1 | #ifndef STATE_XML |
2 | #define STATE_XML |
3 | |
4 | /* Autogenerated file, DO NOT EDIT manually! |
5 | |
6 | This file was generated by the rules-ng-ng headergen tool in this git repository: |
7 | http://0x04.net/cgit/index.cgi/rules-ng-ng |
8 | git clone git://0x04.net/rules-ng-ng |
9 | |
10 | The rules-ng-ng source files this header was generated from are: |
11 | - state.xml ( 26087 bytes, from 2017-12-18 16:51:59) |
12 | - common.xml ( 35468 bytes, from 2018-01-22 13:48:54) |
13 | - common_3d.xml ( 14615 bytes, from 2017-12-18 16:51:59) |
14 | - state_hi.xml ( 30232 bytes, from 2018-02-15 15:48:01) |
15 | - copyright.xml ( 1597 bytes, from 2016-12-08 16:37:56) |
16 | - state_2d.xml ( 51552 bytes, from 2016-12-08 16:37:56) |
17 | - state_3d.xml ( 79992 bytes, from 2017-12-18 16:51:59) |
18 | - state_blt.xml ( 13405 bytes, from 2017-12-18 16:51:59) |
19 | - state_vg.xml ( 5975 bytes, from 2016-12-08 16:37:56) |
20 | |
21 | Copyright (C) 2012-2017 by the following authors: |
22 | - Wladimir J. van der Laan <laanwj@gmail.com> |
23 | - Christian Gmeiner <christian.gmeiner@gmail.com> |
24 | - Lucas Stach <l.stach@pengutronix.de> |
25 | - Russell King <rmk@arm.linux.org.uk> |
26 | |
27 | Permission is hereby granted, free of charge, to any person obtaining a |
28 | copy of this software and associated documentation files (the "Software"), |
29 | to deal in the Software without restriction, including without limitation |
30 | the rights to use, copy, modify, merge, publish, distribute, sub license, |
31 | and/or sell copies of the Software, and to permit persons to whom the |
32 | Software is furnished to do so, subject to the following conditions: |
33 | |
34 | The above copyright notice and this permission notice (including the |
35 | next paragraph) shall be included in all copies or substantial portions |
36 | of the Software. |
37 | |
38 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
39 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
40 | FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
41 | THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
42 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
43 | FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
44 | DEALINGS IN THE SOFTWARE. |
45 | */ |
46 | |
47 | |
48 | #define VARYING_COMPONENT_USE_UNUSED 0x00000000 |
49 | #define VARYING_COMPONENT_USE_USED 0x00000001 |
50 | #define VARYING_COMPONENT_USE_POINTCOORD_X 0x00000002 |
51 | #define VARYING_COMPONENT_USE_POINTCOORD_Y 0x00000003 |
52 | #define FE_DATA_TYPE_BYTE 0x00000000 |
53 | #define FE_DATA_TYPE_UNSIGNED_BYTE 0x00000001 |
54 | #define FE_DATA_TYPE_SHORT 0x00000002 |
55 | #define FE_DATA_TYPE_UNSIGNED_SHORT 0x00000003 |
56 | #define FE_DATA_TYPE_INT 0x00000004 |
57 | #define FE_DATA_TYPE_UNSIGNED_INT 0x00000005 |
58 | #define FE_DATA_TYPE_FLOAT 0x00000008 |
59 | #define FE_DATA_TYPE_HALF_FLOAT 0x00000009 |
60 | #define FE_DATA_TYPE_FIXED 0x0000000b |
61 | #define FE_DATA_TYPE_INT_10_10_10_2 0x0000000c |
62 | #define FE_DATA_TYPE_UNSIGNED_INT_10_10_10_2 0x0000000d |
63 | #define FE_DATA_TYPE_BYTE_I 0x0000000e |
64 | #define FE_DATA_TYPE_SHORT_I 0x0000000f |
65 | #define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK 0x000000ff |
66 | #define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT 0 |
67 | #define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(x) (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK) |
68 | #define FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__MASK 0x00ff0000 |
69 | #define FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__SHIFT 16 |
70 | #define FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR(x) (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__MASK) |
71 | #define VIVS_FE 0x00000000 |
72 | |
73 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG(i0) (0x00000600 + 0x4*(i0)) |
74 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG__ESIZE 0x00000004 |
75 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG__LEN 0x00000010 |
76 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK 0x0000000f |
