| 1 | // Copyright 2014 The Flutter Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | /// @docImport 'package:flutter/material.dart'; |
| 6 | library; |
| 7 | |
| 8 | import 'package:flutter/foundation.dart'; |
| 9 | import 'package:flutter/rendering.dart'; |
| 10 | |
| 11 | import 'framework.dart'; |
| 12 | |
| 13 | /// A superclass for [RenderObjectWidget]s that configure [RenderObject] |
| 14 | /// subclasses that organize their children in different slots. |
| 15 | /// |
| 16 | /// Implementers of this mixin have to provide the list of available slots by |
| 17 | /// overriding [slots]. The list of slots must never change for a given class |
| 18 | /// implementing this mixin. In the common case, [Enum] values are used as slots |
| 19 | /// and [slots] is typically implemented to return the value of the enum's |
| 20 | /// `values` getter. |
| 21 | /// |
| 22 | /// Furthermore, [childForSlot] must be implemented to return the current |
| 23 | /// widget configuration for a given slot. |
| 24 | /// |
| 25 | /// The [RenderObject] returned by [createRenderObject] and updated by |
| 26 | /// [updateRenderObject] must implement [SlottedContainerRenderObjectMixin]. |
| 27 | /// |
| 28 | /// The type parameter `SlotType` is the type for the slots to be used by this |
| 29 | /// [RenderObjectWidget] and the [RenderObject] it configures. In the typical |
| 30 | /// case, `SlotType` is an [Enum] type. |
| 31 | /// |
| 32 | /// The type parameter `ChildType` is the type used for the [RenderObject] children |
| 33 | /// (e.g. [RenderBox] or [RenderSliver]). In the typical case, `ChildType` is |
| 34 | /// [RenderBox]. This class does not support having different kinds of children |
| 35 | /// for different slots. |
| 36 | /// |
| 37 | /// {@tool dartpad} |
| 38 | /// This example uses the [SlottedMultiChildRenderObjectWidget] in |
| 39 | /// combination with the [SlottedContainerRenderObjectMixin] to implement a |
| 40 | /// widget that provides two slots: topLeft and bottomRight. The widget arranges |
| 41 | /// the children in those slots diagonally. |
| 42 | /// |
| 43 | /// ** See code in examples/api/lib/widgets/slotted_render_object_widget/slotted_multi_child_render_object_widget_mixin.0.dart ** |
| 44 | /// {@end-tool} |
| 45 | /// |
| 46 | /// See also: |
| 47 | /// |
| 48 | /// * [MultiChildRenderObjectWidget], which configures a [RenderObject] |
| 49 | /// with a single list of children. |
| 50 | /// * [ListTile], which uses [SlottedMultiChildRenderObjectWidget] in its |
| 51 | /// internal (private) implementation. |
| 52 | abstract class SlottedMultiChildRenderObjectWidget<SlotType, ChildType extends RenderObject> |
| 53 | extends RenderObjectWidget |
| 54 | with SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> { |
| 55 | /// Abstract const constructor. This constructor enables subclasses to provide |
| 56 | /// const constructors so that they can be used in const expressions. |
| 57 | const SlottedMultiChildRenderObjectWidget({super.key}); |
| 58 | } |
| 59 | |
| 60 | /// A mixin version of [SlottedMultiChildRenderObjectWidget]. |
| 61 | /// |
| 62 | /// This mixin provides the same logic as extending |
| 63 | /// [SlottedMultiChildRenderObjectWidget] directly. |
| 64 | /// |
| 65 | /// It was deprecated to simplify the process of creating slotted widgets. |
| 66 | @Deprecated( |
| 67 | 'Extend SlottedMultiChildRenderObjectWidget instead of mixing in SlottedMultiChildRenderObjectWidgetMixin. ' |
| 68 | 'This feature was deprecated after v3.10.0-1.5.pre.' , |
| 69 | ) |
| 70 | mixin SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType extends RenderObject> |
| 71 | on RenderObjectWidget { |
| 72 | /// Returns a list of all available slots. |
| 73 | /// |
| 74 | /// The list of slots must be static and must never change for a given class |
| 75 | /// implementing this mixin. |
| 76 | /// |
| 77 | /// Typically, an [Enum] is used to identify the different slots. In that case |
| 78 | /// this getter can be implemented by returning what the `values` getter |
| 79 | /// of the enum used returns. |
| 80 | @protected |
| 81 | Iterable<SlotType> get slots; |
