1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * \file SDL_pixels.h |
24 | * |
25 | * Header for the enumerated pixel format definitions. |
26 | */ |
27 | |
28 | #ifndef SDL_pixels_h_ |
29 | #define SDL_pixels_h_ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_endian.h" |
33 | |
34 | #include "begin_code.h" |
35 | /* Set up for C function definitions, even when using C++ */ |
36 | #ifdef __cplusplus |
37 | extern "C" { |
38 | #endif |
39 | |
40 | /** |
41 | * \name Transparency definitions |
42 | * |
43 | * These define alpha as the opacity of a surface. |
44 | */ |
45 | /* @{ */ |
46 | #define SDL_ALPHA_OPAQUE 255 |
47 | #define SDL_ALPHA_TRANSPARENT 0 |
48 | /* @} */ |
49 | |
50 | /** Pixel type. */ |
51 | typedef enum |
52 | { |
53 | SDL_PIXELTYPE_UNKNOWN, |
54 | SDL_PIXELTYPE_INDEX1, |
55 | SDL_PIXELTYPE_INDEX4, |
56 | SDL_PIXELTYPE_INDEX8, |
57 | SDL_PIXELTYPE_PACKED8, |
58 | SDL_PIXELTYPE_PACKED16, |
59 | SDL_PIXELTYPE_PACKED32, |
60 | SDL_PIXELTYPE_ARRAYU8, |
61 | SDL_PIXELTYPE_ARRAYU16, |
62 | SDL_PIXELTYPE_ARRAYU32, |
63 | SDL_PIXELTYPE_ARRAYF16, |
64 | SDL_PIXELTYPE_ARRAYF32 |
65 | } SDL_PixelType; |
66 | |
67 | /** Bitmap pixel order, high bit -> low bit. */ |
68 | typedef enum |
69 | { |
70 | SDL_BITMAPORDER_NONE, |
71 | SDL_BITMAPORDER_4321, |
72 | SDL_BITMAPORDER_1234 |
73 | } SDL_BitmapOrder; |
74 | |
75 | /** Packed component order, high bit -> low bit. */ |
76 | typedef enum |
77 | { |
78 | SDL_PACKEDORDER_NONE, |
79 | SDL_PACKEDORDER_XRGB, |
80 | SDL_PACKEDORDER_RGBX, |
81 | SDL_PACKEDORDER_ARGB, |
82 | SDL_PACKEDORDER_RGBA, |
83 | SDL_PACKEDORDER_XBGR, |
84 | SDL_PACKEDORDER_BGRX, |
85 | SDL_PACKEDORDER_ABGR, |
86 | SDL_PACKEDORDER_BGRA |
87 | } SDL_PackedOrder; |
88 | |
89 | /** Array component order, low byte -> high byte. */ |
90 | /* !!! FIXME: in 2.1, make these not overlap differently with |
91 | !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */ |
92 | typedef enum |
93 | { |
94 | SDL_ARRAYORDER_NONE, |
95 | SDL_ARRAYORDER_RGB, |
96 | SDL_ARRAYORDER_RGBA, |
97 | SDL_ARRAYORDER_ARGB, |
98 | SDL_ARRAYORDER_BGR, |
99 | SDL_ARRAYORDER_BGRA, |
100 | SDL_ARRAYORDER_ABGR |
101 | } SDL_ArrayOrder; |
102 | |
103 | /** Packed component layout. */ |
104 | typedef enum |
105 | { |
106 | SDL_PACKEDLAYOUT_NONE, |
107 | SDL_PACKEDLAYOUT_332, |
108 | SDL_PACKEDLAYOUT_4444, |
109 | SDL_PACKEDLAYOUT_1555, |
110 | SDL_PACKEDLAYOUT_5551, |
111 | SDL_PACKEDLAYOUT_565, |
112 | SDL_PACKEDLAYOUT_8888, |
113 | SDL_PACKEDLAYOUT_2101010, |
114 | SDL_PACKEDLAYOUT_1010102 |
115 | } SDL_PackedLayout; |
116 | |
117 | #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) |
118 | |
119 | #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
120 | ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
121 | ((bits) << 8) | ((bytes) << 0)) |
122 | |
123 | #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F) |
124 | #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
125 | #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
126 | #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
127 | #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
128 | #define SDL_BYTESPERPIXEL(X) \ |
129 | (SDL_ISPIXELFORMAT_FOURCC(X) ? \ |
130 | ((((X) == SDL_PIXELFORMAT_YUY2) || \ |
131 | ((X) == SDL_PIXELFORMAT_UYVY) || \ |
132 | ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF)) |
133 | |
134 | #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
135 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
136 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
137 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
138 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) |
139 | |
140 | #define SDL_ISPIXELFORMAT_PACKED(format) \ |
141 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
142 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \ |
143 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \ |
144 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32))) |
145 | |
146 | #define SDL_ISPIXELFORMAT_ARRAY(format) \ |
