1 | #![allow (unused_imports)] |
2 | #![allow (clippy::all)] |
3 | use super::*; |
4 | use wasm_bindgen::prelude::*; |
5 | #[wasm_bindgen ] |
6 | extern "C" { |
7 | # [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_depth_texture , typescript_type = "WEBGL_depth_texture" )] |
8 | #[derive (Debug, Clone, PartialEq, Eq)] |
9 | #[doc = "The `WebglDepthTexture` class." ] |
10 | #[doc = "" ] |
11 | #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_depth_texture)" ] |
12 | #[doc = "" ] |
13 | #[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*" ] |
14 | pub type WebglDepthTexture; |
15 | } |
16 | impl WebglDepthTexture { |
17 | #[doc = "The `WEBGL_depth_texture.UNSIGNED_INT_24_8_WEBGL` const." ] |
18 | #[doc = "" ] |
19 | #[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*" ] |
20 | pub const UNSIGNED_INT_24_8_WEBGL: u32 = 34042u64 as u32; |
21 | } |
22 | |