| 1 | // |
| 2 | // Copyright 2023 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // ShareGroupVk.h: |
| 7 | // Defines the class interface for ShareGroupVk, implementing ShareGroupImpl. |
| 8 | // |
| 9 | |
| 10 | #ifndef LIBANGLE_RENDERER_VULKAN_SHAREGROUPVK_H_ |
| 11 | #define LIBANGLE_RENDERER_VULKAN_SHAREGROUPVK_H_ |
| 12 | |
| 13 | #include "libANGLE/renderer/ShareGroupImpl.h" |
| 14 | #include "libANGLE/renderer/vulkan/ResourceVk.h" |
| 15 | #include "libANGLE/renderer/vulkan/vk_cache_utils.h" |
| 16 | #include "libANGLE/renderer/vulkan/vk_helpers.h" |
| 17 | #include "libANGLE/renderer/vulkan/vk_utils.h" |
| 18 | |
| 19 | namespace rx |
| 20 | { |
| 21 | constexpr VkDeviceSize kMaxTotalEmptyBufferBytes = 16 * 1024 * 1024; |
| 22 | |
| 23 | class RendererVk; |
| 24 | |
| 25 | class TextureUpload |
| 26 | { |
| 27 | public: |
| 28 | TextureUpload() { mPrevUploadedMutableTexture = nullptr; } |
| 29 | ~TextureUpload() { resetPrevTexture(); } |
| 30 | angle::Result onMutableTextureUpload(ContextVk *contextVk, TextureVk *newTexture); |
| 31 | void onTextureRelease(TextureVk *textureVk); |
| 32 | void resetPrevTexture() { mPrevUploadedMutableTexture = nullptr; } |
| 33 | |
| 34 | private: |
| 35 | // Keep track of the previously stored texture. Used to flush mutable textures. |
| 36 | TextureVk *mPrevUploadedMutableTexture; |
| 37 | }; |
| 38 | |
| 39 | class UpdateDescriptorSetsBuilder final : angle::NonCopyable |
| 40 | { |
| 41 | public: |
| 42 | UpdateDescriptorSetsBuilder(); |
| 43 | ~UpdateDescriptorSetsBuilder(); |
| 44 | |
| 45 | VkDescriptorBufferInfo *allocDescriptorBufferInfos(size_t count); |
| 46 | VkDescriptorImageInfo *allocDescriptorImageInfos(size_t count); |
| 47 | VkWriteDescriptorSet *allocWriteDescriptorSets(size_t count); |
| 48 | VkBufferView *allocBufferViews(size_t count); |
| 49 | |
| 50 | VkDescriptorBufferInfo &allocDescriptorBufferInfo() { return *allocDescriptorBufferInfos(count: 1); } |
| 51 | VkDescriptorImageInfo &allocDescriptorImageInfo() { return *allocDescriptorImageInfos(count: 1); } |
| 52 | VkWriteDescriptorSet &allocWriteDescriptorSet() { return *allocWriteDescriptorSets(count: 1); } |
| 53 | VkBufferView &allocBufferView() { return *allocBufferViews(count: 1); } |
| 54 | |
| 55 | // Returns the number of written descriptor sets. |
| 56 | uint32_t flushDescriptorSetUpdates(VkDevice device); |
| 57 | |
| 58 | private: |
| 59 | template <typename T, const T *VkWriteDescriptorSet::*pInfo> |
| 60 | T *allocDescriptorInfos(std::vector<T> *descriptorVector, size_t count); |
| 61 | template <typename T, const T *VkWriteDescriptorSet::*pInfo> |
| 62 | void growDescriptorCapacity(std::vector<T> *descriptorVector, size_t newSize); |
| 63 | |
| 64 | std::vector<VkDescriptorBufferInfo> mDescriptorBufferInfos; |
| 65 | std::vector<VkDescriptorImageInfo> mDescriptorImageInfos; |
| 66 | std::vector<VkWriteDescriptorSet> mWriteDescriptorSets; |
| 67 | std::vector<VkBufferView> mBufferViews; |
| 68 | }; |
| 69 | |
| 70 | class ShareGroupVk : public ShareGroupImpl |
| 71 | { |
| 72 | public: |
| 73 | ShareGroupVk(const egl::ShareGroupState &state); |
| 74 | void onDestroy(const egl::Display *display) override; |
| 75 | |
| 76 | void onContextAdd() override; |
| 77 | |
| 78 | FramebufferCache &getFramebufferCache() { return mFramebufferCache; } |
| 79 | |
| 80 | bool hasAnyContextWithRobustness() const { return mState.hasAnyContextWithRobustness(); } |
| 81 | |
| 82 | // PipelineLayoutCache and DescriptorSetLayoutCache can be shared between multiple threads |
| 83 | // accessing them via shared contexts. The ShareGroup locks around gl entrypoints ensuring |
| 84 | // synchronous update to the caches. |
| 85 | PipelineLayoutCache &getPipelineLayoutCache() { return mPipelineLayoutCache; } |
| 86 | DescriptorSetLayoutCache &getDescriptorSetLayoutCache() { return mDescriptorSetLayoutCache; } |