147 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
148 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \ |
149 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \ |
150 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \ |
151 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ |
152 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) |
153 | |
154 | #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
155 | ((SDL_ISPIXELFORMAT_PACKED(format) && \ |
156 | ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
157 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
158 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
159 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \ |
160 | (SDL_ISPIXELFORMAT_ARRAY(format) && \ |
161 | ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \ |
162 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \ |
163 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \ |
164 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA)))) |
165 | |
166 | /* The flag is set to 1 because 0x1? is not in the printable ASCII range */ |
167 | #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
168 | ((format) && (SDL_PIXELFLAG(format) != 1)) |
169 | |
170 | /* Note: If you modify this list, update SDL_GetPixelFormatName() */ |
171 | typedef enum |
172 | { |
173 | SDL_PIXELFORMAT_UNKNOWN, |
174 | SDL_PIXELFORMAT_INDEX1LSB = |
175 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
176 | 1, 0), |
177 | SDL_PIXELFORMAT_INDEX1MSB = |
178 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
179 | 1, 0), |
180 | SDL_PIXELFORMAT_INDEX4LSB = |
181 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
182 | 4, 0), |
183 | SDL_PIXELFORMAT_INDEX4MSB = |
184 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
185 | 4, 0), |
186 | SDL_PIXELFORMAT_INDEX8 = |
187 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
188 | SDL_PIXELFORMAT_RGB332 = |
189 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
190 | SDL_PACKEDLAYOUT_332, 8, 1), |
191 | SDL_PIXELFORMAT_XRGB4444 = |
192 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
193 | SDL_PACKEDLAYOUT_4444, 12, 2), |
194 | SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444, |
195 | SDL_PIXELFORMAT_XBGR4444 = |
196 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
197 | SDL_PACKEDLAYOUT_4444, 12, 2), |
198 | SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444, |
199 | SDL_PIXELFORMAT_XRGB1555 = |
200 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
201 | SDL_PACKEDLAYOUT_1555, 15, 2), |
202 | SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555, |
203 | SDL_PIXELFORMAT_XBGR1555 = |
204 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
205 | SDL_PACKEDLAYOUT_1555, 15, 2), |
206 | SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555, |
207 | SDL_PIXELFORMAT_ARGB4444 = |
208 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
209 | SDL_PACKEDLAYOUT_4444, 16, 2), |
210 | SDL_PIXELFORMAT_RGBA4444 = |
211 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
212 | SDL_PACKEDLAYOUT_4444, 16, 2), |
213 | SDL_PIXELFORMAT_ABGR4444 = |
214 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
215 | SDL_PACKEDLAYOUT_4444, 16, 2), |
216 | SDL_PIXELFORMAT_BGRA4444 = |
217 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
218 | SDL_PACKEDLAYOUT_4444, 16, 2), |
219 | SDL_PIXELFORMAT_ARGB1555 = |
220 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
221 | SDL_PACKEDLAYOUT_1555, 16, 2), |
222 | SDL_PIXELFORMAT_RGBA5551 = |
223 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
224 | SDL_PACKEDLAYOUT_5551, 16, 2), |
225 | SDL_PIXELFORMAT_ABGR1555 = |
226 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
227 | SDL_PACKEDLAYOUT_1555, 16, 2), |
228 | SDL_PIXELFORMAT_BGRA5551 = |
229 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
230 | SDL_PACKEDLAYOUT_5551, 16, 2), |
231 | SDL_PIXELFORMAT_RGB565 = |
232 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
233 | SDL_PACKEDLAYOUT_565, 16, 2), |
234 | SDL_PIXELFORMAT_BGR565 = |
235 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
