1 | // Copyright © SixtyFPS GmbH <info@slint.dev> |
2 | // SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-1.1 OR LicenseRef-Slint-commercial |
3 | |
4 | use i_slint_core::{graphics::GradientStop, Brush, Color}; |
5 | use napi::{bindgen_prelude::External, Error, Result}; |
6 | |
7 | /// RgbaColor represents a color in the Slint run-time, represented using 8-bit channels for red, green, blue and the alpha (opacity). |
8 | #[napi (object)] |
9 | pub struct RgbaColor { |
10 | /// Represents the red channel of the color as u8 in the range 0..255. |
11 | pub red: f64, |
12 | |
13 | /// Represents the green channel of the color as u8 in the range 0..255. |
14 | pub green: f64, |
15 | |
16 | /// Represents the blue channel of the color as u8 in the range 0..255. |
17 | pub blue: f64, |
18 | |
19 | /// Represents the alpha channel of the color as u8 in the range 0..255. |
20 | pub alpha: Option<f64>, |
21 | } |
22 | |
23 | impl Default for RgbaColor { |
24 | fn default() -> Self { |
25 | Self { red: 0., green: 0., blue: 0., alpha: None } |
26 | } |
27 | } |
28 | |
29 | // no public api only available internal because in js/ts it's exported as interface |
30 | impl RgbaColor { |
31 | pub fn red(&self) -> f64 { |
32 | self.red |
33 | } |
34 | |
35 | pub fn green(&self) -> f64 { |
36 | self.green |
37 | } |
38 | |
39 | pub fn blue(&self) -> f64 { |
40 | self.blue |
41 | } |
42 | |
43 | pub fn alpha(&self) -> f64 { |
44 | self.alpha.unwrap_or(default:255.) |
45 | } |
46 | } |
47 | |
48 | /// SlintRgbaColor implements {@link RgbaColor}. |
49 | #[napi ] |
50 | pub struct SlintRgbaColor { |
51 | inner: Color, |
52 | } |
53 | |
54 | impl From<Color> for SlintRgbaColor { |
55 | fn from(color: Color) -> Self { |
56 | Self { inner: color } |
57 | } |
58 | } |
59 | |
60 | impl From<SlintRgbaColor> for RgbaColor { |
61 | fn from(color: SlintRgbaColor) -> Self { |
62 | Self { |
63 | red: color.red() as f64, |
64 | green: color.green() as f64, |
65 | blue: color.blue() as f64, |
66 | alpha: Some(color.alpha() as f64), |
67 | } |
68 | } |
69 | } |
70 | |
71 | #[napi ] |
72 | impl SlintRgbaColor { |
73 | /// Creates a new transparent color. |
74 | #[napi (constructor)] |
75 | pub fn new() -> Self { |
76 | Self { inner: Color::default() } |
77 | } |
78 | |
79 | /// Construct a color from the red, green and blue color channel parameters. The alpha |
80 | /// channel will have the value 255. |
81 | #[napi (factory)] |
82 | pub fn from_rgb(red: u8, green: u8, blue: u8) -> Self { |
83 | Self { inner: Color::from_rgb_u8(red, green, blue) } |
84 | } |
85 | |
86 | /// Construct a color from the alpha, red, green and blue color channel parameters. |
87 | #[napi (factory)] |
88 | pub fn from_argb(alpha: u8, red: u8, green: u8, blue: u8) -> Self { |
89 | Self { inner: Color::from_argb_u8(alpha, red, green, blue) } |
90 | } |
91 | |
92 | /// Returns the red channel of the color as number in the range 0..255. |
93 | #[napi (getter)] |
94 | pub fn red(&self) -> u8 { |
95 | self.inner.red() |
96 | } |
97 | |
98 | /// Returns the green channel of the color as number in the range 0..255. |
99 | #[napi (getter)] |
100 | pub fn green(&self) -> u8 { |
101 | self.inner.green() |
102 | } |
103 | |
104 | /// Returns the blue channel of the color as number in the range 0..255. |
105 | #[napi (getter)] |
106 | pub fn blue(&self) -> u8 { |
107 | self.inner.blue() |
108 | } |
109 | |
110 | /// Returns the alpha channel of the color as number in the range 0..255. |
111 | #[napi (getter)] |
112 | pub fn alpha(&self) -> u8 { |
113 | self.inner.alpha() |
114 | } |
115 | |
116 | // Returns a new version of this color that has the brightness increased |
117 | /// by the specified factor. This is done by converting the color to the HSV |
118 | /// color space and multiplying the brightness (value) with (1 + factor). |
