| 1 | // |
|---|---|
| 2 | // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #ifndef COMPILER_TRANSLATOR_SPIRV_BUILTINSWORKAROUND_H_ |
| 8 | #define COMPILER_TRANSLATOR_SPIRV_BUILTINSWORKAROUND_H_ |
| 9 | |
| 10 | #include "compiler/translator/tree_util/IntermTraverse.h" |
| 11 | |
| 12 | #include "compiler/translator/Pragma.h" |
| 13 | |
| 14 | namespace sh |
| 15 | { |
| 16 | |
| 17 | [[nodiscard]] bool ShaderBuiltinsWorkaround(TCompiler *compiler, |
| 18 | TIntermBlock *root, |
| 19 | TSymbolTable *symbolTable, |
| 20 | const ShCompileOptions &compileOptions); |
| 21 | |
| 22 | } // namespace sh |
| 23 | |
| 24 | #endif // COMPILER_TRANSLATOR_SPIRV_BUILTINSWORKAROUND_H_ |
| 25 |
