1 | // Copyright © SixtyFPS GmbH <info@slint.dev> |
2 | // SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0 |
3 | |
4 | #![allow (clippy::identity_op)] // We use x + 0 a lot here for symmetry |
5 | |
6 | //! This is the module for the functions that are drawing the pixels |
7 | //! on the line buffer |
8 | |
9 | use super::{Fixed, PhysicalLength, PhysicalRect}; |
10 | use crate::graphics::{Rgb8Pixel, TexturePixelFormat}; |
11 | use crate::lengths::{PointLengths, SizeLengths}; |
12 | use crate::Color; |
13 | use derive_more::{Add, Mul, Sub}; |
14 | use integer_sqrt::IntegerSquareRoot; |
15 | |
16 | /// Draw one line of the texture in the line buffer |
17 | /// |
18 | pub(super) fn draw_texture_line( |
19 | span: &PhysicalRect, |
20 | line: PhysicalLength, |
21 | texture: &super::SceneTexture, |
22 | line_buffer: &mut [impl TargetPixel], |
23 | extra_clip_begin: i16, |
24 | extra_clip_end: i16, |
25 | ) { |
26 | let super::SceneTexture { |
27 | data, |
28 | format, |
29 | pixel_stride, |
30 | extra: super::SceneTextureExtra { colorize, alpha, rotation, dx, dy, off_x, off_y }, |
31 | } = *texture; |
32 | |
33 | let source_size = texture.source_size().cast::<i32>(); |
34 | let len = line_buffer.len(); |
35 | let y = line - span.origin.y_length(); |
36 | let y = if rotation.mirror_width() { span.size.height - y.get() - 1 } else { y.get() } as i32; |
37 | |
38 | let off_y = Fixed::<i32, 8>::from_fixed(off_y); |
39 | let dx = Fixed::<i32, 8>::from_fixed(dx); |
40 | let dy = Fixed::<i32, 8>::from_fixed(dy); |
41 | let off_x = Fixed::<i32, 8>::from_fixed(off_x); |
42 | |
43 | if !rotation.is_transpose() { |
44 | let mut delta = dx; |
45 | let row = off_y + dy * y; |
46 | // The position where to start in the image array for a this row |
47 | let mut init = |
48 | Fixed::from_integer(row.truncate() % source_size.height) * pixel_stride as i32; |
49 | |
50 | // the size of the tile in physical pixels in the target |
51 | let tile_len = (Fixed::from_integer(source_size.width) / delta) as usize; |
52 | // the amount of missing image pixel on one tile |
53 | let mut remainder = Fixed::from_integer(source_size.width) % delta; |
54 | // The position in image pixel where to get the image |
55 | let mut pos; |
56 | // the end index in the target buffer |
57 | let mut end; |
58 | // the accumulated error in image pixels |
59 | let mut acc_err; |
60 | if rotation.mirror_height() { |
61 | let o = (off_x + (delta * (extra_clip_end as i32 + len as i32 - 1))) |
62 | % Fixed::from_integer(source_size.width); |
63 | pos = init + o; |
64 | init += Fixed::from_integer(source_size.width); |
65 | end = (o / delta) as usize + 1; |
66 | acc_err = -delta + o % delta; |
67 | delta = -delta; |
68 | remainder = -remainder; |
69 | } else { |
70 | let o = |
71 | (off_x + delta * extra_clip_begin as i32) % Fixed::from_integer(source_size.width); |
72 | pos = init + o; |
73 | end = ((Fixed::from_integer(source_size.width) - o) / delta) as usize; |
74 | acc_err = (Fixed::from_integer(source_size.width) - o) % delta; |
75 | if acc_err != Fixed::default() { |
76 | acc_err = delta - acc_err; |
77 | end += 1; |
78 | } |
79 | } |
80 | end = end.min(len); |
81 | let mut begin = 0; |
82 | let row_fract = row.fract(); |
83 | while begin < len { |
84 | fetch_blend_pixel( |
85 | &mut line_buffer[begin..end], |
86 | format, |
87 | data, |
88 | alpha, |
89 | colorize, |
90 | (pixel_stride as usize, dy), |
91 | #[inline (always)] |
92 | |bpp| { |
93 | let p = (pos.truncate() as usize * bpp, pos.fract(), row_fract); |
94 | pos += delta; |
95 | p |
96 | }, |
97 | ); |
98 | begin = end; |
99 | end += tile_len; |
100 | pos = init; |
101 | pos += acc_err; |
