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1 | //===-- LocateSymbolFile.h --------------------------------------*- C++ -*-===// |
---|---|
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #ifndef LLDB_SYMBOL_LOCATESYMBOLFILE_H |
10 | #define LLDB_SYMBOL_LOCATESYMBOLFILE_H |
11 | |
12 | #include <cstdint> |
13 | |
14 | #include "lldb/Utility/FileSpec.h" |
15 | #include "lldb/Utility/FileSpecList.h" |
16 | #include "lldb/Utility/Status.h" |
17 | #include "lldb/lldb-forward.h" |
18 | |
19 | namespace lldb_private { |
20 | |
21 | class ArchSpec; |
22 | class ModuleSpec; |
23 | class UUID; |
24 | |
25 | class Symbols { |
26 | public: |
27 | /// Locate the symbol file for the given UUID on a background thread. This |
28 | /// function returns immediately. Under the hood it uses the debugger's |
29 | /// thread pool to call DownloadObjectAndSymbolFile. If a symbol file is |
30 | /// found, this will notify all target which contain the module with the |
31 | /// given UUID. |
32 | static void DownloadSymbolFileAsync(const UUID &uuid); |
33 | }; |
34 | |
35 | } // namespace lldb_private |
36 | |
37 | #endif // LLDB_SYMBOL_LOCATESYMBOLFILE_H |
38 |
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