| 1 | //===-- GPU Implementation of malloc --------------------------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "src/stdlib/malloc.h" |
| 10 | |
| 11 | #include "src/__support/GPU/allocator.h" |
| 12 | #include "src/__support/common.h" |
| 13 | #include "src/__support/macros/config.h" |
| 14 | |
| 15 | namespace LIBC_NAMESPACE_DECL { |
| 16 | |
| 17 | // FIXME: For now we just default to the NVIDIA device allocator which is |
| 18 | // always available on NVPTX targets. This will be implemented fully later. |
| 19 | #ifndef LIBC_TARGET_ARCH_IS_NVPTX |
| 20 | LLVM_LIBC_FUNCTION(void *, malloc, (size_t size)) { |
| 21 | return gpu::allocate(size); |
| 22 | } |
| 23 | #endif |
| 24 | |
| 25 | } // namespace LIBC_NAMESPACE_DECL |
| 26 | |