| 1 | use raw_window_handle::{DisplayHandle, HandleError, HasDisplayHandle}; |
| 2 | use winit::error::OsError; |
| 3 | use winit::event_loop::{ActiveEventLoop, EventLoop}; |
| 4 | use winit::window::{Window, WindowAttributes}; |
| 5 | |
| 6 | use crate::private::Sealed; |
| 7 | |
| 8 | /// [`ActiveEventLoop`] is the recommended way to interact with the event |
| 9 | /// loop, but for compatibility purposes [`EventLoop`] is also supported |
| 10 | /// although not recommended anymore as it has been deprecated by Winit. |
| 11 | pub trait GlutinEventLoop: Sealed { |
| 12 | /// Create the window. |
| 13 | /// |
| 14 | /// See [`ActiveEventLoop::create_window`] for details. |
| 15 | fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError>; |
| 16 | |
| 17 | /// Get a handle to the display controller of the windowing system. |
| 18 | fn glutin_display_handle(&self) -> Result<DisplayHandle<'_>, HandleError>; |
| 19 | } |
| 20 | |
| 21 | impl Sealed for ActiveEventLoop {} |
| 22 | |
| 23 | impl GlutinEventLoop for ActiveEventLoop { |
| 24 | fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError> { |
| 25 | self.create_window(window_attributes) |
| 26 | } |
| 27 | |
| 28 | fn glutin_display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> { |
| 29 | self.display_handle() |
| 30 | } |
| 31 | } |
| 32 | |
| 33 | impl<T> Sealed for EventLoop<T> {} |
| 34 | |
| 35 | impl<T> GlutinEventLoop for EventLoop<T> { |
| 36 | #[allow (deprecated)] |
| 37 | fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError> { |
| 38 | self.create_window(window_attributes) |
| 39 | } |
| 40 | |
| 41 | fn glutin_display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> { |
| 42 | self.display_handle() |
| 43 | } |
| 44 | } |
| 45 | |