1 | //===-- Unittests for BlockStore ------------------------------------------===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #include "src/__support/blockstore.h" |
10 | #include "test/UnitTest/Test.h" |
11 | |
12 | struct Element { |
13 | int a; |
14 | long b; |
15 | unsigned c; |
16 | }; |
17 | |
18 | class LlvmLibcBlockStoreTest : public LIBC_NAMESPACE::testing::Test { |
19 | public: |
20 | template <size_t BLOCK_SIZE, size_t ELEMENT_COUNT, bool REVERSE> |
21 | void populate_and_iterate() { |
22 | LIBC_NAMESPACE::BlockStore<Element, BLOCK_SIZE, REVERSE> block_store; |
23 | for (int i = 0; i < int(ELEMENT_COUNT); ++i) |
24 | ASSERT_TRUE(block_store.push_back({i, 2 * i, 3 * unsigned(i)})); |
25 | auto end = block_store.end(); |
26 | int i = 0; |
27 | for (auto iter = block_store.begin(); iter != end; ++iter, ++i) { |
28 | Element &e = *iter; |
29 | if (REVERSE) { |
30 | int j = ELEMENT_COUNT - 1 - i; |
31 | ASSERT_EQ(e.a, j); |
32 | ASSERT_EQ(e.b, long(j * 2)); |
33 | ASSERT_EQ(e.c, unsigned(j * 3)); |
34 | } else { |
35 | ASSERT_EQ(e.a, i); |
36 | ASSERT_EQ(e.b, long(i * 2)); |
37 | ASSERT_EQ(e.c, unsigned(i * 3)); |
38 | } |
39 | } |
40 | ASSERT_EQ(i, int(ELEMENT_COUNT)); |
41 | LIBC_NAMESPACE::BlockStore<Element, BLOCK_SIZE, REVERSE>::destroy( |
42 | &block_store); |
43 | } |
44 | |
45 | template <bool REVERSE> void back_test() { |
46 | using LIBC_NAMESPACE::BlockStore; |
47 | BlockStore<int, 4, REVERSE> block_store; |
48 | for (int i = 0; i < 20; i++) |
49 | ASSERT_TRUE(block_store.push_back(i)); |
50 | for (int i = 19; i >= 0; i--, block_store.pop_back()) |
51 | ASSERT_EQ(block_store.back(), i); |
52 | block_store.destroy(&block_store); |
53 | } |
54 | |
55 | template <bool REVERSE> void empty_test() { |
56 | using LIBC_NAMESPACE::BlockStore; |
57 | BlockStore<int, 2, REVERSE> block_store; |
58 | |
59 | ASSERT_TRUE(block_store.empty()); |
60 | ASSERT_TRUE(block_store.push_back(1)); |
61 | for (int i = 0; i < 10; i++) { |
62 | ASSERT_FALSE(block_store.empty()); |
63 | ASSERT_TRUE(block_store.push_back(1)); |
64 | } |
65 | block_store.destroy(&block_store); |
66 | } |
67 | }; |
68 | |
69 | TEST_F(LlvmLibcBlockStoreTest, PopulateAndIterate4) { |
70 | populate_and_iterate<4, 4, false>(); |
71 | } |
72 | |
73 | TEST_F(LlvmLibcBlockStoreTest, PopulateAndIterate8) { |
74 | populate_and_iterate<4, 8, false>(); |
75 | } |
76 | |
77 | TEST_F(LlvmLibcBlockStoreTest, PopulateAndIterate10) { |
78 | populate_and_iterate<4, 10, false>(); |
79 | } |
80 | |
81 | TEST_F(LlvmLibcBlockStoreTest, PopulateAndIterateReverse4) { |
82 | populate_and_iterate<4, 4, true>(); |
83 | } |
84 | |
85 | TEST_F(LlvmLibcBlockStoreTest, PopulateAndIterateReverse8) { |
86 | populate_and_iterate<4, 8, true>(); |
87 | } |
88 | |
89 | TEST_F(LlvmLibcBlockStoreTest, PopulateAndIterateReverse10) { |
90 | populate_and_iterate<4, 10, true>(); |
91 | } |
92 | |
93 | TEST_F(LlvmLibcBlockStoreTest, Back) { back_test<false>(); } |
94 | |
95 | // FIXME: Combing this test with the above test makes the AMDGPU backend |
96 | // generate code which hangs. This should be fixed in the clang compiler. |
97 | TEST_F(LlvmLibcBlockStoreTest, BackReverse) { back_test<true>(); } |
98 | |
99 | TEST_F(LlvmLibcBlockStoreTest, Empty) { |
100 | empty_test<false>(); |
101 | empty_test<true>(); |
102 | } |
103 | |