| 1 | //! # Shell abstractions |
| 2 | //! |
| 3 | //! A shell describes a set of wayland protocol extensions which define the capabilities of a surface and how |
| 4 | //! the surface is displayed. |
| 5 | //! |
| 6 | //! ## Cross desktop group (XDG) shell |
| 7 | //! |
| 8 | //! The XDG shell describes the semantics of desktop application windows. |
| 9 | //! |
| 10 | //! The XDG shell defines two types of surfaces: |
| 11 | //! - [`Window`] - An application window[^window]. |
| 12 | //! - [`Popup`] - A child surface positioned relative to a window. |
| 13 | //! |
| 14 | //! ### Why use the XDG shell |
| 15 | //! |
| 16 | //! The XDG shell is the primary protocol through which application windows are created. You can be near |
| 17 | //! certain every desktop compositor will implement this shell so that applications may create windows. |
| 18 | //! |
| 19 | //! See the [XDG shell module documentation] for more information about creating application windows. |
| 20 | //! |
| 21 | //! ## Layer shell |
| 22 | //! |
| 23 | //! The layer shell is a protocol which allows the creation of "layers". A layer refers to a surface rendered |
| 24 | //! at some specific z-depth relative to other layers. A layer may also be anchored to some edge and corner of |
| 25 | //! the screen. |
| 26 | //! |
| 27 | //! The layer shell defines one type of surface: the [`wlr_layer::LayerSurface`]. |
| 28 | //! |
| 29 | //! There is no guarantee that the layer shell will be available in every compositor. |
| 30 | //! |
| 31 | //! ### Why use the layer shell |
| 32 | //! |
| 33 | //! The layer shell may be used to implement many desktop shell components, such as backgrounds, docks and |
| 34 | //! launchers. |
| 35 | //! |
| 36 | //! [^window]: The XDG shell protocol actually refers to a window as a toplevel surface, but we use the more |
| 37 | //! familiar term "window" for the sake of clarity. |
| 38 | //! |
| 39 | //! [XDG shell module documentation]: self::xdg |
| 40 | //! [`Window`]: self::xdg::window::Window |
| 41 | //! [`Popup`]: self::xdg::popup::Popup |
| 42 | //! |
| 43 | //! [`Layer`]: self::layer::LayerSurface |
| 44 | |
| 45 | use wayland_client::{ |
| 46 | protocol::{wl_buffer, wl_output, wl_region, wl_surface}, |
| 47 | Proxy, |
| 48 | }; |
| 49 | |
| 50 | pub mod wlr_layer; |
| 51 | pub mod xdg; |
| 52 | |
| 53 | /// An unsupported operation, often due to the version of the protocol. |
| 54 | #[derive (Debug, Default)] |
| 55 | pub struct Unsupported; |
| 56 | |
| 57 | /// Functionality shared by all [`wl_surface::WlSurface`] backed shell role objects. |
| 58 | pub trait WaylandSurface: Sized { |
| 59 | /// The underlying [`WlSurface`](wl_surface::WlSurface). |
| 60 | fn wl_surface(&self) -> &wl_surface::WlSurface; |
| 61 | |
| 62 | fn attach(&self, buffer: Option<&wl_buffer::WlBuffer>, x: u32, y: u32) { |
| 63 | // In version 5 and later, the x and y offset of `wl_surface::attach` must be zero and uses the |
| 64 | // `offset` request instead. |
| 65 | let (attach_x, attach_y) = if self.wl_surface().version() >= 5 { (0, 0) } else { (x, y) }; |
| 66 | |
| 67 | self.wl_surface().attach(buffer, attach_x as i32, attach_y as i32); |
| 68 | |
| 69 | if self.wl_surface().version() >= 5 { |
| 70 | // Ignore the error since the version is garunteed to be at least 5 here. |
| 71 | let _ = self.offset(x, y); |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | // TODO: Damage (Buffer and Surface-local) |
| 76 | |
| 77 | // TODO: Frame (a nice helper for this could exist). |
| 78 | |
| 79 | fn set_opaque_region(&self, region: Option<&wl_region::WlRegion>) { |
| 80 | self.wl_surface().set_opaque_region(region); |
| 81 | } |
| 82 | |
| 83 | fn set_input_region(&self, region: Option<&wl_region::WlRegion>) { |
| 84 | self.wl_surface().set_input_region(region); |
| 85 | } |
| 86 | |
| 87 | fn set_buffer_transform(&self, transform: wl_output::Transform) -> Result<(), Unsupported> { |
| 88 | if self.wl_surface().version() < 2 { |
| 89 | return Err(Unsupported); |
| 90 | } |
| 91 | |
| 92 | self.wl_surface().set_buffer_transform(transform); |
| 93 | Ok(()) |
| 94 | } |
| 95 | |
| 96 | fn set_buffer_scale(&self, scale: u32) -> Result<(), Unsupported> { |
| 97 | if self.wl_surface().version() < 3 { |
| 98 | return Err(Unsupported); |
| 99 | } |
| 100 | |
| 101 | self.wl_surface().set_buffer_scale(scale as i32); |
| 102 | Ok(()) |
| 103 | } |
| 104 | |
| 105 | fn offset(&self, x: u32, y: u32) -> Result<(), Unsupported> { |
| 106 | if self.wl_surface().version() < 5 { |
| 107 | return Err(Unsupported); |
| 108 | } |
| 109 | |
| 110 | self.wl_surface().offset(x as i32, y as i32); |
| 111 | Ok(()) |
| 112 | } |
| 113 | |
| 114 | /// Commits pending surface state. |
| 115 | /// |
| 116 | /// On commit, the pending double buffered state from the surface, including role dependent state is |
| 117 | /// applied. |
| 118 | /// |
| 119 | /// # Initial commit |
| 120 | /// |
| 121 | /// In many protocol extensions, the concept of an initial commit is used. A initial commit provides the |
| 122 | /// initial state of a surface to the compositor. For example with the [xdg shell](xdg), |
| 123 | /// creating a window requires an initial commit. |
| 124 | /// |
| 125 | /// # Protocol Errors |
| 126 | /// |
| 127 | /// If the commit is the initial commit, no buffers must have been attached to the surface. This rule |
| 128 | /// applies whether attaching the buffer was done using [`WaylandSurface::attach`] or under the hood in |
| 129 | /// via window system integration in graphics APIs such as Vulkan (using `vkQueuePresentKHR`) and EGL |
| 130 | /// (using `eglSwapBuffers`). |
| 131 | fn commit(&self) { |
| 132 | self.wl_surface().commit(); |
| 133 | } |
| 134 | } |
| 135 | |