1 | // Protocol Buffers - Google's data interchange format |
2 | // Copyright 2008 Google Inc. All rights reserved. |
3 | // https://developers.google.com/protocol-buffers/ |
4 | // |
5 | // Redistribution and use in source and binary forms, with or without |
6 | // modification, are permitted provided that the following conditions are |
7 | // met: |
8 | // |
9 | // * Redistributions of source code must retain the above copyright |
10 | // notice, this list of conditions and the following disclaimer. |
11 | // * Redistributions in binary form must reproduce the above |
12 | // copyright notice, this list of conditions and the following disclaimer |
13 | // in the documentation and/or other materials provided with the |
14 | // distribution. |
15 | // * Neither the name of Google Inc. nor the names of its |
16 | // contributors may be used to endorse or promote products derived from |
17 | // this software without specific prior written permission. |
18 | // |
19 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
20 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
21 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
22 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
23 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
24 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
25 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
26 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
27 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
28 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
29 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
30 | |
31 | // Author: kenton@google.com (Kenton Varda) |
32 | // Based on original Protocol Buffers design by |
33 | // Sanjay Ghemawat, Jeff Dean, and others. |
34 | // |
35 | // This file contains the ZeroCopyInputStream and ZeroCopyOutputStream |
36 | // interfaces, which represent abstract I/O streams to and from which |
37 | // protocol buffers can be read and written. For a few simple |
38 | // implementations of these interfaces, see zero_copy_stream_impl.h. |
39 | // |
40 | // These interfaces are different from classic I/O streams in that they |
41 | // try to minimize the amount of data copying that needs to be done. |
42 | // To accomplish this, responsibility for allocating buffers is moved to |
43 | // the stream object, rather than being the responsibility of the caller. |
44 | // So, the stream can return a buffer which actually points directly into |
45 | // the final data structure where the bytes are to be stored, and the caller |
46 | // can interact directly with that buffer, eliminating an intermediate copy |
47 | // operation. |
48 | // |
49 | // As an example, consider the common case in which you are reading bytes |
50 | // from an array that is already in memory (or perhaps an mmap()ed file). |
51 | // With classic I/O streams, you would do something like: |
52 | // char buffer[BUFFER_SIZE]; |
53 | // input->Read(buffer, BUFFER_SIZE); |
54 | // DoSomething(buffer, BUFFER_SIZE); |
55 | // Then, the stream basically just calls memcpy() to copy the data from |
56 | // the array into your buffer. With a ZeroCopyInputStream, you would do |
57 | // this instead: |
58 | // const void* buffer; |
59 | // int size; |
60 | // input->Next(&buffer, &size); |
61 | // DoSomething(buffer, size); |
62 | // Here, no copy is performed. The input stream returns a pointer directly |
63 | // into the backing array, and the caller ends up reading directly from it. |
64 | // |
65 | // If you want to be able to read the old-fashion way, you can create |
66 | // a CodedInputStream or CodedOutputStream wrapping these objects and use |
67 | // their ReadRaw()/WriteRaw() methods. These will, of course, add a copy |
68 | // step, but Coded*Stream will handle buffering so at least it will be |
69 | // reasonably efficient. |
70 | // |
71 | // ZeroCopyInputStream example: |
72 | // // Read in a file and print its contents to stdout. |
73 | // int fd = open("myfile", O_RDONLY); |
74 | // ZeroCopyInputStream* input = new FileInputStream(fd); |
75 | // |
76 | // const void* buffer; |
77 | // int size; |
78 | // while (input->Next(&buffer, &size)) { |
79 | // cout.write(buffer, size); |
80 | // } |
81 | // |
82 | // delete input; |
83 | // close(fd); |
84 | // |
85 | // ZeroCopyOutputStream example: |
86 | // // Copy the contents of "infile" to "outfile", using plain read() for |
87 | // // "infile" but a ZeroCopyOutputStream for "outfile". |
88 | // int infd = open("infile", O_RDONLY); |
89 | // int outfd = open("outfile", O_WRONLY); |
90 | // ZeroCopyOutputStream* output = new FileOutputStream(outfd); |
91 | // |
92 | // void* buffer; |
93 | // int size; |
94 | // while (output->Next(&buffer, &size)) { |
95 | // int bytes = read(infd, buffer, size); |
96 | // if (bytes < size) { |
97 | // // Reached EOF. |
98 | // output->BackUp(size - bytes); |
99 | // break; |
100 | // } |
101 | // } |
102 | // |
103 | // delete output; |
104 | // close(infd); |
105 | // close(outfd); |
106 | |
107 | #ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_H__ |
108 | #define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_H__ |
109 | |
110 | |
111 | #include <string> |
112 | |
113 | #include <google/protobuf/stubs/common.h> |
114 | #include <google/protobuf/port_def.inc> |
115 | |
116 | |
117 | namespace google { |
118 | namespace protobuf { |
119 | namespace io { |
120 | |
121 | // Defined in this file. |
122 | class ZeroCopyInputStream; |
123 | class ZeroCopyOutputStream; |
124 | |
125 | // Abstract interface similar to an input stream but designed to minimize |
126 | // copying. |
127 | class PROTOBUF_EXPORT ZeroCopyInputStream { |
128 | public: |
129 | ZeroCopyInputStream() {} |
130 | virtual ~ZeroCopyInputStream() {} |
131 | |
