1 | use embedded_graphics_core::pixelcolor::{ |
2 | Bgr555, Bgr565, Bgr888, BinaryColor, Gray2, Gray4, Gray8, GrayColor, Rgb555, Rgb565, Rgb888, |
3 | RgbColor, WebColors, |
4 | }; |
5 | |
6 | /// Mapping between `char`s and colors. |
7 | /// |
8 | /// See the [module-level documentation](super) for a table of implemented mappings. |
9 | pub trait ColorMapping: Into<Rgb888> { |
10 | /// Color used to display `None` values when `EG_FANCY_PANIC` is enabled. |
11 | /// |
12 | /// This color must be set to a color that isn't available in normal patterns to make it |
13 | /// distinguishable in the output. For non grayscale colors the default value should be used. |
14 | const NONE_COLOR: Rgb888 = Rgb888::new(r:128, g:128, b:128); |
15 | |
16 | /// Converts a char into a color of type `C`. |
17 | fn char_to_color(c: char) -> Self; |
18 | |
19 | /// Converts a color of type `C` into a char. |
20 | fn color_to_char(color: Self) -> char; |
21 | } |
22 | |
23 | impl ColorMapping for BinaryColor { |
24 | fn char_to_color(c: char) -> Self { |
25 | match c { |
26 | '.' => BinaryColor::Off, |
27 | '#' => BinaryColor::On, |
28 | _ => panic!("Invalid char in pattern: ' {}'" , c), |
29 | } |
30 | } |
31 | |
32 | fn color_to_char(color: Self) -> char { |
33 | match color { |
34 | BinaryColor::Off => '.' , |
35 | BinaryColor::On => '#' , |
36 | } |
37 | } |
38 | } |
39 | |
40 | macro_rules! impl_gray_color_mapping { |
41 | ($type:ident, $radix:expr) => { |
42 | impl ColorMapping for $type { |
43 | const NONE_COLOR: Rgb888 = Rgb888::CSS_STEEL_BLUE; |
44 | |
45 | fn char_to_color(c: char) -> Self { |
46 | if let Some(digit) = c.to_digit($radix) { |
47 | Self::new(digit as u8) |
48 | } else { |
49 | panic!("invalid char in pattern: '{}'" , c) |
50 | } |
51 | } |
52 | |
53 | fn color_to_char(color: Self) -> char { |
54 | core::char::from_digit(color.luma() as u32, $radix) |
55 | .unwrap() |
56 | .to_ascii_uppercase() |
57 | } |
58 | } |
59 | }; |
60 | } |
61 | |
62 | impl_gray_color_mapping!(Gray2, 4); |
63 | impl_gray_color_mapping!(Gray4, 16); |
64 | |
65 | impl ColorMapping for Gray8 { |
66 | const NONE_COLOR: Rgb888 = Rgb888::CSS_STEEL_BLUE; |
67 | |
68 | fn char_to_color(c: char) -> Self { |
69 | if let Some(digit) = c.to_digit(16) { |
70 | Self::new(digit as u8 * 0x11) |
71 | } else { |
72 | panic!("invalid char in pattern: ' {}'" , c); |
73 | } |
74 | } |
75 | |
76 | fn color_to_char(color: Self) -> char { |
77 | let luma = color.luma(); |
78 | let lower = luma & 0xF; |
79 | let upper = luma >> 4; |
80 | |
81 | if lower != upper { |
82 | '?' |
83 | } else { |
84 | core::char::from_digit(lower as u32, 16) |
85 | .unwrap() |
86 | .to_ascii_uppercase() |
87 | } |
88 | } |
89 | } |
90 | |
91 | macro_rules! impl_rgb_color_mapping { |
92 | ($type:ident) => { |
93 | impl ColorMapping for $type { |
94 | fn char_to_color(c: char) -> Self { |
95 | match c { |
96 | 'K' => Self::BLACK, |
97 | 'R' => Self::RED, |
98 | 'G' => Self::GREEN, |
99 | 'B' => Self::BLUE, |
100 | 'Y' => Self::YELLOW, |
101 | 'M' => Self::MAGENTA, |
102 | 'C' => Self::CYAN, |
103 | 'W' => Self::WHITE, |
104 | _ => panic!("Invalid char in pattern: '{}'" , c), |
105 | } |
106 | } |
107 | |
108 | fn color_to_char(color: Self) -> char { |
109 | match color { |
110 | Self::BLACK => 'K' , |
111 | Self::RED => 'R' , |
112 | Self::GREEN => 'G' , |
113 | Self::BLUE => 'B' , |
114 | Self::YELLOW => 'Y' , |
115 | Self::MAGENTA => 'M' , |
116 | Self::CYAN => 'C' , |
117 | Self::WHITE => 'W' , |
118 | _ => '?' , |
119 | } |
120 | } |
121 | } |
122 | }; |
123 | } |
124 | |
125 | impl_rgb_color_mapping!(Rgb555); |
126 | impl_rgb_color_mapping!(Bgr555); |
127 | impl_rgb_color_mapping!(Rgb565); |
128 | impl_rgb_color_mapping!(Bgr565); |
129 | impl_rgb_color_mapping!(Rgb888); |
130 | impl_rgb_color_mapping!(Bgr888); |
131 | |
132 | #[cfg (test)] |
133 | mod tests { |
134 | use super::*; |
135 | |
136 | #[test ] |
137 | fn gray2_mapping() { |
138 | for luma in 0..4 { |
139 | let color = Gray2::new(luma); |
140 | |
141 | assert_eq!(color, Gray2::char_to_color(Gray2::color_to_char(color))); |
142 | } |
143 | } |
144 | |
145 | #[test ] |
146 | fn gray4_mapping() { |
147 | for luma in 0..16 { |
148 | let color = Gray4::new(luma); |
149 | |
150 | assert_eq!(color, Gray4::char_to_color(Gray4::color_to_char(color))); |
151 | } |
152 | } |
153 | |
154 | #[test ] |
155 | fn gray8_mapping() { |
156 | for luma in 0..16 { |
157 | let color = Gray8::new(luma * 0x11); |
158 | |
159 | assert_eq!(color, Gray8::char_to_color(Gray8::color_to_char(color))); |
160 | } |
161 | } |
162 | |
163 | #[test ] |
164 | #[should_panic (expected = "invalid char in pattern: '4'" )] |
165 | fn invalid_gray2_char_4() { |
166 | Gray2::char_to_color('4' ); |
167 | } |
168 | |
169 | #[test ] |
170 | #[should_panic (expected = "invalid char in pattern: 'A'" )] |
171 | fn invalid_gray2_char_a() { |
172 | Gray2::char_to_color('A' ); |
173 | } |
174 | |
175 | #[test ] |
176 | #[should_panic (expected = "invalid char in pattern: 'G'" )] |
177 | fn invalid_gray4_char_g() { |
178 | Gray2::char_to_color('G' ); |
179 | } |
180 | |
181 | #[test ] |
182 | #[should_panic (expected = "invalid char in pattern: 'G'" )] |
183 | fn invalid_gray8_char_g() { |
184 | Gray8::char_to_color('G' ); |
185 | } |
186 | } |
187 | |