1 | /* This file is part of the KDE project |
2 | SPDX-FileCopyrightText: 2007 Matthew Woehlke <mw_triad@users.sourceforge.net> |
3 | SPDX-FileCopyrightText: 2007 Thomas Zander <zander@kde.org> |
4 | SPDX-FileCopyrightText: 2007 Zack Rusin <zack@kde.org> |
5 | |
6 | SPDX-License-Identifier: LGPL-2.0-or-later |
7 | */ |
8 | |
9 | #ifndef KCOLORUTILS_H |
10 | #define KCOLORUTILS_H |
11 | |
12 | #include <kguiaddons_export.h> |
13 | |
14 | #include <QPainter> |
15 | |
16 | class QColor; |
17 | |
18 | /** |
19 | * A set of methods used to work with colors. |
20 | */ |
21 | namespace KColorUtils |
22 | { |
23 | /** |
24 | * Calculate the hue of a color. The range is from 0.0 (red) to almost 1.0 (slightly blue-ish red). |
25 | * |
26 | * The result is computed in linear (not sRGB) color space and may differ slightly from QColor::hue(). |
27 | * |
28 | * @see https://en.wikipedia.org/wiki/Hue |
29 | * @since 5.68 |
30 | */ |
31 | KGUIADDONS_EXPORT qreal hue(const QColor &); |
32 | |
33 | /** |
34 | * Calculate the chroma of a color. The range is from 0.0 (none) to 1.0 (full). |
35 | * |
36 | * The result is computed in linear (not sRGB) color space. |
37 | * |
38 | * @see https://en.wikipedia.org/wiki/Colorfulness |
39 | * @since 5.68 |
40 | */ |
41 | KGUIADDONS_EXPORT qreal chroma(const QColor &); |
42 | |
43 | /** |
44 | * Calculate the luma of a color. Luma is weighted sum of gamma-adjusted |
45 | * R'G'B' components of a color. The result is similar to qGray. The range |
46 | * is from 0.0 (black) to 1.0 (white). |
47 | * |
48 | * The result is computed in linear (not sRGB) color space. |
49 | * |
50 | * KColorUtils::darken(), KColorUtils::lighten() and KColorUtils::shade() |
51 | * operate on the luma of a color. |
52 | * |
53 | * @see http://en.wikipedia.org/wiki/Luma_(video) |
54 | */ |
55 | KGUIADDONS_EXPORT qreal luma(const QColor &); |
56 | |
57 | /** |
58 | * Calculate hue, chroma and luma of a color in one call. |
59 | * |
60 | * The range of hue is from 0.0 (red) to almost 1.0 (slightly blue-ish red). |
61 | * The range of chroma is from 0.0 (none) to 1.0 (full). |
62 | * The range of luma is from 0.0 (black) to 1.0 (white). |
63 | * |
64 | * The hue, chroma and luma values are computed in linear (not sRGB) color space. |
65 | * |
66 | * @since 5.0 |
67 | */ |
68 | KGUIADDONS_EXPORT void getHcy(const QColor &, qreal *hue, qreal *chroma, qreal *luma, qreal *alpha = nullptr); |
69 | |
70 | /** |
71 | * Return a QColor based on the given hue, chroma, luma and alpha values. |
72 | * |
73 | * The range of hue is cyclical. For example, 0.0 and 1.0 are both red while -0.166667 and 0.833333 are both magenta. |
74 | * The range of chroma is from 0.0 (none) to 1.0 (full). Out of range values will be clamped. |
75 | * The range of luma is from 0.0 (black) to 1.0 (white). Out of range values will be clamped. |
76 | * |
77 | * The hue, chroma and luma values are computed in linear (not sRGB) color space. |
78 | * |
79 | * @since 5.68 |
80 | */ |
81 | KGUIADDONS_EXPORT QColor hcyColor(qreal hue, qreal chroma, qreal luma, qreal alpha = 1.0); |
82 | |
83 | /** |
84 | * Calculate the contrast ratio between two colors, according to the |
85 | * W3C/WCAG2.0 algorithm, (Lmax + 0.05)/(Lmin + 0.05), where Lmax and Lmin |
86 | * are the luma values of the lighter color and the darker color, |
87 | * respectively. |
88 | * |
89 | * A contrast ration of 5:1 (result == 5.0) is the minimum for "normal" |
90 | * text to be considered readable (large text can go as low as 3:1). The |
91 | * ratio ranges from 1:1 (result == 1.0) to 21:1 (result == 21.0). |
92 | * |
93 | * @see KColorUtils::luma |
94 | */ |
95 | KGUIADDONS_EXPORT qreal contrastRatio(const QColor &, const QColor &); |
96 | |
97 | /** |
98 | * Adjust the luma of a color by changing its distance from white. |
99 | * |
100 | * @li amount == 1.0 gives white |
101 | * @li amount == 0.5 results in a color whose luma is halfway between 1.0 |
102 | * and that of the original color |
103 | * @li amount == 0.0 gives the original color |
