1 | /* SPDX-License-Identifier: GPL-2.0 OR MIT */ |
2 | /* |
3 | * Copyright 2012-2021 VMware, Inc. |
4 | * |
5 | * Permission is hereby granted, free of charge, to any person |
6 | * obtaining a copy of this software and associated documentation |
7 | * files (the "Software"), to deal in the Software without |
8 | * restriction, including without limitation the rights to use, copy, |
9 | * modify, merge, publish, distribute, sublicense, and/or sell copies |
10 | * of the Software, and to permit persons to whom the Software is |
11 | * furnished to do so, subject to the following conditions: |
12 | * |
13 | * The above copyright notice and this permission notice shall be |
14 | * included in all copies or substantial portions of the Software. |
15 | * |
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
17 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
18 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
19 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
20 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
21 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
23 | * SOFTWARE. |
24 | * |
25 | */ |
26 | |
27 | /* |
28 | * svga3d_limits.h -- |
29 | * |
30 | * SVGA 3d hardware limits |
31 | */ |
32 | |
33 | |
34 | |
35 | #ifndef _SVGA3D_LIMITS_H_ |
36 | #define _SVGA3D_LIMITS_H_ |
37 | |
38 | #define SVGA3D_HB_MAX_CONTEXT_IDS 256 |
39 | #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024) |
40 | |
41 | #define SVGA3D_DX_MAX_RENDER_TARGETS 8 |
42 | #define SVGA3D_DX11_MAX_UAVIEWS 8 |
43 | #define SVGA3D_DX11_1_MAX_UAVIEWS 64 |
44 | #define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS) |
45 | #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS) |
46 | #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS) |
47 | #define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS) |
48 | |
49 | #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128) |
50 | |
51 | #define SVGA3D_MAX_SHADERIDS 5000 |
52 | |
53 | #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 |
54 | |
55 | #define SVGA3D_NUM_TEXTURE_UNITS 32 |
56 | #define SVGA3D_NUM_LIGHTS 8 |
57 | |
58 | #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32 |
59 | |
60 | #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024) |
61 | #define SVGA3D_MAX_SHADER_MEMORY \ |
62 | (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32)) |
63 | |
64 | #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535 |
65 | |
66 | #define SVGA3D_MAX_CLIP_PLANES 6 |
67 | |
68 | #define SVGA3D_MAX_TEXTURE_COORDS 8 |
69 | |
70 | #define SVGA3D_MAX_SURFACE_FACES 6 |
71 | |
72 | #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512 |
73 | #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048 |
74 | #define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE |
75 | |
76 | #define SVGA3D_MAX_VERTEX_ARRAYS 32 |
77 | |
78 | #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 |
79 | |
80 | #define SVGA3D_MAX_SAMPLES 8 |
81 | |
82 | #define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1)) |
83 | #define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4)) |
84 | |
85 | #define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900)) |
86 | #define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910)) |
87 | #endif |
88 | |