| 82 | |
| 83 | /// Returns the widget that is currently occupying the provided `slot`. |
| 84 | /// |
| 85 | /// The [RenderObject] configured by this class will be configured to have |
| 86 | /// the [RenderObject] produced by the returned [Widget] in the provided |
| 87 | /// `slot`. |
| 88 | @protected |
| 89 | Widget? childForSlot(SlotType slot); |
| 90 | |
| 91 | @override |
| 92 | SlottedContainerRenderObjectMixin<SlotType, ChildType> createRenderObject(BuildContext context); |
| 93 | |
| 94 | @override |
| 95 | void updateRenderObject( |
| 96 | BuildContext context, |
| 97 | SlottedContainerRenderObjectMixin<SlotType, ChildType> renderObject, |
| 98 | ); |
| 99 | |
| 100 | @override |
| 101 | SlottedRenderObjectElement<SlotType, ChildType> createElement() => |
| 102 | SlottedRenderObjectElement<SlotType, ChildType>(this); |
| 103 | } |
| 104 | |
| 105 | /// Mixin for a [RenderObject] configured by a [SlottedMultiChildRenderObjectWidget]. |
| 106 | /// |
| 107 | /// The [RenderObject] child currently occupying a given slot can be obtained by |
| 108 | /// calling [childForSlot]. |
| 109 | /// |
| 110 | /// Implementers may consider overriding [children] to return the children |
| 111 | /// of this render object in a consistent order (e.g. hit test order). |
| 112 | /// |
| 113 | /// The type parameter `SlotType` is the type for the slots to be used by this |
| 114 | /// [RenderObject] and the [SlottedMultiChildRenderObjectWidget] it was |
| 115 | /// configured by. In the typical case, `SlotType` is an [Enum] type. |
| 116 | /// |
| 117 | /// The type parameter `ChildType` is the type of [RenderObject] used for the children |
| 118 | /// (e.g. [RenderBox] or [RenderSliver]). In the typical case, `ChildType` is |
| 119 | /// [RenderBox]. This mixin does not support having different kinds of children |
| 120 | /// for different slots. |
| 121 | /// |
| 122 | /// See [SlottedMultiChildRenderObjectWidget] for example code showcasing how |
| 123 | /// this mixin is used in combination with [SlottedMultiChildRenderObjectWidget]. |
| 124 | /// |
| 125 | /// See also: |
| 126 | /// |
| 127 | /// * [ContainerRenderObjectMixin], which organizes its children in a single |
| 128 | /// list. |
| 129 | mixin SlottedContainerRenderObjectMixin<SlotType, ChildType extends RenderObject> on RenderObject { |
| 130 | /// Returns the [RenderObject] child that is currently occupying the provided |
| 131 | /// `slot`. |
| 132 | /// |
| 133 | /// Returns null if no [RenderObject] is configured for the given slot. |
| 134 | @protected |
| 135 | ChildType? childForSlot(SlotType slot) => _slotToChild[slot]; |
| 136 | |
| 137 | /// Returns an [Iterable] of all non-null children. |
| 138 | /// |
| 139 | /// This getter is used by the default implementation of [attach], [detach], |
| 140 | /// [redepthChildren], [visitChildren], and [debugDescribeChildren] to iterate |
| 141 | /// over the children of this [RenderObject]. The base implementation makes no |
| 142 | /// guarantee about the order in which the children are returned. Subclasses |
| 143 | /// for which the child order is important should override this getter and |
| 144 | /// return the children in the desired order. |
| 145 | @protected |
| 146 | Iterable<ChildType> get children => _slotToChild.values; |
| 147 | |
| 148 | /// Returns the debug name for a given `slot`. |
| 149 | /// |
| 150 | /// This method is called by [debugDescribeChildren] for each slot that is |
| 151 | /// currently occupied by a child to obtain a name for that slot for debug |
| 152 | /// outputs. |
| 153 | /// |
| 154 | /// The default implementation calls [EnumName.name] on `slot` if it is an |
| 155 | /// [Enum] value and `toString` if it is not. |
| 156 | @protected |
| 157 | String debugNameForSlot(SlotType slot) { |
| 158 | if (slot is Enum) { |
| 159 | return slot.name; |
| 160 | } |
| 161 | return slot.toString(); |
| 162 | } |
| 163 | |
| 164 | @override |
| 165 | void attach(PipelineOwner owner) { |
| 166 | super.attach(owner); |
| 167 | for (final ChildType child in children) { |
| 168 | child.attach(owner); |
| 169 | } |
| 170 | } |