102 | if remainder != Fixed::from_integer(0) { |
103 | acc_err -= remainder; |
104 | let wrap = if rotation.mirror_height() { |
105 | acc_err >= Fixed::from_integer(0) |
106 | } else { |
107 | acc_err < Fixed::from_integer(0) |
108 | }; |
109 | if wrap { |
110 | acc_err += delta; |
111 | end += 1; |
112 | } |
113 | }; |
114 | end = end.min(len); |
115 | } |
116 | } else { |
117 | let bpp = format.bpp(); |
118 | let col = off_x + dx * y; |
119 | let col_fract = col.fract(); |
120 | let col = (col.truncate() % source_size.width) as usize * bpp; |
121 | let stride = pixel_stride as usize * bpp; |
122 | let mut row_delta = dy; |
123 | let tile_len = (Fixed::from_integer(source_size.height) / row_delta) as usize; |
124 | let mut remainder = Fixed::from_integer(source_size.height) % row_delta; |
125 | let mut end; |
126 | let mut row_init = Fixed::default(); |
127 | let mut row; |
128 | let mut acc_err; |
129 | if rotation.mirror_height() { |
130 | row_init = Fixed::from_integer(source_size.height); |
131 | row = (off_y + (row_delta * (extra_clip_end as i32 + len as i32 - 1))) |
132 | % Fixed::from_integer(source_size.height); |
133 | end = (row / row_delta) as usize + 1; |
134 | acc_err = -row_delta + row % row_delta; |
135 | row_delta = -row_delta; |
136 | remainder = -remainder; |
137 | } else { |
138 | row = (off_y + row_delta * extra_clip_begin as i32) |
139 | % Fixed::from_integer(source_size.height); |
140 | end = ((Fixed::from_integer(source_size.height) - row) / row_delta) as usize; |
141 | acc_err = (Fixed::from_integer(source_size.height) - row) % row_delta; |
142 | if acc_err != Fixed::default() { |
143 | acc_err = row_delta - acc_err; |
144 | end += 1; |
145 | } |
146 | }; |
147 | end = end.min(len); |
148 | let mut begin = 0; |
149 | while begin < len { |
150 | fetch_blend_pixel( |
151 | &mut line_buffer[begin..end], |
152 | format, |
153 | data, |
154 | alpha, |
155 | colorize, |
156 | (stride, dy), |
157 | #[inline (always)] |
158 | |_| { |
159 | let pos = (row.truncate() as usize * stride + col, col_fract, row.fract()); |
160 | row += row_delta; |
161 | pos |
162 | }, |
163 | ); |
164 | begin = end; |
165 | end += tile_len; |
166 | row = row_init; |
167 | row += acc_err; |
168 | if remainder != Fixed::from_integer(0) { |
169 | acc_err -= remainder; |
170 | let wrap = if rotation.mirror_height() { |
171 | acc_err >= Fixed::from_integer(0) |
172 | } else { |
173 | acc_err < Fixed::from_integer(0) |
174 | }; |
175 | if wrap { |
176 | acc_err += row_delta; |
177 | end += 1; |
178 | } |
179 | }; |
180 | end = end.min(len); |
181 | } |
182 | }; |
183 | |
184 | fn fetch_blend_pixel( |
185 | line_buffer: &mut [impl TargetPixel], |
186 | format: TexturePixelFormat, |
187 | data: &[u8], |
188 | alpha: u8, |
189 | color: Color, |
190 | (stride, delta): (usize, Fixed<i32, 8>), |
191 | mut pos: impl FnMut(usize) -> (usize, u8, u8), |
192 | ) { |
193 | match format { |
194 | TexturePixelFormat::Rgb => { |
195 | for pix in line_buffer { |
196 | let pos = pos(3).0; |
197 | let p: &[u8] = &data[pos..pos + 3]; |
198 | if alpha == 0xff { |
199 | *pix = TargetPixel::from_rgb(p[0], p[1], p[2]); |
200 | } else { |
201 | pix.blend(PremultipliedRgbaColor::premultiply(Color::from_argb_u8( |
202 | alpha, p[0], p[1], p[2], |
203 | ))) |
204 | } |
205 | } |
206 | } |
207 | TexturePixelFormat::Rgba => { |
208 | if color.alpha() == 0 { |
209 | for pix in line_buffer { |
210 | let pos = pos(4).0; |
211 | let alpha = ((data[pos + 3] as u16 * alpha as u16) / 255) as u8; |
212 | let c = PremultipliedRgbaColor::premultiply(Color::from_argb_u8( |
213 | alpha, |
214 | data[pos + 0], |
215 | data[pos + 1], |
216 | data[pos + 2], |
217 | )); |
