| 1 | // Copyright 2010 Christophe Henry |
| 2 | // henry UNDERSCORE christophe AT hotmail DOT com |
| 3 | // This is an extended version of the state machine available in the boost::mpl library |
| 4 | // Distributed under the same license as the original. |
| 5 | // Copyright for the original version: |
| 6 | // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed |
| 7 | // under the Boost Software License, Version 1.0. (See accompanying |
| 8 | // file LICENSE_1_0.txt or copy at |
| 9 | // http://www.boost.org/LICENSE_1_0.txt) |
| 10 | |
| 11 | // back-end |
| 12 | #include <boost/msm/back/state_machine.hpp> |
| 13 | //front-end |
| 14 | #include <boost/msm/front/state_machine_def.hpp> |
| 15 | #ifndef BOOST_MSM_NONSTANDALONE_TEST |
| 16 | #define BOOST_TEST_MODULE MyTest |
| 17 | #endif |
| 18 | #include <boost/test/unit_test.hpp> |
| 19 | #include <boost/config.hpp> |
| 20 | |
| 21 | namespace msm = boost::msm; |
| 22 | namespace mpl = boost::mpl; |
| 23 | |
| 24 | |
| 25 | namespace |
| 26 | { |
| 27 | struct SomeExternalContext |
| 28 | { |
| 29 | SomeExternalContext(int b):bla(b){} |
| 30 | int bla; |
| 31 | }; |
| 32 | // events |
| 33 | struct play {}; |
| 34 | struct end_pause {}; |
| 35 | struct stop {}; |
| 36 | struct pause {}; |
| 37 | struct open_close {}; |
| 38 | struct NextSong {}; |
| 39 | struct PreviousSong {}; |
| 40 | |
| 41 | // A "complicated" event type that carries some data. |
| 42 | enum DiskTypeEnum |
| 43 | { |
| 44 | DISK_CD=0, |
| 45 | DISK_DVD=1 |
| 46 | }; |
| 47 | struct cd_detected |
| 48 | { |
| 49 | cd_detected(std::string name, DiskTypeEnum diskType) |
| 50 | : name(name), |
| 51 | disc_type(diskType) |
| 52 | {} |
| 53 | |
| 54 | std::string name; |
| 55 | DiskTypeEnum disc_type; |
| 56 | }; |
| 57 | |
| 58 | // front-end: define the FSM structure |
| 59 | struct player_ : public msm::front::state_machine_def<player_> |
| 60 | { |
| 61 | player_(SomeExternalContext& context,int someint) |
| 62 | :context_(context) |
| 63 | { |
| 64 | BOOST_CHECK_MESSAGE(context_.bla == 3,"Wrong context value" ); |
| 65 | BOOST_CHECK_MESSAGE(someint == 5,"Wrong int value" ); |
| 66 | context.bla = 10; |
| 67 | } |
| 68 | |
| 69 | SomeExternalContext& context_; |
| 70 | |
| 71 | // The list of FSM states |
| 72 | struct Empty : public msm::front::state<> |
| 73 | { |
| 74 | int data_; |
| 75 | Empty():data_(0){} |
| 76 | Empty(int i):data_(i){} |
| 77 | // every (optional) entry/exit methods get the event passed. |
| 78 | template <class Event,class FSM> |
| 79 | void on_entry(Event const&,FSM& ) {std::cout << "entering: Empty" << std::endl;} |
| 80 | template <class Event,class FSM> |
| 81 | void on_exit(Event const&,FSM& ) {std::cout << "leaving: Empty" << std::endl;} |
| 82 | }; |
| 83 | struct Open : public msm::front::state<> |
| 84 | { |
| 85 | int data_; |
| 86 | Open():data_(0){} |
| 87 | Open(int i):data_(i){} |
| 88 | |
| 89 | template <class Event,class FSM> |
| 90 | void on_entry(Event const& ,FSM&) {std::cout << "entering: Open" << std::endl;} |
| 91 | template <class Event,class FSM> |
| 92 | void on_exit(Event const&,FSM& ) {std::cout << "leaving: Open" << std::endl;} |
| 93 | }; |
| 94 | |
| 95 | // sm_ptr still supported but deprecated as functors are a much better way to do the same thing |
| 96 | struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> |
| 97 | { |
| 98 | template <class Event,class FSM> |
| 99 | void on_entry(Event const& ,FSM&) {std::cout << "entering: Stopped" << std::endl;} |
| 100 | template <class Event,class FSM> |
| 101 | void on_exit(Event const&,FSM& ) {std::cout << "leaving: Stopped" << std::endl;} |
| 102 | void set_sm_ptr(player_* pl) |
| 103 | { |
| 104 | m_player=pl; |
| 105 | } |
| 106 | player_* m_player; |
| 107 | }; |
| 108 | |
| 109 | struct Playing_ : public msm::front::state_machine_def<Playing_> |
| 110 | { |
| 111 | // when playing, the CD is loaded and we are in either pause or playing (duh) |
| 112 | template <class Event,class FSM> |
| 113 | void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} |
| 114 | template <class Event,class FSM> |
| 115 | void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} |
| 116 | |
