1 | //===-- SymbolLocator.h -----------------------------------------*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #ifndef LLDB_SYMBOL_SYMBOLLOCATOR_H |
10 | #define LLDB_SYMBOL_SYMBOLLOCATOR_H |
11 | |
12 | #include "lldb/Core/PluginInterface.h" |
13 | #include "lldb/Utility/UUID.h" |
14 | |
15 | namespace lldb_private { |
16 | |
17 | class SymbolLocator : public PluginInterface { |
18 | public: |
19 | SymbolLocator() = default; |
20 | |
21 | /// Locate the symbol file for the given UUID on a background thread. This |
22 | /// function returns immediately. Under the hood it uses the debugger's |
23 | /// thread pool to call DownloadObjectAndSymbolFile. If a symbol file is |
24 | /// found, this will notify all target which contain the module with the |
25 | /// given UUID. |
26 | static void DownloadSymbolFileAsync(const UUID &uuid); |
27 | }; |
28 | |
29 | } // namespace lldb_private |
30 | |
31 | #endif // LLDB_SYMBOL_SYMBOLFILELOCATOR_H |
32 | |