| 1 | /* |
| 2 | SPDX-FileCopyrightText: 2014 Aleix Pol Gonzalez <aleixpol@blue-systems.com> |
| 3 | |
| 4 | SPDX-License-Identifier: LGPL-2.0-or-later |
| 5 | */ |
| 6 | |
| 7 | #include "imagetexturescache.h" |
| 8 | #include <QSGTexture> |
| 9 | |
| 10 | typedef QHash<qint64, QHash<QWindow *, QWeakPointer<QSGTexture>>> TexturesCache; |
| 11 | |
| 12 | class ImageTexturesCachePrivate |
| 13 | { |
| 14 | public: |
| 15 | TexturesCache cache; |
| 16 | }; |
| 17 | |
| 18 | ImageTexturesCache::ImageTexturesCache() |
| 19 | : d(new ImageTexturesCachePrivate) |
| 20 | { |
| 21 | } |
| 22 | |
| 23 | ImageTexturesCache::~ImageTexturesCache() |
| 24 | { |
| 25 | } |
| 26 | |
| 27 | QSharedPointer<QSGTexture> ImageTexturesCache::loadTexture(QQuickWindow *window, const QImage &image, QQuickWindow::CreateTextureOptions options) |
| 28 | { |
| 29 | qint64 id = image.cacheKey(); |
| 30 | QSharedPointer<QSGTexture> texture = d->cache.value(key: id).value(key: window).toStrongRef(); |
| 31 | |
| 32 | if (!texture) { |
| 33 | auto cleanAndDelete = [this, window, id](QSGTexture *texture) { |
| 34 | QHash<QWindow *, QWeakPointer<QSGTexture>> &textures = (d->cache)[id]; |
| 35 | textures.remove(key: window); |
| 36 | if (textures.isEmpty()) { |
| 37 | d->cache.remove(key: id); |
| 38 | } |
| 39 | delete texture; |
| 40 | }; |
| 41 | texture = QSharedPointer<QSGTexture>(window->createTextureFromImage(image, options), cleanAndDelete); |
| 42 | (d->cache)[id][window] = texture.toWeakRef(); |
| 43 | } |
| 44 | |
| 45 | // if we have a cache in an atlas but our request cannot use an atlassed texture |
| 46 | // create a new texture and use that |
| 47 | // don't use removedFromAtlas() as that requires keeping a reference to the non atlased version |
| 48 | if (!(options & QQuickWindow::TextureCanUseAtlas) && texture->isAtlasTexture()) { |
| 49 | texture = QSharedPointer<QSGTexture>(window->createTextureFromImage(image, options)); |
| 50 | } |
| 51 | |
| 52 | return texture; |
| 53 | } |
| 54 | |
| 55 | QSharedPointer<QSGTexture> ImageTexturesCache::loadTexture(QQuickWindow *window, const QImage &image) |
| 56 | { |
| 57 | return loadTexture(window, image, options: QQuickWindow::CreateTextureOptions()); |
| 58 | } |
| 59 | |