| 87 | const egl::ContextMap &getContexts() const { return mState.getContexts(); } |
| 88 | vk::MetaDescriptorPool &getMetaDescriptorPool(DescriptorSetIndex descriptorSetIndex) |
| 89 | { |
| 90 | return mMetaDescriptorPools[descriptorSetIndex]; |
| 91 | } |
| 92 | |
| 93 | // Used to flush the mutable textures more often. |
| 94 | angle::Result onMutableTextureUpload(ContextVk *contextVk, TextureVk *newTexture); |
| 95 | |
| 96 | vk::BufferPool *getDefaultBufferPool(RendererVk *renderer, |
| 97 | VkDeviceSize size, |
| 98 | uint32_t memoryTypeIndex, |
| 99 | BufferUsageType usageType); |
| 100 | void pruneDefaultBufferPools(RendererVk *renderer); |
| 101 | bool isDueForBufferPoolPrune(RendererVk *renderer); |
| 102 | |
| 103 | void calculateTotalBufferCount(size_t *bufferCount, VkDeviceSize *totalSize) const; |
| 104 | void logBufferPools() const; |
| 105 | |
| 106 | // Temporary workaround until VkSemaphore(s) will be used between different priorities. |
| 107 | angle::Result unifyContextsPriority(ContextVk *newContextVk); |
| 108 | // Temporary workaround until VkSemaphore(s) will be used between different priorities. |
| 109 | angle::Result lockDefaultContextsPriority(ContextVk *contextVk); |
| 110 | |
| 111 | UpdateDescriptorSetsBuilder *getUpdateDescriptorSetsBuilder() |
| 112 | { |
| 113 | return &mUpdateDescriptorSetsBuilder; |
| 114 | } |
| 115 | |
| 116 | void onTextureRelease(TextureVk *textureVk); |
| 117 | |
| 118 | angle::Result scheduleMonolithicPipelineCreationTask( |
| 119 | ContextVk *contextVk, |
| 120 | vk::WaitableMonolithicPipelineCreationTask *taskOut); |
| 121 | void waitForCurrentMonolithicPipelineCreationTask(); |
| 122 | |
| 123 | private: |
| 124 | angle::Result updateContextsPriority(ContextVk *contextVk, egl::ContextPriority newPriority); |
| 125 | |
| 126 | // VkFramebuffer caches |
| 127 | FramebufferCache mFramebufferCache; |
| 128 | |
| 129 | void resetPrevTexture() { mTextureUpload.resetPrevTexture(); } |
| 130 | |
| 131 | // ANGLE uses a PipelineLayout cache to store compatible pipeline layouts. |
| 132 | PipelineLayoutCache mPipelineLayoutCache; |
| 133 | |
| 134 | // DescriptorSetLayouts are also managed in a cache. |
| 135 | DescriptorSetLayoutCache mDescriptorSetLayoutCache; |
| 136 | |
| 137 | // Descriptor set caches |
| 138 | vk::DescriptorSetArray<vk::MetaDescriptorPool> mMetaDescriptorPools; |
| 139 | |
| 140 | // Priority of all Contexts in the context set |
| 141 | egl::ContextPriority mContextsPriority; |
| 142 | bool mIsContextsPriorityLocked; |
| 143 | |
| 144 | // Storage for vkUpdateDescriptorSets |
| 145 | UpdateDescriptorSetsBuilder mUpdateDescriptorSetsBuilder; |
| 146 | |
| 147 | // The per shared group buffer pools that all buffers should sub-allocate from. |
| 148 | enum class SuballocationAlgorithm : uint8_t |
| 149 | { |
| 150 | Buddy = 0, |
| 151 | General = 1, |
| 152 | InvalidEnum = 2, |
| 153 | EnumCount = InvalidEnum, |
| 154 | }; |
| 155 | angle::PackedEnumMap<SuballocationAlgorithm, vk::BufferPoolPointerArray> mDefaultBufferPools; |
| 156 | angle::PackedEnumMap<BufferUsageType, size_t> mSizeLimitForBuddyAlgorithm; |
| 157 | |
| 158 | // The system time when last pruneEmptyBuffer gets called. |
| 159 | double mLastPruneTime; |
| 160 | |
| 161 | // The system time when the last monolithic pipeline creation job was launched. This is |
| 162 | // rate-limited to avoid hogging all cores and interfering with the application threads. A |
| 163 | // single pipeline creation job is currently supported. |
| 164 | double mLastMonolithicPipelineJobTime; |
| 165 | std::shared_ptr<angle::WaitableEvent> mMonolithicPipelineCreationEvent; |
| 166 | |
| 167 | // Texture update manager used to flush uploaded mutable textures. |
| 168 | TextureUpload mTextureUpload; |
| 169 | }; |
| 170 | } // namespace rx |
| 171 | |
| 172 | #endif // LIBANGLE_RENDERER_VULKAN_SHAREGROUPVK_H_ |
| 173 | |