77 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT 0 |
78 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK) |
79 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK 0x00000030 |
80 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT 4 |
81 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK) |
82 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE 0x00000080 |
83 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK 0x00000700 |
84 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT 8 |
85 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK) |
86 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK 0x00003000 |
87 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT 12 |
88 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK) |
89 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__MASK 0x0000c000 |
90 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__SHIFT 14 |
91 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF 0x00000000 |
92 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON 0x00008000 |
93 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK 0x00ff0000 |
94 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT 16 |
95 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_START(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK) |
96 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK 0xff000000 |
97 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT 24 |
98 | #define VIVS_FE_VERTEX_ELEMENT_CONFIG_END(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK) |
99 | |
100 | #define VIVS_FE_CMD_STREAM_BASE_ADDR 0x00000640 |
101 | |
102 | #define VIVS_FE_INDEX_STREAM_BASE_ADDR 0x00000644 |
103 | |
104 | #define VIVS_FE_INDEX_STREAM_CONTROL 0x00000648 |
105 | #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__MASK 0x00000003 |
106 | #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__SHIFT 0 |
107 | #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_CHAR 0x00000000 |
108 | #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_SHORT 0x00000001 |
109 | #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_INT 0x00000002 |
110 | #define VIVS_FE_INDEX_STREAM_CONTROL_PRIMITIVE_RESTART 0x00000100 |
111 | |
112 | #define VIVS_FE_VERTEX_STREAM_BASE_ADDR 0x0000064c |
113 | |
114 | #define VIVS_FE_VERTEX_STREAM_CONTROL 0x00000650 |
115 | |
116 | #define VIVS_FE_COMMAND_ADDRESS 0x00000654 |
117 | |
118 | #define VIVS_FE_COMMAND_CONTROL 0x00000658 |
119 | #define VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK 0x0000ffff |
120 | #define VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT 0 |
121 | #define VIVS_FE_COMMAND_CONTROL_PREFETCH(x) (((x) << VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT) & VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK) |
122 | #define VIVS_FE_COMMAND_CONTROL_ENABLE 0x00010000 |
123 | |
124 | #define VIVS_FE_DMA_STATUS 0x0000065c |
125 | |
126 | #define VIVS_FE_DMA_DEBUG_STATE 0x00000660 |
127 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__MASK 0x0000001f |
128 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__SHIFT 0 |
129 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_IDLE 0x00000000 |
130 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DEC 0x00000001 |
131 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR0 0x00000002 |
132 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD0 0x00000003 |
133 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR1 0x00000004 |
134 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD1 0x00000005 |
135 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DADR 0x00000006 |
136 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCMD 0x00000007 |
137 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCNTL 0x00000008 |
138 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DIDXCNTL 0x00000009 |
139 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_INITREQDMA 0x0000000a |
140 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAWIDX 0x0000000b |
141 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAW 0x0000000c |