218 | pix.blend(c); |
219 | } |
220 | } else { |
221 | for pix in line_buffer { |
222 | let pos = pos(4).0; |
223 | let alpha = ((data[pos + 3] as u16 * alpha as u16) / 255) as u8; |
224 | let c = PremultipliedRgbaColor::premultiply(Color::from_argb_u8( |
225 | alpha, |
226 | color.red(), |
227 | color.green(), |
228 | color.blue(), |
229 | )); |
230 | pix.blend(c); |
231 | } |
232 | } |
233 | } |
234 | TexturePixelFormat::RgbaPremultiplied => { |
235 | if color.alpha() > 0 { |
236 | for pix in line_buffer { |
237 | let pos = pos(4).0; |
238 | let c = PremultipliedRgbaColor::premultiply(Color::from_argb_u8( |
239 | ((data[pos + 3] as u16 * alpha as u16) / 255) as u8, |
240 | color.red(), |
241 | color.green(), |
242 | color.blue(), |
243 | )); |
244 | pix.blend(c); |
245 | } |
246 | } else if alpha == 0xff { |
247 | for pix in line_buffer { |
248 | let pos = pos(4).0; |
249 | let c = PremultipliedRgbaColor { |
250 | alpha: data[pos + 3], |
251 | red: data[pos + 0], |
252 | green: data[pos + 1], |
253 | blue: data[pos + 2], |
254 | }; |
255 | pix.blend(c); |
256 | } |
257 | } else { |
258 | for pix in line_buffer { |
259 | let pos = pos(4).0; |
260 | let c = PremultipliedRgbaColor { |
261 | alpha: (data[pos + 3] as u16 * alpha as u16 / 255) as u8, |
262 | red: (data[pos + 0] as u16 * alpha as u16 / 255) as u8, |
263 | green: (data[pos + 1] as u16 * alpha as u16 / 255) as u8, |
264 | blue: (data[pos + 2] as u16 * alpha as u16 / 255) as u8, |
265 | }; |
266 | pix.blend(c); |
267 | } |
268 | } |
269 | } |
270 | TexturePixelFormat::AlphaMap => { |
271 | for pix in line_buffer { |
272 | let pos = pos(1).0; |
273 | let c = PremultipliedRgbaColor::premultiply(Color::from_argb_u8( |
274 | ((data[pos] as u16 * alpha as u16) / 255) as u8, |
275 | color.red(), |
276 | color.green(), |
277 | color.blue(), |
278 | )); |
279 | pix.blend(c); |
280 | } |
281 | } |
282 | TexturePixelFormat::SignedDistanceField => { |
283 | const RANGE: i32 = 6; |
284 | let factor = (362 * 256 / delta.0) * RANGE; // 362 ≃ 255 * sqrt(2) |
285 | for pix in line_buffer { |
286 | let (pos, col_f, row_f) = pos(1); |
287 | let (col_f, row_f) = (col_f as i32, row_f as i32); |
288 | let mut dist = ((data[pos] as i8 as i32) * (256 - col_f) |
289 | + (data[pos + 1] as i8 as i32) * col_f) |
290 | * (256 - row_f); |
291 | if pos + stride + 1 < data.len() { |
292 | dist += ((data[pos + stride] as i8 as i32) * (256 - col_f) |
293 | + (data[pos + stride + 1] as i8 as i32) * col_f) |
294 | * row_f |
295 | } else { |
296 | debug_assert_eq!(row_f, 0); |
297 | } |
298 | let a = ((((dist >> 8) * factor) >> 16) + 128).clamp(0, 255) * alpha as i32; |
299 | let c = PremultipliedRgbaColor::premultiply(Color::from_argb_u8( |
300 | (a / 255) as u8, |
301 | color.red(), |
302 | color.green(), |
303 | color.blue(), |
304 | )); |
305 | pix.blend(c); |
306 | } |
307 | } |
308 | }; |
309 | } |
310 | } |
311 | |
312 | /// draw one line of the rounded rectangle in the line buffer |
313 | #[allow (clippy::unnecessary_cast)] // Coord |
314 | pub(super) fn draw_rounded_rectangle_line( |
315 | span: &PhysicalRect, |
316 | line: PhysicalLength, |
317 | rr: &super::RoundedRectangle, |
318 | line_buffer: &mut [impl TargetPixel], |
319 | extra_left_clip: i16, |
320 | extra_right_clip: i16, |
321 | ) { |
322 | /// This is an integer shifted by 4 bits. |
323 | /// Note: this is not a "fixed point" because multiplication and sqrt operation operate to |
324 | /// the shifted integer |
325 | #[derive (Clone, Copy, PartialEq, Ord, PartialOrd, Eq, Add, Sub, Mul)] |
326 | struct Shifted(u32); |
327 | impl Shifted { |
328 | const ONE: Self = Shifted(1 << 4); |
329 | #[track_caller ] |