| 171 | |
| 172 | @override |
| 173 | void detach() { |
| 174 | super.detach(); |
| 175 | for (final ChildType child in children) { |
| 176 | child.detach(); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | @override |
| 181 | void redepthChildren() { |
| 182 | children.forEach(redepthChild); |
| 183 | } |
| 184 | |
| 185 | @override |
| 186 | void visitChildren(RenderObjectVisitor visitor) { |
| 187 | children.forEach(visitor); |
| 188 | } |
| 189 | |
| 190 | @override |
| 191 | List<DiagnosticsNode> debugDescribeChildren() { |
| 192 | final List<DiagnosticsNode> value = <DiagnosticsNode>[]; |
| 193 | final Map<ChildType, SlotType> childToSlot = Map<ChildType, SlotType>.fromIterables( |
| 194 | _slotToChild.values, |
| 195 | _slotToChild.keys, |
| 196 | ); |
| 197 | for (final ChildType child in children) { |
| 198 | _addDiagnostics(child, value, debugNameForSlot(childToSlot[child] as SlotType)); |
| 199 | } |
| 200 | return value; |
| 201 | } |
| 202 | |
| 203 | void _addDiagnostics(ChildType child, List<DiagnosticsNode> value, String name) { |
| 204 | value.add(child.toDiagnosticsNode(name: name)); |
| 205 | } |
| 206 | |
| 207 | final Map<SlotType, ChildType> _slotToChild = <SlotType, ChildType>{}; |
| 208 | |
| 209 | void _setChild(ChildType? child, SlotType slot) { |
| 210 | final ChildType? oldChild = _slotToChild[slot]; |
| 211 | if (oldChild != null) { |
| 212 | dropChild(oldChild); |
| 213 | _slotToChild.remove(slot); |
| 214 | } |
| 215 | if (child != null) { |
| 216 | _slotToChild[slot] = child; |
| 217 | adoptChild(child); |
| 218 | } |
| 219 | } |
| 220 | |
| 221 | void _moveChild(ChildType child, SlotType slot, SlotType oldSlot) { |
| 222 | assert(slot != oldSlot); |
| 223 | final ChildType? oldChild = _slotToChild[oldSlot]; |
| 224 | if (oldChild == child) { |
| 225 | _setChild(null, oldSlot); |
| 226 | } |
| 227 | _setChild(child, slot); |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | /// Element used by the [SlottedMultiChildRenderObjectWidget]. |
| 232 | class SlottedRenderObjectElement<SlotType, ChildType extends RenderObject> |
| 233 | extends RenderObjectElement { |
| 234 | /// Creates an element that uses the given widget as its configuration. |
| 235 | SlottedRenderObjectElement( |
| 236 | SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> super.widget, |
| 237 | ); |
| 238 | |
| 239 | Map<SlotType, Element> _slotToChild = <SlotType, Element>{}; |
| 240 | Map<Key, Element> _keyedChildren = <Key, Element>{}; |
| 241 | |
| 242 | @override |
| 243 | SlottedContainerRenderObjectMixin<SlotType, ChildType> get renderObject => |
| 244 | super.renderObject as SlottedContainerRenderObjectMixin<SlotType, ChildType>; |
| 245 | |
| 246 | @override |
| 247 | void visitChildren(ElementVisitor visitor) { |
| 248 | _slotToChild.values.forEach(visitor); |
| 249 | } |
| 250 | |
| 251 | @override |
| 252 | void forgetChild(Element child) { |
| 253 | assert(_slotToChild.containsValue(child)); |
| 254 | assert(child.slot is SlotType); |
| 255 | assert(_slotToChild.containsKey(child.slot)); |
| 256 | _slotToChild.remove(child.slot); |
| 257 | super.forgetChild(child); |
| 258 | } |
| 259 | |
| 260 | @override |
| 261 | void mount(Element? parent, Object? newSlot) { |
| 262 | super.mount(parent, newSlot); |
| 263 | _updateChildren(); |
| 264 | } |
| 265 | |
| 266 | @override |
| 267 | void update(SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> newWidget) { |
| 268 | super.update(newWidget); |
| 269 | assert(widget == newWidget); |
| 270 | _updateChildren(); |
| 271 | } |
| 272 | |
| 273 | List<SlotType>? _debugPreviousSlots; |
| 274 | |
| 275 | void _updateChildren() { |
| 276 | final SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> |
| 277 | slottedMultiChildRenderObjectWidgetMixin = |
| 278 | widget as SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType>; |
| 279 | assert(() { |
| 280 | _debugPreviousSlots ??= slottedMultiChildRenderObjectWidgetMixin.slots.toList(); |
| 281 | return listEquals( |
| 282 | _debugPreviousSlots, |
| 283 | slottedMultiChildRenderObjectWidgetMixin.slots.toList(), |
| 284 | ); |
