| 1 | use super::Result; |
| 2 | use super::lifecycle::JoinInner; |
| 3 | use super::thread::Thread; |
| 4 | use crate::fmt; |
| 5 | use crate::sys::thread as imp; |
| 6 | use crate::sys_common::{AsInner, IntoInner}; |
| 7 | |
| 8 | /// An owned permission to join on a thread (block on its termination). |
| 9 | /// |
| 10 | /// A `JoinHandle` *detaches* the associated thread when it is dropped, which |
| 11 | /// means that there is no longer any handle to the thread and no way to `join` |
| 12 | /// on it. |
| 13 | /// |
| 14 | /// Due to platform restrictions, it is not possible to [`Clone`] this |
| 15 | /// handle: the ability to join a thread is a uniquely-owned permission. |
| 16 | /// |
| 17 | /// This `struct` is created by the [`thread::spawn`] function and the |
| 18 | /// [`thread::Builder::spawn`] method. |
| 19 | /// |
| 20 | /// # Examples |
| 21 | /// |
| 22 | /// Creation from [`thread::spawn`]: |
| 23 | /// |
| 24 | /// ``` |
| 25 | /// use std::thread; |
| 26 | /// |
| 27 | /// let join_handle: thread::JoinHandle<_> = thread::spawn(|| { |
| 28 | /// // some work here |
| 29 | /// }); |
| 30 | /// ``` |
| 31 | /// |
| 32 | /// Creation from [`thread::Builder::spawn`]: |
| 33 | /// |
| 34 | /// ``` |
| 35 | /// use std::thread; |
| 36 | /// |
| 37 | /// let builder = thread::Builder::new(); |
| 38 | /// |
| 39 | /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { |
| 40 | /// // some work here |
| 41 | /// }).unwrap(); |
| 42 | /// ``` |
| 43 | /// |
| 44 | /// A thread being detached and outliving the thread that spawned it: |
| 45 | /// |
| 46 | /// ```no_run |
| 47 | /// use std::thread; |
| 48 | /// use std::time::Duration; |
| 49 | /// |
| 50 | /// let original_thread = thread::spawn(|| { |
| 51 | /// let _detached_thread = thread::spawn(|| { |
| 52 | /// // Here we sleep to make sure that the first thread returns before. |
| 53 | /// thread::sleep(Duration::from_millis(10)); |
| 54 | /// // This will be called, even though the JoinHandle is dropped. |
| 55 | /// println!("♫ Still alive ♫" ); |
| 56 | /// }); |
| 57 | /// }); |
| 58 | /// |
| 59 | /// original_thread.join().expect("The thread being joined has panicked" ); |
| 60 | /// println!("Original thread is joined." ); |
| 61 | /// |
| 62 | /// // We make sure that the new thread has time to run, before the main |
| 63 | /// // thread returns. |
| 64 | /// |
| 65 | /// thread::sleep(Duration::from_millis(1000)); |
| 66 | /// ``` |
| 67 | /// |
| 68 | /// [`thread::Builder::spawn`]: super::Builder::spawn |
| 69 | /// [`thread::spawn`]: super::spawn |
| 70 | #[stable (feature = "rust1" , since = "1.0.0" )] |
| 71 | #[cfg_attr (target_os = "teeos" , must_use)] |
| 72 | pub struct JoinHandle<T>(pub(super) JoinInner<'static, T>); |
| 73 | |
| 74 | #[stable (feature = "joinhandle_impl_send_sync" , since = "1.29.0" )] |
| 75 | unsafe impl<T> Send for JoinHandle<T> {} |
| 76 | #[stable (feature = "joinhandle_impl_send_sync" , since = "1.29.0" )] |
| 77 | unsafe impl<T> Sync for JoinHandle<T> {} |
| 78 | |
| 79 | impl<T> JoinHandle<T> { |
| 80 | /// Extracts a handle to the underlying thread. |
| 81 | /// |
| 82 | /// # Examples |
| 83 | /// |
| 84 | /// ``` |
| 85 | /// use std::thread; |
| 86 | /// |
| 87 | /// let builder = thread::Builder::new(); |
| 88 | /// |
| 89 | /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { |
| 90 | /// // some work here |
| 91 | /// }).unwrap(); |
| 92 | /// |
| 93 | /// let thread = join_handle.thread(); |
| 94 | /// println!("thread id: {:?}" , thread.id()); |
| 95 | /// ``` |
| 96 | #[stable (feature = "rust1" , since = "1.0.0" )] |
| 97 | #[must_use ] |
| 98 | pub fn thread(&self) -> &Thread { |
| 99 | self.0.thread() |
| 100 | } |
| 101 | |
| 102 | /// Waits for the associated thread to finish. |
