| 1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
| 6 | #define FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
| 7 | |
| 8 | #include <optional> |
| 9 | #include "flutter/assets/asset_resolver.h" |
| 10 | #include "flutter/fml/macros.h" |
| 11 | #include "flutter/fml/memory/ref_counted.h" |
| 12 | #include "flutter/fml/unique_fd.h" |
| 13 | |
| 14 | namespace flutter { |
| 15 | |
| 16 | class DirectoryAssetBundle : public AssetResolver { |
| 17 | public: |
| 18 | DirectoryAssetBundle(fml::UniqueFD descriptor, |
| 19 | bool is_valid_after_asset_manager_change); |
| 20 | |
| 21 | ~DirectoryAssetBundle() override; |
| 22 | |
| 23 | private: |
| 24 | const fml::UniqueFD descriptor_; |
| 25 | bool is_valid_ = false; |
| 26 | bool is_valid_after_asset_manager_change_ = false; |
| 27 | |
| 28 | // |AssetResolver| |
| 29 | bool IsValid() const override; |
| 30 | |
| 31 | // |AssetResolver| |
| 32 | bool IsValidAfterAssetManagerChange() const override; |
| 33 | |
| 34 | // |AssetResolver| |
| 35 | AssetResolver::AssetResolverType GetType() const override; |
| 36 | |
| 37 | // |AssetResolver| |
| 38 | std::unique_ptr<fml::Mapping> GetAsMapping( |
| 39 | const std::string& asset_name) const override; |
| 40 | |
| 41 | // |AssetResolver| |
| 42 | std::vector<std::unique_ptr<fml::Mapping>> GetAsMappings( |
| 43 | const std::string& asset_pattern, |
| 44 | const std::optional<std::string>& subdir) const override; |
| 45 | |
| 46 | FML_DISALLOW_COPY_AND_ASSIGN(DirectoryAssetBundle); |
| 47 | }; |
| 48 | |
| 49 | } // namespace flutter |
| 50 | |
| 51 | #endif // FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
| 52 | |