1 | //! FSE, short for Finite State Entropy, is an encoding technique |
2 | //! that assigns shorter codes to symbols that appear more frequently in data, |
3 | //! and longer codes to less frequent symbols. |
4 | //! |
5 | //! FSE works by mutating a state and using that state to index into a table. |
6 | //! |
7 | //! Zstandard uses two different kinds of entropy encoding: FSE, and Huffman coding. |
8 | //! Huffman is used to compress literals, |
9 | //! while FSE is used for all other symbols (literal length code, match length code, offset code). |
10 | //! |
11 | //! https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#fse |
12 | //! |
13 | //! <https://arxiv.org/pdf/1311.2540> |
14 | |
15 | mod fse_decoder; |
16 | pub use fse_decoder::*; |
17 | |