1//=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file defines ExprEngine's support for Objective-C expressions.
10//
11//===----------------------------------------------------------------------===//
12
13#include "clang/AST/StmtObjC.h"
14#include "clang/StaticAnalyzer/Core/CheckerManager.h"
15#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
16#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
17
18using namespace clang;
19using namespace ento;
20
21void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
22 ExplodedNode *Pred,
23 ExplodedNodeSet &Dst) {
24 ProgramStateRef state = Pred->getState();
25 const LocationContext *LCtx = Pred->getLocationContext();
26 SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
27 SVal location = state->getLValue(D: Ex->getDecl(), Base: baseVal);
28
29 ExplodedNodeSet dstIvar;
30 StmtNodeBuilder Bldr(Pred, dstIvar, *currBldrCtx);
31 Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location));
32
33 // Perform the post-condition check of the ObjCIvarRefExpr and store
34 // the created nodes in 'Dst'.
35 getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
36}
37
38void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
39 ExplodedNode *Pred,
40 ExplodedNodeSet &Dst) {
41 getCheckerManager().runCheckersForPreStmt(Dst, Src: Pred, S, Eng&: *this);
42}
43
44/// Generate a node in \p Bldr for an iteration statement using ObjC
45/// for-loop iterator.
46static void populateObjCForDestinationSet(
47 ExplodedNodeSet &dstLocation, SValBuilder &svalBuilder,
48 const ObjCForCollectionStmt *S, ConstCFGElementRef elem, SVal elementV,
49 SymbolManager &SymMgr, const NodeBuilderContext *currBldrCtx,
50 StmtNodeBuilder &Bldr, bool hasElements) {
51
52 for (ExplodedNode *Pred : dstLocation) {
53 ProgramStateRef state = Pred->getState();
54 const LocationContext *LCtx = Pred->getLocationContext();
55
56 ProgramStateRef nextState =
57 ExprEngine::setWhetherHasMoreIteration(State: state, O: S, LC: LCtx, HasMoreIteraton: hasElements);
58
59 if (auto MV = elementV.getAs<loc::MemRegionVal>())
60 if (const auto *R = dyn_cast<TypedValueRegion>(Val: MV->getRegion())) {
61 // FIXME: The proper thing to do is to really iterate over the
62 // container. We will do this with dispatch logic to the store.
63 // For now, just 'conjure' up a symbolic value.
64 QualType T = R->getValueType();
65 assert(Loc::isLocType(T));
66
67 SVal V;
68 if (hasElements) {
69 SymbolRef Sym =
70 SymMgr.conjureSymbol(Elem: elem, LCtx, T, VisitCount: currBldrCtx->blockCount());
71 V = svalBuilder.makeLoc(sym: Sym);
72 } else {
73 V = svalBuilder.makeIntVal(integer: 0, type: T);
74 }
75
76 nextState = nextState->bindLoc(LV: elementV, V, LCtx);
77 }
78
79 Bldr.generateNode(S, Pred, St: nextState);
80 }
81}
82
83void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
84 ExplodedNode *Pred,
85 ExplodedNodeSet &Dst) {
86
87 // ObjCForCollectionStmts are processed in two places. This method
88 // handles the case where an ObjCForCollectionStmt* occurs as one of the
89 // statements within a basic block. This transfer function does two things:
90 //
91 // (1) binds the next container value to 'element'. This creates a new
92 // node in the ExplodedGraph.
93 //
94 // (2) note whether the collection has any more elements (or in other words,
95 // whether the loop has more iterations). This will be tested in
96 // processBranch.
97 //
98 // FIXME: Eventually this logic should actually do dispatches to
99 // 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
100 // This will require simulating a temporary NSFastEnumerationState, either
101 // through an SVal or through the use of MemRegions. This value can
102 // be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
103 // terminates we reclaim the temporary (it goes out of scope) and we
104 // we can test if the SVal is 0 or if the MemRegion is null (depending
105 // on what approach we take).
106 //
107 // For now: simulate (1) by assigning either a symbol or nil if the
108 // container is empty. Thus this transfer function will by default
109 // result in state splitting.
