| 1 | /* |
| 2 | * SPDX-FileCopyrightText: 2021 Arjen Hiemstra <ahiemstra@heimr.nl> |
| 3 | * |
| 4 | * SPDX-License-Identifier: LGPL-2.0-or-later |
| 5 | */ |
| 6 | |
| 7 | #ifndef INPUTMETHOD_H |
| 8 | #define INPUTMETHOD_H |
| 9 | |
| 10 | #include <memory> |
| 11 | |
| 12 | #include <QObject> |
| 13 | #include <qqmlregistration.h> |
| 14 | |
| 15 | #include "kirigamiplatform_export.h" |
| 16 | |
| 17 | namespace Kirigami |
| 18 | { |
| 19 | namespace Platform |
| 20 | { |
| 21 | |
| 22 | /*! |
| 23 | * \qmltype InputMethod |
| 24 | * \inqmlmodule org.kde.kirigami.platform |
| 25 | * |
| 26 | * \brief This exposes information about the current used input method. |
| 27 | */ |
| 28 | class KIRIGAMIPLATFORM_EXPORT InputMethod : public QObject |
| 29 | { |
| 30 | Q_OBJECT |
| 31 | QML_ELEMENT |
| 32 | QML_SINGLETON |
| 33 | |
| 34 | public: |
| 35 | InputMethod(QObject *parent = nullptr); |
| 36 | ~InputMethod() override; |
| 37 | |
| 38 | /*! |
| 39 | * \qmlproperty bool InputMethod::available |
| 40 | * |
| 41 | * \readonly |
| 42 | * |
| 43 | * Is an input method available? |
| 44 | * |
| 45 | * This will be true if there is an input method available. When it is |
| 46 | * false it means there's no special input method configured and input |
| 47 | * happens directly through keyboard events. |
| 48 | */ |
| 49 | Q_PROPERTY(bool available READ available NOTIFY availableChanged FINAL) |
| 50 | bool available() const; |
| 51 | Q_SIGNAL void availableChanged(); |
| 52 | |
| 53 | /*! |
| 54 | * \qmlproperty bool InputMethod::enabled |
| 55 | * |
| 56 | * \readonly |
| 57 | * |
| 58 | * Is the current input method enabled? |
| 59 | * |
| 60 | * If this is false, that means the input method is available but not in use. |
| 61 | */ |
| 62 | Q_PROPERTY(bool enabled READ enabled NOTIFY enabledChanged FINAL) |
| 63 | bool enabled() const; |
| 64 | Q_SIGNAL void enabledChanged(); |
| 65 | |
| 66 | /*! |
| 67 | * \qmlproperty bool InputMethod::active |
| 68 | * |
| 69 | * \readonly |
| 70 | * |
| 71 | * Is the current input method active? |
| 72 | * |
| 73 | * What active means depends on the type of input method. In case of a |
| 74 | * virtual keyboard for example, it would mean the virtual keyboard is |
| 75 | * visible. |
| 76 | */ |
| 77 | Q_PROPERTY(bool active READ active NOTIFY activeChanged FINAL) |
| 78 | bool active() const; |
| 79 | Q_SIGNAL void activeChanged(); |
| 80 | |
| 81 | /*! |
| 82 | * \qmlproperty bool InputMethod::visible |
| 83 | * |
| 84 | * \readonly |
| 85 | * |
| 86 | * Is the current input method visible? |
| 87 | * |
| 88 | * For some input methods this will match active however for others this |
| 89 | * may differ. |
| 90 | */ |
| 91 | Q_PROPERTY(bool visible READ visible NOTIFY visibleChanged FINAL) |
| 92 | bool visible() const; |
| 93 | Q_SIGNAL void visibleChanged(); |
| 94 | |
| 95 | /*! |
| 96 | * \qmlproperty bool InputMethod::willShowOnActive |
| 97 | * |
| 98 | * \readonly |
| 99 | * |
| 100 | * Will the input method be shown when a text input field gains focus? |
| 101 | * |
| 102 | * This is intended to be used to decide whether to give an input field |
| 103 | * default focus. For certain input methods, like virtual keyboards, it may |
| 104 | * not be desirable to show it by default. For example, having a search |
| 105 | * field focused on application startup may cause the virtual keyboard to |
| 106 | * show, greatly reducing the available application space. |
| 107 | */ |
| 108 | Q_PROPERTY(bool willShowOnActive READ willShowOnActive NOTIFY willShowOnActiveChanged FINAL) |
| 109 | bool willShowOnActive() const; |
| 110 | Q_SIGNAL void willShowOnActiveChanged(); |
| 111 | |
| 112 | private: |
| 113 | class Private; |
| 114 | const std::unique_ptr<Private> d; |
| 115 | }; |
| 116 | |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | #endif // INPUTMETHOD_H |
| 121 | |