1 | /* |
2 | SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org> |
3 | SPDX-FileCopyrightText: 2023 David Redondo <kde@david-redondo.de> |
4 | |
5 | SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL |
6 | */ |
7 | |
8 | #include "windowshadow.h" |
9 | #include "logging.h" |
10 | #include "shm.h" |
11 | #include "surfacehelper.h" |
12 | |
13 | #include <qwayland-shadow.h> |
14 | |
15 | #include <QDebug> |
16 | #include <QExposeEvent> |
17 | #include <QWaylandClientExtension> |
18 | |
19 | #include <qpa/qplatformwindow_p.h> |
20 | |
21 | class ShadowManager : public QWaylandClientExtensionTemplate<ShadowManager>, public QtWayland::org_kde_kwin_shadow_manager |
22 | { |
23 | Q_OBJECT |
24 | static constexpr int version = 2; |
25 | explicit ShadowManager(QObject *parent = nullptr) |
26 | : QWaylandClientExtensionTemplate(version) |
27 | { |
28 | setParent(parent); |
29 | initialize(); |
30 | |
31 | connect(sender: this, signal: &QWaylandClientExtension::activeChanged, context: this, slot: [this] { |
32 | if (!isActive()) { |
33 | destroy(); |
34 | } |
35 | }); |
36 | } |
37 | |
38 | public: |
39 | ~ShadowManager() |
40 | { |
41 | if (isActive()) { |
42 | destroy(); |
43 | } |
44 | } |
45 | static ShadowManager *instance() |
46 | { |
47 | static ShadowManager *instance = new ShadowManager(qGuiApp); |
48 | return instance; |
49 | } |
50 | }; |
51 | |
52 | class Shadow : public QtWayland::org_kde_kwin_shadow |
53 | { |
54 | public: |
55 | using QtWayland::org_kde_kwin_shadow::org_kde_kwin_shadow; |
56 | ~Shadow() |
57 | { |
58 | destroy(); |
59 | } |
60 | }; |
61 | |
62 | WindowShadowTile::WindowShadowTile() |
63 | { |
64 | connect(sender: Shm::instance(), signal: &Shm::activeChanged, context: this, slot: [this] { |
65 | if (Shm::instance()->isActive()) { |
66 | buffer.reset(); |
67 | } |
68 | }); |
69 | } |
70 | WindowShadowTile::~WindowShadowTile() |
71 | { |
72 | } |
73 | |
74 | bool WindowShadowTile::create() |
75 | { |
76 | if (!Shm::instance()->isActive()) { |
77 | return false; |
78 | } |
79 | |
80 | buffer = Shm::instance()->createBuffer(image); |
81 | return true; |
82 | } |
83 | |
84 | void WindowShadowTile::destroy() |
85 | { |
86 | buffer.reset(); |
87 | } |
88 | |
89 | WindowShadowTile *WindowShadowTile::get(const KWindowShadowTile *tile) |
90 | { |
91 | KWindowShadowTilePrivate *d = KWindowShadowTilePrivate::get(tile); |
92 | return static_cast<WindowShadowTile *>(d); |
93 | } |
94 | |
95 | static wl_buffer *bufferForTile(const KWindowShadowTile::Ptr &tile) |
96 | { |
97 | if (!tile) { |
98 | return nullptr; |
99 | } |
100 | WindowShadowTile *d = WindowShadowTile::get(tile: tile.data()); |
101 | // Our buffer has been deleted in the meantime, try to create it again |
102 | if (!d->buffer && d->isCreated) { |
103 | d->buffer = Shm::instance()->createBuffer(image: d->image); |
104 | } |
105 | return d->buffer ? d->buffer.get()->object() : nullptr; |
106 | } |
107 | |
108 | WindowShadow::WindowShadow() |
109 | { |
110 | } |
111 | WindowShadow::~WindowShadow() |
112 | { |
113 | } |
114 | |
115 | bool WindowShadow::eventFilter(QObject *watched, QEvent *event) |
116 | { |
117 | Q_UNUSED(watched) |
118 | if (event->type() == QEvent::Expose) { |
119 | if (auto window = qobject_cast<QWindow *>(o: watched); window && window->isExposed()) { |
