1 | // RUN: %clang_cl_asan %Od %s %Fe%t |
2 | // RUN: %run %t |
3 | |
4 | #include <windows.h> |
5 | |
6 | DWORD WINAPI thread_proc(void *) { |
7 | volatile char stack_buffer[42]; |
8 | for (int i = 0; i < sizeof(stack_buffer); ++i) |
9 | stack_buffer[i] = 42; |
10 | return 0; |
11 | } |
12 | |
13 | int main(void) { |
14 | for (int iter = 0; iter < 1024; ++iter) { |
15 | const int NUM_THREADS = 8; |
16 | HANDLE thr[NUM_THREADS]; |
17 | for (int i = 0; i < NUM_THREADS; ++i) { |
18 | thr[i] = CreateThread(NULL, 0, thread_proc, NULL, 0, NULL); |
19 | if (thr[i] == 0) |
20 | return 1; |
21 | } |
22 | for (int i = 0; i < NUM_THREADS; ++i) { |
23 | if (WAIT_OBJECT_0 != WaitForSingleObject(thr[i], INFINITE)) |
24 | return 2; |
25 | CloseHandle(thr[i]); |
26 | } |
27 | } |
28 | return 0; |
29 | } |
30 | |
31 | |