| 1 | //===--- IncludeSpeller.h - Spelling strategies for headers.-------- C++-*-===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // An extension point to let applications introduce custom spelling |
| 9 | // strategies for physical headers. |
| 10 | //===----------------------------------------------------------------------===// |
| 11 | |
| 12 | #ifndef CLANG_INCLUDE_CLEANER_INCLUDESPELLER_H |
| 13 | #define CLANG_INCLUDE_CLEANER_INCLUDESPELLER_H |
| 14 | |
| 15 | #include "clang-include-cleaner/Types.h" |
| 16 | #include "clang/Lex/HeaderSearch.h" |
| 17 | #include "llvm/Support/Registry.h" |
| 18 | #include <string> |
| 19 | |
| 20 | namespace clang::include_cleaner { |
| 21 | |
| 22 | /// IncludeSpeller provides an extension point to allow clients implement |
| 23 | /// custom include spelling strategies for physical headers. |
| 24 | class IncludeSpeller { |
| 25 | public: |
| 26 | /// Provides the necessary information for custom spelling computations. |
| 27 | struct Input { |
| 28 | const Header &H; |
| 29 | const HeaderSearch &HS; |
| 30 | const FileEntry *Main; |
| 31 | }; |
| 32 | virtual ~IncludeSpeller() = default; |
| 33 | |
| 34 | /// Takes in an `Input` struct with necessary infos about a header and |
| 35 | /// returns a verbatim include spelling (with angles/quotes) or an empty |
| 36 | /// string to indicate no customizations are needed. |
| 37 | virtual std::string operator()(const Input &Input) const = 0; |
| 38 | }; |
| 39 | |
| 40 | using IncludeSpellingStrategy = llvm::Registry<IncludeSpeller>; |
| 41 | |
| 42 | /// Generates a spelling for the header in the `Input` that can be directly |
| 43 | /// included in the main file. When the `Input` specifies a physical header, |
| 44 | /// prefers the spelling provided by custom llvm strategies, if any. |
| 45 | /// Otherwise, uses header search info to generate shortest spelling. |
| 46 | std::string (const IncludeSpeller::Input &Input); |
| 47 | } // namespace clang::include_cleaner |
| 48 | |
| 49 | namespace llvm { |
| 50 | extern template class Registry<clang::include_cleaner::IncludeSpeller>; |
| 51 | } // namespace llvm |
| 52 | |
| 53 | #endif |
| 54 | |