1 | use std::{ |
2 | sync::{Arc, Barrier}, |
3 | thread, |
4 | time::{Duration, Instant}, |
5 | }; |
6 | use tracing::dispatcher::Dispatch; |
7 | |
8 | #[derive(Clone)] |
9 | pub(super) struct MultithreadedBench { |
10 | start: Arc<Barrier>, |
11 | end: Arc<Barrier>, |
12 | dispatch: Dispatch, |
13 | } |
14 | |
15 | impl MultithreadedBench { |
16 | pub(super) fn new(dispatch: Dispatch) -> Self { |
17 | Self { |
18 | start: Arc::new(Barrier::new(5)), |
19 | end: Arc::new(Barrier::new(5)), |
20 | dispatch, |
21 | } |
22 | } |
23 | |
24 | pub(super) fn thread(&self, f: impl FnOnce() + Send + 'static) -> &Self { |
25 | self.thread_with_setup(|start| { |
26 | start.wait(); |
27 | f() |
28 | }) |
29 | } |
30 | |
31 | pub(super) fn thread_with_setup(&self, f: impl FnOnce(&Barrier) + Send + 'static) -> &Self { |
32 | let this = self.clone(); |
33 | thread::spawn(move || { |
34 | let dispatch = this.dispatch.clone(); |
35 | tracing::dispatcher::with_default(&dispatch, move || { |
36 | f(&this.start); |
37 | this.end.wait(); |
38 | }) |
39 | }); |
40 | self |
41 | } |
42 | |
43 | pub(super) fn run(&self) -> Duration { |
44 | self.start.wait(); |
45 | let t0 = Instant::now(); |
46 | self.end.wait(); |
47 | t0.elapsed() |
48 | } |
49 | } |
50 | |