1 | /* SPDX-License-Identifier: GPL-2.0 */ |
2 | /* |
3 | ------------------------------------------------------------------------------- |
4 | The macro `BITS64' can be defined to indicate that 64-bit integer types are |
5 | supported by the compiler. |
6 | ------------------------------------------------------------------------------- |
7 | */ |
8 | #define BITS64 |
9 | |
10 | /* |
11 | ------------------------------------------------------------------------------- |
12 | Each of the following `typedef's defines the most convenient type that holds |
13 | integers of at least as many bits as specified. For example, `uint8' should |
14 | be the most convenient type that can hold unsigned integers of as many as |
15 | 8 bits. The `flag' type must be able to hold either a 0 or 1. For most |
16 | implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed |
17 | to the same as `int'. |
18 | ------------------------------------------------------------------------------- |
19 | */ |
20 | typedef char flag; |
21 | typedef unsigned char uint8; |
22 | typedef signed char int8; |
23 | typedef int uint16; |
24 | typedef int int16; |
25 | typedef unsigned int uint32; |
26 | typedef signed int int32; |
27 | #ifdef BITS64 |
28 | typedef unsigned long long int bits64; |
29 | typedef signed long long int sbits64; |
30 | #endif |
31 | |
32 | /* |
33 | ------------------------------------------------------------------------------- |
34 | Each of the following `typedef's defines a type that holds integers |
35 | of _exactly_ the number of bits specified. For instance, for most |
36 | implementation of C, `bits16' and `sbits16' should be `typedef'ed to |
37 | `unsigned short int' and `signed short int' (or `short int'), respectively. |
38 | ------------------------------------------------------------------------------- |
39 | */ |
40 | typedef unsigned char bits8; |
41 | typedef signed char sbits8; |
42 | typedef unsigned short int bits16; |
43 | typedef signed short int sbits16; |
44 | typedef unsigned int bits32; |
45 | typedef signed int sbits32; |
46 | #ifdef BITS64 |
47 | typedef unsigned long long int uint64; |
48 | typedef signed long long int int64; |
49 | #endif |
50 | |
51 | #ifdef BITS64 |
52 | /* |
53 | ------------------------------------------------------------------------------- |
54 | The `LIT64' macro takes as its argument a textual integer literal and if |
55 | necessary ``marks'' the literal as having a 64-bit integer type. For |
56 | example, the Gnu C Compiler (`gcc') requires that 64-bit literals be |
57 | appended with the letters `LL' standing for `long long', which is `gcc's |
58 | name for the 64-bit integer type. Some compilers may allow `LIT64' to be |
59 | defined as the identity macro: `#define LIT64( a ) a'. |
60 | ------------------------------------------------------------------------------- |
61 | */ |
62 | #define LIT64( a ) a##LL |
63 | #endif |
64 | |
65 | /* |
66 | ------------------------------------------------------------------------------- |
67 | The macro `INLINE' can be used before functions that should be inlined. If |
68 | a compiler does not support explicit inlining, this macro should be defined |
69 | to be `static'. |
70 | ------------------------------------------------------------------------------- |
71 | */ |
72 | #define INLINE static inline |
73 | |
74 | |
75 | /* For use as a GCC soft-float library we need some special function names. */ |
76 | |
77 | #ifdef __LIBFLOAT__ |
78 | |
79 | /* Some 32-bit ops can be mapped straight across by just changing the name. */ |
80 | #define float32_add __addsf3 |
81 | #define float32_sub __subsf3 |
82 | #define float32_mul __mulsf3 |
83 | #define float32_div __divsf3 |
84 | #define int32_to_float32 __floatsisf |
85 | #define float32_to_int32_round_to_zero __fixsfsi |
86 | #define float32_to_uint32_round_to_zero __fixunssfsi |
87 | |
88 | /* These ones go through the glue code. To avoid namespace pollution |
89 | we rename the internal functions too. */ |
90 | #define float32_eq ___float32_eq |
91 | #define float32_le ___float32_le |
92 | #define float32_lt ___float32_lt |
93 | |
94 | /* All the 64-bit ops have to go through the glue, so we pull the same |
95 | trick. */ |
96 | #define float64_add ___float64_add |
97 | #define float64_sub ___float64_sub |
98 | #define float64_mul ___float64_mul |
99 | #define float64_div ___float64_div |
100 | #define int32_to_float64 ___int32_to_float64 |
101 | #define float64_to_int32_round_to_zero ___float64_to_int32_round_to_zero |
102 | #define float64_to_uint32_round_to_zero ___float64_to_uint32_round_to_zero |
103 | #define float64_to_float32 ___float64_to_float32 |
104 | #define float32_to_float64 ___float32_to_float64 |
105 | #define float64_eq ___float64_eq |
106 | #define float64_le ___float64_le |
107 | #define float64_lt ___float64_lt |
108 | |
109 | #if 0 |
110 | #define float64_add __adddf3 |
111 | #define float64_sub __subdf3 |
112 | #define float64_mul __muldf3 |
113 | #define float64_div __divdf3 |
114 | #define int32_to_float64 __floatsidf |
115 | #define float64_to_int32_round_to_zero __fixdfsi |
116 | #define float64_to_uint32_round_to_zero __fixunsdfsi |
117 | #define float64_to_float32 __truncdfsf2 |
118 | #define float32_to_float64 __extendsfdf2 |
119 | #endif |
120 | |
121 | #endif |
122 | |