| 117 | // The list of FSM states |
| 118 | struct Song1 : public msm::front::state<> |
| 119 | { |
| 120 | int data_; |
| 121 | Song1():data_(0){} |
| 122 | Song1(int i):data_(i){} |
| 123 | |
| 124 | template <class Event,class FSM> |
| 125 | void on_entry(Event const&,FSM& ) {std::cout << "starting: First song" << std::endl;} |
| 126 | template <class Event,class FSM> |
| 127 | void on_exit(Event const&,FSM& ) {std::cout << "finishing: First Song" << std::endl;} |
| 128 | |
| 129 | }; |
| 130 | struct Song2 : public msm::front::state<> |
| 131 | { |
| 132 | template <class Event,class FSM> |
| 133 | void on_entry(Event const&,FSM& ) {std::cout << "starting: Second song" << std::endl;} |
| 134 | template <class Event,class FSM> |
| 135 | void on_exit(Event const&,FSM& ) {std::cout << "finishing: Second Song" << std::endl;} |
| 136 | }; |
| 137 | struct Song3 : public msm::front::state<> |
| 138 | { |
| 139 | template <class Event,class FSM> |
| 140 | void on_entry(Event const&,FSM& ) {std::cout << "starting: Third song" << std::endl;} |
| 141 | template <class Event,class FSM> |
| 142 | void on_exit(Event const&,FSM& ) {std::cout << "finishing: Third Song" << std::endl;} |
| 143 | }; |
| 144 | // the initial state. Must be defined |
| 145 | typedef Song1 initial_state; |
| 146 | // transition actions |
| 147 | void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n" ; } |
| 148 | void start_prev_song(PreviousSong const&) { std::cout << "Playing::start_prev_song\n" ; } |
| 149 | // guard conditions |
| 150 | |
| 151 | typedef Playing_ pl; // makes transition table cleaner |
| 152 | // Transition table for Playing |
| 153 | struct transition_table : mpl::vector4< |
| 154 | // Start Event Next Action Guard |
| 155 | // +---------+-------------+---------+---------------------+----------------------+ |
| 156 | a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, |
| 157 | a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >, |
| 158 | a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, |
| 159 | a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song > |
| 160 | // +---------+-------------+---------+---------------------+----------------------+ |
| 161 | > {}; |
| 162 | // Replaces the default no-transition response. |
| 163 | template <class FSM,class Event> |
| 164 | void no_transition(Event const& e, FSM&,int state) |
| 165 | { |
| 166 | std::cout << "no transition from state " << state |
| 167 | << " on event " << typeid(e).name() << std::endl; |
| 168 | } |
| 169 | }; |
| 170 | // back-end |
| 171 | typedef msm::back::state_machine<Playing_> Playing; |
| 172 | |
| 173 | // state not defining any entry or exit |
| 174 | struct Paused : public msm::front::state<> |
| 175 | { |
| 176 | }; |
| 177 | |
| 178 | // the initial state of the player SM. Must be defined |
| 179 | typedef Empty initial_state; |
| 180 | |
| 181 | // transition actions |
| 182 | void start_playback(play const&) { std::cout << "player::start_playback\n" ; } |
| 183 | void open_drawer(open_close const&) { std::cout << "player::open_drawer\n" ; } |
| 184 | void close_drawer(open_close const&) { std::cout << "player::close_drawer\n" ; } |
| 185 | void store_cd_info(cd_detected const&) { std::cout << "player::store_cd_info\n" ; } |
| 186 | void stop_playback(stop const&) { std::cout << "player::stop_playback\n" ; } |
| 187 | void pause_playback(pause const&) { std::cout << "player::pause_playback\n" ; } |
| 188 | void resume_playback(end_pause const&) { std::cout << "player::resume_playback\n" ; } |
| 189 | void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n" ; } |
| 190 | void stopped_again(stop const&) {std::cout << "player::stopped_again\n" ;} |
| 191 | // guard conditions |
| 192 | bool good_disk_format(cd_detected const& evt) |
| 193 | { |
| 194 | // to test a guard condition, let's say we understand only CDs, not DVD |
| 195 | if (evt.disc_type != DISK_CD) |
| 196 | { |
| 197 | std::cout << "wrong disk, sorry" << std::endl; |
| 198 | return false; |
| 199 | } |
| 200 | return true; |
| 201 | } |
| 202 | // used to show a transition conflict. This guard will simply deactivate one transition and thus |
| 203 | // solve the conflict |
