1 | /* -*- C++ -*- |
2 | This file declares the QueueInterface class. |
3 | |
4 | SPDX-FileCopyrightText: 2005-2013 Mirko Boehm <mirko@kde.org> |
5 | |
6 | SPDX-License-Identifier: LGPL-2.0-or-later |
7 | */ |
8 | |
9 | #ifndef QueueInterface_H |
10 | #define QueueInterface_H |
11 | |
12 | #include <QList> |
13 | #include <QObject> |
14 | |
15 | #include "jobinterface.h" |
16 | #include "jobpointer.h" |
17 | #include "threadweaver_export.h" |
18 | |
19 | namespace ThreadWeaver |
20 | { |
21 | class Job; |
22 | class State; |
23 | class WeaverObserver; |
24 | |
25 | /** WeaverInterface provides a common interface for weaver implementations. |
26 | |
27 | In most cases, it is sufficient for an application to hold exactly one |
28 | ThreadWeaver job queue. To execute jobs in a specific order, use job |
29 | dependencies. To limit the number of jobs of a certain type that can |
30 | be executed at the same time, use resource restrictions. To handle |
31 | special requirements of the application when it comes to the order of |
32 | execution of jobs, implement a special queue policy and apply it to |
33 | the jobs. |
34 | |
35 | Users of the ThreadWeaver API are encouraged to program to this |
36 | interface, instead of the implementation. This way, implementation |
37 | changes will not affect user programs. |
38 | |
39 | This interface can be used for example to implement adapters and |
40 | decorators. The member documentation is provided in the Weaver and |
41 | WeaverImpl classes. |
42 | */ |
43 | |
44 | class THREADWEAVER_EXPORT QueueInterface |
45 | { |
46 | public: |
47 | virtual ~QueueInterface() |
48 | { |
49 | } |
50 | /** Return the state of the weaver object. */ |
51 | virtual const State *state() const = 0; |
52 | |
53 | /** Shut down the queue. |
54 | * Tells all threads to exit, and changes to Destructed state. |
55 | * It is safe to destroy the queue once this method returns. |
56 | */ |
57 | virtual void shutDown() = 0; |
58 | |
59 | /** Set the maximum number of threads this Weaver object may start. */ |
60 | virtual void setMaximumNumberOfThreads(int cap) = 0; |
61 | |
62 | /** Get the maximum number of threads this Weaver may start. */ |
63 | virtual int maximumNumberOfThreads() const = 0; |
64 | |
65 | /** Returns the current number of threads in the inventory. */ |
66 | virtual int currentNumberOfThreads() const = 0; |
67 | |
68 | /** Queue a vector of jobs. |
69 | |
70 | It depends on the state if execution of the job will be attempted |
71 | immediately. In suspended state, jobs can be added to the queue, |
72 | but the threads remain suspended. In WorkongHard state, an idle |
73 | thread may immediately execute the job, or it might be queued if |
74 | all threads are busy. |
75 | |
76 | JobPointer is a shared pointer. This means the object pointed to will be deleted if this object |
77 | is the last remaining reference to it. Keep a JobPointer to the job to avoid automatic deletion. |
78 | */ |
79 | virtual void enqueue(const QList<JobPointer> &jobs) = 0; |
80 | |
81 | /** Remove a job from the queue. |
82 | * |
83 | * If the job was queued but not started so far, it is removed from the queue. |
84 | * |
85 | * You can always call dequeue, it will return true if the job was dequeued. However if the job is not in the queue anymore, |
86 | * it is already being executed, it is too late to dequeue, and dequeue will return false. The return value is thread-safe - if |
87 | * true is returned, the job was still waiting, and has been dequeued. If not, the job was not waiting in the queue. |
88 | * |
89 | * Modifying queued jobs is best done on a suspended queue. Often, for example at the end of an application, it is sufficient |
90 | * to dequeue all jobs (which leaves only the ones mid-air in threads), call finish (that will wait for all the mid air jobs to |
91 | * complete), and then exit. Without dequeue(), all jobs in the queue would be executed during finish(). |
92 | * @see requestAbort for aborting jobs during execution |
93 | * @return true if the job was waiting and has been dequeued |
94 | * @return false if the job was not found waiting in the queue |
95 | */ |
96 | virtual bool dequeue(const JobPointer &job) = 0; |
97 | |
98 | /** Remove all queued jobs. |
99 | * |
100 | * All waiting jobs will be dequeued. The semantics are the same as for dequeue(JobInterface). |
101 | * |
102 | * @see dequeue(JobInterface) |
103 | */ |
104 | virtual void dequeue() = 0; |
105 | /** Finish all queued operations, then return. |
106 | |
107 | This method is used in imperative (not event driven) programs that |
108 | cannot react on events to have the controlling (main) thread wait |
109 | wait for the jobs to finish. The call will block the calling |
110 | thread and return when all queued jobs have been processed. |
111 | |
112 | Warning: This will suspend your thread! |
113 | Warning: If one of your jobs enters an infinite loop, this |
114 | will never return! */ |
115 | virtual void finish() = 0; |
116 | /** Suspend job execution. |
117 | When suspending, all threads are allowed to finish the |
118 | currently assigned job but will not receive a new |
119 | assignment. |
120 | When all threads are done processing the assigned job, the |
121 | signal suspended will() be emitted. |
122 | If you call suspend() and there are no jobs left to |
123 | be done, you will immediately receive the suspended() |
124 | signal. */ |
125 | virtual void suspend() = 0; |
126 | /** Resume job queueing. |
127 | @see suspend |
128 | */ |
129 | virtual void resume() = 0; |
130 | /** Is the queue empty? |
131 | The queue is empty if no more jobs are queued. */ |
132 | virtual bool isEmpty() const = 0; |
133 | /** Is the weaver idle? |
134 | The weaver is idle if no jobs are queued and no jobs are processed |
135 | by the threads. */ |
136 | virtual bool isIdle() const = 0; |
137 | /** Returns the number of pending jobs. |
138 | This will return the number of queued jobs. Jobs that are |
139 | currently being executed are not part of the queue. All jobs in |
140 | the queue are waiting to be executed. |
141 | */ |
142 | virtual int queueLength() const = 0; |
143 | |
144 | /** Request aborts of the currently executed jobs. |
145 | It is important to understand that aborts are requested, but |
146 | cannot be guaranteed, as not all Job classes support it. It is up |
147 | to the application to decide if and how job aborts are |
148 | necessary. */ |
149 | virtual void requestAbort() = 0; |
150 | |
151 | /** @brief Reschedule the jobs in the queue. |
152 | * This method triggers a scheduling attempt to perform jobs. It will schedule enqueued jobs to be executed by idle threads. |
153 | * It should only be necessary to call it if the canRun() status of a job changed spontaneously due to external reasons. */ |
154 | virtual void reschedule() = 0; |
155 | }; |
156 | |
157 | } |
158 | |
159 | #endif |
160 | |