1 | use crate::buffer::{Buffer, BufferScratchFlags, GlyphInfo}; |
2 | use crate::complex::MAX_COMBINING_MARKS; |
3 | use crate::plan::ShapePlan; |
4 | use crate::unicode::{CharExt, GeneralCategory}; |
5 | use crate::Face; |
6 | |
7 | // HIGHLEVEL DESIGN: |
8 | // |
9 | // This file exports one main function: normalize(). |
10 | // |
11 | // This function closely reflects the Unicode Normalization Algorithm, |
12 | // yet it's different. |
13 | // |
14 | // Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC). |
15 | // The logic however tries to use whatever the font can support. |
16 | // |
17 | // In general what happens is that: each grapheme is decomposed in a chain |
18 | // of 1:2 decompositions, marks reordered, and then recomposed if desired, |
19 | // so far it's like Unicode Normalization. However, the decomposition and |
20 | // recomposition only happens if the font supports the resulting characters. |
21 | // |
22 | // The goals are: |
23 | // |
24 | // - Try to render all canonically equivalent strings similarly. To really |
25 | // achieve this we have to always do the full decomposition and then |
26 | // selectively recompose from there. It's kinda too expensive though, so |
27 | // we skip some cases. For example, if composed is desired, we simply |
28 | // don't touch 1-character clusters that are supported by the font, even |
29 | // though their NFC may be different. |
30 | // |
31 | // - When a font has a precomposed character for a sequence but the 'ccmp' |
32 | // feature in the font is not adequate, use the precomposed character |
33 | // which typically has better mark positioning. |
34 | // |
35 | // - When a font does not support a combining mark, but supports it precomposed |
36 | // with previous base, use that. This needs the itemizer to have this |
37 | // knowledge too. We need to provide assistance to the itemizer. |
38 | // |
39 | // - When a font does not support a character but supports its canonical |
40 | // decomposition, well, use the decomposition. |
41 | // |
42 | // - The complex shapers can customize the compose and decompose functions to |
43 | // offload some of their requirements to the normalizer. For example, the |
44 | // Indic shaper may want to disallow recomposing of two matras. |
45 | |
46 | pub struct ShapeNormalizeContext<'a> { |
47 | pub plan: &'a ShapePlan, |
48 | pub buffer: &'a mut Buffer, |
49 | pub face: &'a Face<'a>, |
50 | pub decompose: fn(&ShapeNormalizeContext, char) -> Option<(char, char)>, |
51 | pub compose: fn(&ShapeNormalizeContext, char, char) -> Option<char>, |
52 | } |
53 | |
54 | #[derive (Clone, Copy, Debug, PartialEq, Eq)] |
55 | pub enum ShapeNormalizationMode { |
56 | #[allow (dead_code)] |
57 | Decomposed, |
58 | /// Never composes base-to-base. |
59 | ComposedDiacritics, |
60 | /// Always fully decomposes and then recompose back. |
61 | ComposedDiacriticsNoShortCircuit, |
62 | Auto, |
63 | } |
64 | |
65 | impl Default for ShapeNormalizationMode { |
66 | fn default() -> Self { |
67 | Self::Auto |
68 | } |
69 | } |
70 | |
71 | pub fn normalize(plan: &ShapePlan, face: &Face, buffer: &mut Buffer) { |
72 | if buffer.is_empty() { |
73 | return; |
74 | } |
75 | |
76 | let mut mode = plan.shaper.normalization_mode; |
77 | if mode == Some(ShapeNormalizationMode::Auto) { |
78 | // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920 |
79 | // if plan.has_gpos_mark() { |
80 | // mode = ShapeNormalizationMode::Decomposed; |
81 | // } |
82 | mode = Some(ShapeNormalizationMode::ComposedDiacritics); |
83 | } |
84 | |
85 | let decompose = plan |
86 | .shaper |
87 | .decompose |
88 | .unwrap_or(|_, ab| crate::unicode::decompose(ab)); |
89 | let compose = plan |
90 | .shaper |
91 | .compose |
92 | .unwrap_or(|_, a, b| crate::unicode::compose(a, b)); |
