| 1 | /// Enables ANSI code support on Windows 10. |
| 2 | /// |
| 3 | /// This uses Windows API calls to alter the properties of the console that |
| 4 | /// the program is running in. |
| 5 | /// |
| 6 | /// https://msdn.microsoft.com/en-us/library/windows/desktop/mt638032(v=vs.85).aspx |
| 7 | /// |
| 8 | /// Returns a `Result` with the Windows error code if unsuccessful. |
| 9 | #[cfg (windows)] |
| 10 | pub fn enable_ansi_support() -> Result<(), u32> { |
| 11 | // ref: https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences#EXAMPLE_OF_ENABLING_VIRTUAL_TERMINAL_PROCESSING @@ https://archive.is/L7wRJ#76% |
| 12 | |
| 13 | use std::ffi::OsStr; |
| 14 | use std::iter::once; |
| 15 | use std::os::windows::ffi::OsStrExt; |
| 16 | use std::ptr::null_mut; |
| 17 | use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode}; |
| 18 | use winapi::um::errhandlingapi::GetLastError; |
| 19 | use winapi::um::fileapi::{CreateFileW, OPEN_EXISTING}; |
| 20 | use winapi::um::handleapi::INVALID_HANDLE_VALUE; |
| 21 | use winapi::um::winnt::{FILE_SHARE_WRITE, GENERIC_READ, GENERIC_WRITE}; |
| 22 | |
| 23 | const ENABLE_VIRTUAL_TERMINAL_PROCESSING: u32 = 0x0004; |
| 24 | |
| 25 | unsafe { |
| 26 | // ref: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew |
| 27 | // Using `CreateFileW("CONOUT$", ...)` to retrieve the console handle works correctly even if STDOUT and/or STDERR are redirected |
| 28 | let console_out_name: Vec<u16> = |
| 29 | OsStr::new("CONOUT$" ).encode_wide().chain(once(0)).collect(); |
| 30 | let console_handle = CreateFileW( |
| 31 | console_out_name.as_ptr(), |
| 32 | GENERIC_READ | GENERIC_WRITE, |
| 33 | FILE_SHARE_WRITE, |
| 34 | null_mut(), |
| 35 | OPEN_EXISTING, |
| 36 | 0, |
| 37 | null_mut(), |
| 38 | ); |
| 39 | if console_handle == INVALID_HANDLE_VALUE { |
| 40 | return Err(GetLastError()); |
| 41 | } |
| 42 | |
| 43 | // ref: https://docs.microsoft.com/en-us/windows/console/getconsolemode |
| 44 | let mut console_mode: u32 = 0; |
| 45 | if 0 == GetConsoleMode(console_handle, &mut console_mode) { |
| 46 | return Err(GetLastError()); |
| 47 | } |
| 48 | |
| 49 | // VT processing not already enabled? |
| 50 | if console_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0 { |
| 51 | // https://docs.microsoft.com/en-us/windows/console/setconsolemode |
| 52 | if 0 == SetConsoleMode( |
| 53 | console_handle, |
| 54 | console_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING, |
| 55 | ) { |
| 56 | return Err(GetLastError()); |
| 57 | } |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | Ok(()) |
| 62 | } |
| 63 | |