132 | // Obtains a chunk of data from the stream. |
133 | // |
134 | // Preconditions: |
135 | // * "size" and "data" are not NULL. |
136 | // |
137 | // Postconditions: |
138 | // * If the returned value is false, there is no more data to return or |
139 | // an error occurred. All errors are permanent. |
140 | // * Otherwise, "size" points to the actual number of bytes read and "data" |
141 | // points to a pointer to a buffer containing these bytes. |
142 | // * Ownership of this buffer remains with the stream, and the buffer |
143 | // remains valid only until some other method of the stream is called |
144 | // or the stream is destroyed. |
145 | // * It is legal for the returned buffer to have zero size, as long |
146 | // as repeatedly calling Next() eventually yields a buffer with non-zero |
147 | // size. |
148 | virtual bool Next(const void** data, int* size) = 0; |
149 | |
150 | // Backs up a number of bytes, so that the next call to Next() returns |
151 | // data again that was already returned by the last call to Next(). This |
152 | // is useful when writing procedures that are only supposed to read up |
153 | // to a certain point in the input, then return. If Next() returns a |
154 | // buffer that goes beyond what you wanted to read, you can use BackUp() |
155 | // to return to the point where you intended to finish. |
156 | // |
157 | // Preconditions: |
158 | // * The last method called must have been Next(). |
159 | // * count must be less than or equal to the size of the last buffer |
160 | // returned by Next(). |
161 | // |
162 | // Postconditions: |
163 | // * The last "count" bytes of the last buffer returned by Next() will be |
164 | // pushed back into the stream. Subsequent calls to Next() will return |
165 | // the same data again before producing new data. |
166 | virtual void BackUp(int count) = 0; |
167 | |
168 | // Skips a number of bytes. Returns false if the end of the stream is |
169 | // reached or some input error occurred. In the end-of-stream case, the |
170 | // stream is advanced to the end of the stream (so ByteCount() will return |
171 | // the total size of the stream). |
172 | virtual bool Skip(int count) = 0; |
173 | |
174 | // Returns the total number of bytes read since this object was created. |
175 | virtual int64_t ByteCount() const = 0; |
176 | |
177 | |
178 | private: |
179 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ZeroCopyInputStream); |
180 | }; |
181 | |
182 | // Abstract interface similar to an output stream but designed to minimize |
183 | // copying. |
184 | class PROTOBUF_EXPORT ZeroCopyOutputStream { |
185 | public: |
186 | ZeroCopyOutputStream() {} |
187 | virtual ~ZeroCopyOutputStream() {} |
188 | |
189 | // Obtains a buffer into which data can be written. Any data written |
190 | // into this buffer will eventually (maybe instantly, maybe later on) |
191 | // be written to the output. |
192 | // |
193 | // Preconditions: |
194 | // * "size" and "data" are not NULL. |
195 | // |
196 | // Postconditions: |
197 | // * If the returned value is false, an error occurred. All errors are |
198 | // permanent. |
199 | // * Otherwise, "size" points to the actual number of bytes in the buffer |
200 | // and "data" points to the buffer. |
201 | // * Ownership of this buffer remains with the stream, and the buffer |
202 | // remains valid only until some other method of the stream is called |
203 | // or the stream is destroyed. |
204 | // * Any data which the caller stores in this buffer will eventually be |
205 | // written to the output (unless BackUp() is called). |
206 | // * It is legal for the returned buffer to have zero size, as long |
207 | // as repeatedly calling Next() eventually yields a buffer with non-zero |
208 | // size. |
209 | virtual bool Next(void** data, int* size) = 0; |
210 | |
211 | // Backs up a number of bytes, so that the end of the last buffer returned |
212 | // by Next() is not actually written. This is needed when you finish |
213 | // writing all the data you want to write, but the last buffer was bigger |
214 | // than you needed. You don't want to write a bunch of garbage after the |
215 | // end of your data, so you use BackUp() to back up. |
216 | // |
217 | // Preconditions: |
218 | // * The last method called must have been Next(). |
219 | // * count must be less than or equal to the size of the last buffer |
220 | // returned by Next(). |
221 | // * The caller must not have written anything to the last "count" bytes |
222 | // of that buffer. |
223 | // |
224 | // Postconditions: |
225 | // * The last "count" bytes of the last buffer returned by Next() will be |
226 | // ignored. |
227 | virtual void BackUp(int count) = 0; |
228 | |
229 | // Returns the total number of bytes written since this object was created. |
230 | virtual int64_t ByteCount() const = 0; |
231 | |
232 | // Write a given chunk of data to the output. Some output streams may |
233 | // implement this in a way that avoids copying. Check AllowsAliasing() before |
234 | // calling WriteAliasedRaw(). It will GOOGLE_CHECK fail if WriteAliasedRaw() is |
235 | // called on a stream that does not allow aliasing. |
236 | // |
237 | // NOTE: It is caller's responsibility to ensure that the chunk of memory |
238 | // remains live until all of the data has been consumed from the stream. |
239 | virtual bool WriteAliasedRaw(const void* data, int size); |
240 | virtual bool AllowsAliasing() const { return false; } |
241 | |
242 | |
243 | private: |
244 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ZeroCopyOutputStream); |
245 | }; |
246 | |
247 | } // namespace io |
248 | } // namespace protobuf |
249 | } // namespace google |
250 | |
251 | #include <google/protobuf/port_undef.inc> |
252 | |
253 | #endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_H__ |
254 | |