236 | SDL_PACKEDLAYOUT_565, 16, 2), |
237 | SDL_PIXELFORMAT_RGB24 = |
238 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
239 | 24, 3), |
240 | SDL_PIXELFORMAT_BGR24 = |
241 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
242 | 24, 3), |
243 | SDL_PIXELFORMAT_XRGB8888 = |
244 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
245 | SDL_PACKEDLAYOUT_8888, 24, 4), |
246 | SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888, |
247 | SDL_PIXELFORMAT_RGBX8888 = |
248 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, |
249 | SDL_PACKEDLAYOUT_8888, 24, 4), |
250 | SDL_PIXELFORMAT_XBGR8888 = |
251 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
252 | SDL_PACKEDLAYOUT_8888, 24, 4), |
253 | SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888, |
254 | SDL_PIXELFORMAT_BGRX8888 = |
255 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, |
256 | SDL_PACKEDLAYOUT_8888, 24, 4), |
257 | SDL_PIXELFORMAT_ARGB8888 = |
258 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
259 | SDL_PACKEDLAYOUT_8888, 32, 4), |
260 | SDL_PIXELFORMAT_RGBA8888 = |
261 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
262 | SDL_PACKEDLAYOUT_8888, 32, 4), |
263 | SDL_PIXELFORMAT_ABGR8888 = |
264 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
265 | SDL_PACKEDLAYOUT_8888, 32, 4), |
266 | SDL_PIXELFORMAT_BGRA8888 = |
267 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
268 | SDL_PACKEDLAYOUT_8888, 32, 4), |
269 | SDL_PIXELFORMAT_ARGB2101010 = |
270 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
271 | SDL_PACKEDLAYOUT_2101010, 32, 4), |
272 | |
273 | /* Aliases for RGBA byte arrays of color data, for the current platform */ |
274 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
275 | SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, |
276 | SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, |
277 | SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888, |
278 | SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888, |
279 | #else |
280 | SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, |
281 | SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, |
282 | SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, |
283 | SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, |
284 | #endif |
285 | |
286 | SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ |
287 | SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
288 | SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ |
289 | SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
290 | SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
291 | SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
292 | SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
293 | SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
294 | SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
295 | SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), |
296 | SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */ |
297 | SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'), |
298 | SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */ |
299 | SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), |
300 | SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ |
301 | SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') |
302 | } SDL_PixelFormatEnum; |
303 | |
304 | /** |
305 | * The bits of this structure can be directly reinterpreted as an integer-packed |
306 | * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 |
307 | * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems). |
308 | */ |
309 | typedef struct SDL_Color |
310 | { |
311 | Uint8 r; |
312 | Uint8 g; |
313 | Uint8 b; |
314 | Uint8 a; |
315 | } SDL_Color; |
316 | #define SDL_Colour SDL_Color |
317 | |
318 | typedef struct SDL_Palette |
319 | { |
320 | int ncolors; |
321 | SDL_Color *colors; |
322 | Uint32 version; |
323 | int refcount; |
324 | } SDL_Palette; |
325 | |
326 | /** |
327 | * \note Everything in the pixel format structure is read-only. |
328 | */ |