142 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT0 0x0000000d |
143 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT1 0x0000000e |
144 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA0 0x0000000f |
145 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA1 0x00000010 |
146 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAITFIFO 0x00000011 |
147 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAIT 0x00000012 |
148 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LINK 0x00000013 |
149 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_END 0x00000014 |
150 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_STALL 0x00000015 |
151 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__MASK 0x00000300 |
152 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__SHIFT 8 |
153 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_IDLE 0x00000000 |
154 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_START 0x00000100 |
155 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_REQ 0x00000200 |
156 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_END 0x00000300 |
157 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__MASK 0x00000c00 |
158 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__SHIFT 10 |
159 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_IDLE 0x00000000 |
160 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_RAMVALID 0x00000400 |
161 | #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_VALID 0x00000800 |
162 | #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__MASK 0x00003000 |
163 | #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__SHIFT 12 |
164 | #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_IDLE 0x00000000 |
165 | #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_WAITIDX 0x00001000 |
166 | #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_CAL 0x00002000 |
167 | #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__MASK 0x0000c000 |
168 | #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__SHIFT 14 |
169 | #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDLE 0x00000000 |
170 | #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_LDADR 0x00004000 |
171 | #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDXCALC 0x00008000 |
172 | #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__MASK 0x00030000 |
173 | #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__SHIFT 16 |
174 | #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_IDLE 0x00000000 |
175 | #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_CKCACHE 0x00010000 |
176 | #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_MISS 0x00020000 |
177 | |
178 | #define VIVS_FE_DMA_ADDRESS 0x00000664 |
179 | |
180 | #define VIVS_FE_DMA_LOW 0x00000668 |
181 | |
182 | #define VIVS_FE_DMA_HIGH 0x0000066c |
183 | |
184 | #define VIVS_FE_AUTO_FLUSH 0x00000670 |
185 | |
186 | #define VIVS_FE_PRIMITIVE_RESTART_INDEX 0x00000674 |
187 | |
188 | #define VIVS_FE_UNK00678 0x00000678 |
189 | |
190 | #define VIVS_FE_UNK0067C 0x0000067c |
191 | |
192 | #define VIVS_FE_VERTEX_STREAMS(i0) (0x00000000 + 0x4*(i0)) |
193 | #define VIVS_FE_VERTEX_STREAMS__ESIZE 0x00000004 |
194 | #define VIVS_FE_VERTEX_STREAMS__LEN 0x00000008 |
195 | |
196 | #define VIVS_FE_VERTEX_STREAMS_BASE_ADDR(i0) (0x00000680 + 0x4*(i0)) |
197 | |
198 | #define VIVS_FE_VERTEX_STREAMS_CONTROL(i0) (0x000006a0 + 0x4*(i0)) |
199 | |
200 | #define VIVS_FE_GENERIC_ATTRIB(i0) (0x00000000 + 0x4*(i0)) |
201 | #define VIVS_FE_GENERIC_ATTRIB__ESIZE 0x00000004 |
202 | #define VIVS_FE_GENERIC_ATTRIB__LEN 0x00000010 |
203 | |
204 | #define VIVS_FE_GENERIC_ATTRIB_UNK006C0(i0) (0x000006c0 + 0x4*(i0)) |
205 | |
206 | #define VIVS_FE_GENERIC_ATTRIB_UNK00700(i0) (0x00000700 + 0x4*(i0)) |
207 | |
208 | #define VIVS_FE_GENERIC_ATTRIB_UNK00740(i0) (0x00000740 + 0x4*(i0)) |
209 | |
210 | #define VIVS_FE_GENERIC_ATTRIB_SCALE(i0) (0x00000780 + 0x4*(i0)) |
211 | |
212 | #define VIVS_FE_HALTI5_UNK007C4 0x000007c4 |
213 | |