330 | #[inline ] |
331 | pub fn new(value: impl TryInto<u32> + core::fmt::Debug + Copy) -> Self { |
332 | Self(value.try_into().unwrap_or_else(|_| panic!("Overflow {value:?}" )) << 4) |
333 | } |
334 | #[inline (always)] |
335 | pub fn floor(self) -> u32 { |
336 | self.0 >> 4 |
337 | } |
338 | #[inline (always)] |
339 | pub fn ceil(self) -> u32 { |
340 | (self.0 + Self::ONE.0 - 1) >> 4 |
341 | } |
342 | #[inline (always)] |
343 | pub fn saturating_sub(self, other: Self) -> Self { |
344 | Self(self.0.saturating_sub(other.0)) |
345 | } |
346 | #[inline (always)] |
347 | pub fn sqrt(self) -> Self { |
348 | Self(self.0.integer_sqrt()) |
349 | } |
350 | } |
351 | impl core::ops::Mul for Shifted { |
352 | type Output = Shifted; |
353 | #[inline (always)] |
354 | fn mul(self, rhs: Self) -> Self::Output { |
355 | Self(self.0 * rhs.0) |
356 | } |
357 | } |
358 | let width = line_buffer.len(); |
359 | let y1 = (line - span.origin.y_length()) + rr.top_clip; |
360 | let y2 = (span.origin.y_length() + span.size.height_length() - line) + rr.bottom_clip |
361 | - PhysicalLength::new(1); |
362 | let y = y1.min(y2); |
363 | debug_assert!(y.get() >= 0,); |
364 | let border = Shifted::new(rr.width.get()); |
365 | const ONE: Shifted = Shifted::ONE; |
366 | const ZERO: Shifted = Shifted(0); |
367 | let anti_alias = |x1: Shifted, x2: Shifted, process_pixel: &mut dyn FnMut(usize, u32)| { |
368 | // x1 and x2 are the coordinate on the top and bottom of the intersection of the pixel |
369 | // line and the curve. |
370 | // `process_pixel` be called for the coordinate in the array and a coverage between 0..255 |
371 | // This algorithm just go linearly which is not perfect, but good enough. |
372 | for x in x1.floor()..x2.ceil() { |
373 | // the coverage is basically how much of the pixel should be used |
374 | let cov = ((ONE + Shifted::new(x) - x1).0 << 8) / (ONE + x2 - x1).0; |
375 | process_pixel(x as usize, cov); |
376 | } |
377 | }; |
378 | let rev = |x: Shifted| { |
379 | (Shifted::new(width) + Shifted::new(rr.right_clip.get() + extra_right_clip)) |
380 | .saturating_sub(x) |
381 | }; |
382 | let calculate_xxxx = |r: i16, y: i16| { |
383 | let r = Shifted::new(r); |
384 | // `y` is how far away from the center of the circle the current line is. |
385 | let y = r - Shifted::new(y); |
386 | // Circle equation: x = √(r² - y²) |
387 | // Coordinate from the left edge: x' = r - x |
388 | let x2 = r - (r * r).saturating_sub(y * y).sqrt(); |
389 | let x1 = r - (r * r).saturating_sub((y - ONE) * (y - ONE)).sqrt(); |
390 | let r2 = r.saturating_sub(border); |
391 | let x4 = r - (r2 * r2).saturating_sub(y * y).sqrt(); |
392 | let x3 = r - (r2 * r2).saturating_sub((y - ONE) * (y - ONE)).sqrt(); |
393 | (x1, x2, x3, x4) |
394 | }; |
395 | |
396 | let (x1, x2, x3, x4, x5, x6, x7, x8) = if let Some(r) = rr.radius.as_uniform() { |
397 | let (x1, x2, x3, x4) = |
398 | if y.get() < r { calculate_xxxx(r, y.get()) } else { (ZERO, ZERO, border, border) }; |
399 | (x1, x2, x3, x4, rev(x4), rev(x3), rev(x2), rev(x1)) |
400 | } else { |
401 | let (x1, x2, x3, x4) = if y1 < PhysicalLength::new(rr.radius.top_left) { |
402 | calculate_xxxx(rr.radius.top_left, y.get()) |
403 | } else if y2 < PhysicalLength::new(rr.radius.bottom_left) { |
404 | calculate_xxxx(rr.radius.bottom_left, y.get()) |
405 | } else { |
406 | (ZERO, ZERO, border, border) |
407 | }; |
408 | let (x5, x6, x7, x8) = if y1 < PhysicalLength::new(rr.radius.top_right) { |
409 | let x = calculate_xxxx(rr.radius.top_right, y.get()); |
410 | (x.3, x.2, x.1, x.0) |
411 | } else if y2 < PhysicalLength::new(rr.radius.bottom_right) { |
412 | let x = calculate_xxxx(rr.radius.bottom_right, y.get()); |
