| 1 | use std::io; |
| 2 | |
| 3 | #[cfg (windows)] |
| 4 | async fn windows_main() -> io::Result<()> { |
| 5 | use std::time::Duration; |
| 6 | use tokio::io::{AsyncReadExt, AsyncWriteExt}; |
| 7 | use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions}; |
| 8 | use tokio::time; |
| 9 | use windows_sys::Win32::Foundation::ERROR_PIPE_BUSY; |
| 10 | |
| 11 | const PIPE_NAME: &str = r"\\.\pipe\named-pipe-multi-client" ; |
| 12 | const N: usize = 10; |
| 13 | |
| 14 | // The first server needs to be constructed early so that clients can |
| 15 | // be correctly connected. Otherwise a waiting client will error. |
| 16 | // |
| 17 | // Here we also make use of `first_pipe_instance`, which will ensure |
| 18 | // that there are no other servers up and running already. |
| 19 | let mut server = ServerOptions::new() |
| 20 | .first_pipe_instance(true) |
| 21 | .create(PIPE_NAME)?; |
| 22 | |
| 23 | let server = tokio::spawn(async move { |
| 24 | // Artificial workload. |
| 25 | time::sleep(Duration::from_secs(1)).await; |
| 26 | |
| 27 | for _ in 0..N { |
| 28 | // Wait for client to connect. |
| 29 | server.connect().await?; |
| 30 | let mut inner = server; |
| 31 | |
| 32 | // Construct the next server to be connected before sending the one |
| 33 | // we already have of onto a task. This ensures that the server |
| 34 | // isn't closed (after it's done in the task) before a new one is |
| 35 | // available. Otherwise the client might error with |
| 36 | // `io::ErrorKind::NotFound`. |
| 37 | server = ServerOptions::new().create(PIPE_NAME)?; |
| 38 | |
| 39 | let _ = tokio::spawn(async move { |
| 40 | let mut buf = vec![0u8; 4]; |
| 41 | inner.read_exact(&mut buf).await?; |
| 42 | inner.write_all(b"pong" ).await?; |
| 43 | Ok::<_, io::Error>(()) |
| 44 | }); |
| 45 | } |
| 46 | |
| 47 | Ok::<_, io::Error>(()) |
| 48 | }); |
| 49 | |
| 50 | let mut clients = Vec::new(); |
| 51 | |
| 52 | for _ in 0..N { |
| 53 | clients.push(tokio::spawn(async move { |
| 54 | // This showcases a generic connect loop. |
| 55 | // |
| 56 | // We immediately try to create a client, if it's not found or |
| 57 | // the pipe is busy we use the specialized wait function on the |
| 58 | // client builder. |
| 59 | let mut client = loop { |
| 60 | match ClientOptions::new().open(PIPE_NAME) { |
| 61 | Ok(client) => break client, |
| 62 | Err(e) if e.raw_os_error() == Some(ERROR_PIPE_BUSY as i32) => (), |
| 63 | Err(e) => return Err(e), |
| 64 | } |
| 65 | |
| 66 | time::sleep(Duration::from_millis(5)).await; |
| 67 | }; |
| 68 | |
| 69 | let mut buf = [0u8; 4]; |
| 70 | client.write_all(b"ping" ).await?; |
| 71 | client.read_exact(&mut buf).await?; |
| 72 | Ok::<_, io::Error>(buf) |
| 73 | })); |
| 74 | } |
| 75 | |
| 76 | for client in clients { |
| 77 | let result = client.await?; |
| 78 | assert_eq!(&result?[..], b"pong" ); |
| 79 | } |
| 80 | |
| 81 | server.await??; |
| 82 | Ok(()) |
| 83 | } |
| 84 | |
| 85 | #[tokio::main] |
| 86 | async fn main() -> io::Result<()> { |
| 87 | #[cfg (windows)] |
| 88 | { |
| 89 | windows_main().await?; |
| 90 | } |
| 91 | |
| 92 | #[cfg (not(windows))] |
| 93 | { |
| 94 | println!("Named pipes are only supported on Windows!" ); |
| 95 | } |
| 96 | |
| 97 | Ok(()) |
| 98 | } |
| 99 | |