110
111 const Stmt *elem = S->getElement();
112 const Stmt *collection = S->getCollection();
113 const ConstCFGElementRef &elemRef = getCFGElementRef();
114 ProgramStateRef state = Pred->getState();
115 SVal collectionV = state->getSVal(Ex: collection, LCtx: Pred->getLocationContext());
116
117 SVal elementV;
118 if (const auto *DS = dyn_cast<DeclStmt>(Val: elem)) {
119 const VarDecl *elemD = cast<VarDecl>(Val: DS->getSingleDecl());
120 assert(elemD->getInit() == nullptr);
121 elementV = state->getLValue(VD: elemD, LC: Pred->getLocationContext());
122 } else {
123 elementV = state->getSVal(Ex: elem, LCtx: Pred->getLocationContext());
124 }
125
126 bool isContainerNull = state->isNull(V: collectionV).isConstrainedTrue();
127
128 ExplodedNodeSet DstLocation; // states in `DstLocation` may differ from `Pred`
129 evalLocation(Dst&: DstLocation, NodeEx: S, BoundEx: elem, Pred, St: state, location: elementV, isLoad: false);
130
131 for (ExplodedNode *dstLocation : DstLocation) {
132 ExplodedNodeSet DstLocationSingleton{dstLocation}, Tmp;
133 StmtNodeBuilder Bldr(dstLocation, Tmp, *currBldrCtx);
134
135 if (!isContainerNull)
136 populateObjCForDestinationSet(dstLocation&: DstLocationSingleton, svalBuilder, S,
137 elem: elemRef, elementV, SymMgr, currBldrCtx,
138 Bldr,
139 /*hasElements=*/true);
140
141 populateObjCForDestinationSet(dstLocation&: DstLocationSingleton, svalBuilder, S, elem: elemRef,
142 elementV, SymMgr, currBldrCtx, Bldr,
143 /*hasElements=*/false);
144
145 // Finally, run any custom checkers.
146 // FIXME: Eventually all pre- and post-checks should live in VisitStmt.
147 getCheckerManager().runCheckersForPostStmt(Dst, Src: Tmp, S, Eng&: *this);
148 }
149}
150
151void ExprEngine::VisitObjCMessage(const ObjCMessageExpr *ME,
152 ExplodedNode *Pred,
153 ExplodedNodeSet &Dst) {
154 CallEventManager &CEMgr = getStateManager().getCallEventManager();
155 CallEventRef<ObjCMethodCall> Msg = CEMgr.getObjCMethodCall(
156 E: ME, State: Pred->getState(), LCtx: Pred->getLocationContext(), ElemRef: getCFGElementRef());
157
158 // There are three cases for the receiver:
159 // (1) it is definitely nil,
160 // (2) it is definitely non-nil, and
161 // (3) we don't know.
162 //
163 // If the receiver is definitely nil, we skip the pre/post callbacks and
164 // instead call the ObjCMessageNil callbacks and return.
165 //
166 // If the receiver is definitely non-nil, we call the pre- callbacks,
167 // evaluate the call, and call the post- callbacks.
168 //
169 // If we don't know, we drop the potential nil flow and instead
170 // continue from the assumed non-nil state as in (2). This approach
171 // intentionally drops coverage in order to prevent false alarms
172 // in the following scenario:
173 //
174 // id result = [o someMethod]
175 // if (result) {
176 // if (!o) {
177 // // <-- This program point should be unreachable because if o is nil
178 // // it must the case that result is nil as well.
179 // }
180 // }
181 //
182 // However, it also loses coverage of the nil path prematurely,
183 // leading to missed reports.
184 //
185 // It's possible to handle this by performing a state split on every call:
186 // explore the state where the receiver is non-nil, and independently
187 // explore the state where it's nil. But this is not only slow, but
188 // completely unwarranted. The mere presence of the message syntax in the code
189 // isn't sufficient evidence that nil is a realistic possibility.
190 //
191 // An ideal solution would be to add the following constraint that captures
192 // both possibilities without splitting the state:
193 //
194 // ($x == 0) => ($y == 0) (1)
195 //
196 // where in our case '$x' is the receiver symbol, '$y' is the returned symbol,
197 // and '=>' is logical implication. But RangeConstraintManager can't handle
198 // such constraints yet, so for now we go with a simpler, more restrictive
199 // constraint: $x != 0, from which (1) follows as a vacuous truth.
200 if (Msg->isInstanceMessage()) {
201 SVal recVal = Msg->getReceiverSVal();
202 if (!recVal.isUndef()) {
203 // Bifurcate the state into nil and non-nil ones.
204 DefinedOrUnknownSVal receiverVal =
205 recVal.castAs<DefinedOrUnknownSVal>();
206 ProgramStateRef State = Pred->getState();
207
208 ProgramStateRef notNilState, nilState;
209 std::tie(args&: notNilState, args&: nilState) = State->assume(Cond: receiverVal);
210
211 // Receiver is definitely nil, so run ObjCMessageNil callbacks and return.