413 | (x.3, x.2, x.1, x.0) |
414 | } else { |
415 | (border, border, ZERO, ZERO) |
416 | }; |
417 | (x1, x2, x3, x4, rev(x5), rev(x6), rev(x7), rev(x8)) |
418 | }; |
419 | anti_alias( |
420 | x1.saturating_sub(Shifted::new(rr.left_clip.get() + extra_left_clip)), |
421 | x2.saturating_sub(Shifted::new(rr.left_clip.get() + extra_left_clip)), |
422 | &mut |x, cov| { |
423 | if x >= width { |
424 | return; |
425 | } |
426 | let c = if border == ZERO { rr.inner_color } else { rr.border_color }; |
427 | let col = PremultipliedRgbaColor { |
428 | alpha: (((c.alpha as u32) * cov as u32) / 255) as u8, |
429 | red: (((c.red as u32) * cov as u32) / 255) as u8, |
430 | green: (((c.green as u32) * cov as u32) / 255) as u8, |
431 | blue: (((c.blue as u32) * cov as u32) / 255) as u8, |
432 | }; |
433 | line_buffer[x].blend(col); |
434 | }, |
435 | ); |
436 | if y < rr.width { |
437 | // up or down border (x2 .. x7) |
438 | let l = x2 |
439 | .ceil() |
440 | .saturating_sub((rr.left_clip.get() + extra_left_clip) as u32) |
441 | .min(width as u32) as usize; |
442 | let r = x7.floor().min(width as u32) as usize; |
443 | if l < r { |
444 | TargetPixel::blend_slice(&mut line_buffer[l..r], rr.border_color) |
445 | } |
446 | } else { |
447 | if border > ZERO { |
448 | // 3. draw the border (between x2 and x3) |
449 | if ONE + x2 <= x3 { |
450 | TargetPixel::blend_slice( |
451 | &mut line_buffer[x2 |
452 | .ceil() |
453 | .saturating_sub((rr.left_clip.get() + extra_left_clip) as u32) |
454 | .min(width as u32) as usize |
455 | ..x3.floor() |
456 | .saturating_sub((rr.left_clip.get() + extra_left_clip) as u32) |
457 | .min(width as u32) as usize], |
458 | rr.border_color, |
459 | ) |
460 | } |
461 | // 4. anti-aliasing for the contents (x3 .. x4) |
462 | anti_alias( |
463 | x3.saturating_sub(Shifted::new(rr.left_clip.get() + extra_left_clip)), |
464 | x4.saturating_sub(Shifted::new(rr.left_clip.get() + extra_left_clip)), |
465 | &mut |x, cov| { |
466 | if x >= width { |
467 | return; |
468 | } |
469 | let col = interpolate_color(cov, rr.border_color, rr.inner_color); |
470 | line_buffer[x].blend(col); |
471 | }, |
472 | ); |
473 | } |
474 | if rr.inner_color.alpha > 0 { |
475 | // 5. inside (x4 .. x5) |
476 | let begin = x4 |
477 | .ceil() |
478 | .saturating_sub((rr.left_clip.get() + extra_left_clip) as u32) |
479 | .min(width as u32); |
480 | let end = x5.floor().min(width as u32); |
481 | if begin < end { |
482 | TargetPixel::blend_slice( |
483 | &mut line_buffer[begin as usize..end as usize], |
484 | rr.inner_color, |
485 | ) |
486 | } |
487 | } |
488 | if border > ZERO { |
489 | // 6. border anti-aliasing: x5..x6 |
490 | anti_alias(x5, x6, &mut |x, cov| { |
491 | if x >= width { |
492 | return; |
493 | } |
494 | let col = interpolate_color(cov, rr.inner_color, rr.border_color); |
495 | line_buffer[x].blend(col) |
496 | }); |
497 | // 7. border x6 .. x7 |
498 | if ONE + x6 <= x7 { |
499 | TargetPixel::blend_slice( |
500 | &mut line_buffer[x6.ceil().min(width as u32) as usize |
501 | ..x7.floor().min(width as u32) as usize], |
502 | rr.border_color, |
503 | ) |
504 | } |
505 | } |
506 | } |
507 | anti_alias(x7, x8, &mut |x, cov| { |
508 | if x >= width { |
509 | return; |
510 | } |
511 | let c = if border == ZERO { rr.inner_color } else { rr.border_color }; |
512 | let col = PremultipliedRgbaColor { |
513 | alpha: (((c.alpha as u32) * (255 - cov) as u32) / 255) as u8, |
514 | red: (((c.red as u32) * (255 - cov) as u32) / 255) as u8, |
515 | green: (((c.green as u32) * (255 - cov) as u32) / 255) as u8, |
516 | blue: (((c.blue as u32) * (255 - cov) as u32) / 255) as u8, |
517 | }; |
518 | line_buffer[x].blend(col); |
519 | }); |
520 | } |