119 | /// The result is converted back to RGB and the alpha channel is unchanged. |
120 | /// So for example `brighter(0.2)` will increase the brightness by 20%, and |
121 | /// calling `brighter(-0.5)` will return a color that's 50% darker. |
122 | #[napi ] |
123 | pub fn brighter(&self, factor: f64) -> SlintRgbaColor { |
124 | SlintRgbaColor::from(self.inner.brighter(factor as f32)) |
125 | } |
126 | |
127 | /// Returns a new version of this color that has the brightness decreased |
128 | /// by the specified factor. This is done by converting the color to the HSV |
129 | /// color space and dividing the brightness (value) by (1 + factor). The |
130 | /// result is converted back to RGB and the alpha channel is unchanged. |
131 | /// So for example `darker(0.3)` will decrease the brightness by 30%. |
132 | #[napi ] |
133 | pub fn darker(&self, factor: f64) -> SlintRgbaColor { |
134 | SlintRgbaColor::from(self.inner.darker(factor as f32)) |
135 | } |
136 | |
137 | /// Returns a new version of this color with the opacity decreased by `factor`. |
138 | /// |
139 | /// The transparency is obtained by multiplying the alpha channel by `(1 - factor)`. |
140 | #[napi ] |
141 | pub fn transparentize(&self, amount: f64) -> SlintRgbaColor { |
142 | SlintRgbaColor::from(self.inner.transparentize(amount as f32)) |
143 | } |
144 | |
145 | /// Returns a new color that is a mix of `self` and `other`, with a proportion |
146 | /// factor given by `factor` (which will be clamped to be between `0.0` and `1.0`). |
147 | #[napi ] |
148 | pub fn mix(&self, other: &SlintRgbaColor, factor: f64) -> SlintRgbaColor { |
149 | SlintRgbaColor::from(self.inner.mix(&other.inner, factor as f32)) |
150 | } |
151 | |
152 | /// Returns a new version of this color with the opacity set to `alpha`. |
153 | #[napi ] |
154 | pub fn with_alpha(&self, alpha: f64) -> SlintRgbaColor { |
155 | SlintRgbaColor::from(self.inner.with_alpha(alpha as f32)) |
156 | } |
157 | |
158 | /// Returns the color as string in hex representation e.g. `#000000` for black. |
159 | #[napi ] |
160 | pub fn to_string(&self) -> String { |
161 | format!("#{:02x}{:02x}{:02x}{:02x}" , self.red(), self.green(), self.blue(), self.alpha()) |
162 | } |
163 | } |
164 | |
165 | /// A brush is a data structure that is used to describe how |
166 | /// a shape, such as a rectangle, path or even text, shall be filled. |
167 | /// A brush can also be applied to the outline of a shape, that means |
168 | /// the fill of the outline itself. |
169 | #[napi (object, js_name = "Brush" )] |
170 | pub struct JsBrush { |
171 | /// Defines a solid color brush from rgba. |
172 | /// |
173 | /// If no color is set it defaults to transparent. |
174 | pub color: Option<RgbaColor>, |
175 | } |
176 | |
177 | /// SlintBrush implements {@link Brush}. |
178 | #[napi ] |
179 | pub struct SlintBrush { |
180 | inner: Brush, |
181 | } |
182 | |
183 | impl From<Brush> for SlintBrush { |
184 | fn from(brush: Brush) -> Self { |
185 | Self { inner: brush } |
186 | } |
187 | } |
188 | |
189 | impl From<SlintRgbaColor> for SlintBrush { |
190 | fn from(color: SlintRgbaColor) -> Self { |
191 | Self::from(Brush::from(color.inner)) |
192 | } |
193 | } |
194 | |
195 | #[napi ] |
196 | impl SlintBrush { |
197 | #[napi (constructor)] |
198 | pub fn new_with_color(color: RgbaColor) -> Result<Self> { |
199 | if color.red() < 0. || color.green() < 0. || color.blue() < 0. || color.alpha() < 0. { |
200 | return Err(Error::from_reason("A channel of Color cannot be negative" )); |
201 | } |
202 | |
203 | Ok(Self { |
204 | inner: Brush::SolidColor(Color::from_argb_u8( |
205 | color.alpha().floor() as u8, |
206 | color.red().floor() as u8, |
207 | color.green().floor() as u8, |
208 | color.blue().floor() as u8, |
209 | )), |
210 | }) |
211 | } |
212 | |
213 | #[napi (factory)] |
214 | pub fn from_brush(brush: JsBrush) -> Result<Self> { |
