| 1 | //! Rounded rectangle corner radii configuration |
| 2 | |
| 3 | use crate::geometry::Size; |
| 4 | |
| 5 | /// The definition of each corner radius for a rounded rectangle. |
| 6 | /// |
| 7 | /// # Examples |
| 8 | /// |
| 9 | /// ## Create a radii configuration with equal corners |
| 10 | /// |
| 11 | /// This example create a `CornerRadii` instance where each corner has an equal, elliptical radius |
| 12 | /// of 10px x 8px. |
| 13 | /// |
| 14 | /// ```rust |
| 15 | /// use embedded_graphics::{geometry::Size, primitives::CornerRadii}; |
| 16 | /// |
| 17 | /// let radii = CornerRadii::new(Size::new(10, 8)); |
| 18 | /// |
| 19 | /// assert_eq!( |
| 20 | /// radii, |
| 21 | /// CornerRadii { |
| 22 | /// top_left: Size::new(10, 8), |
| 23 | /// top_right: Size::new(10, 8), |
| 24 | /// bottom_right: Size::new(10, 8), |
| 25 | /// bottom_left: Size::new(10, 8), |
| 26 | /// } |
| 27 | /// ); |
| 28 | /// ``` |
| 29 | #[derive (Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug, Default)] |
| 30 | #[cfg_attr (feature = "defmt" , derive(::defmt::Format))] |
| 31 | pub struct CornerRadii { |
| 32 | /// Top left corner radius |
| 33 | pub top_left: Size, |
| 34 | |
| 35 | /// Top right corner radius |
| 36 | pub top_right: Size, |
| 37 | |
| 38 | /// Bottom right corner radius |
| 39 | pub bottom_right: Size, |
| 40 | |
| 41 | /// Bottom left corner radius |
| 42 | pub bottom_left: Size, |
| 43 | } |
| 44 | |
| 45 | impl CornerRadii { |
| 46 | /// Create a new set of corner radii with all corners having equal values. |
| 47 | /// |
| 48 | /// To create a `CornerRadii` instance with different radii for each corner, use the |
| 49 | /// [`CornerRadiiBuilder`] builder. |
| 50 | pub const fn new(radius: Size) -> Self { |
| 51 | Self { |
| 52 | top_left: radius, |
| 53 | top_right: radius, |
| 54 | bottom_right: radius, |
| 55 | bottom_left: radius, |
| 56 | } |
| 57 | } |
| 58 | |
| 59 | /// Confine corner radii that are too large to a given bounding rectangle |
| 60 | pub(in crate::primitives) fn confine(self, bounding_box: Size) -> Self { |
| 61 | let mut overlap = 0; |
| 62 | let mut size = 0; |
| 63 | let mut corner_size = 0; |
| 64 | |
| 65 | let top_radii = self.top_left.width + self.top_right.width; |
| 66 | let right_radii = self.top_right.height + self.bottom_right.height; |
| 67 | let bottom_radii = self.bottom_left.width + self.bottom_right.width; |
| 68 | let left_radii = self.top_left.height + self.bottom_left.height; |
| 69 | |
| 70 | let o = top_radii.saturating_sub(bounding_box.width); |
| 71 | if o > overlap { |
| 72 | size = bounding_box.width; |
| 73 | corner_size = top_radii; |
| 74 | overlap = o; |
| 75 | } |
| 76 | |
| 77 | let o = right_radii.saturating_sub(bounding_box.height); |
| 78 | if o > overlap { |
| 79 | size = bounding_box.height; |
| 80 | corner_size = right_radii; |
| 81 | overlap = o; |
| 82 | } |
| 83 | |
| 84 | let o = bottom_radii.saturating_sub(bounding_box.width); |
| 85 | if o > overlap { |
| 86 | size = bounding_box.width; |
| 87 | corner_size = bottom_radii; |
| 88 | overlap = o; |
| 89 | } |
| 90 | |
