| 1 | /* Round to integer generic implementation. |
| 2 | Copyright (C) 2019-2024 Free Software Foundation, Inc. |
| 3 | This file is part of the GNU C Library |
| 4 | |
| 5 | The GNU C Library is free software; you can redistribute it and/or |
| 6 | modify it under the terms of the GNU Library General Public License as |
| 7 | published by the Free Software Foundation; either version 2 of the |
| 8 | License, or (at your option) any later version. |
| 9 | |
| 10 | The GNU C Library is distributed in the hope that it will be useful, |
| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | Library General Public License for more details. |
| 14 | |
| 15 | You should have received a copy of the GNU Library General Public |
| 16 | License along with the GNU C Library; see the file COPYING.LIB. If |
| 17 | not, see <https://www.gnu.org/licenses/>. */ |
| 18 | |
| 19 | #ifndef _ROUND_TO_INTEGER_H |
| 20 | #define _ROUND_TO_INTEGER_H |
| 21 | |
| 22 | #include <fenv_private.h> |
| 23 | |
| 24 | enum round_mode |
| 25 | { |
| 26 | CEIL, |
| 27 | FLOOR, |
| 28 | ROUND, |
| 29 | TRUNC, |
| 30 | NEARBYINT, |
| 31 | RINT |
| 32 | }; |
| 33 | |
| 34 | static inline fenv_t |
| 35 | set_fenv_mode (enum round_mode mode) |
| 36 | { |
| 37 | fenv_t fe = 0; |
| 38 | if (mode != RINT) |
| 39 | /* Save current FPU rounding mode and inexact state. */ |
| 40 | fe = fegetenv_register (); |
| 41 | |
| 42 | switch (mode) |
| 43 | { |
| 44 | case CEIL: |
| 45 | __fesetround_inline_nocheck (FE_UPWARD); |
| 46 | break; |
| 47 | case FLOOR: |
| 48 | __fesetround_inline_nocheck (FE_DOWNWARD); |
| 49 | break; |
| 50 | case TRUNC: |
| 51 | case ROUND: |
| 52 | __fesetround_inline_nocheck (FE_TOWARDZERO); |
| 53 | break; |
| 54 | case NEARBYINT: |
| 55 | /* Disable FE_INEXACT exception */ |
| 56 | reset_fpscr_bit (FPSCR_XE); |
| 57 | break; |
| 58 | case RINT: |
| 59 | break; |
| 60 | } |
| 61 | return fe; |
| 62 | } |
| 63 | |
| 64 | static inline void |
| 65 | reset_fenv_mode (fenv_t fe, enum round_mode mode) |
| 66 | { |
| 67 | switch (mode) |
| 68 | { |
| 69 | default: |
| 70 | __builtin_mtfsf (0xff, fe); |
| 71 | break; |
| 72 | case RINT: |
| 73 | break; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | static inline float |
| 78 | round_to_integer_float (enum round_mode mode, float x) |
| 79 | { |
| 80 | /* Ensure sNaN input is converted to qNaN. */ |
| 81 | if (__glibc_unlikely (isnan (x))) |
| 82 | return x + x; |
| 83 | |
| 84 | if (fabs (x: x) > 0x1p+23) |
| 85 | return x; |
| 86 | |
| 87 | float r = x; |
| 88 | |
| 89 | fenv_t fe = set_fenv_mode (mode); |
| 90 | if (x > 0.0) |
| 91 | { |
| 92 | /* IEEE 1003.1 round function. IEEE specifies "round to the nearest |
| 93 | integer value, rounding halfway cases away from zero, regardless of |
| 94 | the current rounding mode." However PowerPC Architecture defines |
| 95 | "Round to Nearest" as "Choose the best approximation. In case of a |
| 96 | tie, choose the one that is even (least significant bit o).". |
| 97 | So we can't use the PowerPC "Round to Nearest" mode. Instead we set |
| 98 | "Round toward Zero" mode and round by adding +-0.5 before rounding |
| 99 | to the integer value. */ |
| 100 | if (mode == ROUND) |
| 101 | r += 0.5f; |
| 102 | r += 0x1p+23; |
| 103 | r -= 0x1p+23; |
| 104 | r = fabs (x: r); |
| 105 | } |
| 106 | else if (x < 0.0) |
| 107 | { |
| 108 | if (mode == ROUND) |
| 109 | r -= 0.5f; |
| 110 | r -= 0x1p+23; |
| 111 | r += 0x1p+23; |
| 112 | r = -fabs (x: r); |
| 113 | } |
| 114 | reset_fenv_mode (fe, mode); |
| 115 | |
| 116 | return r; |
| 117 | } |
| 118 | |
| 119 | static inline double |
| 120 | round_to_integer_double (enum round_mode mode, double x) |
| 121 | { |
| 122 | /* Ensure sNaN input is converted to qNaN. */ |
| 123 | if (__glibc_unlikely (isnan (x))) |
| 124 | return x + x; |
| 125 | |
| 126 | if (fabs (x: x) > 0x1p+52) |
| 127 | return x; |
| 128 | |
| 129 | double r = x; |
| 130 | |
| 131 | /* Save current FPU rounding mode and inexact state. */ |
| 132 | fenv_t fe = set_fenv_mode (mode); |
| 133 | if (x > 0.0) |
| 134 | { |
| 135 | if (mode == ROUND) |
| 136 | r += 0.5; |
| 137 | r += 0x1p+52; |
| 138 | r -= 0x1p+52; |
| 139 | r = fabs (x: r); |
| 140 | } |
| 141 | else if (x < 0.0) |
| 142 | { |
| 143 | if (mode == ROUND) |
| 144 | r -= 0.5; |
| 145 | r -= 0x1p+52; |
| 146 | r += 0x1p+52; |
| 147 | r = -fabs (x: r); |
| 148 | } |
| 149 | reset_fenv_mode (fe, mode); |
| 150 | |
| 151 | return r; |
| 152 | } |
| 153 | |
| 154 | #endif |
| 155 | |