| 285 | }(), ' ${widget.runtimeType}.slots must not change.' ); |
| 286 | assert( |
| 287 | slottedMultiChildRenderObjectWidgetMixin.slots.toSet().length == |
| 288 | slottedMultiChildRenderObjectWidgetMixin.slots.length, |
| 289 | 'slots must be unique' , |
| 290 | ); |
| 291 | |
| 292 | final Map<Key, Element> oldKeyedElements = _keyedChildren; |
| 293 | _keyedChildren = <Key, Element>{}; |
| 294 | final Map<SlotType, Element> oldSlotToChild = _slotToChild; |
| 295 | _slotToChild = <SlotType, Element>{}; |
| 296 | |
| 297 | Map<Key, List<Element>>? debugDuplicateKeys; |
| 298 | |
| 299 | for (final SlotType slot in slottedMultiChildRenderObjectWidgetMixin.slots) { |
| 300 | final Widget? widget = slottedMultiChildRenderObjectWidgetMixin.childForSlot(slot); |
| 301 | final Key? newWidgetKey = widget?.key; |
| 302 | |
| 303 | final Element? oldSlotChild = oldSlotToChild[slot]; |
| 304 | final Element? oldKeyChild = oldKeyedElements[newWidgetKey]; |
| 305 | |
| 306 | // Try to find the slot for the correct Element that `widget` should update. |
| 307 | // If key matching fails, resort to `oldSlotChild` from the same slot. |
| 308 | final Element? fromElement; |
| 309 | if (oldKeyChild != null) { |
| 310 | fromElement = oldSlotToChild.remove(oldKeyChild.slot as SlotType); |
| 311 | } else if (oldSlotChild?.widget.key == null) { |
| 312 | fromElement = oldSlotToChild.remove(slot); |
| 313 | } else { |
| 314 | // The only case we can't use `oldSlotChild` is when its widget has a key. |
| 315 | assert(oldSlotChild!.widget.key != newWidgetKey); |
| 316 | fromElement = null; |
| 317 | } |
| 318 | final Element? newChild = updateChild(fromElement, widget, slot); |
| 319 | |
| 320 | if (newChild != null) { |
| 321 | _slotToChild[slot] = newChild; |
| 322 | |
| 323 | if (newWidgetKey != null) { |
| 324 | assert(() { |
| 325 | final Element? existingElement = _keyedChildren[newWidgetKey]; |
| 326 | if (existingElement != null) { |
| 327 | (debugDuplicateKeys ??= <Key, List<Element>>{}) |
| 328 | .putIfAbsent(newWidgetKey, () => <Element>[existingElement]) |
| 329 | .add(newChild); |
| 330 | } |
| 331 | return true; |
| 332 | }()); |
| 333 | _keyedChildren[newWidgetKey] = newChild; |
| 334 | } |
| 335 | } |
| 336 | } |
| 337 | oldSlotToChild.values.forEach(deactivateChild); |
| 338 | assert(_debugDuplicateKeys(debugDuplicateKeys)); |
| 339 | assert( |
| 340 | _keyedChildren.values.every(_slotToChild.values.contains), |
| 341 | '_keyedChildren ${_keyedChildren.values} should be a subset of ${_slotToChild.values}' , |
| 342 | ); |
| 343 | } |
| 344 | |
| 345 | bool _debugDuplicateKeys(Map<Key, List<Element>>? debugDuplicateKeys) { |
| 346 | if (debugDuplicateKeys == null) { |
| 347 | return true; |
| 348 | } |
| 349 | for (final MapEntry<Key, List<Element>> duplicateKey in debugDuplicateKeys.entries) { |
| 350 | throw FlutterError.fromParts(<DiagnosticsNode>[ |
| 351 | ErrorSummary('Multiple widgets used the same key in ${widget.runtimeType}.' ), |
| 352 | ErrorDescription( |
| 353 | 'The key ${duplicateKey.key} was used by multiple widgets. The offending widgets were:\n' , |
| 354 | ), |
| 355 | for (final Element element in duplicateKey.value) ErrorDescription(' - $element\n' ), |
| 356 | ErrorDescription( |
| 357 | 'A key can only be specified on one widget at a time in the same parent widget.' , |
| 358 | ), |
| 359 | ]); |
| 360 | } |
| 361 | return true; |
| 362 | } |
| 363 | |
| 364 | @override |
| 365 | void insertRenderObjectChild(ChildType child, SlotType slot) { |
| 366 | renderObject._setChild(child, slot); |
| 367 | assert(renderObject._slotToChild[slot] == child); |
| 368 | } |
| 369 | |
| 370 | @override |
| 371 | void removeRenderObjectChild(ChildType child, SlotType slot) { |
| 372 | if (renderObject._slotToChild[slot] == child) { |
| 373 | renderObject._setChild(null, slot); |
| 374 | assert(renderObject._slotToChild[slot] == null); |
| 375 | } |
| 376 | } |
| 377 | |
| 378 | @override |
| 379 | void moveRenderObjectChild(ChildType child, SlotType oldSlot, SlotType newSlot) { |
| 380 | renderObject._moveChild(child, newSlot, oldSlot); |
| 381 | } |
| 382 | } |
| 383 | |