1 | //! _🎵 Immutability never bothered me anyway 🎶_ |
2 | //! |
3 | //! This crate provides various "Frozen" collections. |
4 | //! |
5 | //! These are append-only collections where references to entries can be held |
6 | //! on to even across insertions. This is safe because these collections only |
7 | //! support storing data that's present behind some indirection -- i.e. `String`, |
8 | //! `Vec<T>`, `Box<T>`, etc, and they only yield references to the data behind the |
9 | //! allocation (`&str`, `&[T]`, and `&T` respectively) |
10 | //! |
11 | //! The typical use case is having a global cache of strings or other data which the rest of the program borrows from. |
12 | |
13 | pub mod map; |
14 | pub mod vec; |
15 | |
16 | #[cfg (feature = "indexmap" )] |
17 | pub mod index_map; |
18 | #[cfg (feature = "indexmap" )] |
19 | pub mod index_set; |
20 | |
21 | pub mod sync; |
22 | |
23 | pub use map::{FrozenBTreeMap, FrozenMap}; |
24 | pub use vec::FrozenVec; |
25 | |
26 | #[cfg (feature = "indexmap" )] |
27 | pub use index_map::FrozenIndexMap; |
28 | #[cfg (feature = "indexmap" )] |
29 | pub use index_set::FrozenIndexSet; |
30 | |