329 | typedef struct SDL_PixelFormat |
330 | { |
331 | Uint32 format; |
332 | SDL_Palette *palette; |
333 | Uint8 BitsPerPixel; |
334 | Uint8 BytesPerPixel; |
335 | Uint8 padding[2]; |
336 | Uint32 Rmask; |
337 | Uint32 Gmask; |
338 | Uint32 Bmask; |
339 | Uint32 Amask; |
340 | Uint8 Rloss; |
341 | Uint8 Gloss; |
342 | Uint8 Bloss; |
343 | Uint8 Aloss; |
344 | Uint8 Rshift; |
345 | Uint8 Gshift; |
346 | Uint8 Bshift; |
347 | Uint8 Ashift; |
348 | int refcount; |
349 | struct SDL_PixelFormat *next; |
350 | } SDL_PixelFormat; |
351 | |
352 | /** |
353 | * Get the human readable name of a pixel format. |
354 | * |
355 | * \param format the pixel format to query |
356 | * \returns the human readable name of the specified pixel format or |
357 | * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized. |
358 | * |
359 | * \since This function is available since SDL 2.0.0. |
360 | */ |
361 | extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); |
362 | |
363 | /** |
364 | * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. |
365 | * |
366 | * \param format one of the SDL_PixelFormatEnum values |
367 | * \param bpp a bits per pixel value; usually 15, 16, or 32 |
368 | * \param Rmask a pointer filled in with the red mask for the format |
369 | * \param Gmask a pointer filled in with the green mask for the format |
370 | * \param Bmask a pointer filled in with the blue mask for the format |
371 | * \param Amask a pointer filled in with the alpha mask for the format |
372 | * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't |
373 | * possible; call SDL_GetError() for more information. |
374 | * |
375 | * \since This function is available since SDL 2.0.0. |
376 | * |
377 | * \sa SDL_MasksToPixelFormatEnum |
378 | */ |
379 | extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
380 | int *bpp, |
381 | Uint32 * Rmask, |
382 | Uint32 * Gmask, |
383 | Uint32 * Bmask, |
384 | Uint32 * Amask); |
385 | |
386 | /** |
387 | * Convert a bpp value and RGBA masks to an enumerated pixel format. |
388 | * |
389 | * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't |
390 | * possible. |
391 | * |
392 | * \param bpp a bits per pixel value; usually 15, 16, or 32 |
393 | * \param Rmask the red mask for the format |
394 | * \param Gmask the green mask for the format |
395 | * \param Bmask the blue mask for the format |
396 | * \param Amask the alpha mask for the format |
397 | * \returns one of the SDL_PixelFormatEnum values |
398 | * |
399 | * \since This function is available since SDL 2.0.0. |
400 | * |
401 | * \sa SDL_PixelFormatEnumToMasks |
402 | */ |
403 | extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
404 | Uint32 Rmask, |
405 | Uint32 Gmask, |
406 | Uint32 Bmask, |
407 | Uint32 Amask); |
408 | |
409 | /** |
410 | * Create an SDL_PixelFormat structure corresponding to a pixel format. |
411 | * |
412 | * Returned structure may come from a shared global cache (i.e. not newly |
413 | * allocated), and hence should not be modified, especially the palette. Weird |
414 | * errors such as `Blit combination not supported` may occur. |
415 | * |
416 | * \param pixel_format one of the SDL_PixelFormatEnum values |
417 | * \returns the new SDL_PixelFormat structure or NULL on failure; call |
418 | * SDL_GetError() for more information. |
419 | * |
420 | * \since This function is available since SDL 2.0.0. |
421 | * |
422 | * \sa SDL_FreeFormat |
423 | */ |
424 | extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format); |
425 | |
426 | /** |
427 | * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat(). |
428 | * |
429 | * \param format the SDL_PixelFormat structure to free |
430 | * |
431 | * \since This function is available since SDL 2.0.0. |
432 | * |
433 | * \sa SDL_AllocFormat |
434 | */ |
435 | extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format); |
436 | |
437 | /** |
438 | * Create a palette structure with the specified number of color entries. |
439 | * |
440 | * The palette entries are initialized to white. |
441 | * |