212 if (nilState && !notNilState) {
213 ExplodedNodeSet dstNil;
214 StmtNodeBuilder Bldr(Pred, dstNil, *currBldrCtx);
215 bool HasTag = Pred->getLocation().getTag();
216 Pred = Bldr.generateNode(ME, Pred, nilState, nullptr,
217 ProgramPoint::PreStmtKind);
218 assert((Pred || HasTag) && "Should have cached out already!");
219 (void)HasTag;
220 if (!Pred)
221 return;
222
223 ExplodedNodeSet dstPostCheckers;
224 getCheckerManager().runCheckersForObjCMessageNil(Dst&: dstPostCheckers, Src: Pred,
225 msg: *Msg, Eng&: *this);
226 for (auto *I : dstPostCheckers)
227 finishArgumentConstruction(Dst, Pred: I, Call: *Msg);
228 return;
229 }
230
231 ExplodedNodeSet dstNonNil;
232 StmtNodeBuilder Bldr(Pred, dstNonNil, *currBldrCtx);
233 // Generate a transition to the non-nil state, dropping any potential
234 // nil flow.
235 if (notNilState != State) {
236 bool HasTag = Pred->getLocation().getTag();
237 Pred = Bldr.generateNode(ME, Pred, notNilState);
238 assert((Pred || HasTag) && "Should have cached out already!");
239 (void)HasTag;
240 if (!Pred)
241 return;
242 }
243 }
244 }
245
246 // Handle the previsits checks.
247 ExplodedNodeSet dstPrevisit;
248 getCheckerManager().runCheckersForPreObjCMessage(Dst&: dstPrevisit, Src: Pred,
249 msg: *Msg, Eng&: *this);
250 ExplodedNodeSet dstGenericPrevisit;
251 getCheckerManager().runCheckersForPreCall(Dst&: dstGenericPrevisit, Src: dstPrevisit,
252 Call: *Msg, Eng&: *this);
253
254 // Proceed with evaluate the message expression.
255 ExplodedNodeSet dstEval;
256 StmtNodeBuilder Bldr(dstGenericPrevisit, dstEval, *currBldrCtx);
257
258 for (ExplodedNodeSet::iterator DI = dstGenericPrevisit.begin(),
259 DE = dstGenericPrevisit.end(); DI != DE; ++DI) {
260 ExplodedNode *Pred = *DI;
261 ProgramStateRef State = Pred->getState();
262 CallEventRef<ObjCMethodCall> UpdatedMsg = Msg.cloneWithState(State);
263
264 if (UpdatedMsg->isInstanceMessage()) {
265 SVal recVal = UpdatedMsg->getReceiverSVal();
266 if (!recVal.isUndef()) {
267 if (ObjCNoRet.isImplicitNoReturn(ME)) {
268 // If we raise an exception, for now treat it as a sink.
269 // Eventually we will want to handle exceptions properly.
270 Bldr.generateSink(ME, Pred, State);
271 continue;
272 }
273 }
274 } else {
275 // Check for special class methods that are known to not return
276 // and that we should treat as a sink.
277 if (ObjCNoRet.isImplicitNoReturn(ME)) {
278 // If we raise an exception, for now treat it as a sink.
279 // Eventually we will want to handle exceptions properly.
280 Bldr.generateSink(ME, Pred, Pred->getState());
281 continue;
282 }
283 }
284
285 defaultEvalCall(B&: Bldr, Pred, Call: *UpdatedMsg);
286 }
287
288 // If there were constructors called for object-type arguments, clean them up.
289 ExplodedNodeSet dstArgCleanup;
290 for (auto *I : dstEval)
291 finishArgumentConstruction(Dst&: dstArgCleanup, Pred: I, Call: *Msg);
292
293 ExplodedNodeSet dstPostvisit;
294 getCheckerManager().runCheckersForPostCall(Dst&: dstPostvisit, Src: dstArgCleanup,
295 Call: *Msg, Eng&: *this);
296
297 // Finally, perform the post-condition check of the ObjCMessageExpr and store
298 // the created nodes in 'Dst'.
299 getCheckerManager().runCheckersForPostObjCMessage(Dst, Src: dstPostvisit,
300 msg: *Msg, Eng&: *this);
301}
302

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source code of clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp