1 | //===-- SymbolVendor.h ------------------------------------------*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #ifndef LLDB_SYMBOL_SYMBOLVENDOR_H |
10 | #define LLDB_SYMBOL_SYMBOLVENDOR_H |
11 | |
12 | #include <vector> |
13 | |
14 | #include "lldb/Core/ModuleChild.h" |
15 | #include "lldb/Core/PluginInterface.h" |
16 | #include "lldb/Symbol/SourceModule.h" |
17 | #include "lldb/Symbol/SymbolFile.h" |
18 | #include "lldb/Symbol/TypeMap.h" |
19 | #include "lldb/lldb-private.h" |
20 | #include "llvm/ADT/DenseSet.h" |
21 | |
22 | namespace lldb_private { |
23 | |
24 | // The symbol vendor class is designed to abstract the process of searching for |
25 | // debug information for a given module. Platforms can subclass this class and |
26 | // provide extra ways to find debug information. Examples would be a subclass |
27 | // that would allow for locating a stand alone debug file, parsing debug maps, |
28 | // or runtime data in the object files. A symbol vendor can use multiple |
29 | // sources (SymbolFile objects) to provide the information and only parse as |
30 | // deep as needed in order to provide the information that is requested. |
31 | class SymbolVendor : public ModuleChild, public PluginInterface { |
32 | public: |
33 | static SymbolVendor *FindPlugin(const lldb::ModuleSP &module_sp, |
34 | Stream *feedback_strm); |
35 | |
36 | // Constructors and Destructors |
37 | SymbolVendor(const lldb::ModuleSP &module_sp); |
38 | |
39 | void AddSymbolFileRepresentation(const lldb::ObjectFileSP &objfile_sp); |
40 | |
41 | SymbolFile *GetSymbolFile() { return m_sym_file_up.get(); } |
42 | |
43 | // PluginInterface protocol |
44 | llvm::StringRef GetPluginName() override { return "vendor-default" ; } |
45 | |
46 | protected: |
47 | std::unique_ptr<SymbolFile> m_sym_file_up; // A single symbol file. Subclasses |
48 | // can add more of these if needed. |
49 | }; |
50 | |
51 | } // namespace lldb_private |
52 | |
53 | #endif // LLDB_SYMBOL_SYMBOLVENDOR_H |
54 | |