214 | #define VIVS_FE_HALTI5_UNK007D0(i0) (0x000007d0 + 0x4*(i0)) |
215 | #define VIVS_FE_HALTI5_UNK007D0__ESIZE 0x00000004 |
216 | #define VIVS_FE_HALTI5_UNK007D0__LEN 0x00000002 |
217 | |
218 | #define VIVS_FE_HALTI5_UNK007D8 0x000007d8 |
219 | |
220 | #define VIVS_FE_DESC_START 0x000007dc |
221 | |
222 | #define VIVS_FE_DESC_END 0x000007e0 |
223 | |
224 | #define VIVS_FE_DESC_AVAIL 0x000007e4 |
225 | #define VIVS_FE_DESC_AVAIL_COUNT__MASK 0x0000007f |
226 | #define VIVS_FE_DESC_AVAIL_COUNT__SHIFT 0 |
227 | #define VIVS_FE_DESC_AVAIL_COUNT(x) (((x) << VIVS_FE_DESC_AVAIL_COUNT__SHIFT) & VIVS_FE_DESC_AVAIL_COUNT__MASK) |
228 | |
229 | #define VIVS_FE_FENCE_WAIT_DATA_LOW 0x000007e8 |
230 | |
231 | #define VIVS_FE_FENCE_WAIT_DATA_HIGH 0x000007f4 |
232 | |
233 | #define VIVS_FE_ROBUSTNESS_UNK007F8 0x000007f8 |
234 | |
235 | #define VIVS_GL 0x00000000 |
236 | |
237 | #define VIVS_GL_PIPE_SELECT 0x00003800 |
238 | #define VIVS_GL_PIPE_SELECT_PIPE__MASK 0x00000001 |
239 | #define VIVS_GL_PIPE_SELECT_PIPE__SHIFT 0 |
240 | #define VIVS_GL_PIPE_SELECT_PIPE(x) (((x) << VIVS_GL_PIPE_SELECT_PIPE__SHIFT) & VIVS_GL_PIPE_SELECT_PIPE__MASK) |
241 | |
242 | #define VIVS_GL_EVENT 0x00003804 |
243 | #define VIVS_GL_EVENT_EVENT_ID__MASK 0x0000001f |
244 | #define VIVS_GL_EVENT_EVENT_ID__SHIFT 0 |
245 | #define VIVS_GL_EVENT_EVENT_ID(x) (((x) << VIVS_GL_EVENT_EVENT_ID__SHIFT) & VIVS_GL_EVENT_EVENT_ID__MASK) |
246 | #define VIVS_GL_EVENT_FROM_FE 0x00000020 |
247 | #define VIVS_GL_EVENT_FROM_PE 0x00000040 |
248 | #define VIVS_GL_EVENT_FROM_BLT 0x00000080 |
249 | #define VIVS_GL_EVENT_SOURCE__MASK 0x00001f00 |
250 | #define VIVS_GL_EVENT_SOURCE__SHIFT 8 |
251 | #define VIVS_GL_EVENT_SOURCE(x) (((x) << VIVS_GL_EVENT_SOURCE__SHIFT) & VIVS_GL_EVENT_SOURCE__MASK) |
252 | |
253 | #define VIVS_GL_SEMAPHORE_TOKEN 0x00003808 |
254 | #define VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK 0x0000001f |
255 | #define VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT 0 |
256 | #define VIVS_GL_SEMAPHORE_TOKEN_FROM(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK) |
257 | #define VIVS_GL_SEMAPHORE_TOKEN_TO__MASK 0x00001f00 |
258 | #define VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT 8 |
259 | #define VIVS_GL_SEMAPHORE_TOKEN_TO(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_TO__MASK) |
260 | #define VIVS_GL_SEMAPHORE_TOKEN_UNK28__MASK 0x30000000 |
261 | #define VIVS_GL_SEMAPHORE_TOKEN_UNK28__SHIFT 28 |
262 | #define VIVS_GL_SEMAPHORE_TOKEN_UNK28(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_UNK28__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_UNK28__MASK) |
263 | |
264 | #define VIVS_GL_FLUSH_CACHE 0x0000380c |
265 | #define VIVS_GL_FLUSH_CACHE_DEPTH 0x00000001 |
266 | #define VIVS_GL_FLUSH_CACHE_COLOR 0x00000002 |
267 | #define VIVS_GL_FLUSH_CACHE_TEXTURE 0x00000004 |
268 | #define VIVS_GL_FLUSH_CACHE_PE2D 0x00000008 |
269 | #define VIVS_GL_FLUSH_CACHE_TEXTUREVS 0x00000010 |
270 | #define VIVS_GL_FLUSH_CACHE_SHADER_L1 0x00000020 |
271 | #define VIVS_GL_FLUSH_CACHE_SHADER_L2 0x00000040 |
272 | #define VIVS_GL_FLUSH_CACHE_UNK10 0x00000400 |
273 | #define VIVS_GL_FLUSH_CACHE_UNK11 0x00000800 |
274 | #define VIVS_GL_FLUSH_CACHE_DESCRIPTOR_UNK12 0x00001000 |
275 | #define VIVS_GL_FLUSH_CACHE_DESCRIPTOR_UNK13 0x00002000 |
276 | |
277 | #define VIVS_GL_FLUSH_MMU 0x00003810 |
278 | #define VIVS_GL_FLUSH_MMU_FLUSH_FEMMU 0x00000001 |
279 | #define VIVS_GL_FLUSH_MMU_FLUSH_UNK1 0x00000002 |
280 | #define VIVS_GL_FLUSH_MMU_FLUSH_UNK2 0x00000004 |
281 | #define VIVS_GL_FLUSH_MMU_FLUSH_PEMMU 0x00000008 |
282 | #define VIVS_GL_FLUSH_MMU_FLUSH_UNK4 0x00000010 |
283 | |
284 | #define VIVS_GL_VERTEX_ELEMENT_CONFIG 0x00003814 |
285 | |
286 | #define VIVS_GL_MULTI_SAMPLE_CONFIG 0x00003818 |
287 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK 0x00000003 |
288 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__SHIFT 0 |
289 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE 0x00000000 |
290 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X 0x00000001 |
291 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X 0x00000002 |