| 91 | let o = left_radii.saturating_sub(bounding_box.height); |
| 92 | if o > overlap { |
| 93 | size = bounding_box.height; |
| 94 | corner_size = left_radii; |
| 95 | overlap = o; |
| 96 | } |
| 97 | |
| 98 | if overlap > 0 && corner_size > 0 { |
| 99 | Self { |
| 100 | top_left: (self.top_left * size) / corner_size, |
| 101 | top_right: (self.top_right * size) / corner_size, |
| 102 | bottom_right: (self.bottom_right * size) / corner_size, |
| 103 | bottom_left: (self.bottom_left * size) / corner_size, |
| 104 | } |
| 105 | } else { |
| 106 | self |
| 107 | } |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | /// [`CornerRadii`] builder. |
| 112 | #[derive (Copy, Clone, Debug, Default, Eq, PartialEq, Hash, PartialOrd, Ord)] |
| 113 | #[cfg_attr (feature = "defmt" , derive(::defmt::Format))] |
| 114 | pub struct CornerRadiiBuilder { |
| 115 | corners: CornerRadii, |
| 116 | } |
| 117 | |
| 118 | impl CornerRadiiBuilder { |
| 119 | /// Create a new corner radii builder. |
| 120 | /// |
| 121 | /// All radii are defaulted to 0px x 0px. |
| 122 | pub const fn new() -> Self { |
| 123 | Self { |
| 124 | corners: CornerRadii::new(Size::zero()), |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | /// Set all corner radii to the same value. |
| 129 | /// |
| 130 | /// # Examples |
| 131 | /// |
| 132 | /// ```rust |
| 133 | /// use embedded_graphics::{ |
| 134 | /// geometry::Size, |
| 135 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 136 | /// }; |
| 137 | /// |
| 138 | /// let corners = CornerRadiiBuilder::new().all(Size::new(10, 20)).build(); |
| 139 | /// |
| 140 | /// assert_eq!( |
| 141 | /// corners, |
| 142 | /// CornerRadii { |
| 143 | /// top_left: Size::new(10, 20), |
| 144 | /// top_right: Size::new(10, 20), |
| 145 | /// bottom_right: Size::new(10, 20), |
| 146 | /// bottom_left: Size::new(10, 20), |
| 147 | /// } |
| 148 | /// ); |
| 149 | /// ``` |
| 150 | pub const fn all(mut self, radius: Size) -> Self { |
| 151 | self.corners = CornerRadii::new(radius); |
| 152 | |
| 153 | self |
| 154 | } |
| 155 | |
| 156 | /// Set the top left and top right corner radii to the same value. |
| 157 | /// |
| 158 | /// # Examples |
| 159 | /// |
| 160 | /// ```rust |
| 161 | /// use embedded_graphics::{ |
| 162 | /// geometry::Size, |
| 163 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 164 | /// }; |
| 165 | /// |
| 166 | /// let corners = CornerRadiiBuilder::new().top(Size::new(10, 20)).build(); |
| 167 | /// |
| 168 | /// assert_eq!( |
| 169 | /// corners, |
| 170 | /// CornerRadii { |
| 171 | /// top_left: Size::new(10, 20), |
| 172 | /// top_right: Size::new(10, 20), |
| 173 | /// bottom_right: Size::zero(), |
| 174 | /// bottom_left: Size::zero(), |
| 175 | /// } |
| 176 | /// ); |
| 177 | /// ``` |
| 178 | pub const fn top(mut self, radius: Size) -> Self { |
| 179 | self.corners.top_left = radius; |
| 180 | self.corners.top_right = radius; |
| 181 | |
| 182 | self |
| 183 | } |
| 184 | |
| 185 | /// Set the top right and bottom right corner radii to the same value. |
| 186 | /// |
| 187 | /// # Examples |
| 188 | /// |
