1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #ifndef SDL_timer_h_ |
23 | #define SDL_timer_h_ |
24 | |
25 | /** |
26 | * \file SDL_timer.h |
27 | * |
28 | * Header for the SDL time management routines. |
29 | */ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_error.h" |
33 | |
34 | #include "begin_code.h" |
35 | /* Set up for C function definitions, even when using C++ */ |
36 | #ifdef __cplusplus |
37 | extern "C" { |
38 | #endif |
39 | |
40 | /** |
41 | * Get the number of milliseconds since SDL library initialization. |
42 | * |
43 | * This value wraps if the program runs for more than ~49 days. |
44 | * |
45 | * This function is not recommended as of SDL 2.0.18; use SDL_GetTicks64() |
46 | * instead, where the value doesn't wrap every ~49 days. There are places in |
47 | * SDL where we provide a 32-bit timestamp that can not change without |
48 | * breaking binary compatibility, though, so this function isn't officially |
49 | * deprecated. |
50 | * |
51 | * \returns an unsigned 32-bit value representing the number of milliseconds |
52 | * since the SDL library initialized. |
53 | * |
54 | * \since This function is available since SDL 2.0.0. |
55 | * |
56 | * \sa SDL_TICKS_PASSED |
57 | */ |
58 | extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); |
59 | |
60 | /** |
61 | * Get the number of milliseconds since SDL library initialization. |
62 | * |
63 | * Note that you should not use the SDL_TICKS_PASSED macro with values |
64 | * returned by this function, as that macro does clever math to compensate for |
65 | * the 32-bit overflow every ~49 days that SDL_GetTicks() suffers from. 64-bit |
66 | * values from this function can be safely compared directly. |
67 | * |
68 | * For example, if you want to wait 100 ms, you could do this: |
69 | * |
70 | * ```c |
71 | * const Uint64 timeout = SDL_GetTicks64() + 100; |
72 | * while (SDL_GetTicks64() < timeout) { |
73 | * // ... do work until timeout has elapsed |
74 | * } |
75 | * ``` |
76 | * |
77 | * \returns an unsigned 64-bit value representing the number of milliseconds |
78 | * since the SDL library initialized. |
79 | * |
80 | * \since This function is available since SDL 2.0.18. |
81 | */ |
82 | extern DECLSPEC Uint64 SDLCALL SDL_GetTicks64(void); |
83 | |
84 | /** |
85 | * Compare 32-bit SDL ticks values, and return true if `A` has passed `B`. |
86 | * |
87 | * This should be used with results from SDL_GetTicks(), as this macro |
88 | * attempts to deal with the 32-bit counter wrapping back to zero every ~49 |
89 | * days, but should _not_ be used with SDL_GetTicks64(), which does not have |
90 | * that problem. |
91 | * |
92 | * For example, with SDL_GetTicks(), if you want to wait 100 ms, you could |
93 | * do this: |
94 | * |
95 | * ```c |
96 | * const Uint32 timeout = SDL_GetTicks() + 100; |
97 | * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { |
98 | * // ... do work until timeout has elapsed |
99 | * } |
100 | * ``` |
101 | * |
102 | * Note that this does not handle tick differences greater |
103 | * than 2^31 so take care when using the above kind of code |
104 | * with large timeout delays (tens of days). |
105 | */ |
106 | #define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) |
107 | |
108 | /** |
109 | * Get the current value of the high resolution counter. |
110 | * |
111 | * This function is typically used for profiling. |
112 | * |
113 | * The counter values are only meaningful relative to each other. Differences |
114 | * between values can be converted to times by using |
115 | * SDL_GetPerformanceFrequency(). |
116 | * |
117 | * \returns the current counter value. |
118 | * |
119 | * \since This function is available since SDL 2.0.0. |
120 | * |
121 | * \sa SDL_GetPerformanceFrequency |
122 | */ |
123 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); |
124 | |
125 | /** |
126 | * Get the count per second of the high resolution counter. |
127 | * |
128 | * \returns a platform-specific count per second. |
129 | * |
130 | * \since This function is available since SDL 2.0.0. |
131 | * |
132 | * \sa SDL_GetPerformanceCounter |
133 | */ |
134 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); |
135 | |
136 | /** |
137 | * Wait a specified number of milliseconds before returning. |
138 | * |
139 | * This function waits a specified number of milliseconds before returning. It |
140 | * waits at least the specified time, but possibly longer due to OS |
141 | * scheduling. |
142 | * |
143 | * \param ms the number of milliseconds to delay |
144 | * |
145 | * \since This function is available since SDL 2.0.0. |
146 | */ |
147 | extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); |
148 | |
149 | /** |
150 | * Function prototype for the timer callback function. |
151 | * |
152 | * The callback function is passed the current timer interval and returns |
153 | * the next timer interval. If the returned value is the same as the one |
154 | * passed in, the periodic alarm continues, otherwise a new alarm is |
155 | * scheduled. If the callback returns 0, the periodic alarm is cancelled. |
156 | */ |
157 | typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); |
158 | |
159 | /** |
160 | * Definition of the timer ID type. |
161 | */ |
162 | typedef int SDL_TimerID; |
163 | |
164 | /** |
165 | * Call a callback function at a future time. |
166 | * |
167 | * If you use this function, you must pass `SDL_INIT_TIMER` to SDL_Init(). |
168 | * |
169 | * The callback function is passed the current timer interval and the user |
170 | * supplied parameter from the SDL_AddTimer() call and should return the next |
171 | * timer interval. If the value returned from the callback is 0, the timer is |
172 | * canceled. |
173 | * |
174 | * The callback is run on a separate thread. |
175 | * |
176 | * Timers take into account the amount of time it took to execute the |
177 | * callback. For example, if the callback took 250 ms to execute and returned |
178 | * 1000 (ms), the timer would only wait another 750 ms before its next |
179 | * iteration. |
180 | * |
181 | * Timing may be inexact due to OS scheduling. Be sure to note the current |
182 | * time with SDL_GetTicks() or SDL_GetPerformanceCounter() in case your |
183 | * callback needs to adjust for variances. |
184 | * |
185 | * \param interval the timer delay, in milliseconds, passed to `callback` |
186 | * \param callback the SDL_TimerCallback function to call when the specified |
187 | * `interval` elapses |
188 | * \param param a pointer that is passed to `callback` |
189 | * \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more |
190 | * information. |
191 | * |
192 | * \since This function is available since SDL 2.0.0. |
193 | * |
194 | * \sa SDL_RemoveTimer |
195 | */ |
196 | extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, |
197 | SDL_TimerCallback callback, |
198 | void *param); |
199 | |
200 | /** |
201 | * Remove a timer created with SDL_AddTimer(). |
202 | * |
203 | * \param id the ID of the timer to remove |
204 | * \returns SDL_TRUE if the timer is removed or SDL_FALSE if the timer wasn't |
205 | * found. |
206 | * |
207 | * \since This function is available since SDL 2.0.0. |
208 | * |
209 | * \sa SDL_AddTimer |
210 | */ |
211 | extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); |
212 | |
213 | |
214 | /* Ends C function definitions when using C++ */ |
215 | #ifdef __cplusplus |
216 | } |
217 | #endif |
218 | #include "close_code.h" |
219 | |
220 | #endif /* SDL_timer_h_ */ |
221 | |
222 | /* vi: set ts=4 sw=4 expandtab: */ |
223 | |