292 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_MASK 0x00000008 |
293 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK 0x000000f0 |
294 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT 4 |
295 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK) |
296 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES_MASK 0x00000100 |
297 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK 0x00007000 |
298 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT 12 |
299 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK) |
300 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12_MASK 0x00008000 |
301 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK 0x00030000 |
302 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT 16 |
303 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK) |
304 | #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16_MASK 0x00080000 |
305 | |
306 | #define VIVS_GL_VARYING_TOTAL_COMPONENTS 0x0000381c |
307 | #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff |
308 | #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT 0 |
309 | #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(x) (((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK) |
310 | |
311 | #define VIVS_GL_VARYING_NUM_COMPONENTS 0x00003820 |
312 | |
313 | #define VIVS_GL_OCCLUSION_QUERY_ADDR 0x00003824 |
314 | |
315 | #define VIVS_GL_VARYING_COMPONENT_USE(i0) (0x00003828 + 0x4*(i0)) |
316 | #define VIVS_GL_VARYING_COMPONENT_USE__ESIZE 0x00000004 |
317 | #define VIVS_GL_VARYING_COMPONENT_USE__LEN 0x00000002 |
318 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK 0x00000003 |
319 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT 0 |
320 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP0(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK) |
321 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK 0x0000000c |
322 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT 2 |
323 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP1(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK) |
324 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK 0x00000030 |
325 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT 4 |
326 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP2(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK) |
327 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK 0x000000c0 |
328 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT 6 |
329 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP3(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK) |
330 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK 0x00000300 |
331 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT 8 |
332 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP4(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK) |
333 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK 0x00000c00 |
334 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT 10 |
335 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP5(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK) |
336 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK 0x00003000 |
337 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT 12 |
338 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP6(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK) |
339 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK 0x0000c000 |
340 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT 14 |
341 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP7(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK) |
342 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK 0x00030000 |
343 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT 16 |
344 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP8(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK) |
345 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK 0x000c0000 |
346 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT 18 |
347 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP9(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK) |