442 | * \param ncolors represents the number of color entries in the color palette |
443 | * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if |
444 | * there wasn't enough memory); call SDL_GetError() for more |
445 | * information. |
446 | * |
447 | * \since This function is available since SDL 2.0.0. |
448 | * |
449 | * \sa SDL_FreePalette |
450 | */ |
451 | extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
452 | |
453 | /** |
454 | * Set the palette for a pixel format structure. |
455 | * |
456 | * \param format the SDL_PixelFormat structure that will use the palette |
457 | * \param palette the SDL_Palette structure that will be used |
458 | * \returns 0 on success or a negative error code on failure; call |
459 | * SDL_GetError() for more information. |
460 | * |
461 | * \since This function is available since SDL 2.0.0. |
462 | * |
463 | * \sa SDL_AllocPalette |
464 | * \sa SDL_FreePalette |
465 | */ |
466 | extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, |
467 | SDL_Palette *palette); |
468 | |
469 | /** |
470 | * Set a range of colors in a palette. |
471 | * |
472 | * \param palette the SDL_Palette structure to modify |
473 | * \param colors an array of SDL_Color structures to copy into the palette |
474 | * \param firstcolor the index of the first palette entry to modify |
475 | * \param ncolors the number of entries to modify |
476 | * \returns 0 on success or a negative error code if not all of the colors |
477 | * could be set; call SDL_GetError() for more information. |
478 | * |
479 | * \since This function is available since SDL 2.0.0. |
480 | * |
481 | * \sa SDL_AllocPalette |
482 | * \sa SDL_CreateRGBSurface |
483 | */ |
484 | extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
485 | const SDL_Color * colors, |
486 | int firstcolor, int ncolors); |
487 | |
488 | /** |
489 | * Free a palette created with SDL_AllocPalette(). |
490 | * |
491 | * \param palette the SDL_Palette structure to be freed |
492 | * |
493 | * \since This function is available since SDL 2.0.0. |
494 | * |
495 | * \sa SDL_AllocPalette |
496 | */ |
497 | extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
498 | |
499 | /** |
500 | * Map an RGB triple to an opaque pixel value for a given pixel format. |
501 | * |
502 | * This function maps the RGB color value to the specified pixel format and |
503 | * returns the pixel value best approximating the given RGB color value for |
504 | * the given pixel format. |
505 | * |
506 | * If the format has a palette (8-bit) the index of the closest matching color |
507 | * in the palette will be returned. |
508 | * |
509 | * If the specified pixel format has an alpha component it will be returned as |
510 | * all 1 bits (fully opaque). |
511 | * |
512 | * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
513 | * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
514 | * format the return value can be assigned to a Uint16, and similarly a Uint8 |
515 | * for an 8-bpp format). |
516 | * |
517 | * \param format an SDL_PixelFormat structure describing the pixel format |
518 | * \param r the red component of the pixel in the range 0-255 |
519 | * \param g the green component of the pixel in the range 0-255 |
520 | * \param b the blue component of the pixel in the range 0-255 |
521 | * \returns a pixel value |
522 | * |
523 | * \since This function is available since SDL 2.0.0. |
524 | * |
525 | * \sa SDL_GetRGB |
526 | * \sa SDL_GetRGBA |
527 | * \sa SDL_MapRGBA |
528 | */ |
529 | extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
530 | Uint8 r, Uint8 g, Uint8 b); |
531 | |
532 | /** |
533 | * Map an RGBA quadruple to a pixel value for a given pixel format. |
534 | * |
535 | * This function maps the RGBA color value to the specified pixel format and |
536 | * returns the pixel value best approximating the given RGBA color value for |
537 | * the given pixel format. |
538 | * |
539 | * If the specified pixel format has no alpha component the alpha value will |
540 | * be ignored (as it will be in formats with a palette). |