521 | |
522 | // a is between 0 and 255. When 0, we get color1, when 255 we get color2 |
523 | fn interpolate_color( |
524 | a: u32, |
525 | color1: PremultipliedRgbaColor, |
526 | color2: PremultipliedRgbaColor, |
527 | ) -> PremultipliedRgbaColor { |
528 | let b: u32 = 255 - a; |
529 | |
530 | let al1: u32 = color1.alpha as u32; |
531 | let al2: u32 = color2.alpha as u32; |
532 | |
533 | let a_: u32 = a * al2; |
534 | let b_: u32 = b * al1; |
535 | let m: u32 = a_ + b_; |
536 | |
537 | if m == 0 { |
538 | return PremultipliedRgbaColor::default(); |
539 | } |
540 | |
541 | PremultipliedRgbaColor { |
542 | alpha: (m / 255) as u8, |
543 | red: ((b * color1.red as u32 + a * color2.red as u32) / 255) as u8, |
544 | green: ((b * color1.green as u32 + a * color2.green as u32) / 255) as u8, |
545 | blue: ((b * color1.blue as u32 + a * color2.blue as u32) / 255) as u8, |
546 | } |
547 | } |
548 | |
549 | pub(super) fn draw_gradient_line( |
550 | rect: &PhysicalRect, |
551 | line: PhysicalLength, |
552 | g: &super::GradientCommand, |
553 | mut buffer: &mut [impl TargetPixel], |
554 | extra_left_clip: i16, |
555 | ) { |
556 | let fill_col1 = g.flags & 0b010 != 0; |
557 | let fill_col2 = g.flags & 0b100 != 0; |
558 | let invert_slope = g.flags & 0b1 != 0; |
559 | |
560 | let y = (line.get() - rect.min_y() + g.top_clip.get()) as i32; |
561 | let size_y = (rect.height() + g.top_clip.get() + g.bottom_clip.get()) as i32; |
562 | let start = g.start as i32; |
563 | |
564 | let (mut color1, mut color2) = (g.color1, g.color2); |
565 | |
566 | if g.start == 0 { |
567 | let p = if invert_slope { |
568 | (255 - start) * y / size_y |
569 | } else { |
570 | start + (255 - start) * y / size_y |
571 | }; |
572 | if (fill_col1 || p >= 0) && (fill_col2 || p < 255) { |
573 | let col = interpolate_color(p.clamp(0, 255) as u32, color1, color2); |
574 | TargetPixel::blend_slice(buffer, col); |
575 | } |
576 | return; |
577 | } |
578 | |
579 | let size_x = (rect.width() + g.left_clip.get() + g.right_clip.get()) as i32; |
580 | |
581 | let mut x = if invert_slope { |
582 | (y * size_x * (255 - start)) / (size_y * start) |
583 | } else { |
584 | (size_y - y) * size_x * (255 - start) / (size_y * start) |
585 | } + g.left_clip.get() as i32 |
586 | + extra_left_clip as i32; |
587 | |
588 | let len = ((255 * size_x) / start) as usize; |
589 | |
590 | if x < 0 { |
591 | let l = (-x as usize).min(buffer.len()); |
592 | if invert_slope { |
593 | if fill_col1 { |
594 | TargetPixel::blend_slice(&mut buffer[..l], g.color1); |
595 | } |
596 | } else if fill_col2 { |
597 | TargetPixel::blend_slice(&mut buffer[..l], g.color2); |
598 | } |
599 | buffer = &mut buffer[l..]; |
600 | x = 0; |
601 | } |
602 | |
603 | if buffer.len() + x as usize > len { |
604 | let l = len.saturating_sub(x as usize); |
605 | if invert_slope { |
606 | if fill_col2 { |
607 | TargetPixel::blend_slice(&mut buffer[l..], g.color2); |
608 | } |
609 | } else if fill_col1 { |
610 | TargetPixel::blend_slice(&mut buffer[l..], g.color1); |
611 | } |
612 | buffer = &mut buffer[..l]; |
613 | } |
614 | |
615 | if buffer.is_empty() { |
616 | return; |
617 | } |
618 | |
619 | if !invert_slope { |
620 | core::mem::swap(&mut color1, &mut color2); |
621 | } |
622 | |
623 | let dr = (((color2.red as i32 - color1.red as i32) * start) << 15) / (255 * size_x); |
624 | let dg = (((color2.green as i32 - color1.green as i32) * start) << 15) / (255 * size_x); |
625 | let db = (((color2.blue as i32 - color1.blue as i32) * start) << 15) / (255 * size_x); |
626 | let da = (((color2.alpha as i32 - color1.alpha as i32) * start) << 15) / (255 * size_x); |
627 | |
628 | let mut r = ((color1.red as u32) << 15).wrapping_add((x * dr) as _); |
