
2837 }
2838 fputs (s: suffix, stream: file);
2839}
2840
2841/* Output per-bitmap memory usage statistics. */
2842void
2843dump_bitmap_statistics (void)
2844{
2845 if (!GATHER_STATISTICS)
2846 return;
2847
2848 bitmap_mem_desc.dump (origin: BITMAP_ORIGIN);
2849}
2850
2851DEBUG_FUNCTION void
2852debug (const bitmap_head &ref)
2853{
2854 dump_bitmap (stderr, map: &ref);
2855}
2856
2857DEBUG_FUNCTION void
2858debug (const bitmap_head *ptr)
2859{
2860 if (ptr)
2861 debug (ref: *ptr);
2862 else
2863 fprintf (stderr, format: "<nil>\n");
2864}
2865
2866DEBUG_FUNCTION void
2867debug (const auto_bitmap &ref)
2868{
2869 debug (ref: (const bitmap_head &) ref);
2870}
2871
2872DEBUG_FUNCTION void
2873debug (const auto_bitmap *ptr)
2874{
2875 debug (ptr: (const bitmap_head *) ptr);
2876}
2877
2878void
2879bitmap_head::dump ()
2880{
2881 debug (ptr: this);
2882}
2883
2884#if CHECKING_P
2885
2886namespace selftest {
2887
2888/* Selftests for bitmaps. */
2889
2890/* Freshly-created bitmaps ought to be empty. */
2891
2892static void
2893test_gc_alloc ()
2894{
2895 bitmap b = bitmap_gc_alloc ();
2896 ASSERT_TRUE (bitmap_empty_p (b));
2897}
2898
2899/* Verify bitmap_set_range. */
2900
2901static void
2902test_set_range ()
2903{
2904 bitmap b = bitmap_gc_alloc ();
2905 ASSERT_TRUE (bitmap_empty_p (b));
2906
2907 bitmap_set_range (head: b, start: 7, count: 5);
2908 ASSERT_FALSE (bitmap_empty_p (b));
2909 ASSERT_EQ (5, bitmap_count_bits (b));
2910
2911 /* Verify bitmap_bit_p at the boundaries. */
2912 ASSERT_FALSE (bitmap_bit_p (b, 6));
2913 ASSERT_TRUE (bitmap_bit_p (b, 7));
2914 ASSERT_TRUE (bitmap_bit_p (b, 11));
2915 ASSERT_FALSE (bitmap_bit_p (b, 12));
2916}
2917
2918/* Verify splitting a range into two pieces using bitmap_clear_bit. */
2919
2920static void
2921test_clear_bit_in_middle ()
2922{
2923 bitmap b = bitmap_gc_alloc ();
2924
2925 /* Set b to [100..200]. */
2926 bitmap_set_range (head: b, start: 100, count: 100);
2927 ASSERT_EQ (100, bitmap_count_bits (b));
2928
2929 /* Clear a bit in the middle. */
2930 bool changed = bitmap_clear_bit (head: b, bit: 150);
2931 ASSERT_TRUE (changed);
2932 ASSERT_EQ (99, bitmap_count_bits (b));
2933 ASSERT_TRUE (bitmap_bit_p (b, 149));
2934 ASSERT_FALSE (bitmap_bit_p (b, 150));
2935 ASSERT_TRUE (bitmap_bit_p (b, 151));
2936}
2937
2938/* Verify bitmap_copy. */
2939
2940static void
2941test_copying ()
2942{
2943 bitmap src = bitmap_gc_alloc ();
2944 bitmap_set_range (head: src, start: 40, count: 10);
2945
2946 bitmap dst = bitmap_gc_alloc ();
2947 ASSERT_FALSE (bitmap_equal_p (src, dst));
2948 bitmap_copy (to: dst, from: src);
2949 ASSERT_TRUE (bitmap_equal_p (src, dst));
2950
2951 /* Verify that we can make them unequal again... */
2952 bitmap_set_range (head: src, start: 70, count: 5);
2953 ASSERT_FALSE (bitmap_equal_p (src, dst));
2954
2955 /* ...and that changing src after the copy didn't affect
2956 the other: */
2957 ASSERT_FALSE (bitmap_bit_p (dst, 70));
2958}
2959
2960/* Verify bitmap_single_bit_set_p. */
2961
2962static void
2963test_bitmap_single_bit_set_p ()
2964{
2965 bitmap b = bitmap_gc_alloc ();
2966
2967 ASSERT_FALSE (bitmap_single_bit_set_p (b));
2968
2969 bitmap_set_range (head: b, start: 42, count: 1);
2970 ASSERT_TRUE (bitmap_single_bit_set_p (b));
2971 ASSERT_EQ (42, bitmap_first_set_bit (b));
2972
2973 bitmap_set_range (head: b, start: 1066, count: 1);
2974 ASSERT_FALSE (bitmap_single_bit_set_p (b));
2975 ASSERT_EQ (42, bitmap_first_set_bit (b));
2976
2977 bitmap_clear_range (head: b, start: 0, count: 100);
2978 ASSERT_TRUE (bitmap_single_bit_set_p (b));
2979 ASSERT_EQ (1066, bitmap_first_set_bit (b));
2980}
2981
2982/* Verify accessing aligned bit chunks works as expected. */
2983
2984static void
2985test_aligned_chunk (unsigned num_bits)
2986{
2987 bitmap b = bitmap_gc_alloc ();
2988 int limit = 2 ^ num_bits;
2989
2990 int index = 3;
2991 for (int x = 0; x < limit; x++)
2992 {
2993 bitmap_set_aligned_chunk (head: b, chunk: index, chunk_size: num_bits, chunk_value: (BITMAP_WORD) x);
2994 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index, num_bits) == x);
2995 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index + 1,
2996 num_bits) == 0);
2997 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index - 1,
2998 num_bits) == 0);
2999 index += 3;
3000 }
3001 index = 3;
3002 for (int x = 0; x < limit ; x++)
3003 {
3004 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index, num_bits) == x);
3005 index += 3;
3006 }
3007}
3008
3009/* Run all of the selftests within this file. */
3010
3011void
3012bitmap_cc_tests ()
3013{
3014 test_gc_alloc ();
3015 test_set_range ();
3016 test_clear_bit_in_middle ();
3017 test_copying ();
3018 test_bitmap_single_bit_set_p ();
3019 /* Test 2, 4 and 8 bit aligned chunks. */
3020 test_aligned_chunk (num_bits: 2);
3021 test_aligned_chunk (num_bits: 4);
3022 test_aligned_chunk (num_bits: 8);
3023}
3024
3025} // namespace selftest
3026#endif /* CHECKING_P */
3027
3028#include "gt-bitmap.h"
3029

source code of gcc/bitmap.cc