93 | let mut ctx = ShapeNormalizeContext { |
94 | plan, |
95 | buffer, |
96 | face, |
97 | decompose, |
98 | compose, |
99 | }; |
100 | let mut buffer = &mut ctx.buffer; |
101 | |
102 | let always_short_circuit = mode.is_none(); |
103 | let might_short_circuit = always_short_circuit |
104 | || !matches!( |
105 | mode, |
106 | Some(ShapeNormalizationMode::Decomposed) |
107 | | Some(ShapeNormalizationMode::ComposedDiacriticsNoShortCircuit) |
108 | ); |
109 | |
110 | // We do a fairly straightforward yet custom normalization process in three |
111 | // separate rounds: decompose, reorder, recompose (if desired). Currently |
112 | // this makes two buffer swaps. We can make it faster by moving the last |
113 | // two rounds into the inner loop for the first round, but it's more readable |
114 | // this way. |
115 | |
116 | // First round, decompose |
117 | let mut all_simple = true; |
118 | { |
119 | let count = buffer.len; |
120 | buffer.idx = 0; |
121 | buffer.clear_output(); |
122 | loop { |
123 | let mut end = buffer.idx + 1; |
124 | while end < count && !buffer.info[end].is_unicode_mark() { |
125 | end += 1; |
126 | } |
127 | |
128 | if end < count { |
129 | // Leave one base for the marks to cluster with. |
130 | end -= 1; |
131 | } |
132 | |
133 | // From idx to end are simple clusters. |
134 | if might_short_circuit { |
135 | let len = end - buffer.idx; |
136 | let mut done = 0; |
137 | while done < len { |
138 | let cur = buffer.cur_mut(done); |
139 | cur.set_glyph_index(match face.glyph_index(cur.glyph_id) { |
140 | Some(glyph_id) => u32::from(glyph_id.0), |
141 | None => break, |
142 | }); |
143 | done += 1; |
144 | } |
145 | buffer.next_glyphs(done); |
146 | } |
147 | |
148 | while buffer.idx < end && buffer.successful { |
149 | decompose_current_character(&mut ctx, might_short_circuit); |
150 | buffer = &mut ctx.buffer; |
151 | } |
152 | |
153 | if buffer.idx == count || !buffer.successful { |
154 | break; |
155 | } |
156 | |
157 | all_simple = false; |
158 | |
159 | // Find all the marks now. |
160 | end = buffer.idx + 1; |
161 | while end < count && buffer.info[end].is_unicode_mark() { |
162 | end += 1; |
163 | } |
164 | |
165 | // idx to end is one non-simple cluster. |
166 | decompose_multi_char_cluster(&mut ctx, end, always_short_circuit); |
167 | buffer = &mut ctx.buffer; |
168 | |
169 | if buffer.idx >= count || !buffer.successful { |
170 | break; |
171 | } |
172 | } |
173 | |
174 | buffer.sync(); |
175 | } |
176 | |
177 | // Second round, reorder (inplace) |
178 | if !all_simple { |
179 | let count = buffer.len; |
180 | let mut i = 0; |
181 | while i < count { |
182 | if buffer.info[i].modified_combining_class() == 0 { |
183 | i += 1; |
184 | continue; |
185 | } |
186 | |
187 | let mut end = i + 1; |
188 | while end < count && buffer.info[end].modified_combining_class() != 0 { |
189 | end += 1; |
190 | } |
191 | |
192 | // We are going to do a O(n^2). Only do this if the sequence is short. |
193 | if end - i <= MAX_COMBINING_MARKS { |
194 | buffer.sort(i, end, |a, b| { |
195 | a.modified_combining_class() > b.modified_combining_class() |
196 | }); |
197 | |
198 | if let Some(reorder_marks) = ctx.plan.shaper.reorder_marks { |
199 | reorder_marks(ctx.plan, buffer, i, end); |
200 | } |
201 | } |
202 | |
203 | i = end + 1; |
204 | } |
205 | } |
206 | if buffer.scratch_flags.contains(BufferScratchFlags::HAS_CGJ) { |
207 | // For all CGJ, check if it prevented any reordering at all. |
208 | // If it did NOT, then make it skippable. |
209 | // https://github.com/harfbuzz/harfbuzz/issues/554 |
210 | for i in 1..buffer.len.saturating_sub(1) { |
211 | if buffer.info[i].glyph_id == 0x034F |
212 | /* CGJ */ |
213 | { |
214 | let last = buffer.info[i - 1].modified_combining_class(); |