629 | let mut g = ((color1.green as u32) << 15).wrapping_add((x * dg) as _); |
630 | let mut b = ((color1.blue as u32) << 15).wrapping_add((x * db) as _); |
631 | let mut a = ((color1.alpha as u32) << 15).wrapping_add((x * da) as _); |
632 | |
633 | if color1.alpha == 255 && color2.alpha == 255 { |
634 | buffer.fill_with(|| { |
635 | let pix = TargetPixel::from_rgb((r >> 15) as u8, (g >> 15) as u8, (b >> 15) as u8); |
636 | r = r.wrapping_add(dr as _); |
637 | g = g.wrapping_add(dg as _); |
638 | b = b.wrapping_add(db as _); |
639 | pix |
640 | }) |
641 | } else { |
642 | for pix in buffer { |
643 | pix.blend(PremultipliedRgbaColor { |
644 | red: (r >> 15) as u8, |
645 | green: (g >> 15) as u8, |
646 | blue: (b >> 15) as u8, |
647 | alpha: (a >> 15) as u8, |
648 | }); |
649 | r = r.wrapping_add(dr as _); |
650 | g = g.wrapping_add(dg as _); |
651 | b = b.wrapping_add(db as _); |
652 | a = a.wrapping_add(da as _); |
653 | } |
654 | } |
655 | } |
656 | |
657 | /// A color whose component have been pre-multiplied by alpha |
658 | /// |
659 | /// The renderer operates faster on pre-multiplied color since it |
660 | /// caches the multiplication of its component |
661 | /// |
662 | /// PremultipliedRgbaColor can be constructed from a [`Color`] with |
663 | /// the [`From`] trait. This conversion will pre-multiply the color |
664 | /// components |
665 | #[allow (missing_docs)] |
666 | #[derive (Clone, Copy, Debug, Default, bytemuck::Pod, bytemuck::Zeroable)] |
667 | #[repr (C)] |
668 | pub struct PremultipliedRgbaColor { |
669 | pub red: u8, |
670 | pub green: u8, |
671 | pub blue: u8, |
672 | pub alpha: u8, |
673 | } |
674 | |
675 | /// Convert a non-premultiplied color to a premultiplied one |
676 | impl From<Color> for PremultipliedRgbaColor { |
677 | fn from(col: Color) -> Self { |
678 | Self::premultiply(col) |
679 | } |
680 | } |
681 | |
682 | impl PremultipliedRgbaColor { |
683 | /// Convert a non premultiplied color to a premultiplied one |
684 | fn premultiply(col: Color) -> Self { |
685 | let a: u16 = col.alpha() as u16; |
686 | Self { |
687 | alpha: col.alpha(), |
688 | red: (col.red() as u16 * a / 255) as u8, |
689 | green: (col.green() as u16 * a / 255) as u8, |
690 | blue: (col.blue() as u16 * a / 255) as u8, |
691 | } |
692 | } |
693 | } |
694 | |
695 | /// Trait for the pixels in the buffer |
696 | pub trait TargetPixel: Sized + Copy { |
697 | /// Blend a single pixel with a color |
698 | fn blend(&mut self, color: PremultipliedRgbaColor); |
699 | /// Blend a color to all the pixel in the slice. |
700 | fn blend_slice(slice: &mut [Self], color: PremultipliedRgbaColor) { |
701 | if color.alpha == u8::MAX { |
702 | slice.fill(Self::from_rgb(color.red, color.green, color.blue)) |
703 | } else { |
704 | for x: &mut Self in slice { |
705 | Self::blend(self:x, color); |
706 | } |
707 | } |
708 | } |
709 | /// Create a pixel from the red, gree, blue component in the range 0..=255 |
710 | fn from_rgb(red: u8, green: u8, blue: u8) -> Self; |
711 | |
712 | /// Pixel which will be filled as the background in case the slint view has transparency |
713 | fn background() -> Self { |
714 | Self::from_rgb(red:0, green:0, blue:0) |
715 | } |
716 | } |
717 | |
718 | impl TargetPixel for crate::graphics::image::Rgb8Pixel { |
719 | fn blend(&mut self, color: PremultipliedRgbaColor) { |
720 | let a: u16 = (u8::MAX - color.alpha) as u16; |
721 | self.r = (self.r as u16 * a / 255) as u8 + color.red; |
722 | self.g = (self.g as u16 * a / 255) as u8 + color.green; |
723 | self.b = (self.b as u16 * a / 255) as u8 + color.blue; |
724 | } |
725 | |
726 | fn from_rgb(r: u8, g: u8, b: u8) -> Self { |
