1 | //! In a Zstandard frame, there's a frame header, followed by one or more *blocks*. |
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2 | //! |
3 | //! A block contains data, and a header describing how that data is encoded, as well |
4 | //! as other misc metadata. |
5 | //! |
6 | //! <https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#blocks> |
7 | |
8 | pub mod block; |
9 | pub mod literals_section; |
10 | pub mod sequence_section; |
11 |