| 103 | /// |
| 104 | /// This function will return immediately if the associated thread has already finished. |
| 105 | /// |
| 106 | /// In terms of [atomic memory orderings], the completion of the associated |
| 107 | /// thread synchronizes with this function returning. In other words, all |
| 108 | /// operations performed by that thread [happen |
| 109 | /// before](https://doc.rust-lang.org/nomicon/atomics.html#data-accesses) all |
| 110 | /// operations that happen after `join` returns. |
| 111 | /// |
| 112 | /// If the associated thread panics, [`Err`] is returned with the parameter given |
| 113 | /// to [`panic!`] (though see the Notes below). |
| 114 | /// |
| 115 | /// [`Err`]: crate::result::Result::Err |
| 116 | /// [atomic memory orderings]: crate::sync::atomic |
| 117 | /// |
| 118 | /// # Panics |
| 119 | /// |
| 120 | /// This function may panic on some platforms if a thread attempts to join |
| 121 | /// itself or otherwise may create a deadlock with joining threads. |
| 122 | /// |
| 123 | /// # Examples |
| 124 | /// |
| 125 | /// ``` |
| 126 | /// use std::thread; |
| 127 | /// |
| 128 | /// let builder = thread::Builder::new(); |
| 129 | /// |
| 130 | /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { |
| 131 | /// // some work here |
| 132 | /// }).unwrap(); |
| 133 | /// join_handle.join().expect("Couldn't join on the associated thread" ); |
| 134 | /// ``` |
| 135 | /// |
| 136 | /// # Notes |
| 137 | /// |
| 138 | /// If a "foreign" unwinding operation (e.g. an exception thrown from C++ |
| 139 | /// code, or a `panic!` in Rust code compiled or linked with a different |
| 140 | /// runtime) unwinds all the way to the thread root, the process may be |
| 141 | /// aborted; see the Notes on [`thread::spawn`]. If the process is not |
| 142 | /// aborted, this function will return a `Result::Err` containing an opaque |
| 143 | /// type. |
| 144 | /// |
| 145 | /// [`catch_unwind`]: ../../std/panic/fn.catch_unwind.html |
| 146 | /// [`thread::spawn`]: super::spawn |
| 147 | #[stable (feature = "rust1" , since = "1.0.0" )] |
| 148 | pub fn join(self) -> Result<T> { |
| 149 | self.0.join() |
| 150 | } |
| 151 | |
| 152 | /// Checks if the associated thread has finished running its main function. |
| 153 | /// |
| 154 | /// `is_finished` supports implementing a non-blocking join operation, by checking |
| 155 | /// `is_finished`, and calling `join` if it returns `true`. This function does not block. To |
| 156 | /// block while waiting on the thread to finish, use [`join`][Self::join]. |
| 157 | /// |
| 158 | /// This might return `true` for a brief moment after the thread's main |
| 159 | /// function has returned, but before the thread itself has stopped running. |
| 160 | /// However, once this returns `true`, [`join`][Self::join] can be expected |
| 161 | /// to return quickly, without blocking for any significant amount of time. |
| 162 | #[stable (feature = "thread_is_running" , since = "1.61.0" )] |
| 163 | pub fn is_finished(&self) -> bool { |
| 164 | self.0.is_finished() |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | impl<T> AsInner<imp::Thread> for JoinHandle<T> { |
| 169 | fn as_inner(&self) -> &imp::Thread { |
| 170 | self.0.as_inner() |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | impl<T> IntoInner<imp::Thread> for JoinHandle<T> { |
| 175 | fn into_inner(self) -> imp::Thread { |
| 176 | self.0.into_inner() |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | #[stable (feature = "std_debug" , since = "1.16.0" )] |
| 181 | impl<T> fmt::Debug for JoinHandle<T> { |
| 182 | fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| 183 | f.debug_struct(name:"JoinHandle" ).finish_non_exhaustive() |
| 184 | } |
| 185 | } |
| 186 | |