215 | SlintBrush::new_with_color(brush.color.unwrap_or_default()) |
216 | } |
217 | |
218 | /// Creates a brush form a `Color`. |
219 | pub fn from_slint_color(color: &SlintRgbaColor) -> Self { |
220 | Self { inner: Brush::SolidColor(color.inner) } |
221 | } |
222 | |
223 | #[napi (getter)] |
224 | pub fn color(&self) -> RgbaColor { |
225 | self.slint_color().into() |
226 | } |
227 | |
228 | /// @hidden |
229 | #[napi (getter)] |
230 | pub fn slint_color(&self) -> SlintRgbaColor { |
231 | self.inner.color().into() |
232 | } |
233 | |
234 | /// Returns true if this brush contains a fully transparent color (alpha value is zero) |
235 | #[napi (getter)] |
236 | pub fn is_transparent(&self) -> bool { |
237 | self.inner.is_transparent() |
238 | } |
239 | |
240 | /// Returns true if this brush is fully opaque. |
241 | #[napi (getter)] |
242 | pub fn is_opaque(&self) -> bool { |
243 | self.inner.is_opaque() |
244 | } |
245 | |
246 | /// Returns a new version of this brush that has the brightness increased |
247 | /// by the specified factor. This is done by calling [`Color::brighter`] on |
248 | /// all the colors of this brush. |
249 | #[napi ] |
250 | pub fn brighter(&self, factor: f64) -> SlintBrush { |
251 | SlintBrush::from(self.inner.brighter(factor as f32)) |
252 | } |
253 | |
254 | /// Returns a new version of this brush that has the brightness decreased |
255 | /// by the specified factor. This is done by calling [`Color::darker`] on |
256 | /// all the color of this brush. |
257 | #[napi ] |
258 | pub fn darker(&self, factor: f64) -> SlintBrush { |
259 | SlintBrush::from(self.inner.darker(factor as f32)) |
260 | } |
261 | |
262 | /// Returns a new version of this brush with the opacity decreased by `factor`. |
263 | /// |
264 | /// The transparency is obtained by multiplying the alpha channel by `(1 - factor)`. |
265 | #[napi ] |
266 | pub fn transparentize(&self, amount: f64) -> SlintBrush { |
267 | SlintBrush::from(self.inner.transparentize(amount as f32)) |
268 | } |
269 | |
270 | /// Returns a new version of this brush with the related color's opacities |
271 | /// set to `alpha`. |
272 | #[napi ] |
273 | pub fn with_alpha(&self, alpha: f64) -> SlintBrush { |
274 | SlintBrush::from(self.inner.with_alpha(alpha as f32)) |
275 | } |
276 | |
277 | /// @hidden |
278 | #[napi (getter)] |
279 | pub fn brush(&self) -> External<Brush> { |
280 | External::new(self.inner.clone()) |
281 | } |
282 | |
283 | /// Returns the color as string in hex representation e.g. `#000000` for black. |
284 | /// It is only implemented for solid color brushes. |
285 | #[napi ] |
286 | pub fn to_string(&self) -> String { |
287 | match &self.inner { |
288 | Brush::SolidColor(_) => { |
289 | return self.slint_color().to_string(); |
290 | } |
291 | Brush::LinearGradient(gradient) => { |
292 | return format!( |
293 | "linear-gradient({}deg, {})" , |
294 | gradient.angle(), |
295 | gradient_stops_to_string(gradient.stops()) |
296 | ); |
297 | } |
298 | Brush::RadialGradient(gradient) => { |
299 | return format!( |
300 | "radial-gradient(circle, {})" , |
301 | gradient_stops_to_string(gradient.stops()) |
302 | ); |
303 | } |
304 | _ => String::default(), |
305 | } |
306 | } |
307 | } |
308 | |
309 | fn gradient_stops_to_string<'a>(stops: impl Iterator<Item = &'a GradientStop>) -> String { |
310 | let stops: Vec<String> = stops |
311 | .map(|s| { |
312 | format!( |
313 | "rgba( {}, {}, {}, {}) {}%" , |
314 | s.color.red(), |
315 | s.color.green(), |
316 | s.color.blue(), |
317 | s.color.alpha(), |
318 | s.position * 100. |
319 | ) |
320 | }) |
321 | .collect(); |
322 | |
323 | let mut stops_string = String::default(); |
324 | let len = stops.len(); |
325 | |
326 | for i in 0..len { |
327 | stops_string.push_str(stops[i].as_str()); |
328 | |
329 | if i < len - 1 { |
330 | stops_string.push_str(", " ); |
331 | } |
332 | } |
333 | |
334 | stops_string |
335 | } |
336 | |