348 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK 0x00300000 |
349 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT 20 |
350 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP10(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK) |
351 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK 0x00c00000 |
352 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT 22 |
353 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP11(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK) |
354 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK 0x03000000 |
355 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT 24 |
356 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP12(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK) |
357 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK 0x0c000000 |
358 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT 26 |
359 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP13(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK) |
360 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK 0x30000000 |
361 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT 28 |
362 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP14(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK) |
363 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK 0xc0000000 |
364 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT 30 |
365 | #define VIVS_GL_VARYING_COMPONENT_USE_COMP15(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK) |
366 | |
367 | #define VIVS_GL_UNK0382C 0x0000382c |
368 | |
369 | #define VIVS_GL_OCCLUSION_QUERY_CONTROL 0x00003830 |
370 | |
371 | #define VIVS_GL_UNK03834 0x00003834 |
372 | |
373 | #define VIVS_GL_UNK03838 0x00003838 |
374 | |
375 | #define VIVS_GL_API_MODE 0x0000384c |
376 | #define VIVS_GL_API_MODE_OPENGL 0x00000000 |
377 | #define VIVS_GL_API_MODE_OPENVG 0x00000001 |
378 | #define VIVS_GL_API_MODE_OPENCL 0x00000002 |
379 | |
380 | #define VIVS_GL_CONTEXT_POINTER 0x00003850 |
381 | |
382 | #define VIVS_GL_UNK03854 0x00003854 |
383 | |
384 | #define VIVS_GL_BUG_FIXES 0x00003860 |
385 | |
386 | #define VIVS_GL_FENCE_OUT_ADDRESS 0x00003868 |
387 | |
388 | #define VIVS_GL_FENCE_OUT_DATA_LOW 0x0000386c |
389 | |
390 | #define VIVS_GL_HALTI5_UNK03884 0x00003884 |
391 | |
392 | #define VIVS_GL_HALTI5_SH_SPECIALS 0x00003888 |
393 | #define VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__MASK 0x0000007f |
394 | #define VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__SHIFT 0 |
395 | #define VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__MASK) |
396 | #define VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__MASK 0x00007f00 |
397 | #define VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__SHIFT 8 |
398 | #define VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__MASK) |
399 | #define VIVS_GL_HALTI5_SH_SPECIALS_UNK16__MASK 0x007f0000 |
400 | #define VIVS_GL_HALTI5_SH_SPECIALS_UNK16__SHIFT 16 |
401 | #define VIVS_GL_HALTI5_SH_SPECIALS_UNK16(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_UNK16__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_UNK16__MASK) |
402 | #define VIVS_GL_HALTI5_SH_SPECIALS_UNK24__MASK 0xff000000 |
403 | #define VIVS_GL_HALTI5_SH_SPECIALS_UNK24__SHIFT 24 |
404 | #define VIVS_GL_HALTI5_SH_SPECIALS_UNK24(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_UNK24__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_UNK24__MASK) |
405 | |
406 | #define VIVS_GL_GS_UNK0388C 0x0000388c |
407 | |
408 | #define VIVS_GL_FENCE_OUT_DATA_HIGH 0x00003898 |
409 | |
410 | #define VIVS_GL_SHADER_INDEX 0x0000389c |
411 | |
412 | #define VIVS_GL_GS_UNK038A0(i0) (0x000038a0 + 0x4*(i0)) |
413 | #define VIVS_GL_GS_UNK038A0__ESIZE 0x00000004 |
414 | #define VIVS_GL_GS_UNK038A0__LEN 0x00000008 |
415 | |
416 | #define VIVS_GL_HALTI5_UNK038C0(i0) (0x000038c0 + 0x4*(i0)) |
417 | #define VIVS_GL_HALTI5_UNK038C0__ESIZE 0x00000004 |
418 | #define VIVS_GL_HALTI5_UNK038C0__LEN 0x00000010 |
419 | |
420 | #define VIVS_GL_SECURITY_UNK3900 0x00003900 |