215 | let next = buffer.info[i + 1].modified_combining_class(); |
216 | if next == 0 || last <= next { |
217 | buffer.info[i].unhide(); |
218 | } |
219 | } |
220 | } |
221 | } |
222 | |
223 | // Third round, recompose |
224 | if !all_simple |
225 | && buffer.successful |
226 | && matches!( |
227 | mode, |
228 | Some(ShapeNormalizationMode::ComposedDiacritics) |
229 | | Some(ShapeNormalizationMode::ComposedDiacriticsNoShortCircuit) |
230 | ) |
231 | { |
232 | // As noted in the comment earlier, we don't try to combine |
233 | // ccc=0 chars with their previous Starter. |
234 | |
235 | let count = buffer.len; |
236 | let mut starter = 0; |
237 | buffer.clear_output(); |
238 | buffer.next_glyph(); |
239 | while buffer.idx < count && buffer.successful { |
240 | // We don't try to compose a non-mark character with it's preceding starter. |
241 | // This is both an optimization to avoid trying to compose every two neighboring |
242 | // glyphs in most scripts AND a desired feature for Hangul. Apparently Hangul |
243 | // fonts are not designed to mix-and-match pre-composed syllables and Jamo. |
244 | let cur = buffer.cur(0); |
245 | if cur.is_unicode_mark() && |
246 | // If there's anything between the starter and this char, they should have CCC |
247 | // smaller than this character's. |
248 | (starter == buffer.out_len - 1 |
249 | || buffer.prev().modified_combining_class() < cur.modified_combining_class()) |
250 | { |
251 | let a = buffer.out_info()[starter].as_char(); |
252 | let b = cur.as_char(); |
253 | if let Some(composed) = (ctx.compose)(&ctx, a, b) { |
254 | if let Some(glyph_id) = face.glyph_index(u32::from(composed)) { |
255 | // Copy to out-buffer. |
256 | buffer = &mut ctx.buffer; |
257 | buffer.next_glyph(); |
258 | if !buffer.successful { |
259 | return; |
260 | } |
261 | |
262 | // Merge and remove the second composable. |
263 | buffer.merge_out_clusters(starter, buffer.out_len); |
264 | buffer.out_len -= 1; |
265 | |
266 | // Modify starter and carry on. |
267 | let mut flags = buffer.scratch_flags; |
268 | let info = &mut buffer.out_info_mut()[starter]; |
269 | info.glyph_id = u32::from(composed); |
270 | info.set_glyph_index(u32::from(glyph_id.0)); |
271 | info.init_unicode_props(&mut flags); |
272 | buffer.scratch_flags = flags; |
273 | |
274 | continue; |
275 | } |
276 | } |
277 | } |
278 | |
279 | // Blocked, or doesn't compose. |
280 | buffer = &mut ctx.buffer; |
281 | buffer.next_glyph(); |
282 | |
283 | if buffer.prev().modified_combining_class() == 0 { |
284 | starter = buffer.out_len - 1; |
285 | } |
286 | } |
287 | |
288 | buffer.sync(); |
289 | } |
290 | } |
291 | |
292 | fn decompose_multi_char_cluster(ctx: &mut ShapeNormalizeContext, end: usize, short_circuit: bool) { |
293 | let mut i: usize = ctx.buffer.idx; |
294 | while i < end && ctx.buffer.successful { |
295 | if ctx.buffer.info[i].as_char().is_variation_selector() { |
296 | handle_variation_selector_cluster(ctx, end, short_circuit); |
297 | return; |
298 | } |
299 | i += 1; |
300 | } |
301 | |
302 | while ctx.buffer.idx < end && ctx.buffer.successful { |
303 | decompose_current_character(ctx, shortest:short_circuit); |
304 | } |
305 | } |
306 | |
307 | fn handle_variation_selector_cluster(ctx: &mut ShapeNormalizeContext, end: usize, _: bool) { |
308 | let face = ctx.face; |
309 | let set_glyph = |info: &mut GlyphInfo| { |
310 | if let Some(glyph_id) = face.glyph_index(info.glyph_id) { |
311 | info.set_glyph_index(u32::from(glyph_id.0)); |
312 | } |
313 | }; |
314 | |
315 | // TODO: Currently if there's a variation-selector we give-up, it's just too hard. |
316 | let buffer = &mut ctx.buffer; |
317 | while buffer.idx < end - 1 && buffer.successful { |
318 | if buffer.cur(1).as_char().is_variation_selector() { |
