| 1 | #include <obstack.h> |
|---|---|
| 2 | #include <stdint.h> |
| 3 | #include <stdio.h> |
| 4 | #include <stdlib.h> |
| 5 | |
| 6 | #define obstack_chunk_alloc verbose_malloc |
| 7 | #define obstack_chunk_free verbose_free |
| 8 | #define ALIGN_BOUNDARY 64 |
| 9 | #define ALIGN_MASK (ALIGN_BOUNDARY - 1) |
| 10 | #define OBJECT_SIZE 1000 |
| 11 | |
| 12 | static void * |
| 13 | verbose_malloc (size_t size) |
| 14 | { |
| 15 | void *buf = malloc (size: size); |
| 16 | printf (format: "malloc (%zu) => %p\n", size, buf); |
| 17 | return buf; |
| 18 | } |
| 19 | |
| 20 | static void |
| 21 | verbose_free (void *buf) |
| 22 | { |
| 23 | printf (format: "free (%p)\n", buf); |
| 24 | free (ptr: buf); |
| 25 | } |
| 26 | |
| 27 | static int |
| 28 | do_test (void) |
| 29 | { |
| 30 | int result = 0; |
| 31 | int align = 2; |
| 32 | |
| 33 | while (align <= 64) |
| 34 | { |
| 35 | struct obstack obs; |
| 36 | int i; |
| 37 | int align_mask = align - 1; |
| 38 | |
| 39 | printf (format: "\n Alignment mask: %d\n", align_mask); |
| 40 | |
| 41 | obstack_init (&obs); |
| 42 | obstack_alignment_mask (&obs) = align_mask; |
| 43 | /* finish an empty object to take alignment into account */ |
| 44 | obstack_finish (&obs); |
| 45 | |
| 46 | /* let's allocate some objects and print their addresses */ |
| 47 | for (i = 15; i > 0; --i) |
| 48 | { |
| 49 | void *obj = obstack_alloc (&obs, OBJECT_SIZE); |
| 50 | |
| 51 | printf (format: "obstack_alloc (%u) => %p \t%s\n", OBJECT_SIZE, obj, |
| 52 | ((uintptr_t) obj & align_mask) ? "(not aligned)": ""); |
| 53 | result |= ((uintptr_t) obj & align_mask) != 0; |
| 54 | } |
| 55 | |
| 56 | /* clean up */ |
| 57 | obstack_free (&obs, 0); |
| 58 | |
| 59 | align <<= 1; |
| 60 | } |
| 61 | |
| 62 | return result; |
| 63 | } |
| 64 | |
| 65 | #define TEST_FUNCTION do_test () |
| 66 | #include "../test-skeleton.c" |
| 67 |
