| 1 | // RUN: %clang_cl_asan %Od %s %Fe%t |
| 2 | // RUN: %run %t |
| 3 | |
| 4 | #include <windows.h> |
| 5 | |
| 6 | DWORD WINAPI thread_proc(void *) { |
| 7 | volatile char stack_buffer[42]; |
| 8 | for (int i = 0; i < sizeof(stack_buffer); ++i) |
| 9 | stack_buffer[i] = 42; |
| 10 | return 0; |
| 11 | } |
| 12 | |
| 13 | int main(void) { |
| 14 | for (int iter = 0; iter < 1024; ++iter) { |
| 15 | const int NUM_THREADS = 8; |
| 16 | HANDLE thr[NUM_THREADS]; |
| 17 | for (int i = 0; i < NUM_THREADS; ++i) { |
| 18 | thr[i] = CreateThread(NULL, 0, thread_proc, NULL, 0, NULL); |
| 19 | if (thr[i] == 0) |
| 20 | return 1; |
| 21 | } |
| 22 | for (int i = 0; i < NUM_THREADS; ++i) { |
| 23 | if (WAIT_OBJECT_0 != WaitForSingleObject(thr[i], INFINITE)) |
| 24 | return 2; |
| 25 | CloseHandle(thr[i]); |
| 26 | } |
| 27 | } |
| 28 | return 0; |
| 29 | } |
| 30 | |
| 31 | |