1 | //===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H |
10 | #define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H |
11 | |
12 | #include "GDBRemoteCommunication.h" |
13 | |
14 | #include <condition_variable> |
15 | |
16 | namespace lldb_private { |
17 | namespace process_gdb_remote { |
18 | |
19 | class GDBRemoteClientBase : public GDBRemoteCommunication, public Broadcaster { |
20 | public: |
21 | enum { |
22 | eBroadcastBitRunPacketSent = (1u << 0), |
23 | }; |
24 | |
25 | struct ContinueDelegate { |
26 | virtual ~ContinueDelegate(); |
27 | virtual void HandleAsyncStdout(llvm::StringRef out) = 0; |
28 | virtual void HandleAsyncMisc(llvm::StringRef data) = 0; |
29 | virtual void HandleStopReply() = 0; |
30 | |
31 | /// Process asynchronously-received structured data. |
32 | /// |
33 | /// \param[in] data |
34 | /// The complete data packet, expected to start with JSON-async. |
35 | virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0; |
36 | }; |
37 | |
38 | GDBRemoteClientBase(const char *comm_name); |
39 | |
40 | bool SendAsyncSignal(int signo, std::chrono::seconds interrupt_timeout); |
41 | |
42 | bool Interrupt(std::chrono::seconds interrupt_timeout); |
43 | |
44 | lldb::StateType SendContinuePacketAndWaitForResponse( |
45 | ContinueDelegate &delegate, const UnixSignals &signals, |
46 | llvm::StringRef payload, std::chrono::seconds interrupt_timeout, |
47 | StringExtractorGDBRemote &response); |
48 | |
49 | // If interrupt_timeout == 0 seconds, don't interrupt the target. |
50 | // Only send the packet if the target is stopped. |
51 | // If you want to use this mode, use the fact that the timeout is defaulted |
52 | // so it's clear from the call-site that you are using no-interrupt. |
53 | // If it is non-zero, interrupt the target if it is running, and |
54 | // send the packet. |
55 | // It the target doesn't respond within the given timeout, it returns |
56 | // ErrorReplyTimeout. |
57 | PacketResult SendPacketAndWaitForResponse( |
58 | llvm::StringRef payload, StringExtractorGDBRemote &response, |
59 | std::chrono::seconds interrupt_timeout = std::chrono::seconds(0)); |
60 | |
61 | PacketResult ( |
62 | StringExtractorGDBRemote &response, Timeout<std::micro> timeout, |
63 | bool sync_on_timeout, |
64 | llvm::function_ref<void(llvm::StringRef)> output_callback); |
65 | |
66 | PacketResult SendPacketAndReceiveResponseWithOutputSupport( |
67 | llvm::StringRef payload, StringExtractorGDBRemote &response, |
68 | std::chrono::seconds interrupt_timeout, |
69 | llvm::function_ref<void(llvm::StringRef)> output_callback); |
70 | |
71 | class Lock { |
72 | public: |
73 | // If interrupt_timeout == 0 seconds, only take the lock if the target is |
74 | // not running. If using this option, use the fact that the |
75 | // interrupt_timeout is defaulted so it will be obvious at the call site |
76 | // that you are choosing this mode. If it is non-zero, interrupt the target |
77 | // if it is running, waiting for the given timeout for the interrupt to |
78 | // succeed. |
79 | Lock(GDBRemoteClientBase &comm, |
80 | std::chrono::seconds interrupt_timeout = std::chrono::seconds(0)); |
81 | ~Lock(); |
82 | |
83 | explicit operator bool() { return m_acquired; } |
84 | |
85 | // Whether we had to interrupt the continue thread to acquire the |
86 | // connection. |
87 | bool DidInterrupt() const { return m_did_interrupt; } |
88 | |
89 | private: |
90 | std::unique_lock<std::recursive_mutex> m_async_lock; |
91 | GDBRemoteClientBase &m_comm; |
92 | std::chrono::seconds m_interrupt_timeout; |
93 | bool m_acquired; |
94 | bool m_did_interrupt; |
95 | |
96 | void SyncWithContinueThread(); |
97 | }; |
98 | |
99 | protected: |
100 | PacketResult |
101 | SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, |
102 | StringExtractorGDBRemote &response); |
103 | |
104 | virtual void OnRunPacketSent(bool first); |
105 | |
106 | private: |
107 | /// Variables handling synchronization between the Continue thread and any |
108 | /// other threads wishing to send packets over the connection. Either the |
109 | /// continue thread has control over the connection (m_is_running == true) or |
110 | /// the connection is free for an arbitrary number of other senders to take |
111 | /// which indicate their interest by incrementing m_async_count. |
112 | /// |
113 | /// Semantics of individual states: |
114 | /// |
115 | /// - m_continue_packet == false, m_async_count == 0: |
116 | /// connection is free |
117 | /// - m_continue_packet == true, m_async_count == 0: |
118 | /// only continue thread is present |
119 | /// - m_continue_packet == true, m_async_count > 0: |
120 | /// continue thread has control, async threads should interrupt it and wait |
121 | /// for it to set m_continue_packet to false |
122 | /// - m_continue_packet == false, m_async_count > 0: |
123 | /// async threads have control, continue thread needs to wait for them to |
124 | /// finish (m_async_count goes down to 0). |
125 | /// @{ |
126 | std::mutex m_mutex; |
127 | std::condition_variable m_cv; |
128 | |
129 | /// Packet with which to resume after an async interrupt. Can be changed by |
130 | /// an async thread e.g. to inject a signal. |
131 | std::string m_continue_packet; |
132 | |
133 | /// When was the interrupt packet sent. Used to make sure we time out if the |
134 | /// stub does not respond to interrupt requests. |
135 | std::chrono::time_point<std::chrono::steady_clock> m_interrupt_endpoint; |
136 | |
137 | /// Number of threads interested in sending. |
138 | uint32_t m_async_count; |
139 | |
140 | /// Whether the continue thread has control. |
141 | bool m_is_running; |
142 | |
143 | /// Whether we should resume after a stop. |
144 | bool m_should_stop; |
145 | /// @} |
146 | |
147 | /// This handles the synchronization between individual async threads. For |
148 | /// now they just use a simple mutex. |
149 | std::recursive_mutex m_async_mutex; |
150 | |
151 | bool (const UnixSignals &signals, |
152 | StringExtractorGDBRemote &response); |
153 | |
154 | class ContinueLock { |
155 | public: |
156 | enum class LockResult { Success, Cancelled, Failed }; |
157 | |
158 | explicit ContinueLock(GDBRemoteClientBase &comm); |
159 | ~ContinueLock(); |
160 | explicit operator bool() { return m_acquired; } |
161 | |
162 | LockResult lock(); |
163 | |
164 | void unlock(); |
165 | |
166 | private: |
167 | GDBRemoteClientBase &m_comm; |
168 | bool m_acquired; |
169 | }; |
170 | }; |
171 | |
172 | } // namespace process_gdb_remote |
173 | } // namespace lldb_private |
174 | |
175 | #endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H |
176 | |