1 | #![cfg_attr (not(feature = "sync" ), allow(dead_code, unreachable_pub))] |
2 | |
3 | //! A multi-producer, single-consumer queue for sending values between |
4 | //! asynchronous tasks. |
5 | //! |
6 | //! This module provides two variants of the channel: bounded and unbounded. The |
7 | //! bounded variant has a limit on the number of messages that the channel can |
8 | //! store, and if this limit is reached, trying to send another message will |
9 | //! wait until a message is received from the channel. An unbounded channel has |
10 | //! an infinite capacity, so the `send` method will always complete immediately. |
11 | //! This makes the [`UnboundedSender`] usable from both synchronous and |
12 | //! asynchronous code. |
13 | //! |
14 | //! Similar to the `mpsc` channels provided by `std`, the channel constructor |
15 | //! functions provide separate send and receive handles, [`Sender`] and |
16 | //! [`Receiver`] for the bounded channel, [`UnboundedSender`] and |
17 | //! [`UnboundedReceiver`] for the unbounded channel. If there is no message to read, |
18 | //! the current task will be notified when a new value is sent. [`Sender`] and |
19 | //! [`UnboundedSender`] allow sending values into the channel. If the bounded |
20 | //! channel is at capacity, the send is rejected and the task will be notified |
21 | //! when additional capacity is available. In other words, the channel provides |
22 | //! backpressure. |
23 | //! |
24 | //! This channel is also suitable for the single-producer single-consumer |
25 | //! use-case. (Unless you only need to send one message, in which case you |
26 | //! should use the [oneshot] channel.) |
27 | //! |
28 | //! # Disconnection |
29 | //! |
30 | //! When all [`Sender`] handles have been dropped, it is no longer |
31 | //! possible to send values into the channel. This is considered the termination |
32 | //! event of the stream. As such, `Receiver::poll` returns `Ok(Ready(None))`. |
33 | //! |
34 | //! If the [`Receiver`] handle is dropped, then messages can no longer |
35 | //! be read out of the channel. In this case, all further attempts to send will |
36 | //! result in an error. Additionally, all unread messages will be drained from the |
37 | //! channel and dropped. |
38 | //! |
39 | //! # Clean Shutdown |
40 | //! |
41 | //! When the [`Receiver`] is dropped, it is possible for unprocessed messages to |
42 | //! remain in the channel. Instead, it is usually desirable to perform a "clean" |
43 | //! shutdown. To do this, the receiver first calls `close`, which will prevent |
44 | //! any further messages to be sent into the channel. Then, the receiver |
45 | //! consumes the channel to completion, at which point the receiver can be |
46 | //! dropped. |
47 | //! |
48 | //! # Communicating between sync and async code |
49 | //! |
50 | //! When you want to communicate between synchronous and asynchronous code, there |
51 | //! are two situations to consider: |
52 | //! |
53 | //! **Bounded channel**: If you need a bounded channel, you should use a bounded |
54 | //! Tokio `mpsc` channel for both directions of communication. Instead of calling |
55 | //! the async [`send`][bounded-send] or [`recv`][bounded-recv] methods, in |
56 | //! synchronous code you will need to use the [`blocking_send`][blocking-send] or |
57 | //! [`blocking_recv`][blocking-recv] methods. |
58 | //! |
59 | //! **Unbounded channel**: You should use the kind of channel that matches where |
60 | //! the receiver is. So for sending a message _from async to sync_, you should |
61 | //! use [the standard library unbounded channel][std-unbounded] or |
62 | //! [crossbeam][crossbeam-unbounded]. Similarly, for sending a message _from sync |
63 | //! to async_, you should use an unbounded Tokio `mpsc` channel. |
64 | //! |
65 | //! Please be aware that the above remarks were written with the `mpsc` channel |
66 | //! in mind, but they can also be generalized to other kinds of channels. In |
67 | //! general, any channel method that isn't marked async can be called anywhere, |
68 | //! including outside of the runtime. For example, sending a message on a |
69 | //! [oneshot] channel from outside the runtime is perfectly fine. |
70 | //! |
71 | //! # Multiple runtimes |
72 | //! |
73 | //! The mpsc channel does not care about which runtime you use it in, and can be |
74 | //! used to send messages from one runtime to another. It can also be used in |
75 | //! non-Tokio runtimes. |
76 | //! |
77 | //! There is one exception to the above: the [`send_timeout`] must be used from |
78 | //! within a Tokio runtime, however it is still not tied to one specific Tokio |
79 | //! runtime, and the sender may be moved from one Tokio runtime to another. |
80 | //! |
81 | //! [`Sender`]: crate::sync::mpsc::Sender |
82 | //! [`Receiver`]: crate::sync::mpsc::Receiver |
83 | //! [bounded-send]: crate::sync::mpsc::Sender::send() |
84 | //! [bounded-recv]: crate::sync::mpsc::Receiver::recv() |
85 | //! [blocking-send]: crate::sync::mpsc::Sender::blocking_send() |
86 | //! [blocking-recv]: crate::sync::mpsc::Receiver::blocking_recv() |
87 | //! [`UnboundedSender`]: crate::sync::mpsc::UnboundedSender |
88 | //! [`UnboundedReceiver`]: crate::sync::mpsc::UnboundedReceiver |
89 | //! [oneshot]: crate::sync::oneshot |
90 | //! [`Handle::block_on`]: crate::runtime::Handle::block_on() |
91 | //! [std-unbounded]: std::sync::mpsc::channel |
92 | //! [crossbeam-unbounded]: https://docs.rs/crossbeam/*/crossbeam/channel/fn.unbounded.html |
93 | //! [`send_timeout`]: crate::sync::mpsc::Sender::send_timeout |
94 | |
95 | pub(super) mod block; |
96 | |
97 | mod bounded; |
98 | pub use self::bounded::{ |
99 | channel, OwnedPermit, Permit, PermitIterator, Receiver, Sender, WeakSender, |
100 | }; |
101 | |
102 | mod chan; |
103 | |
104 | pub(super) mod list; |
105 | |
106 | mod unbounded; |
107 | pub use self::unbounded::{ |
108 | unbounded_channel, UnboundedReceiver, UnboundedSender, WeakUnboundedSender, |
109 | }; |
110 | |
111 | pub mod error; |
112 | |
113 | /// The number of values a block can contain. |
114 | /// |
115 | /// This value must be a power of 2. It also must be smaller than the number of |
116 | /// bits in `usize`. |
117 | #[cfg (all(target_pointer_width = "64" , not(loom)))] |
118 | const BLOCK_CAP: usize = 32; |
119 | |
120 | #[cfg (all(not(target_pointer_width = "64" ), not(loom)))] |
121 | const BLOCK_CAP: usize = 16; |
122 | |
123 | #[cfg (loom)] |
124 | const BLOCK_CAP: usize = 2; |
125 | |