| 189 | /// ```rust |
| 190 | /// use embedded_graphics::{ |
| 191 | /// geometry::Size, |
| 192 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 193 | /// }; |
| 194 | /// |
| 195 | /// let corners = CornerRadiiBuilder::new().right(Size::new(10, 20)).build(); |
| 196 | /// |
| 197 | /// assert_eq!( |
| 198 | /// corners, |
| 199 | /// CornerRadii { |
| 200 | /// top_left: Size::zero(), |
| 201 | /// top_right: Size::new(10, 20), |
| 202 | /// bottom_right: Size::new(10, 20), |
| 203 | /// bottom_left: Size::zero(), |
| 204 | /// } |
| 205 | /// ); |
| 206 | /// ``` |
| 207 | pub const fn right(mut self, radius: Size) -> Self { |
| 208 | self.corners.top_right = radius; |
| 209 | self.corners.bottom_right = radius; |
| 210 | |
| 211 | self |
| 212 | } |
| 213 | |
| 214 | /// Set the bottom left and bottom right corner radii to the same value. |
| 215 | /// |
| 216 | /// # Examples |
| 217 | /// |
| 218 | /// ```rust |
| 219 | /// use embedded_graphics::{ |
| 220 | /// geometry::Size, |
| 221 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 222 | /// }; |
| 223 | /// |
| 224 | /// let corners = CornerRadiiBuilder::new().bottom(Size::new(10, 20)).build(); |
| 225 | /// |
| 226 | /// assert_eq!( |
| 227 | /// corners, |
| 228 | /// CornerRadii { |
| 229 | /// top_left: Size::zero(), |
| 230 | /// top_right: Size::zero(), |
| 231 | /// bottom_right: Size::new(10, 20), |
| 232 | /// bottom_left: Size::new(10, 20), |
| 233 | /// } |
| 234 | /// ); |
| 235 | /// ``` |
| 236 | pub const fn bottom(mut self, radius: Size) -> Self { |
| 237 | self.corners.bottom_left = radius; |
| 238 | self.corners.bottom_right = radius; |
| 239 | |
| 240 | self |
| 241 | } |
| 242 | |
| 243 | /// Set the top left and bottom left corner radii to the same value. |
| 244 | /// |
| 245 | /// # Examples |
| 246 | /// |
| 247 | /// ```rust |
| 248 | /// use embedded_graphics::{ |
| 249 | /// geometry::Size, |
| 250 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 251 | /// }; |
| 252 | /// |
| 253 | /// let corners = CornerRadiiBuilder::new().left(Size::new(10, 20)).build(); |
| 254 | /// |
| 255 | /// assert_eq!( |
| 256 | /// corners, |
| 257 | /// CornerRadii { |
| 258 | /// top_left: Size::new(10, 20), |
| 259 | /// top_right: Size::zero(), |
| 260 | /// bottom_right: Size::zero(), |
| 261 | /// bottom_left: Size::new(10, 20), |
| 262 | /// } |
| 263 | /// ); |
| 264 | /// ``` |
| 265 | pub const fn left(mut self, radius: Size) -> Self { |
| 266 | self.corners.top_left = radius; |
| 267 | self.corners.bottom_left = radius; |
| 268 | |
| 269 | self |
| 270 | } |
| 271 | |
| 272 | /// Set the top left corner radius. |
| 273 | /// |
| 274 | /// # Examples |
| 275 | /// |
| 276 | /// ```rust |
| 277 | /// use embedded_graphics::{ |
| 278 | /// geometry::Size, |
| 279 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 280 | /// }; |
| 281 | /// |
| 282 | /// let corners = CornerRadiiBuilder::new() |
| 283 | /// .top_left(Size::new(10, 20)) |
| 284 | /// .build(); |
| 285 | /// |
| 286 | /// assert_eq!( |
| 287 | /// corners, |
| 288 | /// CornerRadii { |
