1//========================================================================
2//
3// SplashGlyphBitmap.h
4//
5//========================================================================
6
7#ifndef SPLASHGLYPHBITMAP_H
8#define SPLASHGLYPHBITMAP_H
9
10//------------------------------------------------------------------------
11// SplashGlyphBitmap
12//------------------------------------------------------------------------
13
14struct SplashGlyphBitmap
15{
16 int x, y, w, h; // offset and size of glyph
17 bool aa; // anti-aliased: true means 8-bit alpha
18 // bitmap; false means 1-bit
19 unsigned char *data; // bitmap data
20 bool freeData; // true if data memory should be freed
21};
22
23#endif
24

source code of poppler/splash/SplashGlyphBitmap.h