727 | Self::new(red:r, green:g, blue:b) |
728 | } |
729 | } |
730 | |
731 | impl TargetPixel for PremultipliedRgbaColor { |
732 | fn blend(&mut self, color: PremultipliedRgbaColor) { |
733 | let a: u16 = (u8::MAX - color.alpha) as u16; |
734 | self.red = (self.red as u16 * a / 255) as u8 + color.red; |
735 | self.green = (self.green as u16 * a / 255) as u8 + color.green; |
736 | self.blue = (self.blue as u16 * a / 255) as u8 + color.blue; |
737 | self.alpha = (self.alpha as u16 + color.alpha as u16 |
738 | - (self.alpha as u16 * color.alpha as u16) / 255) as u8; |
739 | } |
740 | |
741 | fn from_rgb(r: u8, g: u8, b: u8) -> Self { |
742 | Self { red: r, green: g, blue: b, alpha: 255 } |
743 | } |
744 | |
745 | fn background() -> Self { |
746 | Self { red: 0, green: 0, blue: 0, alpha: 0 } |
747 | } |
748 | } |
749 | |
750 | /// A 16bit pixel that has 5 red bits, 6 green bits and 5 blue bits |
751 | #[repr (transparent)] |
752 | #[derive (Copy, Clone, Debug, PartialEq, Eq, Default, bytemuck::Pod, bytemuck::Zeroable)] |
753 | pub struct Rgb565Pixel(pub u16); |
754 | |
755 | impl Rgb565Pixel { |
756 | const R_MASK: u16 = 0b1111_1000_0000_0000; |
757 | const G_MASK: u16 = 0b0000_0111_1110_0000; |
758 | const B_MASK: u16 = 0b0000_0000_0001_1111; |
759 | |
760 | /// Return the red component as a u8. |
761 | /// |
762 | /// The bits are shifted so that the result is between 0 and 255 |
763 | fn red(self) -> u8 { |
764 | ((self.0 & Self::R_MASK) >> 8) as u8 |
765 | } |
766 | /// Return the green component as a u8. |
767 | /// |
768 | /// The bits are shifted so that the result is between 0 and 255 |
769 | fn green(self) -> u8 { |
770 | ((self.0 & Self::G_MASK) >> 3) as u8 |
771 | } |
772 | /// Return the blue component as a u8. |
773 | /// |
774 | /// The bits are shifted so that the result is between 0 and 255 |
775 | fn blue(self) -> u8 { |
776 | ((self.0 & Self::B_MASK) << 3) as u8 |
777 | } |
778 | } |
779 | |
780 | impl TargetPixel for Rgb565Pixel { |
781 | fn blend(&mut self, color: PremultipliedRgbaColor) { |
782 | let a = (u8::MAX - color.alpha) as u32; |
783 | // convert to 5 bits |
784 | let a = (a + 4) >> 3; |
785 | |
786 | // 00000ggg_ggg00000_rrrrr000_000bbbbb |
787 | let expanded = (self.0 & (Self::R_MASK | Self::B_MASK)) as u32 |
788 | | (((self.0 & Self::G_MASK) as u32) << 16); |
789 | |
790 | // gggggggg_000rrrrr_rrr000bb_bbbbbb00 |
791 | let c = |
792 | ((color.red as u32) << 13) | ((color.green as u32) << 24) | ((color.blue as u32) << 2); |
793 | // gggggg00_000rrrrr_000000bb_bbb00000 |
794 | let c = c & 0b11111100_00011111_00000011_11100000; |
795 | |
796 | let res = expanded * a + c; |
797 | |
798 | self.0 = ((res >> 21) as u16 & Self::G_MASK) |
799 | | ((res >> 5) as u16 & (Self::R_MASK | Self::B_MASK)); |
800 | } |
801 | |
802 | fn from_rgb(r: u8, g: u8, b: u8) -> Self { |
803 | Self(((r as u16 & 0b11111000) << 8) | ((g as u16 & 0b11111100) << 3) | (b as u16 >> 3)) |
804 | } |
805 | } |
806 | |
807 | impl From<Rgb8Pixel> for Rgb565Pixel { |
808 | fn from(p: Rgb8Pixel) -> Self { |
809 | Self::from_rgb(red:p.r, green:p.g, blue:p.b) |
810 | } |
811 | } |
812 | |
813 | impl From<Rgb565Pixel> for Rgb8Pixel { |
814 | fn from(p: Rgb565Pixel) -> Self { |
815 | Rgb8Pixel { r: p.red(), g: p.green(), b: p.blue() } |
816 | } |
817 | } |
818 | |
819 | #[test ] |
820 | fn rgb565() { |
821 | let pix565 = Rgb565Pixel::from_rgb(0xff, 0x25, 0); |
822 | let pix888: Rgb8Pixel = pix565.into(); |
823 | assert_eq!(pix565, pix888.into()); |
824 | |
825 | let pix565 = Rgb565Pixel::from_rgb(0x56, 0x42, 0xe3); |
826 | let pix888: Rgb8Pixel = pix565.into(); |
827 | assert_eq!(pix565, pix888.into()); |
828 | } |
829 | |