120 | if (!internalCreate()) { |
121 | qCWarning(KWAYLAND_KWS) << "Failed to recreate shadow for" << window; |
122 | } |
123 | } |
124 | } |
125 | return false; |
126 | } |
127 | |
128 | bool WindowShadow::internalCreate() |
129 | { |
130 | if (shadow) { |
131 | return true; |
132 | } |
133 | if (!ShadowManager::instance()->isActive()) { |
134 | return false; |
135 | } |
136 | auto surface = surfaceForWindow(window); |
137 | if (!surface) { |
138 | return false; |
139 | } |
140 | |
141 | shadow = std::make_unique<Shadow>(args: ShadowManager::instance()->create(surface)); |
142 | auto waylandWindow = window->nativeInterface<QNativeInterface::Private::QWaylandWindow>(); |
143 | if (waylandWindow) { |
144 | connect(sender: waylandWindow, signal: &QNativeInterface::Private::QWaylandWindow::surfaceDestroyed, context: this, slot: &WindowShadow::internalDestroy, type: Qt::UniqueConnection); |
145 | } |
146 | |
147 | auto attach = [](const std::unique_ptr<Shadow> &shadow, auto attach_func, const KWindowShadowTile::Ptr &tile) { |
148 | if (auto buffer = bufferForTile(tile)) { |
149 | (*shadow.*attach_func)(buffer); |
150 | } |
151 | }; |
152 | attach(shadow, &Shadow::attach_left, leftTile); |
153 | attach(shadow, &Shadow::attach_top_left, topLeftTile); |
154 | attach(shadow, &Shadow::attach_top, topTile); |
155 | attach(shadow, &Shadow::attach_top_right, topRightTile); |
156 | attach(shadow, &Shadow::attach_right, rightTile); |
157 | attach(shadow, &Shadow::attach_bottom_right, bottomRightTile); |
158 | attach(shadow, &Shadow::attach_bottom, bottomTile); |
159 | attach(shadow, &Shadow::attach_bottom_left, bottomLeftTile); |
160 | |
161 | shadow->set_left_offset(wl_fixed_from_double(d: padding.left())); |
162 | shadow->set_top_offset(wl_fixed_from_double(d: padding.top())); |
163 | shadow->set_right_offset(wl_fixed_from_double(d: padding.right())); |
164 | shadow->set_bottom_offset(wl_fixed_from_double(d: padding.bottom())); |
165 | |
166 | shadow->commit(); |
167 | |
168 | // Commit wl_surface at the next available time. |
169 | window->requestUpdate(); |
170 | |
171 | return true; |
172 | } |
173 | |
174 | bool WindowShadow::create() |
175 | { |
176 | if (!ShadowManager::instance()->isActive()) { |
177 | return false; |
178 | } |
179 | |
180 | internalCreate(); |
181 | window->installEventFilter(filterObj: this); |
182 | return true; |
183 | } |
184 | |
185 | void WindowShadow::internalDestroy() |
186 | { |
187 | if (!shadow) { |
188 | return; |
189 | } |
190 | |
191 | // Only call surfaceForWindow and unset the surface if the native window is alive. |
192 | // Otherwise window->create() might be called when the window is being destroyed, leading to a crash. |
193 | if (window && window->nativeInterface<QNativeInterface::Private::QWaylandWindow>() && ShadowManager::instance()->isActive()) { |
194 | if (auto surface = surfaceForWindow(window)) { |
195 | ShadowManager::instance()->unset(surface); |
196 | } |
197 | } |
198 | |
199 | shadow.reset(); |
200 | |
201 | if (window && window->isVisible()) { |
202 | window->requestUpdate(); |
203 | } |
204 | } |
205 | |
206 | void WindowShadow::destroy() |
207 | { |
208 | if (window) { |
209 | window->removeEventFilter(obj: this); |
210 | } |
211 | internalDestroy(); |
212 | } |
213 | |
214 | #include "windowshadow.moc" |
215 | |