541 | * |
542 | * If the format has a palette (8-bit) the index of the closest matching color |
543 | * in the palette will be returned. |
544 | * |
545 | * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
546 | * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
547 | * format the return value can be assigned to a Uint16, and similarly a Uint8 |
548 | * for an 8-bpp format). |
549 | * |
550 | * \param format an SDL_PixelFormat structure describing the format of the |
551 | * pixel |
552 | * \param r the red component of the pixel in the range 0-255 |
553 | * \param g the green component of the pixel in the range 0-255 |
554 | * \param b the blue component of the pixel in the range 0-255 |
555 | * \param a the alpha component of the pixel in the range 0-255 |
556 | * \returns a pixel value |
557 | * |
558 | * \since This function is available since SDL 2.0.0. |
559 | * |
560 | * \sa SDL_GetRGB |
561 | * \sa SDL_GetRGBA |
562 | * \sa SDL_MapRGB |
563 | */ |
564 | extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
565 | Uint8 r, Uint8 g, Uint8 b, |
566 | Uint8 a); |
567 | |
568 | /** |
569 | * Get RGB values from a pixel in the specified format. |
570 | * |
571 | * This function uses the entire 8-bit [0..255] range when converting color |
572 | * components from pixel formats with less than 8-bits per RGB component |
573 | * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
574 | * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
575 | * |
576 | * \param pixel a pixel value |
577 | * \param format an SDL_PixelFormat structure describing the format of the |
578 | * pixel |
579 | * \param r a pointer filled in with the red component |
580 | * \param g a pointer filled in with the green component |
581 | * \param b a pointer filled in with the blue component |
582 | * |
583 | * \since This function is available since SDL 2.0.0. |
584 | * |
585 | * \sa SDL_GetRGBA |
586 | * \sa SDL_MapRGB |
587 | * \sa SDL_MapRGBA |
588 | */ |
589 | extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
590 | const SDL_PixelFormat * format, |
591 | Uint8 * r, Uint8 * g, Uint8 * b); |
592 | |
593 | /** |
594 | * Get RGBA values from a pixel in the specified format. |
595 | * |
596 | * This function uses the entire 8-bit [0..255] range when converting color |
597 | * components from pixel formats with less than 8-bits per RGB component |
598 | * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
599 | * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
600 | * |
601 | * If the surface has no alpha component, the alpha will be returned as 0xff |
602 | * (100% opaque). |
603 | * |
604 | * \param pixel a pixel value |
605 | * \param format an SDL_PixelFormat structure describing the format of the |
606 | * pixel |
607 | * \param r a pointer filled in with the red component |
608 | * \param g a pointer filled in with the green component |
609 | * \param b a pointer filled in with the blue component |
610 | * \param a a pointer filled in with the alpha component |
611 | * |
612 | * \since This function is available since SDL 2.0.0. |
613 | * |
614 | * \sa SDL_GetRGB |
615 | * \sa SDL_MapRGB |
616 | * \sa SDL_MapRGBA |
617 | */ |
618 | extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
619 | const SDL_PixelFormat * format, |
620 | Uint8 * r, Uint8 * g, Uint8 * b, |
621 | Uint8 * a); |
622 | |
623 | /** |
624 | * Calculate a 256 entry gamma ramp for a gamma value. |
625 | * |
626 | * \param gamma a gamma value where 0.0 is black and 1.0 is identity |
627 | * \param ramp an array of 256 values filled in with the gamma ramp |
628 | * |
629 | * \since This function is available since SDL 2.0.0. |
630 | * |
631 | * \sa SDL_SetWindowGammaRamp |
632 | */ |
633 | extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); |
634 | |
635 | |
636 | /* Ends C function definitions when using C++ */ |
637 | #ifdef __cplusplus |
638 | } |
639 | #endif |
640 | #include "close_code.h" |
641 | |
642 | #endif /* SDL_pixels_h_ */ |
643 | |
644 | /* vi: set ts=4 sw=4 expandtab: */ |
645 | |