104 | * @li amount == -1.0 gives a color that is 'twice as far from white' as |
105 | * the original color, that is luma(result) == 1.0 - 2*(1.0 - luma(color)) |
106 | * |
107 | * @param amount factor by which to adjust the luma component of the color |
108 | * @param chromaInverseGain (optional) factor by which to adjust the chroma |
109 | * component of the color; 1.0 means no change, 0.0 maximizes chroma |
110 | * @see KColorUtils::shade |
111 | */ |
112 | KGUIADDONS_EXPORT QColor lighten(const QColor &, qreal amount = 0.5, qreal chromaInverseGain = 1.0); |
113 | |
114 | /** |
115 | * Adjust the luma of a color by changing its distance from black. |
116 | * |
117 | * @li amount == 1.0 gives black |
118 | * @li amount == 0.5 results in a color whose luma is halfway between 0.0 |
119 | * and that of the original color |
120 | * @li amount == 0.0 gives the original color |
121 | * @li amount == -1.0 gives a color that is 'twice as far from black' as |
122 | * the original color, that is luma(result) == 2*luma(color) |
123 | * |
124 | * @param amount factor by which to adjust the luma component of the color |
125 | * @param chromaGain (optional) factor by which to adjust the chroma |
126 | * component of the color; 1.0 means no change, 0.0 minimizes chroma |
127 | * @see KColorUtils::shade |
128 | */ |
129 | KGUIADDONS_EXPORT QColor darken(const QColor &, qreal amount = 0.5, qreal chromaGain = 1.0); |
130 | |
131 | /** |
132 | * Adjust the luma and chroma components of a color. The amount is added |
133 | * to the corresponding component. |
134 | * |
135 | * @param lumaAmount amount by which to adjust the luma component of the |
136 | * color; 0.0 results in no change, -1.0 turns anything black, 1.0 turns |
137 | * anything white |
138 | * @param chromaAmount (optional) amount by which to adjust the chroma |
139 | * component of the color; 0.0 results in no change, -1.0 minimizes chroma, |
140 | * 1.0 maximizes chroma |
141 | * @see KColorUtils::luma |
142 | */ |
143 | KGUIADDONS_EXPORT QColor shade(const QColor &, qreal lumaAmount, qreal chromaAmount = 0.0); |
144 | |
145 | /** |
146 | * Create a new color by tinting one color with another. This function is |
147 | * meant for creating additional colors withings the same class (background, |
148 | * foreground) from colors in a different class. Therefore when @p amount |
149 | * is low, the luma of @p base is mostly preserved, while the hue and |
150 | * chroma of @p color is mostly inherited. |
151 | * |
152 | * @param base color to be tinted |
153 | * @param color color with which to tint |
154 | * @param amount how strongly to tint the base; 0.0 gives @p base, |
155 | * 1.0 gives @p color |
156 | */ |
157 | KGUIADDONS_EXPORT QColor tint(const QColor &base, const QColor &color, qreal amount = 0.3); |
158 | |
159 | /** |
160 | * Blend two colors into a new color by linear combination. |
161 | * @code |
162 | QColor lighter = KColorUtils::mix(myColor, Qt::white) |
163 | * @endcode |
164 | * @param c1 first color. |
165 | * @param c2 second color. |
166 | * @param bias weight to be used for the mix. @p bias <= 0 gives @p c1, |
167 | * @p bias >= 1 gives @p c2. @p bias == 0.5 gives a 50% blend of @p c1 |
168 | * and @p c2. |
169 | */ |
170 | KGUIADDONS_EXPORT QColor mix(const QColor &c1, const QColor &c2, qreal bias = 0.5); |
171 | |
172 | /** |
173 | * Blend two colors into a new color by painting the second color over the |
174 | * first using the specified composition mode. |
175 | * @code |
176 | QColor white(Qt::white); |
177 | white.setAlphaF(0.5); |
178 | QColor lighter = KColorUtils::overlayColors(myColor, white); |
179 | @endcode |
180 | * @param base the base color (alpha channel is ignored). |
181 | * @param paint the color to be overlaid onto the base color. |
182 | * @param comp the CompositionMode used to do the blending. |
183 | */ |
184 | KGUIADDONS_EXPORT QColor overlayColors(const QColor &base, const QColor &paint, QPainter::CompositionMode comp = QPainter::CompositionMode_SourceOver); |
185 | } |
186 | |
187 | #endif // KCOLORUTILS_H |
188 | |