| 1 | //===--- BackgroundIndexRebuild.h - when to rebuild the bg index--*- C++-*-===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // |
| 9 | // This file contains an implementation detail of the background indexer |
| 10 | // (Background.h), which is exposed for testing. |
| 11 | // |
| 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_BACKGROUNDREBUILD_H |
| 15 | #define |
| 16 | |
| 17 | #include "index/FileIndex.h" |
| 18 | #include "index/Index.h" |
| 19 | #include <cstddef> |
| 20 | |
| 21 | namespace clang { |
| 22 | namespace clangd { |
| 23 | |
| 24 | // The BackgroundIndexRebuilder builds the serving data structures periodically |
| 25 | // in response to events in the background indexer. The goal is to ensure the |
| 26 | // served data stays fairly fresh, without wasting lots of CPU rebuilding it |
| 27 | // often. |
| 28 | // |
| 29 | // The index is always built after a set of shards are loaded from disk. |
| 30 | // This happens when clangd discovers a compilation database that we've |
| 31 | // previously built an index for. It's a fairly fast process that yields lots |
| 32 | // of data, so we wait to get all of it. |
| 33 | // |
| 34 | // The index is built after indexing a few translation units, if it wasn't built |
| 35 | // already. This ensures quick startup if there's no existing index. |
| 36 | // Waiting for a few random TUs yields coverage of the most common headers. |
| 37 | // |
| 38 | // The index is rebuilt every N TUs, to keep if fresh as files are indexed. |
| 39 | // |
| 40 | // The index is rebuilt every time the queue goes idle, if it's stale. |
| 41 | // |
| 42 | // All methods are threadsafe. They're called after FileSymbols is updated |
| 43 | // etc. Without external locking, the rebuilt index may include more updates |
| 44 | // than intended, which is fine. |
| 45 | // |
| 46 | // This class is exposed in the header so it can be tested. |
| 47 | class BackgroundIndexRebuilder { |
| 48 | public: |
| 49 | BackgroundIndexRebuilder(SwapIndex *Target, FileSymbols *Source, |
| 50 | unsigned Threads) |
| 51 | : TUsBeforeFirstBuild(Threads), Target(Target), Source(Source) {} |
| 52 | |
| 53 | // Called to indicate a TU has been indexed. |
| 54 | // May rebuild, if enough TUs have been indexed. |
| 55 | void indexedTU(); |
| 56 | // Called to indicate that all worker threads are idle. |
| 57 | // May reindex, if the index is not up to date. |
| 58 | void idle(); |
| 59 | // Called to indicate we're going to load a batch of shards from disk. |
| 60 | // startLoading() and doneLoading() must be paired, but multiple loading |
| 61 | // sessions may happen concurrently. |
| 62 | void startLoading(); |
| 63 | // Called to indicate some shards were actually loaded from disk. |
| 64 | void loadedShard(size_t ShardCount); |
| 65 | // Called to indicate we're finished loading shards from disk. |
| 66 | // May rebuild (if any were loaded). |
| 67 | void doneLoading(); |
| 68 | |
| 69 | // Ensures we won't start any more rebuilds. |
| 70 | void shutdown(); |
| 71 | |
| 72 | // Thresholds for rebuilding as TUs get indexed. Exposed for testing. |
| 73 | const unsigned TUsBeforeFirstBuild; // Typically one per worker thread. |
| 74 | const unsigned TUsBeforeRebuild = 100; |
| 75 | |
| 76 | private: |
| 77 | // Run Check under the lock, and rebuild if it returns true. |
| 78 | void maybeRebuild(const char *Reason, std::function<bool()> Check); |
| 79 | bool enoughTUsToRebuild() const; |
| 80 | |
| 81 | // All transient state is guarded by the mutex. |
| 82 | std::mutex Mu; |
| 83 | bool ShouldStop = false; |
| 84 | // Index builds are versioned. ActiveVersion chases StartedVersion. |
| 85 | unsigned StartedVersion = 0; |
| 86 | unsigned ActiveVersion = 0; |
| 87 | // How many TUs have we indexed so far since startup? |
| 88 | unsigned IndexedTUs = 0; |
| 89 | unsigned IndexedTUsAtLastRebuild = 0; |
| 90 | // Are we loading shards? May be multiple concurrent sessions. |
| 91 | unsigned Loading = 0; |
| 92 | unsigned LoadedShards; // In the current loading session. |
| 93 | |
| 94 | SwapIndex *Target; |
| 95 | FileSymbols *Source; |
| 96 | }; |
| 97 | |
| 98 | } // namespace clangd |
| 99 | } // namespace clang |
| 100 | |
| 101 | #endif |
| 102 | |