| 289 | /// top_left: Size::new(10, 20), |
| 290 | /// top_right: Size::zero(), |
| 291 | /// bottom_right: Size::zero(), |
| 292 | /// bottom_left: Size::zero(), |
| 293 | /// } |
| 294 | /// ); |
| 295 | /// ``` |
| 296 | pub const fn top_left(mut self, radius: Size) -> Self { |
| 297 | self.corners.top_left = radius; |
| 298 | |
| 299 | self |
| 300 | } |
| 301 | |
| 302 | /// Set the top right corner radius. |
| 303 | /// |
| 304 | /// # Examples |
| 305 | /// |
| 306 | /// ```rust |
| 307 | /// use embedded_graphics::{ |
| 308 | /// geometry::Size, |
| 309 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 310 | /// }; |
| 311 | /// |
| 312 | /// let corners = CornerRadiiBuilder::new() |
| 313 | /// .top_right(Size::new(10, 20)) |
| 314 | /// .build(); |
| 315 | /// |
| 316 | /// assert_eq!( |
| 317 | /// corners, |
| 318 | /// CornerRadii { |
| 319 | /// top_left: Size::zero(), |
| 320 | /// top_right: Size::new(10, 20), |
| 321 | /// bottom_right: Size::zero(), |
| 322 | /// bottom_left: Size::zero(), |
| 323 | /// } |
| 324 | /// ); |
| 325 | /// ``` |
| 326 | pub const fn top_right(mut self, radius: Size) -> Self { |
| 327 | self.corners.top_right = radius; |
| 328 | |
| 329 | self |
| 330 | } |
| 331 | |
| 332 | /// Set the bottom right corner radius. |
| 333 | /// |
| 334 | /// # Examples |
| 335 | /// |
| 336 | /// ```rust |
| 337 | /// use embedded_graphics::{ |
| 338 | /// geometry::Size, |
| 339 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 340 | /// }; |
| 341 | /// |
| 342 | /// let corners = CornerRadiiBuilder::new() |
| 343 | /// .bottom_right(Size::new(10, 20)) |
| 344 | /// .build(); |
| 345 | /// |
| 346 | /// assert_eq!( |
| 347 | /// corners, |
| 348 | /// CornerRadii { |
| 349 | /// top_left: Size::zero(), |
| 350 | /// top_right: Size::zero(), |
| 351 | /// bottom_right: Size::new(10, 20), |
| 352 | /// bottom_left: Size::zero(), |
| 353 | /// } |
| 354 | /// ); |
| 355 | /// ``` |
| 356 | pub const fn bottom_right(mut self, radius: Size) -> Self { |
| 357 | self.corners.bottom_right = radius; |
| 358 | |
| 359 | self |
| 360 | } |
| 361 | |
| 362 | /// Set the bottom left corner radius. |
| 363 | /// |
| 364 | /// # Examples |
| 365 | /// |
| 366 | /// ```rust |
| 367 | /// use embedded_graphics::{ |
| 368 | /// geometry::Size, |
| 369 | /// primitives::{CornerRadii, CornerRadiiBuilder}, |
| 370 | /// }; |
| 371 | /// |
| 372 | /// let corners = CornerRadiiBuilder::new() |
| 373 | /// .bottom_left(Size::new(10, 20)) |
| 374 | /// .build(); |
| 375 | /// |
| 376 | /// assert_eq!( |
| 377 | /// corners, |
| 378 | /// CornerRadii { |
| 379 | /// top_left: Size::zero(), |
| 380 | /// top_right: Size::zero(), |
| 381 | /// bottom_right: Size::zero(), |
| 382 | /// bottom_left: Size::new(10, 20), |
| 383 | /// } |
| 384 | /// ); |
| 385 | /// ``` |
| 386 | pub const fn bottom_left(mut self, radius: Size) -> Self { |
| 387 | self.corners.bottom_left = radius; |
| 388 | |
| 389 | self |
| 390 | } |
| 391 | |
| 392 | /// Consume the builder and produce a [`CornerRadii`] configuration. |
| 393 | pub const fn build(self) -> CornerRadii { |
