1 | /* SPDX-License-Identifier: GPL-2.0 */ |
2 | /* |
3 | * Access to VGA videoram |
4 | * |
5 | * (c) 1998 Martin Mares <mj@ucw.cz> |
6 | */ |
7 | |
8 | #ifndef _ASM_X86_VGA_H |
9 | #define _ASM_X86_VGA_H |
10 | |
11 | #include <asm/set_memory.h> |
12 | |
13 | /* |
14 | * On the PC, we can just recalculate addresses and then |
15 | * access the videoram directly without any black magic. |
16 | * To support memory encryption however, we need to access |
17 | * the videoram as decrypted memory. |
18 | */ |
19 | |
20 | #define VGA_MAP_MEM(x, s) \ |
21 | ({ \ |
22 | unsigned long start = (unsigned long)phys_to_virt(x); \ |
23 | \ |
24 | if (IS_ENABLED(CONFIG_AMD_MEM_ENCRYPT)) \ |
25 | set_memory_decrypted(start, (s) >> PAGE_SHIFT); \ |
26 | \ |
27 | start; \ |
28 | }) |
29 | |
30 | #define vga_readb(x) (*(x)) |
31 | #define vga_writeb(x, y) (*(y) = (x)) |
32 | |
33 | #endif /* _ASM_X86_VGA_H */ |
34 | |