1 | // RUN: %clangxx_asan -O1 %s -o %t |
2 | // RUN: not %run %t 0 2>&1 | FileCheck %s --check-prefix=CHECK0 |
3 | // RUN: not %run %t 1 2>&1 | FileCheck %s --check-prefix=CHECK1 |
4 | // RUN: not %run %t 2 2>&1 | FileCheck %s --check-prefix=CHECK2 |
5 | // RUN: not %run %t 3 2>&1 | FileCheck %s --check-prefix=CHECK3 |
6 | |
7 | #define NOINLINE __attribute__((noinline)) |
8 | inline void break_optimization(void *arg) { |
9 | __asm__ __volatile__("" : : "r" (arg) : "memory" ); |
10 | } |
11 | |
12 | NOINLINE static void Frame0(int frame, char *a, char *b, char *c) { |
13 | char s[4] = {0}; |
14 | char *d = s; |
15 | break_optimization(arg: &d); |
16 | switch (frame) { |
17 | case 3: a[5]++; break; |
18 | case 2: b[5]++; break; |
19 | case 1: c[5]++; break; |
20 | case 0: d[5]++; break; |
21 | } |
22 | } |
23 | NOINLINE static void Frame1(int frame, char *a, char *b) { |
24 | char c[4] = {0}; Frame0(frame, a, b, c); |
25 | break_optimization(arg: 0); |
26 | } |
27 | NOINLINE static void Frame2(int frame, char *a) { |
28 | char b[4] = {0}; Frame1(frame, a, b); |
29 | break_optimization(arg: 0); |
30 | } |
31 | NOINLINE static void Frame3(int frame) { |
32 | char a[4] = {0}; Frame2(frame, a); |
33 | break_optimization(arg: 0); |
34 | } |
35 | |
36 | int main(int argc, char **argv) { |
37 | if (argc != 2) return 1; |
38 | Frame3(frame: argv[1][0] - '0'); |
39 | } |
40 | |
41 | // CHECK0: AddressSanitizer: stack-buffer-overflow |
42 | // CHECK0: #0{{.*}}Frame0 |
43 | // CHECK0: #1{{.*}}Frame1 |
44 | // CHECK0: #2{{.*}}Frame2 |
45 | // CHECK0: #3{{.*}}Frame3 |
46 | // CHECK0: is located in stack of thread T0 at offset |
47 | // CHECK0-NEXT: #0{{.*}}Frame0 |
48 | // |
49 | // CHECK1: AddressSanitizer: stack-buffer-overflow |
50 | // CHECK1: is located in stack of thread T0 at offset |
51 | // CHECK1-NEXT: #0{{.*}}Frame1 |
52 | // |
53 | // CHECK2: AddressSanitizer: stack-buffer-overflow |
54 | // CHECK2: is located in stack of thread T0 at offset |
55 | // CHECK2-NEXT: #0{{.*}}Frame2 |
56 | // |
57 | // CHECK3: AddressSanitizer: stack-buffer-overflow |
58 | // CHECK3: is located in stack of thread T0 at offset |
59 | // CHECK3-NEXT: #0{{.*}}Frame3 |
60 | |