1 | // |
---|---|
2 | // Copyright 2012 The ANGLE Project Authors. All rights reserved. |
3 | // Use of this source code is governed by a BSD-style license that can be |
4 | // found in the LICENSE file. |
5 | // |
6 | |
7 | // RenderTargetD3D.h: Defines an abstract wrapper class to manage IDirect3DSurface9 |
8 | // and ID3D11View objects belonging to renderbuffers and renderable textures. |
9 | |
10 | #ifndef LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_ |
11 | #define LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_ |
12 | |
13 | #include "common/angleutils.h" |
14 | #include "libANGLE/FramebufferAttachment.h" |
15 | #include "libANGLE/angletypes.h" |
16 | |
17 | namespace rx |
18 | { |
19 | |
20 | class RenderTargetD3D : public FramebufferAttachmentRenderTarget |
21 | { |
22 | public: |
23 | RenderTargetD3D(); |
24 | ~RenderTargetD3D() override; |
25 | |
26 | virtual GLsizei getWidth() const = 0; |
27 | virtual GLsizei getHeight() const = 0; |
28 | virtual GLsizei getDepth() const = 0; |
29 | virtual GLenum getInternalFormat() const = 0; |
30 | virtual GLsizei getSamples() const = 0; |
31 | gl::Extents getExtents() const { return gl::Extents(getWidth(), getHeight(), getDepth()); } |
32 | bool isMultisampled() const { return getSamples() > 0; } |
33 | |
34 | virtual unsigned int getSerial() const; |
35 | static unsigned int issueSerials(unsigned int count); |
36 | |
37 | private: |
38 | const unsigned int mSerial; |
39 | static unsigned int mCurrentSerial; |
40 | }; |
41 | |
42 | } // namespace rx |
43 | |
44 | #endif // LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_ |
45 |