| 204 | bool auto_start(cd_detected const&) |
| 205 | { |
| 206 | return false; |
| 207 | } |
| 208 | |
| 209 | typedef player_ p; // makes transition table cleaner |
| 210 | |
| 211 | // Transition table for player |
| 212 | struct transition_table : mpl::vector< |
| 213 | // Start Event Next Action Guard |
| 214 | // +---------+-------------+---------+---------------------+----------------------+ |
| 215 | a_row < Stopped , play , Playing , &p::start_playback >, |
| 216 | a_row < Stopped , open_close , Open , &p::open_drawer >, |
| 217 | _row < Stopped , stop , Stopped >, |
| 218 | // +---------+-------------+---------+---------------------+----------------------+ |
| 219 | a_row < Open , open_close , Empty , &p::close_drawer >, |
| 220 | // +---------+-------------+---------+---------------------+----------------------+ |
| 221 | a_row < Empty , open_close , Open , &p::open_drawer >, |
| 222 | row < Empty , cd_detected , Stopped , &p::store_cd_info ,&p::good_disk_format >, |
| 223 | row < Empty , cd_detected , Playing , &p::store_cd_info ,&p::auto_start >, |
| 224 | // +---------+-------------+---------+---------------------+----------------------+ |
| 225 | a_row < Playing , stop , Stopped , &p::stop_playback >, |
| 226 | a_row < Playing , pause , Paused , &p::pause_playback >, |
| 227 | a_row < Playing , open_close , Open , &p::stop_and_open >, |
| 228 | // +---------+-------------+---------+---------------------+----------------------+ |
| 229 | a_row < Paused , end_pause , Playing , &p::resume_playback >, |
| 230 | a_row < Paused , stop , Stopped , &p::stop_playback >, |
| 231 | a_row < Paused , open_close , Open , &p::stop_and_open > |
| 232 | // +---------+-------------+---------+---------------------+----------------------+ |
| 233 | > {}; |
| 234 | // Replaces the default no-transition response. |
| 235 | template <class FSM,class Event> |
| 236 | void no_transition(Event const& , FSM&,int) |
| 237 | { |
| 238 | BOOST_FAIL("no_transition called!" ); |
| 239 | } |
| 240 | }; |
| 241 | // Pick a back-end |
| 242 | typedef msm::back::state_machine<player_> player; |
| 243 | |
| 244 | |
| 245 | BOOST_AUTO_TEST_CASE( my_test ) |
| 246 | { |
| 247 | SomeExternalContext ctx(3); |
| 248 | player p1(boost::ref(t&: ctx),5); |
| 249 | BOOST_CHECK_MESSAGE(p1.context_.bla == 10,"Wrong returned context value" ); |
| 250 | |
| 251 | ctx.bla = 3; |
| 252 | player p2(msm::back::states_ << player_::Empty(1),boost::ref(t&: ctx),5); |
| 253 | BOOST_CHECK_MESSAGE(p2.get_state<player_::Empty&>().data_ == 1,"Wrong Empty value" ); |
| 254 | |
| 255 | p2.set_states(msm::back::states_ << player_::Empty(5)); |
| 256 | BOOST_CHECK_MESSAGE(p2.get_state<player_::Empty&>().data_ == 5,"Wrong Empty value" ); |
| 257 | |
| 258 | p2.set_states(msm::back::states_ << player_::Empty(7) << player_::Open(2)); |
| 259 | BOOST_CHECK_MESSAGE(p2.get_state<player_::Empty&>().data_ == 7,"Wrong Empty value" ); |
| 260 | BOOST_CHECK_MESSAGE(p2.get_state<player_::Open&>().data_ == 2,"Wrong Open value" ); |
| 261 | |
| 262 | #if defined(BOOST_MSVC) && BOOST_MSVC >= 1910 && BOOST_MSVC < 1930 |
| 263 | |
| 264 | // error C2440: '<function-style-cast>': cannot convert from 'const boost::msm::msm_terminal<Expr>' to '`anonymous-namespace'::player_::Playing' |
| 265 | |
| 266 | #elif defined(BOOST_CLANG_VERSION) && BOOST_CLANG_VERSION >= 160000 && BOOST_CLANG_VERSION < 170000 |
| 267 | |
| 268 | // error: ambiguous conversion for functional-style cast from 'const typename boost::proto::detail::enable_binary<deduce_domain, deduce_domain::proto_grammar, boost::mpl::or_<is_extension<const define_states_creation<is_proto_expr> &>, is_extension<Song1>>, boost::proto::tag::shift_left, const define_states_creation<> &, const Song1 &>::type' |
| 269 | |
| 270 | #else |
| 271 | |
| 272 | ctx.bla = 3; |
| 273 | player p(msm::back::states_ << player_::Empty(1) |
| 274 | << player_::Playing(msm::back::states_ << player_::Playing_::Song1(8)), |
| 275 | boost::ref(t&: ctx),5); |
| 276 | BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().get_state<player_::Playing_::Song1&>().data_ == 8,"Wrong Open value" ); |
| 277 | |
| 278 | #endif |
| 279 | } |
| 280 | } |
| 281 | |
| 282 | |