319 | if let Some(glyph_id) = |
320 | face.glyph_variation_index(buffer.cur(0).as_char(), buffer.cur(1).as_char()) |
321 | { |
322 | buffer.cur_mut(0).set_glyph_index(u32::from(glyph_id.0)); |
323 | let unicode = buffer.cur(0).glyph_id; |
324 | buffer.replace_glyphs(2, 1, &[unicode]); |
325 | } else { |
326 | // Just pass on the two characters separately, let GSUB do its magic. |
327 | set_glyph(buffer.cur_mut(0)); |
328 | buffer.next_glyph(); |
329 | set_glyph(buffer.cur_mut(0)); |
330 | buffer.next_glyph(); |
331 | } |
332 | |
333 | // Skip any further variation selectors. |
334 | while buffer.idx < end && buffer.cur(0).as_char().is_variation_selector() { |
335 | set_glyph(buffer.cur_mut(0)); |
336 | buffer.next_glyph(); |
337 | } |
338 | } else { |
339 | set_glyph(buffer.cur_mut(0)); |
340 | buffer.next_glyph(); |
341 | } |
342 | } |
343 | |
344 | if ctx.buffer.idx < end { |
345 | set_glyph(ctx.buffer.cur_mut(0)); |
346 | ctx.buffer.next_glyph(); |
347 | } |
348 | } |
349 | |
350 | fn decompose_current_character(ctx: &mut ShapeNormalizeContext, shortest: bool) { |
351 | let u = ctx.buffer.cur(0).as_char(); |
352 | let glyph = ctx.face.glyph_index(u32::from(u)); |
353 | |
354 | if !shortest || glyph.is_none() { |
355 | if decompose(ctx, shortest, u) > 0 { |
356 | ctx.buffer.skip_glyph(); |
357 | return; |
358 | } |
359 | } |
360 | |
361 | if let Some(glyph) = glyph { |
362 | ctx.buffer.next_char(u32::from(glyph.0)); |
363 | return; |
364 | } |
365 | |
366 | // Handle space characters. |
367 | if ctx.buffer.cur(0).general_category() == GeneralCategory::SpaceSeparator { |
368 | if let Some(space_type) = u.space_fallback() { |
369 | let space_glyph = ctx |
370 | .face |
371 | .glyph_index(u32::from(' ' )) |
372 | .or(ctx.buffer.invisible); |
373 | |
374 | if let Some(space_glyph) = space_glyph { |
375 | ctx.buffer.cur_mut(0).set_space_fallback(space_type); |
376 | ctx.buffer.next_char(u32::from(space_glyph.0)); |
377 | ctx.buffer.scratch_flags |= BufferScratchFlags::HAS_SPACE_FALLBACK; |
378 | return; |
379 | } |
380 | } |
381 | } |
382 | |
383 | // U+2011 is the only sensible character that is a no-break version of another character |
384 | // and not a space. The space ones are handled already. Handle this lone one. |
385 | if u == ' \u{2011}' { |
386 | if let Some(other_glyph) = ctx.face.glyph_index(0x2010) { |
387 | ctx.buffer.next_char(u32::from(other_glyph.0)); |
388 | return; |
389 | } |
390 | } |
391 | |
392 | // Insert a .notdef glyph if decomposition failed. |
393 | ctx.buffer.next_char(0); |
394 | } |
395 | |
396 | /// Returns 0 if didn't decompose, number of resulting characters otherwise. |
397 | fn decompose(ctx: &mut ShapeNormalizeContext, shortest: bool, ab: char) -> u32 { |
398 | let (a, b) = match (ctx.decompose)(ctx, ab) { |
399 | Some(decomposed) => decomposed, |
400 | _ => return 0, |
401 | }; |
402 | |
403 | let a_glyph = ctx.face.glyph_index(u32::from(a)); |
404 | let b_glyph = if b != ' \0' { |
405 | match ctx.face.glyph_index(u32::from(b)) { |
406 | Some(glyph_id) => Some(glyph_id), |
407 | None => return 0, |
408 | } |
409 | } else { |
410 | None |
411 | }; |
412 | |
413 | if !shortest || a_glyph.is_none() { |
414 | let ret = decompose(ctx, shortest, a); |
415 | if ret != 0 { |
416 | if let Some(b_glyph) = b_glyph { |
417 | ctx.buffer.output_char(u32::from(b), u32::from(b_glyph.0)); |
418 | return ret + 1; |
419 | } |
420 | return ret; |
421 | } |
422 | } |
423 | |
424 | if let Some(a_glyph) = a_glyph { |
425 | // Output a and b. |
426 | ctx.buffer.output_char(u32::from(a), u32::from(a_glyph.0)); |
427 | if let Some(b_glyph) = b_glyph { |
428 | ctx.buffer.output_char(u32::from(b), u32::from(b_glyph.0)); |
429 | return 2; |
430 | } |
431 | return 1; |
432 | } |
433 | |
434 | 0 |
435 | } |
436 | |