421 | |
422 | #define VIVS_GL_SECURITY_UNK3904 0x00003904 |
423 | |
424 | #define VIVS_GL_UNK03A00 0x00003a00 |
425 | |
426 | #define VIVS_GL_UNK03A04 0x00003a04 |
427 | |
428 | #define VIVS_GL_UNK03A08 0x00003a08 |
429 | |
430 | #define VIVS_GL_UNK03A0C 0x00003a0c |
431 | |
432 | #define VIVS_GL_UNK03A10 0x00003a10 |
433 | |
434 | #define VIVS_GL_STALL_TOKEN 0x00003c00 |
435 | #define VIVS_GL_STALL_TOKEN_FROM__MASK 0x0000001f |
436 | #define VIVS_GL_STALL_TOKEN_FROM__SHIFT 0 |
437 | #define VIVS_GL_STALL_TOKEN_FROM(x) (((x) << VIVS_GL_STALL_TOKEN_FROM__SHIFT) & VIVS_GL_STALL_TOKEN_FROM__MASK) |
438 | #define VIVS_GL_STALL_TOKEN_TO__MASK 0x00001f00 |
439 | #define VIVS_GL_STALL_TOKEN_TO__SHIFT 8 |
440 | #define VIVS_GL_STALL_TOKEN_TO(x) (((x) << VIVS_GL_STALL_TOKEN_TO__SHIFT) & VIVS_GL_STALL_TOKEN_TO__MASK) |
441 | #define VIVS_GL_STALL_TOKEN_FLIP0 0x40000000 |
442 | #define VIVS_GL_STALL_TOKEN_FLIP1 0x80000000 |
443 | |
444 | #define VIVS_NFE 0x00000000 |
445 | |
446 | #define VIVS_NFE_VERTEX_STREAMS(i0) (0x00000000 + 0x4*(i0)) |
447 | #define VIVS_NFE_VERTEX_STREAMS__ESIZE 0x00000004 |
448 | #define VIVS_NFE_VERTEX_STREAMS__LEN 0x00000010 |
449 | |
450 | #define VIVS_NFE_VERTEX_STREAMS_BASE_ADDR(i0) (0x00014600 + 0x4*(i0)) |
451 | |
452 | #define VIVS_NFE_VERTEX_STREAMS_CONTROL(i0) (0x00014640 + 0x4*(i0)) |
453 | |
454 | #define VIVS_NFE_VERTEX_STREAMS_UNK14680(i0) (0x00014680 + 0x4*(i0)) |
455 | |
456 | #define VIVS_NFE_VERTEX_STREAMS_ROBUSTNESS_UNK146C0(i0) (0x000146c0 + 0x4*(i0)) |
457 | |
458 | #define VIVS_NFE_GENERIC_ATTRIB(i0) (0x00000000 + 0x4*(i0)) |
459 | #define VIVS_NFE_GENERIC_ATTRIB__ESIZE 0x00000004 |
460 | #define VIVS_NFE_GENERIC_ATTRIB__LEN 0x00000020 |
461 | |
462 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0(i0) (0x00017800 + 0x4*(i0)) |
463 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__MASK 0x0000000f |
464 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__SHIFT 0 |
465 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__MASK) |
466 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__MASK 0x00000030 |
467 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__SHIFT 4 |
468 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__MASK) |
469 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__MASK 0x00000700 |
470 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__SHIFT 8 |
471 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__MASK) |
472 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__MASK 0x00003000 |
473 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__SHIFT 12 |
474 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__MASK) |
475 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE__MASK 0x0000c000 |
476 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE__SHIFT 14 |
477 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE_OFF 0x00000000 |
478 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE_ON 0x00008000 |
479 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__MASK 0x00ff0000 |
480 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__SHIFT 16 |
481 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__MASK) |
482 | |
483 | #define VIVS_NFE_GENERIC_ATTRIB_UNK17880(i0) (0x00017880 + 0x4*(i0)) |
484 | |
485 | #define VIVS_NFE_GENERIC_ATTRIB_UNK17900(i0) (0x00017900 + 0x4*(i0)) |
486 | |
487 | #define VIVS_NFE_GENERIC_ATTRIB_UNK17980(i0) (0x00017980 + 0x4*(i0)) |
488 | |
489 | #define VIVS_NFE_GENERIC_ATTRIB_SCALE(i0) (0x00017a00 + 0x4*(i0)) |
490 | |
491 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1(i0) (0x00017a80 + 0x4*(i0)) |
492 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__MASK 0x000000ff |
493 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__SHIFT 0 |
494 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__MASK) |
495 | #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_NONCONSECUTIVE 0x00000800 |
496 | |
497 | #define VIVS_DUMMY 0x00000000 |
498 | |
499 | #define VIVS_DUMMY_DUMMY 0x0003fffc |
500 | |
501 | |
502 | #endif /* STATE_XML */ |
503 | |