| 394 | self.corners |
| 395 | } |
| 396 | } |
| 397 | |
| 398 | impl From<&CornerRadii> for CornerRadiiBuilder { |
| 399 | fn from(corners: &CornerRadii) -> Self { |
| 400 | Self { corners: *corners } |
| 401 | } |
| 402 | } |
| 403 | |
| 404 | #[cfg (test)] |
| 405 | mod tests { |
| 406 | use super::*; |
| 407 | |
| 408 | #[test ] |
| 409 | fn from_radii_to_builder() { |
| 410 | let radii = CornerRadii { |
| 411 | top_left: Size::new(1, 2), |
| 412 | top_right: Size::new(3, 4), |
| 413 | bottom_right: Size::new(5, 6), |
| 414 | bottom_left: Size::new(7, 8), |
| 415 | }; |
| 416 | |
| 417 | let builder: CornerRadiiBuilder = (&radii).into(); |
| 418 | |
| 419 | assert_eq!(builder.build(), radii); |
| 420 | } |
| 421 | |
| 422 | #[test ] |
| 423 | fn corner_radii_exact_size() { |
| 424 | let corners = CornerRadii { |
| 425 | top_left: Size::new(10, 15), |
| 426 | top_right: Size::new(10, 15), |
| 427 | bottom_right: Size::new(10, 15), |
| 428 | bottom_left: Size::new(10, 15), |
| 429 | }; |
| 430 | |
| 431 | assert_eq!(corners.confine(Size::new(20, 30)), corners); |
| 432 | } |
| 433 | |
| 434 | #[test ] |
| 435 | fn corner_radii_single_overlap() { |
| 436 | let corners = CornerRadii { |
| 437 | // Create an overlap of 5px in the Y direction |
| 438 | top_left: Size::new(10, 20), |
| 439 | top_right: Size::new(10, 15), |
| 440 | bottom_right: Size::new(10, 15), |
| 441 | bottom_left: Size::new(10, 15), |
| 442 | }; |
| 443 | |
| 444 | assert_eq!( |
| 445 | corners.confine(Size::new(20, 30)), |
| 446 | CornerRadii { |
| 447 | top_left: Size::new(8, 17), |
| 448 | top_right: Size::new(8, 12), |
| 449 | bottom_right: Size::new(8, 12), |
| 450 | bottom_left: Size::new(8, 12) |
| 451 | } |
| 452 | ); |
| 453 | } |
| 454 | |
| 455 | #[test ] |
| 456 | fn corner_radii_1px_overlap() { |
| 457 | let corners = CornerRadii { |
| 458 | // 1px overlap in Y |
| 459 | top_left: Size::new(10, 16), |
| 460 | // 1px overlap in X |
| 461 | top_right: Size::new(11, 15), |
| 462 | bottom_right: Size::new(10, 15), |
| 463 | bottom_left: Size::new(10, 15), |
| 464 | }; |
| 465 | |
| 466 | assert_eq!( |
| 467 | corners.confine(Size::new(20, 30)), |
| 468 | CornerRadii { |
| 469 | top_left: Size::new(9, 15), |
| 470 | top_right: Size::new(10, 14), |
| 471 | bottom_right: Size::new(9, 14), |
| 472 | bottom_left: Size::new(9, 14), |
| 473 | } |
| 474 | ); |
| 475 | } |
| 476 | |
| 477 | #[test ] |
| 478 | fn corner_radii_multiple_overlap() { |
| 479 | let corners = CornerRadii { |
| 480 | // Create an overlap of 5px in the Y direction |
| 481 | top_left: Size::new(10, 20), |
| 482 | top_right: Size::new(10, 15), |
| 483 | // Create an overlap of 8px in the X direction |
| 484 | bottom_right: Size::new(18, 15), |
| 485 | bottom_left: Size::new(10, 15), |
| 486 | }; |
| 487 | |
| 488 | assert_eq!( |
| 489 | corners.confine(Size::new(20, 30)), |
| 490 | CornerRadii { |
| 491 | top_left: Size::new(7, 14), |
| 492 | top_right: Size::new(7, 10), |
| 493 | bottom_right: Size::new(12, 10), |
| 494 | bottom_left: Size::new(7, 10), |
| 495 | } |
| 496 | ); |
| 497 | } |
| 498 | } |
| 499 | |